mirror of
https://github.com/wiiu-env/wut.git
synced 2024-12-13 11:12:37 +01:00
59 lines
1.8 KiB
Markdown
59 lines
1.8 KiB
Markdown
# wut
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Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.
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Licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).
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Doxygen output can be found at https://decaf-emu.github.io/wut
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If you are looking for the old Makefile based wut, that can be found on the [legacy-make](https://github.com/decaf-emu/wut/tree/legacy-make) branch.
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## Requirements
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- Tested on Linux, OS X, Windows
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- [devkitPPC](https://devkitpro.org/wiki/Getting_Started/devkitPPC)
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- CMake
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- Make
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## Linux / OS X
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Requires CMake + Make + [devkitPPC](https://devkitpro.org/wiki/Getting_Started/devkitPPC) + libzdev
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```
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export DEVKITPPC=<Path to devkitPPC>
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git clone --recursive https://github.com/decaf-emu/wut.git
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cd wut
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mkdir build && cd build
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cmake -DCMAKE_INSTALL_PREFIX=install ../
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make
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export WUT_ROOT=$PWD/install
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```
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Then for any wut project you want to build you must use the wut-toolchain.cmake script:
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```
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cd ../samples/helloworld
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mkdir build && cd build
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cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/cmake/wut-toolchain.cmake ../
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make
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```
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## Windows
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Requires [Windows CMake](https://cmake.org/download/) + [Windows Make](http://gnuwin32.sourceforge.net/packages/make.htm) + [devkitPPC](https://devkitpro.org/wiki/Getting_Started/devkitPPC) + Visual Studio.
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```
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set DEVKITPPC=<Path to devkitPPC>
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git clone --recursive https://github.com/decaf-emu/wut.git
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cd wut
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cmake -DCMAKE_INSTALL_PREFIX=install -G "Visual Studio 15 2017" ../
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msbuild INSTALL.vcxproj /p:Configuration=Release /p:Platform=Win32
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set WUT_ROOT=%CD%\install
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```
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Then for any wut project you want to build you must use Unix Makefiles with the wut-toolchain.cmake script:
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```
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cd ..\samples\helloworld
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mkdir build
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cd build
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cmake -DCMAKE_TOOLCHAIN_FILE=%WUT_ROOT%\cmake\wut-toolchain.cmake -G "Unix Makefiles" ../
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make
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```
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