WUT  0.1
Wii U Toolchain
Data Fields
MPTaskQueue Struct Reference

#include <taskqueue.h>

Data Fields

MPTaskQueueself
 
MPTaskQueueState state
 
uint32_t tasks
 
uint32_t tasksReady
 
uint32_t tasksRunning
 
uint32_t tasksFinished
 
uint32_t queueIndex
 
uint32_t queueSize
 
MPTask ** queue
 
uint32_t queueMaxSize
 
OSSpinLock lock
 

Detailed Description

Definition at line 85 of file taskqueue.h.

Field Documentation

OSSpinLock lock

Definition at line 101 of file taskqueue.h.

MPTask** queue

Definition at line 99 of file taskqueue.h.

uint32_t queueIndex

Definition at line 95 of file taskqueue.h.

uint32_t queueMaxSize

Definition at line 100 of file taskqueue.h.

uint32_t queueSize

Definition at line 97 of file taskqueue.h.

MPTaskQueue* self

Definition at line 87 of file taskqueue.h.

MPTaskQueueState state

Definition at line 88 of file taskqueue.h.

uint32_t tasks

Definition at line 89 of file taskqueue.h.

uint32_t tasksFinished

Definition at line 93 of file taskqueue.h.

uint32_t tasksReady

Definition at line 90 of file taskqueue.h.

uint32_t tasksRunning

Definition at line 91 of file taskqueue.h.


The documentation for this struct was generated from the following file: