174 Commits

Author SHA1 Message Date
goeiecool9999
dc480ac00b
Add support for WUHB file format (#1190) 2024-05-05 02:35:01 +02:00
qurious-pixel
f28043e0e9
Linux/Mac Auto-Updater (#1145) 2024-05-05 01:34:36 +02:00
Exzap
a16c37f0c5 coreinit: Rework thread creation
New implementation is much closer to console behavior. For example we didn't align the stack which would cause crashes in the Miiverse applet
2024-05-04 07:05:59 +02:00
Exzap
efbbb817fe DownloadManager: Always use Nintendo servers + additional streamlining
- Download manager now always uses Nintendo servers. Requires only a valid OTP and SEEPROM dump so you can use it in combination with a Pretendo setup even without a NNID
- Account drop down removed from download manager since it's not required
- Internally all our API requests now support overriding which service to use
- Drop support for act-url and ecs-url command line parameters. Usage of network_services.xml ("custom" option in the UI) is preferred
2024-04-20 12:19:06 +02:00
Exzap
ee36992bd6 prudp: Improve ping and ack logic
Fixes the issue where the friend service connection would always timeout on Pretendo servers

The individual changes are:
- Outgoing ping packets now use their own incrementing sequenceId (matches official NEX behavior)
- If the server sends us a ping packet with NEEDS_ACK, we now respond
- Misc smaller refactoring and code clean up
- Added PRUDP as a separate logging option
2024-04-18 19:23:00 +02:00
Exzap
51072b510c nn_boss: Large rework with various improvements
Lots of internal changes. On the surface this only fixes a crash in Mario & Sonic Rio 2016 (at least what I saw from my testing) but it may affect more games.

Summary of changes:
- Rewrite code to use newer cafeExportRegisterFunc
- Simplify code by merging namespaces and structs of the same types
- Correctly set ppc vtables for the virtual boss classes
- Fix some wrong function definitions and implement a little bit more of the boss API (mainly constructors and destructors)
2024-04-03 01:56:49 +02:00
goeiecool9999
4f3d4624f5
GraphicPacksWindow: Disable update button when a game is running (#1137) 2024-03-26 13:09:24 +01:00
SSimco
fa4ad9b8c1
Gamelist: Add option to hide the icon column (#604) 2024-03-25 22:30:39 +01:00
capitalistspz
241915e1a6
Gamelist: Display title long names + improvements for shortcuts (#1126)
- Windows icons are stored as .ico files to %LOCALAPPDATA%/Cemu/icons/
- Long title names chosen as some games (NSMBU + NSLU) add trailing dots for their shortnames
- Long title names have their newlines replaced with spaces at parsing
- Linux shortcut paths are saved with UTF-8 encoding
- Game titles are copied and saved with UTF-8 encoding
2024-03-24 11:11:18 +01:00
goeiecool9999
4d609f06b8
InputSettings: Fix controller type counter to restore WPAD limit (#1118) 2024-03-20 10:22:48 +01:00
goeiecool9999
eaa82817dd
Update thread names (#1120) 2024-03-15 23:06:48 +01:00
Exzap
731713de3a OpenGL: Remove "-legacy" flag
"Intel legacy mode" was a special mode to workaround various Intel OpenGL driver limitations during the earlier years of Cemu. It's been unmaintained for years and no longer serves a purpose.

