Add Pokémon Go plugin.
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otouto/plugins/pokemon-go.lua
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82
otouto/plugins/pokemon-go.lua
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-- For some reason you can't have an é in variable names. :(
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local pokemon_go = {}
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local utilities = require('otouto.utilities')
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pokemon_go.command = 'pokego <team>'
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function pokemon_go:init(config)
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pokemon_go.triggers = utilities.triggers(self.info.username, config.cmd_pat)
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:t('pokego', true):t('pokégo', true)
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:t('pokemongo', true):t('pokémongo', true).table
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pokemon_go.doc = [[```
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]]..config.cmd_pat..[[pokego <team>
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Set your Pokémon Go team for statistical purposes. The team must be valid, and can be referred to by name or color (or the first letter of either). Giving no team name will show statistics.
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```]]
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local db = self.database.pokemon_go
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if not db then
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self.database.pokemon_go = {}
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db = self.database.pokemon_go
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end
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if not db.membership then
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db.membership = {}
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end
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end
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local team_ref = {
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mystic = "Mystic",
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m = "Mystic",
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valor = "Valor",
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v = "Valor",
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instinct = "Instinct",
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i = "Instinct",
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blue = "Mystic",
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b = "Mystic",
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red = "Valor",
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r = "Valor",
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yellow = "Instinct",
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y = "Instinct"
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}
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function pokemon_go:action(msg, config)
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local output
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local input = utilities.input(msg.text_lower)
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if input then
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local team = team_ref[input]
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if not team then
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output = 'Invalid team.'
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else
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local id_str = tostring(msg.from.id)
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local db = self.database.pokemon_go
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local db_membership = db.membership
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if not db_membership[team] then
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db_membership[team] = utilities.new_set()
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end
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for t, set in pairs(db_membership) do
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if t ~= team then
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set:remove(id_str)
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else
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set:add(id_str)
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end
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end
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output = 'Your team is now '..team..'.'
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end
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else
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local db = self.database.pokemon_go
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local db_membership = db.membership
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local output_temp = {'Membership:'}
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for t, set in pairs(db_membership) do
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table.insert(output_temp, t..': '..#set)
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end
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output = table.concat(output_temp, '\n')
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end
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utilities.send_reply(self, msg, output)
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end
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return pokemon_go
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@ -323,4 +323,35 @@ utilities.char = {
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utf_8 = '([%z\1-\127\194-\244][\128-\191]*)',
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}
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utilities.set_meta = {}
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utilities.set_meta.__index = utilities.set_meta
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function utilities.new_set()
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return setmetatable({__count = 0}, utilities.set_meta)
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end
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function utilities.set_meta:add(x)
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if x == "__count" then
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return false
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else
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if not self[x] then
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self[x] = true
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self.__count = self.__count + 1
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end
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return true
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end
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end
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function utilities.set_meta:remove(x)
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if x == "__count" then
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return false
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else
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if self[x] then
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self[x] = nil
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self.__count = self.__count - 1
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end
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return true
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end
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end
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function utilities.set_meta:__len()
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return self.__count
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end
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return utilities
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