WUT  0.1
Wii U Toolchain
state.h
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1 #pragma once
2 #include <wut.h>
3 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 
14 typedef uint32_t GX2InitAttributes;
15 
16 enum GX2InitAttributes
17 {
23 };
24 
25 void
26 GX2Init(uint32_t *attributes);
27 
28 void
29 GX2Shutdown();
30 
31 #ifdef __cplusplus
32 }
33 #endif
34 
void GX2Shutdown()
GX2InitAttributes
Definition: state.h:16
void GX2Init(uint32_t *attributes)