Cemu/src/Cafe/CMakeLists.txt

619 lines
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CMake
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add_library(CemuCafe
Account/Account.cpp
Account/AccountError.h
Account/Account.h
CafeSystem.cpp
CafeSystem.h
Filesystem/fsc.cpp
Filesystem/fscDeviceHostFS.cpp
Filesystem/fscDeviceHostFS.h
Filesystem/fscDeviceRedirect.cpp
Filesystem/fscDeviceWua.cpp
Filesystem/fscDeviceWud.cpp
Filesystem/fscDeviceWuhb.cpp
Filesystem/fsc.h
Filesystem/FST/FST.cpp
Filesystem/FST/FST.h
Filesystem/FST/fstUtil.h
Filesystem/FST/KeyCache.cpp
Filesystem/FST/KeyCache.h
Filesystem/WUD/wud.cpp
Filesystem/WUD/wud.h
Filesystem/WUHB/RomFSStructs.h
Filesystem/WUHB/WUHBReader.cpp
Filesystem/WUHB/WUHBReader.h
GamePatch.cpp
GamePatch.h
GameProfile/GameProfile.cpp
GameProfile/GameProfile.h
GraphicPack/GraphicPack2.cpp
GraphicPack/GraphicPack2.h
GraphicPack/GraphicPack2PatchesApply.cpp
GraphicPack/GraphicPack2Patches.cpp
GraphicPack/GraphicPack2Patches.h
GraphicPack/GraphicPack2PatchesParser.cpp
GraphicPack/GraphicPackError.h
HW/ACR/ACR.cpp
HW/AI/AI.cpp
HW/AI/AI.h
HW/Common/HwReg.h
HW/Espresso/Const.h
HW/Espresso/Debugger/Debugger.cpp
HW/Espresso/Debugger/Debugger.h
HW/Espresso/Debugger/DebugSymbolStorage.cpp
HW/Espresso/Debugger/DebugSymbolStorage.h
Add GDB stub for debugging (#657) * Implement GDB stub debugger Can be enabled by using the "--enable-gdbstub" option (and the debugger GUI, although that's untested) which'll pause any game you launch at start-up. Will start at port 1337 although it'll eventually be user-editable. The code is a bit weirdly sorted and also just needs a general cleanup, so expect that eventually too. And uses egyptian braces but formatting was easier to do at the end, so that's also something to do. It has been tested to work with IDA Pro, Clion and the standalone interface for now, but I plan on writing some instructions in the PR to follow for people who want to use this. Memory breakpoints aren't possible yet, only execution breakpoints. This code was aimed to be decoupled from the existing debugger to be able to be ported to the Wii U for an equal debugging experience. That's also why it uses the Cafe OS's thread sleep and resuming functions whenever possible instead of using recompiler/interpreter controls. * Add memory writing and floating point registers support * Reformat code a bit * Format code to adhere to Cemu's coding style * Rework GDB Stub settings in GUI * Small styling fixes * Rework execution breakpoints Should work better in some edge cases now. But this should also allow for adding access breakpoints since it's now more separated. * Implement access breakpoints * Fix some issues with breakpoints * Fix includes for Linux * Fix unnecessary include * Tweaks for Linux compatibility * Use std::thread instead of std::jthread to fix MacOS support * Enable GDB read/write breakpoints on x86 only * Fix compilation for GCC compilers at least The thread type varies on some platforms, so supporting this is hell... but let's get it to compile on MacOS first. * Disable them for MacOS due to lack of ptrace --------- Co-authored-by: Exzap <13877693+Exzap@users.noreply.github.com>
2023-02-19 15:41:49 +01:00
HW/Espresso/Debugger/GDBStub.h
HW/Espresso/Debugger/GDBStub.cpp
HW/Espresso/Debugger/GDBBreakpoints.cpp
Add GDB stub for debugging (#657) * Implement GDB stub debugger Can be enabled by using the "--enable-gdbstub" option (and the debugger GUI, although that's untested) which'll pause any game you launch at start-up. Will start at port 1337 although it'll eventually be user-editable. The code is a bit weirdly sorted and also just needs a general cleanup, so expect that eventually too. And uses egyptian braces but formatting was easier to do at the end, so that's also something to do. It has been tested to work with IDA Pro, Clion and the standalone interface for now, but I plan on writing some instructions in the PR to follow for people who want to use this. Memory breakpoints aren't possible yet, only execution breakpoints. This code was aimed to be decoupled from the existing debugger to be able to be ported to the Wii U for an equal debugging experience. That's also why it uses the Cafe OS's thread sleep and resuming functions whenever possible instead of using recompiler/interpreter controls. * Add memory writing and floating point registers support * Reformat code a bit * Format code to adhere to Cemu's coding style * Rework GDB Stub settings in GUI * Small styling fixes * Rework execution breakpoints Should work better in some edge cases now. But this should also allow for adding access breakpoints since it's now more separated. * Implement access breakpoints * Fix some issues with breakpoints * Fix includes for Linux * Fix unnecessary include * Tweaks for Linux compatibility * Use std::thread instead of std::jthread to fix MacOS support * Enable GDB read/write breakpoints on x86 only * Fix compilation for GCC compilers at least The thread type varies on some platforms, so supporting this is hell... but let's get it to compile on MacOS first. * Disable them for MacOS due to lack of ptrace --------- Co-authored-by: Exzap <13877693+Exzap@users.noreply.github.com>
2023-02-19 15:41:49 +01:00
HW/Espresso/Debugger/GDBBreakpoints.h
HW/Espresso/EspressoISA.h
HW/Espresso/Interpreter/PPCInterpreterALU.hpp
HW/Espresso/Interpreter/PPCInterpreterFPU.cpp
HW/Espresso/Interpreter/PPCInterpreterHelper.h
HW/Espresso/Interpreter/PPCInterpreterHLE.cpp
HW/Espresso/Interpreter/PPCInterpreterImpl.cpp
HW/Espresso/Interpreter/PPCInterpreterInternal.h
HW/Espresso/Interpreter/PPCInterpreterLoadStore.hpp
HW/Espresso/Interpreter/PPCInterpreterMain.cpp
HW/Espresso/Interpreter/PPCInterpreterOPC.cpp
HW/Espresso/Interpreter/PPCInterpreterOPC.hpp
HW/Espresso/Interpreter/PPCInterpreterPS.cpp
HW/Espresso/Interpreter/PPCInterpreterSPR.hpp
HW/Espresso/PPCCallback.h
HW/Espresso/PPCScheduler.cpp
HW/Espresso/PPCSchedulerLLE.cpp
HW/Espresso/PPCState.h
HW/Espresso/PPCTimer.cpp
HW/Espresso/Recompiler/PPCFunctionBoundaryTracker.h
