Commit Graph

706 Commits

Author SHA1 Message Date
sanni
81e20b2ab1
Update README.md 2018-01-17 16:41:05 +01:00
sanni
88c5f011f5
Update flash adapter PCB 2018-01-10 22:40:32 +01:00
sanni
2375c50e95
Update flash adapter PCB 2018-01-10 22:40:01 +01:00
sanni
0ba4923699
V30H: Fix MX29L3211 flashing as 16bit in 8bit mode 2018-01-09 23:36:09 +01:00
sanni
45ec011087
Change Rockman Dash save type to flashram
thx to skaman
2017-12-28 10:10:52 +01:00
sanni
6bcc79fd88
V30G: Add N64 manual rom size and force save type menus and Spansion S29GL128N flashrom detection 2017-12-20 10:33:02 +01:00
sanni
532eb1c46f
Add files via upload 2017-11-24 23:08:01 +01:00
sanni
8c6d0960fb
V30F: Fix writing MX29LV160
Reset pin needs to be connected to Reset of SNES slot.
2017-11-24 21:36:33 +01:00
sanni
76ae5c5408
V30E: Moved disabling interrupts out of the loop when reading/writing N64 eeproms
Hopefully this was the reason it sometimes froze at that point.
2017-11-22 12:44:18 +01:00
sanni
fa63471333
Add files via upload 2017-11-21 12:29:09 +01:00
sanni
21585eeb87
Update Cart_Reader.ino 2017-11-21 12:26:39 +01:00
sanni
8613f79382
V30D: Fixed dumping error with all japanese rom names and no game code either
Example cartridge: Super Family Tennis
2017-11-21 12:25:55 +01:00
sanni
012ce3626c
Add Windows App 2017-11-19 21:16:19 +01:00
sanni
7ba3c4a333
Create README.md 2017-11-19 21:15:55 +01:00
sanni
13657e3a13
V30C: Removed Nintendo Power Menu entry
Nintendo Power SF Memory is now found under the SNES and Nintendo Power GB Memory under the Game Boy submenu.
2017-11-19 21:03:37 +01:00
sanni
0ab9f7f120
V30B: Add option to always start in a submenu
For example you can change "#define startMenu mainMenu" to "#define startMenu n64Menu" if you only need the N64 stuff.
2017-11-17 20:53:00 +01:00
sanni
8e5f90c68a
Update README.md 2017-11-13 23:16:25 +01:00
sanni
b15481ce90
Update README.md 2017-11-13 22:42:43 +01:00
sanni
add6cd474d
Update README.md 2017-11-13 22:41:30 +01:00
sanni
0d06c7bb2d
Add standalone Nintendo Power SF Memory writer sketch
Uses the Arduino Serial Monitor and does not need the Adafruit Clock Generator.
2017-11-13 22:36:15 +01:00
sanni
b0eb2d3959
Create README.md 2017-11-13 22:33:57 +01:00
sanni
425197dfa1
Delete NP.ino 2017-11-13 21:19:36 +01:00
sanni
bb572e3349
Delete readme.MD 2017-11-13 21:19:24 +01:00
sanni
a0af0db9b5
Delete readme.MD 2017-11-13 21:19:16 +01:00
sanni
3cd397e91d
Update libraries 2017-11-07 00:32:30 +01:00
sanni
02fd4b0737
Add files via upload 2017-11-06 22:38:16 +01:00
sanni
70b414e950
Add SEGA Mega Drive adapter pcb 2017-11-06 22:23:03 +01:00
sanni
70f8cd1c98
Update README.md 2017-11-06 22:22:31 +01:00
sanni
5a5f48751e
Merge pull request #11 from Pickle/master
Fix for games larger than 96 banks (Nintendo Power Fire Emblem 5)
2017-10-30 17:02:04 +01:00
Scott Smith
dc6ed42f14 Fix for games larger than 96 banks (Nintendo Power Fire Emblem 5 Thracia 776) 2017-10-28 19:27:25 -04:00
sanni
27b63819e5 V30: Add support for Fujitsu MSP55LV100S N64 repros and fix bug in Serial Monitor filebrowser
- The Fujitsu MSP55LV100S consists out of two Fujitsu MSP55LV512 which themselves are just Spansion S29GL256N flashroms. One flashrom is used for the high byte the other for the low byte.   
