WUT  0.1
Wii U Toolchain
Data Fields
GX2LoopVar Struct Reference

#include <shaders.h>

Data Fields

uint32_t offset
 
uint32_t value
 

Detailed Description

Definition at line 88 of file shaders.h.

Field Documentation

uint32_t offset

Definition at line 90 of file shaders.h.

uint32_t value

Definition at line 91 of file shaders.h.


The documentation for this struct was generated from the following file: