WUT
0.1
Wii U Toolchain
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#include <frameheap.h>
Data Fields | |
uint32_t | tag |
void * | head |
void * | tail |
MEMFrameHeapState * | previous |
Definition at line 25 of file frameheap.h.
uint32_t tag |
Definition at line 27 of file frameheap.h.
void* head |
Definition at line 28 of file frameheap.h.
void* tail |
Definition at line 29 of file frameheap.h.
MEMFrameHeapState* previous |
Definition at line 30 of file frameheap.h.