HW/Espresso/Recompiler/PPCRecompiler.cpp
HW/Espresso/Recompiler/PPCRecompiler.h
HW/Espresso/Recompiler/PPCRecompilerImlAnalyzer.cpp
HW/Espresso/Recompiler/PPCRecompilerImlGen.cpp
HW/Espresso/Recompiler/PPCRecompilerImlGenFPU.cpp
HW/Espresso/Recompiler/PPCRecompilerIml.h
HW/Espresso/Recompiler/PPCRecompilerImlOptimizer.cpp
HW/Espresso/Recompiler/PPCRecompilerImlRanges.cpp
HW/Espresso/Recompiler/PPCRecompilerImlRanges.h
HW/Espresso/Recompiler/PPCRecompilerImlRegisterAllocator2.cpp
HW/Espresso/Recompiler/PPCRecompilerImlRegisterAllocator.cpp
HW/Espresso/Recompiler/PPCRecompilerIntermediate.cpp
HW/Espresso/Recompiler/PPCRecompilerX64AVX.cpp
HW/Espresso/Recompiler/PPCRecompilerX64BMI.cpp
HW/Espresso/Recompiler/PPCRecompilerX64.cpp
HW/Espresso/Recompiler/PPCRecompilerX64FPU.cpp
HW/Espresso/Recompiler/PPCRecompilerX64Gen.cpp
HW/Espresso/Recompiler/PPCRecompilerX64GenFPU.cpp
HW/Espresso/Recompiler/PPCRecompilerX64.h
HW/Espresso/Recompiler/x64Emit.hpp
HW/Latte/Common/RegisterSerializer.cpp
HW/Latte/Common/RegisterSerializer.h
HW/Latte/Common/ShaderSerializer.cpp
HW/Latte/Common/ShaderSerializer.h
HW/Latte/Core/FetchShader.cpp
HW/Latte/Core/FetchShader.h
HW/Latte/Core/LatteAsyncCommands.cpp
HW/Latte/Core/LatteAsyncCommands.h
HW/Latte/Core/LatteBufferCache.cpp
HW/Latte/Core/LatteBufferCache.h
HW/Latte/Core/LatteBufferData.cpp
HW/Latte/Core/LatteCachedFBO.h
HW/Latte/Core/LatteCommandProcessor.cpp
HW/Latte/Core/LatteConst.h
HW/Latte/Core/LatteDefaultShaders.cpp
HW/Latte/Core/LatteDefaultShaders.h
HW/Latte/Core/LatteDraw.h
HW/Latte/Core/LatteGSCopyShaderParser.cpp
HW/Latte/Core/Latte.h
HW/Latte/Core/LatteIndices.cpp
HW/Latte/Core/LatteIndices.h
HW/Latte/Core/LatteOverlay.cpp
HW/Latte/Core/LatteOverlay.h
HW/Latte/Core/LattePerformanceMonitor.cpp
HW/Latte/Core/LattePerformanceMonitor.h
HW/Latte/Core/LattePM4.h
HW/Latte/Core/LatteQuery.cpp
HW/Latte/Core/LatteQueryObject.h
HW/Latte/Core/LatteRenderTarget.cpp
HW/Latte/Core/LatteRingBuffer.cpp
HW/Latte/Core/LatteRingBuffer.h
HW/Latte/Core/LatteShaderAssembly.h
HW/Latte/Core/LatteShaderCache.cpp
HW/Latte/Core/LatteShaderCache.h
HW/Latte/Core/LatteShader.cpp
HW/Latte/Core/LatteShaderGL.cpp
HW/Latte/Core/LatteShader.h
HW/Latte/Core/LatteSoftware.cpp
HW/Latte/Core/LatteSoftware.h
HW/Latte/Core/LatteStreamoutGPU.cpp
HW/Latte/Core/LatteSurfaceCopy.cpp
HW/Latte/Core/LatteTextureCache.cpp
HW/Latte/Core/LatteTexture.cpp
HW/Latte/Core/LatteTexture.h
HW/Latte/Core/LatteTextureLegacy.cpp
HW/Latte/Core/LatteTextureLoader.cpp
HW/Latte/Core/LatteTextureLoader.h
HW/Latte/Core/LatteTextureReadback.cpp
HW/Latte/Core/LatteTextureReadbackInfo.h
HW/Latte/Core/LatteTextureView.cpp
HW/Latte/Core/LatteTextureView.h
HW/Latte/Core/LatteThread.cpp
HW/Latte/Core/LatteTiming.cpp
HW/Latte/Core/LatteTiming.h
HW/Latte/ISA/LatteInstructions.h
HW/Latte/ISA/LatteReg.h
HW/Latte/ISA/RegDefines.h
HW/Latte/LatteAddrLib/AddrLibFastDecode.h
HW/Latte/LatteAddrLib/LatteAddrLib_Coord.cpp
HW/Latte/LatteAddrLib/LatteAddrLib.cpp
HW/Latte/LatteAddrLib/LatteAddrLib.h
HW/Latte/LegacyShaderDecompiler/LatteDecompilerAnalyzer.cpp
HW/Latte/LegacyShaderDecompiler/LatteDecompiler.cpp
HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitGLSLAttrDecoder.cpp
HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitGLSL.cpp
HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitGLSLHeader.hpp
2024-07-26 11:42:18 +02:00
HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitMSLAttrDecoder.cpp
HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitMSL.cpp
HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitMSLHeader.hpp
HW/Latte/LegacyShaderDecompiler/LatteDecompiler.h
HW/Latte/LegacyShaderDecompiler/LatteDecompilerInstructions.h
HW/Latte/LegacyShaderDecompiler/LatteDecompilerInternal.h
HW/Latte/LegacyShaderDecompiler/LatteDecompilerRegisterDataTypeTracker.cpp
HW/Latte/Renderer/OpenGL/CachedFBOGL.h
HW/Latte/Renderer/OpenGL/LatteTextureGL.cpp
HW/Latte/Renderer/OpenGL/LatteTextureGL.h
HW/Latte/Renderer/OpenGL/LatteTextureViewGL.cpp
HW/Latte/Renderer/OpenGL/LatteTextureViewGL.h
HW/Latte/Renderer/OpenGL/OpenGLQuery.cpp
HW/Latte/Renderer/OpenGL/OpenGLRendererCore.cpp
HW/Latte/Renderer/OpenGL/OpenGLRenderer.cpp
HW/Latte/Renderer/OpenGL/OpenGLRenderer.h
HW/Latte/Renderer/OpenGL/OpenGLRendererStreamout.cpp
HW/Latte/Renderer/OpenGL/OpenGLRendererUniformData.cpp
HW/Latte/Renderer/OpenGL/OpenGLSurfaceCopy.cpp
HW/Latte/Renderer/OpenGL/OpenGLTextureReadback.h
HW/Latte/Renderer/OpenGL/RendererShaderGL.cpp
HW/Latte/Renderer/OpenGL/RendererShaderGL.h
HW/Latte/Renderer/OpenGL/TextureReadbackGL.cpp
HW/Latte/Renderer/Renderer.cpp
HW/Latte/Renderer/Renderer.h
HW/Latte/Renderer/RendererOuputShader.cpp
HW/Latte/Renderer/RendererOuputShader.h
HW/Latte/Renderer/RendererShader.cpp
HW/Latte/Renderer/RendererShader.h
HW/Latte/Renderer/Vulkan/CachedFBOVk.cpp
HW/Latte/Renderer/Vulkan/CachedFBOVk.h
HW/Latte/Renderer/Vulkan/CocoaSurface.h
HW/Latte/Renderer/Vulkan/LatteTextureViewVk.cpp
HW/Latte/Renderer/Vulkan/LatteTextureViewVk.h
HW/Latte/Renderer/Vulkan/LatteTextureVk.cpp
HW/Latte/Renderer/Vulkan/LatteTextureVk.h
HW/Latte/Renderer/Vulkan/RendererShaderVk.cpp
HW/Latte/Renderer/Vulkan/RendererShaderVk.h
2022-11-04 15:22:29 +01:00
HW/Latte/Renderer/Vulkan/SwapchainInfoVk.cpp
HW/Latte/Renderer/Vulkan/SwapchainInfoVk.h
HW/Latte/Renderer/Vulkan/TextureReadbackVk.cpp
HW/Latte/Renderer/Vulkan/VKRBase.h
HW/Latte/Renderer/Vulkan/VKRMemoryManager.cpp
HW/Latte/Renderer/Vulkan/VKRMemoryManager.h
HW/Latte/Renderer/Vulkan/VKRPipelineInfo.cpp
HW/Latte/Renderer/Vulkan/VsyncDriver.cpp
HW/Latte/Renderer/Vulkan/VsyncDriver.h
HW/Latte/Renderer/Vulkan/VulkanAPI.cpp
HW/Latte/Renderer/Vulkan/VulkanAPI.h
HW/Latte/Renderer/Vulkan/VulkanPipelineCompiler.cpp
HW/Latte/Renderer/Vulkan/VulkanPipelineCompiler.h
HW/Latte/Renderer/Vulkan/VulkanPipelineStableCache.cpp
HW/Latte/Renderer/Vulkan/VulkanPipelineStableCache.h
HW/Latte/Renderer/Vulkan/VulkanQuery.cpp
HW/Latte/Renderer/Vulkan/VulkanRendererCore.cpp
HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp
HW/Latte/Renderer/Vulkan/VulkanRenderer.h
HW/Latte/Renderer/Vulkan/VulkanSurfaceCopy.cpp
HW/Latte/Renderer/Vulkan/VulkanTextureReadback.h
HW/Latte/ShaderInfo/ShaderDescription.cpp
HW/Latte/ShaderInfo/ShaderInfo.h
HW/Latte/ShaderInfo/ShaderInstanceInfo.cpp
HW/Latte/Transcompiler/LatteTC.cpp
HW/Latte/Transcompiler/LatteTCGenIR.cpp
HW/Latte/Transcompiler/LatteTC.h
HW/MMU/MMU.cpp
HW/MMU/MMU.h
HW/SI/SI.cpp
HW/SI/si.h
HW/VI/VI.cpp
IOSU/ccr_nfc/iosu_ccr_nfc.cpp
IOSU/ccr_nfc/iosu_ccr_nfc.h
IOSU/fsa/fsa_types.h
IOSU/fsa/iosu_fsa.cpp
IOSU/fsa/iosu_fsa.h
IOSU/iosu_ipc_common.h
IOSU/iosu_types_common.h
IOSU/kernel/iosu_kernel.cpp
IOSU/kernel/iosu_kernel.h
IOSU/legacy/iosu_acp.cpp
IOSU/legacy/iosu_acp.h
IOSU/legacy/iosu_act.cpp
IOSU/legacy/iosu_act.h
IOSU/legacy/iosu_boss.cpp
IOSU/legacy/iosu_boss.h
IOSU/legacy/iosu_crypto.cpp
IOSU/legacy/iosu_crypto.h
IOSU/legacy/iosu_fpd.cpp
IOSU/legacy/iosu_fpd.h
IOSU/legacy/iosu_ioctl.cpp
IOSU/legacy/iosu_ioctl.h
IOSU/legacy/iosu_mcp.cpp
IOSU/legacy/iosu_mcp.h
IOSU/legacy/iosu_nim.cpp
IOSU/legacy/iosu_nim.h
IOSU/nn/iosu_nn_service.cpp
IOSU/nn/iosu_nn_service.h
IOSU/PDM/iosu_pdm.cpp
IOSU/PDM/iosu_pdm.h
IOSU/ODM/iosu_odm.cpp
IOSU/ODM/iosu_odm.h
OS/common/OSCommon.cpp
OS/common/OSCommon.h
OS/common/OSUtil.h
OS/common/PPCConcurrentQueue.h
OS/libs/avm/avm.cpp
OS/libs/avm/avm.h
OS/libs/camera/camera.cpp
OS/libs/camera/camera.h
OS/libs/coreinit/coreinit_Alarm.cpp
OS/libs/coreinit/coreinit_Alarm.h
OS/libs/coreinit/coreinit_Atomic.cpp
OS/libs/coreinit/coreinit_Atomic.h
OS/libs/coreinit/coreinit_BSP.cpp
OS/libs/coreinit/coreinit_BSP.h
OS/libs/coreinit/coreinit_Callbacks.cpp
OS/libs/coreinit/coreinit_CodeGen.cpp
OS/libs/coreinit/coreinit_CodeGen.h
OS/libs/coreinit/coreinit_Coroutine.cpp
OS/libs/coreinit/coreinit_Coroutine.h
OS/libs/coreinit/coreinit.cpp
OS/libs/coreinit/coreinit_DynLoad.cpp
OS/libs/coreinit/coreinit_DynLoad.h
OS/libs/coreinit/coreinit_FG.cpp
OS/libs/coreinit/coreinit_FG.h
OS/libs/coreinit/coreinit_FS.cpp
OS/libs/coreinit/coreinit_FS.h
OS/libs/coreinit/coreinit_GHS.cpp
OS/libs/coreinit/coreinit_GHS.h
OS/libs/coreinit/coreinit.h
OS/libs/coreinit/coreinit_HWInterface.cpp
OS/libs/coreinit/coreinit_HWInterface.h
OS/libs/coreinit/coreinit_IM.cpp
OS/libs/coreinit/coreinit_IM.h
OS/libs/coreinit/coreinit_Init.cpp
OS/libs/coreinit/coreinit_IOS.cpp
OS/libs/coreinit/coreinit_IOS.h
OS/libs/coreinit/coreinit_IPCBuf.cpp
OS/libs/coreinit/coreinit_IPCBuf.h
OS/libs/coreinit/coreinit_IPC.cpp
OS/libs/coreinit/coreinit_IPC.h
OS/libs/coreinit/coreinit_LockedCache.cpp
OS/libs/coreinit/coreinit_LockedCache.h
OS/libs/coreinit/coreinit_MCP.cpp
OS/libs/coreinit/coreinit_MCP.h
OS/libs/coreinit/coreinit_MEM_BlockHeap.cpp
OS/libs/coreinit/coreinit_MEM_BlockHeap.h
OS/libs/coreinit/coreinit_MEM.cpp
OS/libs/coreinit/coreinit_MEM_ExpHeap.cpp
OS/libs/coreinit/coreinit_MEM_ExpHeap.h
OS/libs/coreinit/coreinit_MEM_FrmHeap.cpp
OS/libs/coreinit/coreinit_MEM_FrmHeap.h
OS/libs/coreinit/coreinit_MEM.h
OS/libs/coreinit/coreinit_Memory.cpp
OS/libs/coreinit/coreinit_Memory.h
OS/libs/coreinit/coreinit_MemoryMapping.cpp
OS/libs/coreinit/coreinit_MemoryMapping.h
OS/libs/coreinit/coreinit_MEM_UnitHeap.cpp
OS/libs/coreinit/coreinit_MEM_UnitHeap.h
OS/libs/coreinit/coreinit_MessageQueue.cpp
OS/libs/coreinit/coreinit_MessageQueue.h
OS/libs/coreinit/coreinit_Misc.cpp
OS/libs/coreinit/coreinit_Misc.h
OS/libs/coreinit/coreinit_MPQueue.cpp
OS/libs/coreinit/coreinit_MPQueue.h
OS/libs/coreinit/coreinit_OSScreen.cpp
OS/libs/coreinit/coreinit_OSScreen_font.h
OS/libs/coreinit/coreinit_OSScreen.h
OS/libs/coreinit/coreinit_OverlayArena.cpp
OS/libs/coreinit/coreinit_OverlayArena.h
OS/libs/coreinit/coreinit_Scheduler.cpp
OS/libs/coreinit/coreinit_Scheduler.h
OS/libs/coreinit/coreinit_Spinlock.cpp
OS/libs/coreinit/coreinit_Spinlock.h
OS/libs/coreinit/coreinit_Synchronization.cpp
OS/libs/coreinit/coreinit_SysHeap.cpp
OS/libs/coreinit/coreinit_SysHeap.h
OS/libs/coreinit/coreinit_SystemInfo.cpp
OS/libs/coreinit/coreinit_SystemInfo.h
OS/libs/coreinit/coreinit_Thread.cpp
OS/libs/coreinit/coreinit_Thread.h
OS/libs/coreinit/coreinit_ThreadQueue.cpp
OS/libs/coreinit/coreinit_Time.cpp
OS/libs/coreinit/coreinit_Time.h
OS/libs/dmae/dmae.cpp
OS/libs/dmae/dmae.h
OS/libs/drmapp/drmapp.cpp
OS/libs/drmapp/drmapp.h
OS/libs/erreula/erreula.cpp
OS/libs/erreula/erreula.h
OS/libs/gx2/GX2_AddrTest.cpp
OS/libs/gx2/GX2_Blit.cpp
OS/libs/gx2/GX2_Blit.h
OS/libs/gx2/GX2_Command.cpp
OS/libs/gx2/GX2_Command.h
OS/libs/gx2/GX2_ContextState.cpp
OS/libs/gx2/GX2.cpp
OS/libs/gx2/GX2_Draw.cpp
OS/libs/gx2/GX2_Draw.h
OS/libs/gx2/GX2_Event.cpp
OS/libs/gx2/GX2_Event.h
OS/libs/gx2/GX2.h
OS/libs/gx2/GX2_Memory.cpp
OS/libs/gx2/GX2_Memory.h
OS/libs/gx2/GX2_Misc.cpp
OS/libs/gx2/GX2_Misc.h
OS/libs/gx2/GX2_Query.cpp
OS/libs/gx2/GX2_Query.h
OS/libs/gx2/GX2_RenderTarget.cpp
OS/libs/gx2/GX2_Resource.cpp
OS/libs/gx2/GX2_Resource.h
OS/libs/gx2/GX2_Shader.cpp
OS/libs/gx2/GX2_Shader.h
OS/libs/gx2/GX2_shader_legacy.cpp
OS/libs/gx2/GX2_State.cpp
OS/libs/gx2/GX2_State.h
OS/libs/gx2/GX2_Streamout.cpp
OS/libs/gx2/GX2_Streamout.h
OS/libs/gx2/GX2_Surface_Copy.cpp
OS/libs/gx2/GX2_Surface_Copy.h
OS/libs/gx2/GX2_Surface.cpp
OS/libs/gx2/GX2_Surface.h
OS/libs/gx2/GX2_Texture.cpp
OS/libs/gx2/GX2_Texture.h
OS/libs/gx2/GX2_TilingAperture.cpp
OS/libs/h264_avc/H264Dec.cpp
OS/libs/h264_avc/h264dec.h
OS/libs/h264_avc/parser
OS/libs/h264_avc/parser/H264Parser.cpp
OS/libs/h264_avc/parser/H264Parser.h
OS/libs/mic/mic.cpp
OS/libs/mic/mic.h
OS/libs/nfc/ndef.cpp
OS/libs/nfc/ndef.h
OS/libs/nfc/nfc.cpp
OS/libs/nfc/nfc.h
OS/libs/nfc/stream.cpp
OS/libs/nfc/stream.h
OS/libs/nfc/TagV0.cpp
OS/libs/nfc/TagV0.h
OS/libs/nfc/TLV.cpp
OS/libs/nfc/TLV.h
OS/libs/nlibcurl/nlibcurl.cpp
OS/libs/nlibcurl/nlibcurlDebug.hpp
OS/libs/nlibcurl/nlibcurl.h
OS/libs/nlibnss/nlibnss.cpp
OS/libs/nlibnss/nlibnss.h
OS/libs/nn_ac/nn_ac.cpp
OS/libs/nn_ac/nn_ac.h
OS/libs/nn_acp/nn_acp.cpp
OS/libs/nn_acp/nn_acp.h
OS/libs/nn_act/nn_act.cpp
OS/libs/nn_act/nn_act.h
OS/libs/nn_aoc/nn_aoc.cpp
OS/libs/nn_aoc/nn_aoc.h
OS/libs/nn_boss/nn_boss.cpp
OS/libs/nn_boss/nn_boss.h
OS/libs/nn_ccr/nn_ccr.cpp
OS/libs/nn_ccr/nn_ccr.h
OS/libs/nn_cmpt/nn_cmpt.cpp
OS/libs/nn_cmpt/nn_cmpt.h
OS/libs/nn_common.h
OS/libs/nn_ec/nn_ec.cpp
OS/libs/nn_ec/nn_ec.h
OS/libs/nn_fp/nn_fp.cpp
OS/libs/nn_fp/nn_fp.h
OS/libs/nn_idbe/nn_idbe.cpp
OS/libs/nn_idbe/nn_idbe.h
OS/libs/nn_ndm/nn_ndm.cpp
OS/libs/nn_ndm/nn_ndm.h
OS/libs/nn_spm/nn_spm.cpp
OS/libs/nn_spm/nn_spm.h
OS/libs/nn_sl/nn_sl.cpp
OS/libs/nn_sl/nn_sl.h
OS/libs/nn_nfp/AmiiboCrypto.h
OS/libs/nn_nfp/nn_nfp.cpp
OS/libs/nn_nfp/nn_nfp.h
OS/libs/nn_nim/nn_nim.cpp
OS/libs/nn_nim/nn_nim.h
OS/libs/nn_olv/nn_olv.cpp
OS/libs/nn_olv/nn_olv.h
OS/libs/nn_olv/nn_olv_Common.cpp
OS/libs/nn_olv/nn_olv_Common.h
OS/libs/nn_olv/nn_olv_InitializeTypes.cpp
OS/libs/nn_olv/nn_olv_InitializeTypes.h
OS/libs/nn_olv/nn_olv_DownloadCommunityTypes.cpp
OS/libs/nn_olv/nn_olv_DownloadCommunityTypes.h
OS/libs/nn_olv/nn_olv_UploadCommunityTypes.cpp
OS/libs/nn_olv/nn_olv_UploadCommunityTypes.h
OS/libs/nn_olv/nn_olv_UploadFavoriteTypes.cpp
OS/libs/nn_olv/nn_olv_UploadFavoriteTypes.h
OS/libs/nn_olv/nn_olv_PostTypes.cpp
OS/libs/nn_olv/nn_olv_PostTypes.h
2023-07-27 21:04:42 +02:00
OS/libs/nn_olv/nn_olv_OfflineDB.cpp
OS/libs/nn_olv/nn_olv_OfflineDB.h
OS/libs/nn_pdm/nn_pdm.cpp
OS/libs/nn_pdm/nn_pdm.h
OS/libs/nn_save/nn_save.cpp
OS/libs/nn_save/nn_save.h
OS/libs/nn_temp/nn_temp.cpp
OS/libs/nn_temp/nn_temp.h
OS/libs/nn_uds/nn_uds.cpp
OS/libs/nn_uds/nn_uds.h
OS/libs/nsyshid/nsyshid.cpp
OS/libs/nsyshid/nsyshid.h
OS/libs/nsyshid/Backend.h
OS/libs/nsyshid/AttachDefaultBackends.cpp
OS/libs/nsyshid/Whitelist.cpp
OS/libs/nsyshid/Whitelist.h
OS/libs/nsyshid/BackendEmulated.cpp
OS/libs/nsyshid/BackendEmulated.h
OS/libs/nsyshid/BackendLibusb.cpp
OS/libs/nsyshid/BackendLibusb.h
OS/libs/nsyshid/BackendWindowsHID.cpp
OS/libs/nsyshid/BackendWindowsHID.h
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OS/libs/nsyshid/Infinity.cpp
OS/libs/nsyshid/Infinity.h
OS/libs/nsyshid/Skylander.cpp
OS/libs/nsyshid/Skylander.h
OS/libs/nsyskbd/nsyskbd.cpp
OS/libs/nsyskbd/nsyskbd.h
OS/libs/nsysnet/nsysnet.cpp
OS/libs/nsysnet/nsysnet.h
OS/libs/ntag/ntag.cpp
OS/libs/ntag/ntag.h
OS/libs/padscore/padscore.cpp
OS/libs/padscore/padscore.h
OS/libs/proc_ui/proc_ui.cpp
OS/libs/proc_ui/proc_ui.h
OS/libs/snd_core/ax_aux.cpp
OS/libs/snd_core/ax_exports.cpp
OS/libs/snd_core/ax.h
OS/libs/snd_core/ax_internal.h
OS/libs/snd_core/ax_ist.cpp
OS/libs/snd_core/ax_mix.cpp
OS/libs/snd_core/ax_multivoice.cpp
OS/libs/snd_core/ax_out.cpp
OS/libs/snd_core/ax_voice.cpp
OS/libs/snd_user/snd_user.cpp
OS/libs/snd_user/snd_user.h
OS/libs/swkbd/swkbd.cpp
OS/libs/swkbd/swkbd.h
OS/libs/sysapp/sysapp.cpp
OS/libs/sysapp/sysapp.h
OS/libs/TCL/TCL.cpp
OS/libs/TCL/TCL.h
OS/libs/vpad/vpad.cpp
OS/libs/vpad/vpad.h
OS/libs/zlib125
OS/libs/zlib125/zlib125.cpp
OS/libs/zlib125/zlib125.h
OS/RPL/elf.cpp
OS/RPL/rpl.cpp
OS/RPL/rpl_debug_symbols.cpp
OS/RPL/rpl_debug_symbols.h
OS/RPL/rpl.h
OS/RPL/rpl_structs.h
OS/RPL/rpl_symbol_storage.cpp
OS/RPL/rpl_symbol_storage.h
TitleList/GameInfo.h
TitleList/ParsedMetaXml.h
TitleList/SaveInfo.cpp
TitleList/SaveInfo.h
TitleList/SaveList.cpp
TitleList/SaveList.h
TitleList/TitleId.h
TitleList/TitleInfo.cpp
TitleList/TitleInfo.h
TitleList/TitleList.cpp
