WUT  0.1
Wii U Toolchain
Data Fields
MEMBlockHeapBlock Struct Reference

#include <blockheap.h>

Data Fields

void * start
 First address of the data region this block has allocated. More...
 
void * end
 End address of the data region this block has allocated. More...
 
BOOL isFree
 TRUE if the block is free, FALSE if allocated. More...
 
MEMBlockHeapBlockprev
 Link to previous block, note that this is only set for allocated blocks. More...
 
MEMBlockHeapBlocknext
 Link to next block, always set. More...
 

Detailed Description

Definition at line 33 of file blockheap.h.

Field Documentation

void* start

First address of the data region this block has allocated.

Definition at line 36 of file blockheap.h.

void* end

End address of the data region this block has allocated.

Definition at line 39 of file blockheap.h.

BOOL isFree

TRUE if the block is free, FALSE if allocated.

Definition at line 42 of file blockheap.h.

Link to previous block, note that this is only set for allocated blocks.

Definition at line 45 of file blockheap.h.

Link to next block, always set.

Definition at line 48 of file blockheap.h.


The documentation for this struct was generated from the following file: