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0.1
Wii U Toolchain
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include
sysapp
switch.h
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#pragma once
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#include <
wut.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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//TODO
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typedef
void
sysapp_input_struct
;
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void
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SYSSwitchToSyncControllerOnHBM
();
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void
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SYSSwitchToEManual
();
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void
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SYSSwitchToEShop
();
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void
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_SYSSwitchToMainApp
();
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void
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SYSSwitchToBrowserForViewer
(sysapp_input_struct*);
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#ifdef __cplusplus
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}
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#endif
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SYSSwitchToEShop
void SYSSwitchToEShop()
sysapp_input_struct
void sysapp_input_struct
Definition:
switch.h:15
SYSSwitchToBrowserForViewer
void SYSSwitchToBrowserForViewer(sysapp_input_struct *)
SYSSwitchToEManual
void SYSSwitchToEManual()
wut.h
_SYSSwitchToMainApp
void _SYSSwitchToMainApp()
SYSSwitchToSyncControllerOnHBM
void SYSSwitchToSyncControllerOnHBM()
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