Genesis-Plus-GX/gx/osd.h

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[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
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/*************************************************/
/* port specific stuff should be put there */
/*************************************************/
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#ifndef _OSD_H_
#define _OSD_H_
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include <sys/dir.h>
---------------------- Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
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#include <unistd.h>
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#include <asndlib.h>
#include <oggplayer.h>
#include <zlib.h>
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#ifdef HW_RVL
#include <di/di.h>
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
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#include <wiiuse/wpad.h>
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#include "vi_encoder.h"
#endif
#include "gx_input.h"
#include "gx_audio.h"
#include "gx_video.h"
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
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#include "file_load.h"
#include "cheats.h"
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#include "config.h"
---------------------- Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
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#include "fileio.h"
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#define DEFAULT_PATH "/genplus"
/*************************************************/
/* required by Genesis Plus GX core */
/*************************************************/
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
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#define GG_ROM "/genplus/lock-on/ggenie.bin"
#define AR_ROM "/genplus/lock-on/areplay.bin"
#define SK_ROM "/genplus/lock-on/sk.bin"
#define SK_UPMEM "/genplus/lock-on/sk2chip.bin"
#define MS_BIOS_US "/genplus/bios/bios_U.sms"
#define MS_BIOS_EU "/genplus/bios/bios_E.sms"
#define MS_BIOS_JP "/genplus/bios/bios_J.sms"
#define GG_BIOS "/genplus/bios/bios.gg"
#define MD_BIOS "/genplus/bios/bios_MD.bin"
#define CD_BIOS_US "/genplus/bios/bios_CD_U.bin"
#define CD_BIOS_EU "/genplus/bios/bios_CD_E.bin"
#define CD_BIOS_JP "/genplus/bios/bios_CD_J.bin"
#define CD_BRAM_US "/genplus/saves/cd/scd_U.brm"
#define CD_BRAM_EU "/genplus/saves/cd/scd_E.brm"
#define CD_BRAM_JP "/genplus/saves/cd/scd_J.brm"
#define CART_BRAM "/genplus/saves/cd/cart.brm"
/*********************************************************/
/* implemented by Genesis Plus GX core (GC/Wii specific) */
/*********************************************************/
/* 32 bytes aligned sound buffers (8 samples alignment) */
#define ALIGN_SND 0xfffffff8
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/* use Wii DVD LED to indicate when virtual CD tray is open */
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#ifdef HW_RVL
#define CD_TRAY_CALLBACK *(u32*)0xcd0000c0 = (*(u32*)0xcd0000c0 & ~0x20) | ((cdd.status == CD_OPEN) << 5);
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#endif
/*************************************************/
#define VERSION "Genesis Plus GX 1.7.3"
[Core/SCD] --------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes
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#define NO_SYNC 0
#define SYNC_VIDEO 1
#define SYNC_AUDIO 2
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/* globals */
---------------------- Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
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extern void legal(void);
extern double get_framerate(void);
extern void reloadrom(void);
---------------------- Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
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extern void shutdown(void);
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extern u32 Shutdown;
extern u32 ConfigRequested;
extern char osd_version[32];
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#ifdef LOG_TIMING
#include <ogc/lwp_watchdog.h>
#define LOGSIZE 2000
extern u64 prevtime;
extern u32 frame_cnt;
extern u32 delta_time[LOGSIZE];
extern u32 delta_samp[LOGSIZE];
#endif
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#endif /* _OSD_H_ */