GX2_GUI_Template/src/gui/GuiImageData.cpp

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/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <malloc.h>
#include <string.h>
#include "GuiImageData.h"
#include "system/memory.h"
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#include "video/CVideo.h"
#include "common/gx2_ext.h"
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/**
* Constructor for the GuiImageData class.
*/
GuiImageData::GuiImageData()
{
texture = NULL;
sampler = NULL;
memoryType = eMemTypeMEM2;
}
/**
* Constructor for the GuiImageData class.
*/
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GuiImageData::GuiImageData(const u8 * img, int imgSize, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat)
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{
texture = NULL;
sampler = NULL;
loadImage(img, imgSize, textureClamp, textureFormat);
}
/**
* Destructor for the GuiImageData class.
*/
GuiImageData::~GuiImageData()
{
releaseData();
}
void GuiImageData::releaseData(void)
{
if(texture) {
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if(texture->surface.image)
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{
switch(memoryType)
{
default:
case eMemTypeMEM2:
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free(texture->surface.image);
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break;
case eMemTypeMEM1:
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MEM1_free(texture->surface.image);
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break;
case eMemTypeMEMBucket:
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MEMBucket_free(texture->surface.image);
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break;
}
}
delete texture;
texture = NULL;
}
if(sampler) {
delete sampler;
sampler = NULL;
}
}
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void GuiImageData::loadImage(const u8 *img, int imgSize, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat)
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{
if(!img || (imgSize < 8))
return;
releaseData();
gdImagePtr gdImg = 0;
if (img[0] == 0xFF && img[1] == 0xD8)
{
//! not needed for now therefore comment out to safe ELF size
//! if needed uncomment, adds 200 kb to the ELF size
// IMAGE_JPEG
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//gdImg = gdImageCreateFromJpegPtr(imgSize, (u8*) img);
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}
else if (img[0] == 'B' && img[1] == 'M')
{
// IMAGE_BMP
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//gdImg = gdImageCreateFromBmpPtr(imgSize, (u8*) img);
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}
else if (img[0] == 0x89 && img[1] == 'P' && img[2] == 'N' && img[3] == 'G')
{
// IMAGE_PNG
gdImg = gdImageCreateFromPngPtr(imgSize, (u8*) img);
}
//!This must be last since it can also intefere with outher formats
else if(img[0] == 0x00)
{
// Try loading TGA image
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//gdImg = gdImageCreateFromTgaPtr(imgSize, (u8*) img);
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}
if(gdImg == 0)
return;
u32 width = (gdImageSX(gdImg));
u32 height = (gdImageSY(gdImg));
//! Initialize texture
texture = new GX2Texture;
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GX2InitTexture(texture, width, height, 1, 0, textureFormat, GX2_SURFACE_DIM_TEXTURE_2D, GX2_TILE_MODE_LINEAR_ALIGNED);
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//! if this fails something went horribly wrong
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if(texture->surface.imageSize == 0) {
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delete texture;
texture = NULL;
gdImageDestroy(gdImg);
return;
}
//! allocate memory for the surface
memoryType = eMemTypeMEM2;
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texture->surface.image = memalign(texture->surface.alignment, texture->surface.imageSize);
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//! try MEM1 on failure
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if(!texture->surface.image) {
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memoryType = eMemTypeMEM1;
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texture->surface.image = MEM1_alloc(texture->surface.imageSize, texture->surface.alignment);
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}
//! try MEM bucket on failure
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if(!texture->surface.image) {
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memoryType = eMemTypeMEMBucket;
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texture->surface.image = MEMBucket_alloc(texture->surface.imageSize, texture->surface.alignment);
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}
//! check if memory is available for image
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if(!texture->surface.image) {
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gdImageDestroy(gdImg);
delete texture;
texture = NULL;
return;
}
//! set mip map data pointer
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texture->surface.mipmaps = NULL;
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//! convert image to texture
switch(textureFormat)
{
default:
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case GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8:
gdImageToUnormR8G8B8A8(gdImg, (u32*)texture->surface.image, texture->surface.width, texture->surface.height, texture->surface.pitch);
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break;
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case GX2_SURFACE_FORMAT_UNORM_R5_G6_B5:
gdImageToUnormR5G6B5(gdImg, (u16*)texture->surface.image, texture->surface.width, texture->surface.height, texture->surface.pitch);
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break;
}
//! free memory of image as its not needed anymore
gdImageDestroy(gdImg);
//! invalidate the memory
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, texture->surface.image, texture->surface.imageSize);
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//! initialize the sampler
sampler = new GX2Sampler;
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GX2InitSampler(sampler, textureClamp, GX2_TEX_XY_FILTER_MODE_LINEAR);
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}
void GuiImageData::gdImageToUnormR8G8B8A8(gdImagePtr gdImg, u32 *imgBuffer, u32 width, u32 height, u32 pitch)
{
for(u32 y = 0; y < height; ++y)
{
for(u32 x = 0; x < width; ++x)
{
u32 pixel = gdImageGetPixel(gdImg, x, y);
u8 a = 254 - 2*((u8)gdImageAlpha(gdImg, pixel));
if(a == 254) a++;
u8 r = gdImageRed(gdImg, pixel);
u8 g = gdImageGreen(gdImg, pixel);
u8 b = gdImageBlue(gdImg, pixel);
imgBuffer[y * pitch + x] = (r << 24) | (g << 16) | (b << 8) | (a);
}
}
}
//! TODO: figure out why this seems to not work correct yet
void GuiImageData::gdImageToUnormR5G6B5(gdImagePtr gdImg, u16 *imgBuffer, u32 width, u32 height, u32 pitch)
{
for(u32 y = 0; y < height; ++y)
{
for(u32 x = 0; x < width; ++x)
{
u32 pixel = gdImageGetPixel(gdImg, x, y);
u8 r = gdImageRed(gdImg, pixel);
u8 g = gdImageGreen(gdImg, pixel);
u8 b = gdImageBlue(gdImg, pixel);
imgBuffer[y * pitch + x] = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
}
}
}