wut
1.0.0-beta9
Wii U Toolchain
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void * MEMGetPrevListObject(MEMMemoryList *list, void *object)
void MEMInitList(MEMMemoryList *list, uint16_t offsetToMemoryLink)
void MEMPrependListObject(MEMMemoryList *list, void *object)
void * MEMGetNthListObject(MEMMemoryList *list, uint16_t n)
void MEMInsertListObject(MEMMemoryList *list, void *before, void *object)
uint16_t offsetToMemoryLink
void * MEMGetNextListObject(MEMMemoryList *list, void *object)
void MEMRemoveListObject(MEMMemoryList *list, void *object)
void MEMAppendListObject(MEMMemoryList *list, void *object)