TitleList/TitleList.h
)
if(APPLE)
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target_sources(CemuCafe PRIVATE
HW/Latte/Renderer/Vulkan/CocoaSurface.mm
HW/Latte/Renderer/MetalView.mm
HW/Latte/Renderer/MetalView.h
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)
endif()
2022-08-22 22:21:23 +02:00
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if(ENABLE_METAL)
if(APPLE)
target_sources(CemuCafe PRIVATE
HW/Latte/Renderer/Metal/MetalRenderer.cpp
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HW/Latte/Renderer/Metal/MetalRenderer.h
HW/Latte/Renderer/Metal/MetalCppImpl.cpp
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HW/Latte/Renderer/Metal/MetalLayer.mm
HW/Latte/Renderer/Metal/MetalLayer.h
HW/Latte/Renderer/Metal/LatteToMtl.cpp
HW/Latte/Renderer/Metal/LatteToMtl.h
2024-07-25 12:53:24 +02:00
HW/Latte/Renderer/Metal/LatteTextureMtl.cpp
HW/Latte/Renderer/Metal/LatteTextureMtl.h
2024-07-25 14:05:56 +02:00
HW/Latte/Renderer/Metal/LatteTextureViewMtl.cpp
HW/Latte/Renderer/Metal/LatteTextureViewMtl.h
2024-07-26 15:43:15 +02:00
HW/Latte/Renderer/Metal/RendererShaderMtl.cpp
HW/Latte/Renderer/Metal/RendererShaderMtl.h
2024-07-27 19:14:00 +02:00
HW/Latte/Renderer/Metal/CachedFBOMtl.cpp
HW/Latte/Renderer/Metal/CachedFBOMtl.h
2024-07-27 21:26:26 +02:00
HW/Latte/Renderer/Metal/MetalMemoryManager.cpp
2024-07-27 15:20:51 +02:00
HW/Latte/Renderer/Metal/MetalMemoryManager.h
2024-07-29 15:12:42 +02:00
HW/Latte/Renderer/Metal/ShaderSourcePresent.h
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)
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#target_link_libraries(CemuCafe PRIVATE
# "-framework Metal"
# "-framework QuartzCore"
#)
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else()
message(FATAL_ERROR "Metal is only supported on macOS")
endif()
endif()
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set_property(TARGET CemuCafe PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
target_include_directories(CemuCafe PUBLIC "../")
target_link_libraries(CemuCafe PRIVATE
CemuAsm
CemuAudio
CemuCommon
CemuComponents
CemuConfig
CemuGui
CemuInput
CemuResource
CemuUtil
imguiImpl
Boost::headers
Boost::nowide
CURL::libcurl
fmt::fmt
glslang::SPIRV
ih264d
OpenSSL::Crypto
OpenSSL::SSL
PNG::PNG
pugixml::pugixml
ZArchive::zarchive
ZLIB::ZLIB
zstd::zstd
)
if (ENABLE_WAYLAND)
# PUBLIC because wayland-client.h is included in VulkanAPI.h
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target_link_libraries(CemuCafe PUBLIC Wayland::Client)
endif()
if (ENABLE_NSYSHID_LIBUSB)
if (ENABLE_VCPKG)
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find_package(PkgConfig REQUIRED)
pkg_check_modules(libusb REQUIRED IMPORTED_TARGET libusb-1.0)
target_link_libraries(CemuCafe PRIVATE PkgConfig::libusb)
else ()
find_package(libusb MODULE REQUIRED)
target_link_libraries(CemuCafe PRIVATE libusb::libusb)
endif ()
endif ()
if (ENABLE_WXWIDGETS)
target_link_libraries(CemuCafe PRIVATE wx::base wx::core)
endif()
if(WIN32)
target_link_libraries(CemuCafe PRIVATE iphlpapi)
endif()