Genesis-Plus-GX/source/sound/sound.h

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/***************************************************************************************
* Genesis Plus
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*
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Sound Hardware
****************************************************************************************/
#ifndef _SOUND_H_
#define _SOUND_H_
/* Function prototypes */
extern void sound_init(void);
extern void sound_reset(void);
extern int sound_context_save(uint8 *state);
extern int sound_context_load(uint8 *state, char *version);
extern int sound_update(unsigned int cycles);
extern void fm_reset(unsigned int cycles);
extern void fm_write(unsigned int cycles, unsigned int address, unsigned int data);
extern unsigned int fm_read(unsigned int cycles, unsigned int address);
extern void psg_write(unsigned int cycles, unsigned int data);
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#endif /* _SOUND_H_ */