If we ever bring back compatibility with ancient Intel GPUs it should be done in a more structured way than a blunt yes/no flag.
2024-03-14 03:11:04 +01:00
goeiecool9999
a2d74972d4
Prevent changing of console language while a game is running (#1114) 2024-03-11 00:55:31 +01:00
goeiecool9999
f69fddc6e5
TitleManager: Fix crash when sorting by format (#1113) 2024-03-10 23:25:16 +01:00
capitalistspz
ed01eaf5f9
Gamelist: Add right-click actions for copying title ID, name, and icon (#1089) 2024-02-18 05:56:36 +01:00
Steveice10
9bbb7c8b97
Add support for portable directory without build flag (#1071) 2024-02-18 05:54:41 +01:00
Squall Leonhart
6a08d04af9
UI: Make Alt+F4/Ctrl+Q more reliable (#1035) 2024-02-18 05:52:11 +01:00
Colin Kinloch
e53c63b828 Flatpak: Create shortcuts that launch flatpak 2024-01-17 02:49:58 +01:00
Colin Kinloch
f899ab7c34 Vulkan: Check for 0 size before wayland resize
Fixes "Launching games directly with the --title-id argument doesn't work
in Wayland" (#999)
2024-01-17 02:18:29 +01:00
Exzap
f39a5e757b Add "Open MLC folder" option
Also updated Patron supporter list
2024-01-15 15:15:00 +01:00
Exzap
bffeb818d1 GfxPack: Refactor + better unicode support 2023-12-10 08:30:52 +01:00
bslhq
9ec50b865d
Fix nfc menu list of recent nfc files (#996) 2023-10-17 14:45:55 +02:00
Exzap
66711529be Avoid wxGetKeyState since it asserts on Linux with wayland GTK
Only modifier keys are allowed, but we used it to test for Escape
2023-10-17 13:06:45 +02:00
Exzap
2959802ae2 Use utf-8 for exe path 2023-10-17 05:26:30 +02:00
Exzap
0d71885c88 nn_fp: Full rework of friend service 2023-10-17 05:26:30 +02:00
Francesco Saltori
13a50a915e
Fix several language selection issues (#994) 2023-10-16 13:41:06 +02:00
Exzap
ff9d180154 Code cleanup 2023-10-01 11:46:26 +02:00
Exzap
9523993a24 Fix file menu list of recent games 2023-10-01 11:46:26 +02:00
Francesco Saltori
5b27d32cb7
Minor localization adjustments (#984) 2023-09-30 15:27:56 +02:00
Exzap
43976ca7eb Prioritize non-NUS format over NUS
If a title exists multiple times in the game folder in different formats, then prefer and use non-NUS format if one is available. This is so we match previous Cemu behavior where Cemu would pick non-NUS simply due the fact that NUS format wasn't supported yet.
2023-09-30 06:21:14 +02:00
Exzap
21c1f84a87 Fix WUA conversion not detecting updates 2023-09-29 06:48:10 +02:00
Exzap
abce406ee8 Refactor more wstring instances to utf8-encoded string 2023-09-29 06:48:10 +02:00
Exzap
f6c3c96d94 More detailed error messages when encrypted titles fail to launch 2023-09-29 06:48:10 +02:00
Exzap
5ad57bb0c9 Add support for games in NUS format (.app)
Requires title.tmd and title.tik in same directory
2023-09-29 06:48:10 +02:00
capitalistspz
323bdfa183
More changes to finding wiimotes (#961) 2023-09-19 17:54:38 +02:00
Exzap
b902aa2048 Logging: Refactor and optimizations 2023-09-14 20:52:40 +02:00
Francesco Saltori
96800c6f97
Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
Francesco Saltori
c66ab0c51a
Use native language names in language selector (#964) 2023-09-08 02:09:28 +02:00
Francesco Saltori
c16e258c93
Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00
Gloria
d7f0d67904
Add a pairing utility for Wiimotes to Cemu (#941) 2023-09-06 04:59:50 +02:00
jn64
2abf1c2059
Disable auto-update on Linux/macOS (#955)
It's not implemented yet
2023-09-02 05:57:21 +02:00
capitalistspz
5e84862e28
[Linux/MacOS] Further Wiimote changes for parity with Windows (#945) 2023-08-31 03:29:12 +02:00
Exzap
a17111e6b0 TitleManager: Improvements for .wua conversion
- Print more detailed paths in confirmation dialogue
- Prefer the title right clicked by the user
- When sourcing titles from other .wua files, use the correct subpath
Fix include path
2023-08-03 20:31:12 +02:00
Exzap
0f469eb2b9 Small cleanup + Fix memory base logged as 0 2023-08-03 20:31:12 +02:00
Exzap
6268a24a4b Fix crash in title manager 2023-08-03 20:31:12 +02:00
Crementif
651e5336b4
debugger: Add logging breakpoint + misc fixes (#927) 2023-08-03 15:45:11 +02:00
capitalistspz
7111cbb103
Quote and escape desktop entry executable path (#917) 2023-08-03 14:54:16 +02:00
Exzap
2200cc0ddf
Initial support for title switching + better Wii U menu compatibility (#907) 2023-07-21 13:54:07 +02:00
capitalistspz
bfbeeae6f6
Linux: Save icons to user data directory + use real path of AppImage for shortcuts (#894) 2023-07-10 00:53:00 +02:00
capitalistspz
f1c200a016
Add '--title-id' parameter and desktop shortcut creation (#889)
* Add '--title-id' launch option to launch titles by title id
* Add title id column to game list
* Add option to create game shortcuts

Co-authored-by: Exzap <13877693+Exzap@users.noreply.github.com>
2023-07-08 01:48:41 +02:00