WUT
0.1
Wii U Toolchain
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#include <registers.h>
Data Fields | |
GX2RenderTarget | target |
uint32_t | cb_blend_control |
Definition at line 56 of file registers.h.
GX2RenderTarget target |
Definition at line 58 of file registers.h.
uint32_t cb_blend_control |
Definition at line 59 of file registers.h.