WUT  0.1
Wii U Toolchain
Data Fields
OSMessageQueue Struct Reference

#include <messagequeue.h>

Data Fields

uint32_t tag
 
const char * name
 
OSThreadQueue sendQueue
 
OSThreadQueue recvQueue
 
OSMessagemessages
 
uint32_t size
 
uint32_t first
 
uint32_t used
 

Detailed Description

Definition at line 34 of file messagequeue.h.

Field Documentation

uint32_t tag

Definition at line 36 of file messagequeue.h.

const char* name

Definition at line 37 of file messagequeue.h.

OSThreadQueue sendQueue

Definition at line 39 of file messagequeue.h.

OSThreadQueue recvQueue

Definition at line 40 of file messagequeue.h.

OSMessage* messages

Definition at line 41 of file messagequeue.h.

uint32_t size

Definition at line 42 of file messagequeue.h.

uint32_t first

Definition at line 43 of file messagequeue.h.

uint32_t used

Definition at line 44 of file messagequeue.h.


The documentation for this struct was generated from the following file: