Genesis-Plus-GX/source/cart_hw/sram.c

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/***************************************************************************************
* Genesis Plus
* Backup RAM support
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*
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
****************************************************************************************/
#include "shared.h"
T_SRAM sram;
/****************************************************************************
* A quick guide to SRAM on the Genesis
*
* The SRAM definition is held at offset 0x1b0 of the ROM header.
*
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* 1B0h: dc.b 'RA', %1x1yz000, %00100000
* 1B4h: dc.l RAM start address
* 1B8h: dc.l RAM end address
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* x 1 for BACKUP and 0 If not BACKUP
* yz 10 if even address only
* 11 if odd address only
* 00 if both even and odd address
*
* Assuming max. 64k SRAM / Battery RAM throughout
****************************************************************************/
void sram_init()
{
memset (&sram, 0, sizeof (T_SRAM));
/* store SRAM into cartridge area */
if (cart.romsize > 0x500000) return;
sram.sram = cart.rom + 0x500000;
/* initialize SRAM */
memset(sram.sram, 0xff, 0x10000);
sram.crc = crc32(0, sram.sram, 0x10000);
/* retrieve informations from header */
if ((READ_BYTE(cart.rom,0x1b0) == 0x52) && (READ_BYTE(cart.rom,0x1b1) == 0x41))
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{
sram.start = READ_WORD_LONG(cart.rom, 0x1b4);
sram.end = READ_WORD_LONG(cart.rom, 0x1b8);
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/* fixe some bad header informations */
if ((sram.start > sram.end) || ((sram.end - sram.start) >= 0x10000))
[Core/VDP] --------------- * added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering. * added Mode 4 rendering for both Genesis & Master System modes. * added alternate BG planes rendering functions (should be faster on PPC architectures). [Core/IO] --------------- * added support for Master System compatibility mode (Z80 ports access mode). * added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser). * added XE-1AP (analog controller) emulation. * added Activator emulation. [Core/Extra] --------------- * added support for all known Master System cartridge mappers. * added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them) * added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode) * improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate) * fixed Game Genie when several codes affect same ROM address. * fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges) [Core/General] --------------- * added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension). * improved savestate stability & compatibility (support for old 1.4.x savestates is preserved) * various code cleanup & comments. [Gamecube/Wii] --------------- * fixed cheat codes handling when several codes affect same ROM address. * improved input controller detection on menu exit. * improved key remapping dialog box to match emulated device * changed Menu key for Gamecube controller to allow MODE button mapping * fixed DVD not being unmounted on swap (memory leak) [Wii only] --------------- * added USB mouse support for Sega Mouse emulation * compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
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{
sram.end = sram.start + 0xffff;
[Core/VDP] --------------- * added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering. * added Mode 4 rendering for both Genesis & Master System modes. * added alternate BG planes rendering functions (should be faster on PPC architectures). [Core/IO] --------------- * added support for Master System compatibility mode (Z80 ports access mode). * added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser). * added XE-1AP (analog controller) emulation. * added Activator emulation. [Core/Extra] --------------- * added support for all known Master System cartridge mappers. * added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them) * added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode) * improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate) * fixed Game Genie when several codes affect same ROM address. * fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges) [Core/General] --------------- * added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension). * improved savestate stability & compatibility (support for old 1.4.x savestates is preserved) * various code cleanup & comments. [Gamecube/Wii] --------------- * fixed cheat codes handling when several codes affect same ROM address. * improved input controller detection on menu exit. * improved key remapping dialog box to match emulated device * changed Menu key for Gamecube controller to allow MODE button mapping * fixed DVD not being unmounted on swap (memory leak) [Wii only] --------------- * added USB mouse support for Sega Mouse emulation * compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
2011-04-01 00:11:05 +02:00
}
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sram.start &= 0xfffffffe;
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sram.end |= 1;
/* enable SRAM */
sram.on = 1;
sram.detected = 1;
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}
else
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{
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/* default SRAM region */
sram.start = 0x200000;
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sram.end = 0x20ffff;
/* enable SRAM only if ROM < 2MB */
if (cart.romsize <= sram.start)
sram.on = 1;
}
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/* autodetect some games with bad header or specific configuration */
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if (strstr(rominfo.product,"T-113016") != NULL)
{
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/* Pugsy (try accessing unmapped area for copy protection) */
sram.on = 0;
}
else if (strstr(rominfo.international,"SONIC THE HEDGEHOG 2") != NULL)
{
/* Sonic the Hedgehog 2 does not use SRAM */
/* this prevents SRAM activation when using Sonic & Knuckles LOCK-ON feature */
sram.on = 0;
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}
else if (strstr(rominfo.international,"SONIC & KNUCKLES") != NULL)
{
if (cart.romsize == 0x400000)
{
/* Sonic 3 & Knuckles */
/* the combined ROM has S&K header but should obviously use FRAM from Sonic the Hedgehog 3 */
sram.on = 1;
}
}
else if (strstr(rominfo.product,"T-26013") != NULL)
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{
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/* Psy-O-Blade (bad header) */
sram.on = 1;
sram.start = 0x200001;
sram.end = 0x203fff;
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}
else if (strstr(rominfo.product,"T-50086") != NULL)
{
/* PGA Tour Golf (no header) */
sram.on = 1;
sram.start = 0x200001;
sram.end = 0x203fff;
}
else if (strstr(rominfo.product,"ACLD007") != NULL)
{
/* Winter Challenge (no header) */
sram.on = 1;
sram.start = 0x200001;
sram.end = 0x200fff;
}
else if (strstr(rominfo.product,"T-50286") != NULL)
{
/* Buck Rogers - Countdown to Doomsday (no header) */
sram.on = 1;
sram.start = 0x200001;
sram.end = 0x203fff;
}
else if (((rominfo.realchecksum == 0xaeaa) || (rominfo.realchecksum == 0x8dba)) &&
(rominfo.checksum == 0x8104))
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{
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/* Xin Qigai Wangzi, aka Beggar Prince (no header, use uncommon area) */
sram.on = 1;
sram.start = 0x400000;
sram.end = 0x40ffff;
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}
}