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Added some comments to template
To hopefully avoid some translations mistakes
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@ -990,10 +990,12 @@ msgid "Type"
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msgstr ""
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msgstr ""
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#: textureRelationWindow.cpp:61
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#: textureRelationWindow.cpp:61
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# It stands for "Physical Address". Better not translate it since it's an internal variable name.
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msgid "PhysAddr"
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msgid "PhysAddr"
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msgstr ""
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msgstr ""
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#: textureRelationWindow.cpp:66
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#: textureRelationWindow.cpp:66
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# It refers to the number of dimensions of a texture. Better not translate it since it's an internal variable name.
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msgid "Dim"
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msgid "Dim"
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msgstr ""
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msgstr ""
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@ -1006,6 +1008,8 @@ msgid "Format"
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msgstr ""
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msgstr ""
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#: textureRelationWindow.cpp:81
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#: textureRelationWindow.cpp:81
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# Technical term that refers to the distance, in bytes, between two memory addresses that represent the beginning of one bitmap line and the beginning of the next bitmap line.
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# Shouldn't be translated.
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msgid "Pitch"
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msgid "Pitch"
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msgstr ""
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msgstr ""
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