2011-07-14 00:49:52 +02:00
|
|
|
/***************************************************************************************
|
|
|
|
* Genesis Plus
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
* 68k bus handlers
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
|
|
|
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
* Copyright (C) 2007-2011 Eke-Eke (Genesis Plus GX)
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
* - Redistributions may not be sold, nor may they be used in a commercial
|
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|
|
* product or activity.
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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2011-07-14 00:49:52 +02:00
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*
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****************************************************************************************/
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#include "shared.h"
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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#include "m68kcpu.h"
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2011-07-14 00:49:52 +02:00
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/*--------------------------------------------------------------------------*/
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/* Unused area (return open bus data, i.e prefetched instruction word) */
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/*--------------------------------------------------------------------------*/
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unsigned int m68k_read_bus_8(unsigned int address)
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{
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#ifdef LOGERROR
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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error("Unused read8 %08X (%08X)\n", address, m68k_get_reg(M68K_REG_PC));
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2011-07-14 00:49:52 +02:00
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#endif
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return m68k_read_pcrelative_8(REG_PC | (address & 1));
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}
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unsigned int m68k_read_bus_16(unsigned int address)
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{
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#ifdef LOGERROR
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----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
error("Unused read16 %08X (%08X)\n", address, m68k_get_reg(M68K_REG_PC));
|
2011-07-14 00:49:52 +02:00
|
|
|
#endif
|
|
|
|
return m68k_read_pcrelative_16(REG_PC);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void m68k_unused_8_w (unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
#ifdef LOGERROR
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
error("Unused write8 %08X = %02X (%08X)\n", address, data, m68k_get_reg(M68K_REG_PC));
|
2011-07-14 00:49:52 +02:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void m68k_unused_16_w (unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
#ifdef LOGERROR
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
error("Unused write16 %08X = %04X (%08X)\n", address, data, m68k_get_reg(M68K_REG_PC));
|
2011-07-14 00:49:52 +02:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
/* Illegal area (cause system to lock-up since !DTACK is not returned) */
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
void m68k_lockup_w_8 (unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
#ifdef LOGERROR
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
error ("Lockup %08X = %02X (%08X)\n", address, data, m68k_get_reg(M68K_REG_PC));
|
2011-07-14 00:49:52 +02:00
|
|
|
#endif
|
|
|
|
if (!config.force_dtack)
|
|
|
|
{
|
|
|
|
m68k_pulse_halt();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void m68k_lockup_w_16 (unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
#ifdef LOGERROR
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
error ("Lockup %08X = %04X (%08X)\n", address, data, m68k_get_reg(M68K_REG_PC));
|
2011-07-14 00:49:52 +02:00
|
|
|
#endif
|
|
|
|
if (!config.force_dtack)
|
|
|
|
{
|
|
