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Build Status

wut

Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.

Licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).

Requirements

Windows

Use WSL and then follow the Linux instructions.

For example, if you installed Ubuntu then you might setup your environment like:

sudo apt install cmake zlib1g-dev gcc-7 g++-7
wget https://github.com/devkitPro/pacman/releases/download/devkitpro-pacman-1.0.1/devkitpro-pacman.deb
sudo dpkg -i devkitpro-pacman.deb
sudo dkp-pacman -S devkitPPC wiiload

Linux

export DEVKITPPC=/opt/devkitpro/devkitPPC
git clone --recursive https://github.com/decaf-emu/wut.git
cd wut
mkdir build && cd build
cmake -DCMAKE_INSTALL_PREFIX=<path/to/install> ../
make install
export WUT_ROOT=<path/to/install>

Then for any wut project you want to build you must use the wut.toolchain.cmake script:

cd ../samples/helloworld
mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake ../
make
Description
Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.
Readme 5.9 MiB
Languages
C 88.5%
C++ 9.7%
CMake 1%
Makefile 0.7%
Assembly 0.1%