- You can now browse pages with the Serial Monitor's file browser just like you can with the OLED.
2017-10-22 13:32:14 +02:00
sanni
49fa28ee46 Update README.md 2017-10-22 13:26:43 +02:00
sanni
04290ee82b Update README.md 2017-10-13 19:52:44 +02:00
sanni
f5d0b8376f Add files via upload 2017-10-13 19:40:59 +02:00
sanni
c119555ce7 V29D: Write mapping data of Nintendo Power GB Memory cartridges (DMG-MMSA-JPN) 2017-10-13 19:00:49 +02:00
sanni
e0a56ce0f5 Update README.md 2017-10-13 18:50:49 +02:00
sanni
2213f8483f V29C: Fixed writing Nintendo Power GB Memory cartridges (DMG-MMSA-JPN) 2017-10-12 23:51:47 +02:00
sanni
b99b86f2f0 Update README.md 2017-10-12 23:50:13 +02:00
sanni
43ec1a423b V29B: Added warning when dumping GB Memory flash
Still have the bank switching error when writing, problem is located at line 2159. I can't switch the bank any time before since I need an uneven bank for the 0x5555 command and I can't switch afterwards or it will be too late and everything will be written to bank 1...
2017-10-11 23:42:07 +02:00
sanni
79346e3a51 V29A: Write first 0x7FFF bytes of GB Memory cart
Don't understand how to switch banks right now or more precise when to switch banks without killing off the buffered write sequence.
2017-10-11 20:57:34 +02:00
sanni
4bb76e01e2 V28I: Added an alternative ID for the Fujitsu MSP GBA Repros
Fujitsu MSP55LV128 and Fujitsu MSP55LV128N are the same flashrom but they have different ID's ...
2017-10-07 12:19:34 +02:00
sanni
cc6caba9eb Update README.md 2017-10-01 20:13:51 +02:00
sanni
e2b10ca316 V28H: Support for Fujitsu MSP55LV512 (64MB) and Intel 4400L0ZDQ0 (where the CPLD limits it to 32MB) N64 repros 2017-10-01 19:55:23 +02:00
sanni
8e8ff3262e V28G: Check N64 repro sector protection
Still trying to get the MSP flashrom repros working, hopefully mine will arrive soon so I can actually test revisions quicker
2017-09-21 12:57:09 +02:00
sanni
bda2f84553 V28F: Update version number after merge 2017-09-19 17:34:41 +02:00
sanni
778c0adfbf Merge pull request #9 from Pickle/master
Changes needed to read Tengai Makyou Zero (SPC7110) based on skaman code
2017-09-19 17:25:35 +02:00
sanni
f2e2196ab9 Merge branch 'master' into master 2017-09-19 17:21:14 +02:00
Scott Smith
198e3156c3 Changes needed to read Tengai Makyou Zero (SPC7110) based on skaman code
Also includes some code cleanup for reading
2017-09-18 20:21:41 -04:00
sanni
4d5cff1393 V28E: Added some untested flashrom types for GBA and N64
I don't have them myself so I can't test but maybe others can.   
Flashrom Programmer: Macronix MX29LV320 and MX29LV640 (connected as 16bit flashrom in 8bit mode)   
GBA: Intel 4400L0ZDQ0 (Only using the first 32MB)   
N64: Fujitsu MSP55LV100S and Macronix MX29LV640 (Fujitsu might have a different sector size)
2017-09-18 23:39:54 +02:00
sanni
684cb15fc9 V28D: Simplify GBA Logo Check
byte overflow in last commit
2017-09-15 18:13:46 +02:00