|
|
m68k_pulse_halt();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int m68k_lockup_r_8 (unsigned int address)
|
|
|
|
{
|
|
|
|
#ifdef LOGERROR
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
error ("Lockup %08X.b (%08X)\n", address, m68k_get_reg(M68K_REG_PC));
|
2011-07-14 00:49:52 +02:00
|
|
|
#endif
|
|
|
|
if (!config.force_dtack)
|
|
|
|
{
|
|
|
|
m68k_pulse_halt();
|
|
|
|
}
|
|
|
|
return m68k_read_pcrelative_8(REG_PC | (address & 1));
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int m68k_lockup_r_16 (unsigned int address)
|
|
|
|
{
|
|
|
|
#ifdef LOGERROR
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
error ("Lockup %08X.w (%08X)\n", address, m68k_get_reg(M68K_REG_PC));
|
2011-07-14 00:49:52 +02:00
|
|
|
#endif
|
|
|
|
if (!config.force_dtack)
|
|
|
|
{
|
|
|
|
m68k_pulse_halt();
|
|
|
|
}
|
|
|
|
return m68k_read_pcrelative_16(REG_PC);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
/* Z80 bus (accessed through I/O chip) */
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
unsigned int z80_read_byte(unsigned int address)
|
|
|
|
{
|
|
|
|
switch ((address >> 13) & 3)
|
|
|
|
{
|
|
|
|
case 2: /* YM2612 */
|
|
|
|
{
|
|
|
|
return fm_read(mcycles_68k, address & 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 3: /* Misc */
|
|
|
|
{
|
|
|
|
if ((address & 0xFF00) == 0x7F00)
|
|
|
|
{
|
|
|
|
/* VDP (through 68k bus) */
|
|
|
|
return m68k_lockup_r_8(address);
|
|
|
|
}
|
|
|
|
return (m68k_read_bus_8(address) | 0xFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* ZRAM */
|
|
|
|
{
|
|
|
|
return zram[address & 0x1FFF];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int z80_read_word(unsigned int address)
|
|
|
|
{
|
|
|
|
unsigned int data = z80_read_byte(address);
|
|
|
|
return (data | (data << 8));
|
|
|
|
}
|
|
|
|
|
|
|
|
void z80_write_byte(unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
switch ((address >> 13) & 3)
|
|
|
|
{
|
|
|
|
case 2: /* YM2612 */
|
|
|
|
{
|
|
|
|
fm_write(mcycles_68k, address & 3, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
{
|
|
|
|
switch ((address >> 8) & 0x7F)
|
|
|
|
{
|
|
|
|
case 0x60: /* Bank register */
|
|
|
|
{
|
|
|
|
gen_zbank_w(data & 1);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x7F: /* VDP */
|
|
|
|
{
|
|
|
|
m68k_lockup_w_8(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
{
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* ZRAM */
|
|
|
|
{
|
|
|
|
zram[address & 0x1FFF] = data;
|
|
|
|
mcycles_68k += 8; /* ZRAM access latency (fixes Pacman 2: New Adventures) */
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void z80_write_word(unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
z80_write_byte(address, data >> 8);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
/* I/O Control */
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
unsigned int ctrl_io_read_byte(unsigned int address)
|
|
|
|
{
|
|
|
|
switch ((address >> 8) & 0xFF)
|
|
|
|
{
|
|
|
|
case 0x00: /* I/O chip */
|
|
|
|
{
|
|
|
|
if (!(address & 0xE0))
|
|
|
|
{
|
|
|
|
return io_68k_read((address >> 1) & 0x0F);
|
|
|
|
}
|
|
|
|
return m68k_read_bus_8(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x11: /* BUSACK */
|
|
|
|
{
|
|
|
|
if (!(address & 1))
|
|
|
|
{
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
/* Unused bits return prefetched bus data (Time Killers) */
|
2011-07-14 00:49:52 +02:00
|
|
|
unsigned int data = m68k_read_pcrelative_8(REG_PC) & 0xFE;
|
|
|
|
if (zstate == 3)
|
|
|
|
{
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
return (data | 0x01);
|
|
|
|
}
|
|
|
|
return m68k_read_bus_8(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x30: /* TIME */
|
|
|
|
{
|
|
|
|
if (cart.hw.time_r)
|
|
|
|
{
|
|
|
|
unsigned int data = cart.hw.time_r(address);
|
|
|
|
if (address & 1)
|
|
|
|
{
|
|
|
|
return (data & 0xFF);
|
|
|
|
}
|
|
|
|
return (data >> 8);
|
|
|
|
}
|
|
|
|
return m68k_read_bus_8(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x41: /* OS ROM */
|
|
|
|
{
|
|
|
|
if (address & 1)
|
|
|
|
{
|
|
|
|
unsigned int data = m68k_read_pcrelative_8(REG_PC) & 0xFE;
|
|
|
|
return (gen_bankswitch_r() | data);
|
|
|
|
}
|
|
|
|
return m68k_read_bus_8(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x10: /* MEMORY MODE */
|
|
|
|
case 0x12: /* RESET */
|
|
|
|
case 0x20: /* MEGA-CD */
