WUT
0.1
Wii U Toolchain
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#include <messagequeue.h>
Data Fields | |
uint32_t | tag |
const char * | name |
OSThreadQueue | sendQueue |
OSThreadQueue | recvQueue |
OSMessage * | messages |
uint32_t | size |
uint32_t | first |
uint32_t | used |
Definition at line 34 of file messagequeue.h.
uint32_t tag |
Definition at line 36 of file messagequeue.h.
const char* name |
Definition at line 37 of file messagequeue.h.
OSThreadQueue sendQueue |
Definition at line 39 of file messagequeue.h.
OSThreadQueue recvQueue |
Definition at line 40 of file messagequeue.h.
OSMessage* messages |
Definition at line 41 of file messagequeue.h.
uint32_t size |
Definition at line 42 of file messagequeue.h.
uint32_t first |
Definition at line 43 of file messagequeue.h.
uint32_t used |
Definition at line 44 of file messagequeue.h.