WUT
0.1
Wii U Toolchain
|
#include <voice.h>
Data Fields | |
AXVoiceFormat | dataType |
AXVoiceLoop | loopingEnabled |
uint32_t | loopOffset |
uint32_t | endOffset |
uint32_t | currentOffset |
const void * | data |
AXVoiceFormat dataType |
AXVoiceLoop loopingEnabled |