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TeamCemu 2020-04-04 18:17:05 +00:00 committed by GitHub
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@ -2,7 +2,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Cemu\n"
"POT-Creation-Date: 2020-04-03 04:24+0200\n"
"POT-Creation-Date: 2020-04-04 20:16+0200\n"
"PO-Revision-Date: 2018-06-12 19:51+0200\n"
"Last-Translator: \n"
"Language-Team: \n"
@ -329,7 +329,8 @@ msgstr ""
msgid "Graphic packs cannot be updated while a game is running."
msgstr ""
#: DownloadGraphicPacksWindow.cpp GraphicPacksWindow2.cpp
#: DownloadGraphicPacksWindow.cpp GettingStartedDialog.cpp
#: GraphicPacksWindow2.cpp
msgid "Graphic packs"
msgstr ""
@ -660,7 +661,7 @@ msgid ""
"cursor is moved to the top"
msgstr ""
#: GeneralSettings2.cpp
#: GeneralSettings2.cpp GettingStartedDialog.cpp
msgid "Automatically check for updates"
msgstr ""
@ -1171,6 +1172,114 @@ msgstr ""
msgid "Online Status"
msgstr ""
#: GettingStartedDialog.cpp
msgid ""
"It looks like you're starting Cemu for the first time.\n"
"This quick setup assistant will help you get the best experience"
msgstr ""
#: GettingStartedDialog.cpp
msgid "mlc01 path"
msgstr ""
#: GettingStartedDialog.cpp
msgid ""
"The mlc path is the root folder of the emulated Wii U internal flash "
"storage. It contains all your saves, installed updates and DLCs.\n"
"It is strongly recommend that you create a dedicated folder for it (example: "
"C:\\wiiu\\mlc\\) \n"
"If left empty, the mlc folder will be created inside the Cemu folder."
msgstr ""
#: GettingStartedDialog.cpp
msgid "Custom mlc01 path"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Select a folder"
msgstr ""
#: GettingStartedDialog.cpp
msgid "(optional)"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Game paths"
msgstr ""
#: GettingStartedDialog.cpp
msgid ""
"The game path is scanned by Cemu to locate your games. We recommend creating "
"a dedicated directory in which\n"
"you place all your Wii U games. (example: C:\\wiiu\\games\\)\n"
"\n"
"You can also set additional paths in the general settings of Cemu."
msgstr ""
#: GettingStartedDialog.cpp
msgid "Game path"
msgstr ""
#: GettingStartedDialog.cpp
msgid ""
"Graphic packs improve games by offering the possibility to change "
"resolution, tweak FPS or add other visual or gameplay modifications.\n"
"Download the community graphic packs to get started.\n"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Download community graphic packs"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Input settings"
msgstr ""
#: GettingStartedDialog.cpp
msgid ""
"You can configure one controller for each player.\n"
"We advise you to always use GamePad as emulated input for the first player, "
"since many games expect the GamePad to be present. It is also required for "
"touch functionality.\n"
"The default global hotkeys are:\n"
"CTRL - show pad screen\n"
"CTRL + TAB - toggle pad screen\n"
"ALT + ENTER - toggle fullscreen\n"
"ESC - leave fullscreen\n"
"\n"
"If you're having trouble configuring your controller, make sure to have it "
"in idle state and press calibrate.\n"
"Also don't set the axis deadzone too low."
msgstr ""
#: GettingStartedDialog.cpp
msgid "Configure input"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Additional options"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Start games with fullscreen"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Open separate pad screen"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Don't show this again"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Previous"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Close"
msgstr ""
#: GettingStartedDialog.cpp
msgid "Getting started"
msgstr ""