Genesis-Plus-GX/libretro/msvc/msvc-2003-xbox1/msvc-2003-xbox1.vcproj

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<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="msvc-2003-xbox1"
ProjectGUID="{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}"
RootNamespace="msvc-2003-xbox1"
Keyword="XboxProj">
<Platforms>
<Platform
Name="Xbox"/>
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<Configurations>
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OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
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OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source&quot;;&quot;$(SolutionDir)\..\..\source\cd_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw&quot;;&quot;$(SolutionDir)\..\..\source\sound&quot;;&quot;$(SolutionDir)\..\..\source\z80&quot;;&quot;$(SolutionDir)\..\..\&quot;;&quot;$(SolutionDir)&quot;;&quot;$(SolutionDir)\..\..\source\m68k&quot;;&quot;$(SolutionDir)\..\..\source\input_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw\svp&quot;;&quot;$(SolutionDir)\..\..\source\ntsc&quot;;&quot;$(SolutionDir)\..\..\libretro&quot;;&quot;$(SolutionDir)\msvc-2003-xbox1&quot;"
PreprocessorDefinitions="_DEBUG;_XBOX;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libretro_xdk.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
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Name="Profile|Xbox"
OutputDirectory="Profile"
IntermediateDirectory="Profile"
ConfigurationType="4"
CharacterSet="2">
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Name="VCCLCompilerTool"
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source&quot;;&quot;$(SolutionDir)\..\..\source\cd_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw&quot;;&quot;$(SolutionDir)\..\..\source\sound&quot;;&quot;$(SolutionDir)\..\..\source\z80&quot;;&quot;$(SolutionDir)\..\..\&quot;;&quot;$(SolutionDir)&quot;;&quot;$(SolutionDir)\..\..\source\m68k&quot;;&quot;$(SolutionDir)\..\..\source\input_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw\svp&quot;;&quot;$(SolutionDir)\..\..\source\ntsc&quot;;&quot;$(SolutionDir)\..\..\libretro&quot;;&quot;$(SolutionDir)\msvc-2003-xbox1&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libretro_xdk.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
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Name="Profile_FastCap|Xbox"
OutputDirectory="Profile_FastCap"
IntermediateDirectory="Profile_FastCap"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source&quot;;&quot;$(SolutionDir)\..\..\source\cd_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw&quot;;&quot;$(SolutionDir)\..\..\source\sound&quot;;&quot;$(SolutionDir)\..\..\source\z80&quot;;&quot;$(SolutionDir)\..\..\&quot;;&quot;$(SolutionDir)&quot;;&quot;$(SolutionDir)\..\..\source\m68k&quot;;&quot;$(SolutionDir)\..\..\source\input_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw\svp&quot;;&quot;$(SolutionDir)\..\..\source\ntsc&quot;;&quot;$(SolutionDir)\..\..\libretro&quot;;&quot;$(SolutionDir)\msvc-2003-xbox1&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;FASTCAP;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"
FastCAP="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libretro_xdk.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
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<Configuration
Name="Release|Xbox"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source&quot;;&quot;$(SolutionDir)\..\..\source\cd_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw&quot;;&quot;$(SolutionDir)\..\..\source\sound&quot;;&quot;$(SolutionDir)\..\..\source\z80&quot;;&quot;$(SolutionDir)\..\..\&quot;;&quot;$(SolutionDir)&quot;;&quot;$(SolutionDir)\..\..\source\m68k&quot;;&quot;$(SolutionDir)\..\..\source\input_hw&quot;;&quot;$(SolutionDir)\..\..\source\cart_hw\svp&quot;;&quot;$(SolutionDir)\..\..\source\ntsc&quot;;&quot;$(SolutionDir)\..\..\libretro&quot;;&quot;$(SolutionDir)\msvc-2003-xbox1&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libretro_xdk.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
<Configuration
Name="Release_LTCG|Xbox"
OutputDirectory="Release_LTCG"
IntermediateDirectory="Release_LTCG"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
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StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libretro_xdk.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
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Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<Filter
Name="libretro"
Filter="">
<File
RelativePath="..\..\libretro.c">
</File>
</Filter>
<Filter
Name="source"
Filter="">
<File
RelativePath="..\..\..\source\genesis.c">
</File>
<File
RelativePath="..\..\..\source\io_ctrl.c">
</File>
<File
RelativePath="..\..\..\source\loadrom.c">
</File>
<File
RelativePath="..\..\..\source\mem68k.c">
</File>
<File
RelativePath="..\..\..\source\membnk.c">
</File>
<File
RelativePath="..\..\..\source\memz80.c">
</File>
<File
RelativePath="..\..\..\source\state.c">
</File>
<File
RelativePath="..\..\..\source\system.c">
</File>
<File
RelativePath="..\..\..\source\vdp_ctrl.c">
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<File
RelativePath="..\..\..\source\vdp_render.c">
</File>
<Filter
Name="cd_hw"
Filter="">
<File
RelativePath="..\..\..\source\cd_hw\cd_cart.c">
</File>
<File
RelativePath="..\..\..\source\cd_hw\cdc.c">
</File>
<File
RelativePath="..\..\..\source\cd_hw\cdd.c">
</File>
<File
RelativePath="..\..\..\source\cd_hw\gfx.c">
</File>
<File
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<File
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<File
RelativePath="..\..\..\source\cart_hw\gg_eeprom.c">
</File>
<File
RelativePath="..\..\..\source\cart_hw\ggenie.c">
</File>
<File
RelativePath="..\..\..\source\cart_hw\md_cart.c">
</File>
<File
RelativePath="..\..\..\source\cart_hw\md_eeprom.c">
</File>
<File
RelativePath="..\..\..\source\cart_hw\sms_cart.c">
</File>
<File
RelativePath="..\..\..\source\cart_hw\sram.c">
</File>
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Name="svp"
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<File
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</File>
<File
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</File>
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</Filter>
<Filter
Name="sound"
Filter="">
<File
RelativePath="..\..\..\source\sound\blip.c">
</File>
<File
RelativePath="..\..\..\source\sound\eq.c">
</File>
<File
RelativePath="..\..\..\source\sound\Fir_Resampler.c">
</File>
<File
RelativePath="..\..\..\source\sound\sn76489.c">
</File>
<File
RelativePath="..\..\..\source\sound\sound.c">
</File>
<File
RelativePath="..\..\..\source\sound\ym2413.c">
</File>
<File
RelativePath="..\..\..\source\sound\ym2612.c">
</File>
</Filter>
<Filter
Name="z80"
Filter="">
<File
RelativePath="..\..\..\source\z80\z80.c">
</File>
</Filter>
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Name="input_hw"
Filter="">
<File
RelativePath="..\..\..\source\input_hw\activator.c">
</File>
<File
RelativePath="..\..\..\source\input_hw\gamepad.c">
</File>
<File
RelativePath="..\..\..\source\input_hw\input.c">
</File>
<File
RelativePath="..\..\..\source\input_hw\lightgun.c">
</File>
<File
RelativePath="..\..\..\source\input_hw\mouse.c">
</File>
<File
RelativePath="..\..\..\source\input_hw\paddle.c">
</File>
<File
RelativePath="..\..\..\source\input_hw\sportspad.c">
</File>
<File
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<File
RelativePath="..\..\..\source\input_hw\terebi_oekaki.c">
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<File
RelativePath="..\..\..\source\input_hw\xe_a1p.c">
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Name="ntsc"
Filter="">
<File
RelativePath="..\..\..\source\ntsc\md_ntsc.c">
</File>
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</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
</Filter>
<File
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<Globals>
</Globals>
</VisualStudioProject>