WUT
0.1
Wii U Toolchain
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b
g
m
o
- b -
BOOL :
wut_types.h
- g -
GX2InitAttributes :
state.h
- m -
MEMBaseHeapType :
baseheap.h
MEMExpandedHeap :
expandedheap.h
MEMExpHeapDirection :
expandedheap.h
MEMExpHeapMode :
expandedheap.h
MEMFrameHeapFreeMode :
frameheap.h
MEMHeapHandle :
baseheap.h
MEMUnitHeap :
unitheap.h
MPTask :
taskqueue.h
MPTaskFunc :
taskqueue.h
MPTaskInfo :
taskqueue.h
MPTaskQueue :
taskqueue.h
MPTaskQueueInfo :
taskqueue.h
MPTaskState :
taskqueue.h
- o -
OSAlarm :
alarm.h
OSAlarmCallback :
alarm.h
OSAlarmLink :
alarm.h
OSAlarmQueue :
alarm.h
OSCalendarTime :
time.h
OSCondition :
condition.h
,
mutex.h
OSContext :
thread.h
OSDynLoadAllocFn :
dynload.h
OSDynLoadFreeFn :
dynload.h
OSDynLoadModule :
dynload.h
OSEvent :
event.h
OSEventMode :
event.h
OSExceptionCallbackFn :
exception.h
OSExceptionType :
exception.h
OSFastCondition :
fastcondition.h
,
fastmutex.h
OSFastMutex :
fastcondition.h
,
fastmutex.h
,
thread.h
OSFastMutexLink :
fastmutex.h
OSFastMutexQueue :
thread.h
OSMessageFlags :
messagequeue.h
OSMutex :
condition.h
,
mutex.h
,
thread.h
OSMutexLink :
mutex.h
OSMutexQueue :
thread.h
OSRendezvous :
rendezvous.h
OSSemaphore :
semaphore.h
OSSpinLock :
spinlock.h
OSThread :
thread.h
,
threadqueue.h
OSThreadAttributes :
thread.h
OSThreadCleanupCallbackFn :
thread.h
OSThreadDeallocatorFn :
thread.h
OSThreadEntryPointFn :
thread.h
OSThreadLink :
threadqueue.h
OSThreadQueue :
threadqueue.h
OSThreadRequest :
thread.h
OSThreadSimpleQueue :
threadqueue.h
OSThreadState :
thread.h
OSTick :
time.h
OSTime :
time.h
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