Commit Graph

1455 Commits

Author SHA1 Message Date
sanni
d8b888d5a6 V24C: Accidentely made SNES name one char too long 2017-05-15 10:19:13 +02:00
sanni
326d37cebd V24B: Use game code for SNES titles with all japanese name 2017-05-12 16:08:55 +02:00
sanni
dddf21fc3e V24: Changed folder structure on SD card
All modules now write their roms/saves to a separate subfolder.
2017-05-08 20:42:47 +02:00
sanni
ed5dc3f573 V23A: Speed up flashing the S29GL256N N64 repro
Writing a 32MB rom should now only take 12 minutes
2017-05-03 11:54:55 +02:00
sanni
339e44886e Add files via upload 2017-03-28 13:26:06 +02:00
sanni
608cadebde Update README.md 2017-03-28 13:25:32 +02:00
sanni
046634fc6f Update README.md 2017-03-27 17:45:19 +02:00
sanni
a0a906668a Update README.md 2017-03-27 13:07:06 +02:00
sanni
77341dbc95 Add files via upload 2017-03-26 12:20:05 +02:00
sanni
d4206ad4dd Update README.md 2017-03-26 12:19:41 +02:00
sanni
645abc21c6 Delete backplate_3dprint.stl 2017-03-26 12:18:23 +02:00
sanni
90caabb3e2 Update README.md 2017-03-26 11:35:34 +02:00
sanni
6071cf5b47 Update README.md 2017-03-26 11:33:58 +02:00
sanni
6c58b28f71 Update README.md 2017-03-26 10:57:26 +02:00
sanni
a10f9bd4a9 Update README.md 2017-03-26 10:56:25 +02:00
sanni
043b5adb08 Update README.md 2017-03-26 10:47:06 +02:00
sanni
b95e54cbe1 Update README.md 2017-03-26 10:36:25 +02:00
sanni
9432b57660 Delete building_instructions.pdf 2017-03-26 09:30:33 +02:00
sanni
ca072c4f10 Update README.md 2017-03-26 09:29:44 +02:00
sanni
b824eb6649 Add files via upload 2017-03-26 09:28:46 +02:00
sanni
da22ea32b4 Delete backplate.dxf 2017-03-26 09:26:33 +02:00
sanni
ac69aa2eae Update README.md 2017-03-16 11:01:25 +01:00
sanni
61f2012dbb Update README.md 2017-03-16 11:00:59 +01:00
sanni
00f4641cc1 Update README.md 2017-03-16 10:57:05 +01:00
sanni
4e982d837d Update README.md 2017-03-16 10:53:22 +01:00
sanni
0529a4d2d5 Update README.md 2017-03-16 10:52:33 +01:00
sanni
074cf11d6e Add files via upload 2017-03-03 23:03:14 +01:00
sanni
d984032e40 Add files via upload 2017-03-02 14:07:32 +01:00
sanni
23c9967a91 Delete tool64.exe 2017-03-02 14:07:10 +01:00
sanni
24f904a752 Update readme.md 2017-03-02 14:07:01 +01:00
sanni
c963618cbc Update readme.md 2017-03-02 10:19:21 +01:00
sanni
fde835baf3 Delete Byteswapper.exe 2017-03-02 10:18:12 +01:00
sanni
b785ebf220 Add files via upload 2017-03-02 10:17:42 +01:00
sanni
8bb9de584c Update README.md 2017-03-02 01:31:12 +01:00
sanni
67a83ccab2 V23 Add writing of N64 repro (first draft, super slow)
Takes ~1 hour or so for a 64MB rom file since I have not yet implemented the roms 16 word write buffer and instead write only one word at a time.
This is the repro I used: https://www.aliexpress.com/item/N64-Game-Resident-Evil-2-Nintendo-Video-Game-Cartridge-Console-Card-English-Language-US-Version/32788522464.html
2017-03-02 00:31:58 +01:00
sanni
4adb7c7506 V22B Improved N64 timing once more
This should fix reading of N64 repro carts
2017-02-25 00:15:24 +01:00
sanni
82c69924e3 V22A Changed N64 timings a bit
Still fails to read the N64 repro but now at least it fails consistently ...
2017-02-24 16:19:06 +01:00
sanni
40b9d0ec75 Add files via upload 2017-02-24 15:55:33 +01:00
sanni
7945de9ffd Update README.md 2017-02-15 20:42:36 +01:00
sanni
e0e39b0d09 Update README.md 2017-02-13 15:36:06 +01:00
sanni
20f2b50f21 Added Tales of Phantasia(J) to SNES database 2017-02-11 22:30:34 +01:00
sanni
5cfdb5cb98 V22 Added GBA database 2017-02-11 16:45:16 +01:00
sanni
6d65a0adde Add files via upload 2017-02-11 16:29:04 +01:00
sanni
2efb1de240 Update README.md 2017-02-11 16:28:16 +01:00
sanni
e20c2932db Added Turok - Rage Wars (Europe) (En,Fr,It) 2017-02-06 12:49:43 +01:00
sanni
7b6e951a24 Add files via upload 2017-02-06 12:42:35 +01:00
sanni
3b1714343c Create readme.md 2017-02-06 12:42:22 +01:00
sanni
601a5e64ad Update README.md 2017-02-02 22:02:38 +01:00
sanni
5c5b2fecce V21A Fixed GB Flashrom bug
Thanks once again to skaman:
"The problem occurs because of the bank switch to 0xAA (0xAA * 0x4000 = 0x2A8000).  I'm assuming that the code you're using writes the bank to address 0x2000 (or similar) then follows with the flash sequence to program the byte.  Since 0xAA is also a flash command, the flash chip misinterprets the bank switch as the flash command and misses the command sequence to write the first byte in the bank."
2017-01-30 22:48:08 +01:00
sanni
6a9099be8c V21 Updated GB code to insidegadgets newest version
Known bug: When writing a 4MB Game Boy flashcart you can't write anything to offset 0x2A8000. So you get one byte error at the end.
I don't know why.
2017-01-30 15:49:04 +01:00