|
|
|
|
case 0x40: /* TMSS */
|
|
|
|
case 0x44: /* RADICA */
|
|
|
|
case 0x50: /* SVP REGISTERS */
|
|
|
|
{
|
|
|
|
return m68k_read_bus_8(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
return m68k_lockup_r_8(address);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int ctrl_io_read_word(unsigned int address)
|
|
|
|
{
|
|
|
|
switch ((address >> 8) & 0xFF)
|
|
|
|
{
|
|
|
|
case 0x00: /* I/O chip */
|
|
|
|
{
|
|
|
|
if (!(address & 0xE0))
|
|
|
|
{
|
|
|
|
unsigned int data = io_68k_read((address >> 1) & 0x0F);
|
|
|
|
return (data << 8 | data);
|
|
|
|
}
|
|
|
|
return m68k_read_bus_16(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x11: /* BUSACK */
|
|
|
|
{
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
/* Unused bits return prefetched bus data (Time Killers) */
|
2011-07-14 00:49:52 +02:00
|
|
|
unsigned int data = m68k_read_pcrelative_16(REG_PC) & 0xFEFF;
|
|
|
|
if (zstate == 3)
|
|
|
|
{
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
return (data | 0x0100);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x30: /* TIME */
|
|
|
|
{
|
|
|
|
if (cart.hw.time_r)
|
|
|
|
{
|
|
|
|
return cart.hw.time_r(address);
|
|
|
|
}
|
|
|
|
return m68k_read_bus_16(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x50: /* SVP */
|
|
|
|
{
|
|
|
|
if ((address & 0xFD) == 0)
|
|
|
|
{
|
|
|
|
return svp->ssp1601.gr[SSP_XST].h;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((address & 0xFF) == 4)
|
|
|
|
{
|
|
|
|
unsigned int data = svp->ssp1601.gr[SSP_PM0].h;
|
|
|
|
svp->ssp1601.gr[SSP_PM0].h &= ~1;
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
|
|
|
|
return m68k_read_bus_16(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x10: /* MEMORY MODE */
|
|
|
|
case 0x12: /* RESET */
|
|
|
|
case 0x20: /* MEGA-CD */
|
|
|
|
case 0x40: /* TMSS */
|
|
|
|
case 0x41: /* OS ROM */
|
|
|
|
case 0x44: /* RADICA */
|
|
|
|
{
|
|
|
|
return m68k_read_bus_16(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
return m68k_lockup_r_16(address);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ctrl_io_write_byte(unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
switch ((address >> 8) & 0xFF)
|
|
|
|
{
|
|
|
|
case 0x00: /* I/O chip */
|
|
|
|
{
|
|
|
|
if ((address & 0xE1) == 0x01)
|
|
|
|
{
|
|
|
|
/* get /LWR only */
|
|
|
|
io_68k_write((address >> 1) & 0x0F, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x11: /* BUSREQ */
|
|
|
|
{
|
|
|
|
if (!(address & 1))
|
|
|
|
{
|
|
|
|
gen_zbusreq_w(data & 1, mcycles_68k);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x12: /* RESET */
|
|
|
|
{
|
|
|
|
if (!(address & 1))
|
|
|
|
{
|
|
|
|
gen_zreset_w(data & 1, mcycles_68k);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x30: /* TIME */
|
|
|
|
{
|
|
|
|
cart.hw.time_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x41: /* OS ROM */
|
|
|
|
{
|
|
|
|
if (address & 1)
|
|
|
|
{
|
|
|
|
gen_bankswitch_w(data & 1);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x10: /* MEMORY MODE */
|
|
|
|
case 0x20: /* MEGA-CD */
|
|
|
|
case 0x40: /* TMSS */
|
|
|
|
case 0x44: /* RADICA */
|
|
|
|
case 0x50: /* SVP REGISTERS */
|
|
|
|
{
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
m68k_lockup_w_8(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ctrl_io_write_word(unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
switch ((address >> 8) & 0xFF)
|
|
|
|
{
|
|
|
|
case 0x00: /* I/O chip */
|
|
|
|
{
|
|
|
|
if (!(address & 0xE0))
|
|
|
|
{
|
|
|
|
io_68k_write((address >> 1) & 0x0F, data & 0xFF);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_16_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x11: /* BUSREQ */
|
|
|
|
{
|
|
|
|
gen_zbusreq_w((data >> 8) & 1, mcycles_68k);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x12: /* RESET */
|
|
|
|
{
|
|
|
|
gen_zreset_w((data >> 8) & 1, mcycles_68k);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x30: /* TIME */
|
|
|
|
{
|
|
|
|
cart.hw.time_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x40: /* TMSS */
|
|
|
|
{
|
|
|
|
if (config.tmss & 1)
|
|
|
|
{
|
|
|
|
gen_tmss_w(address & 3, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_16_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x50: /* SVP REGISTERS */
|
|
|
|
{
|
|
|
|
if (!(address & 0xFD))
|
|
|
|
{
|
|
|
|
svp->ssp1601.gr[SSP_XST].h = data;
|
|
|
|
svp->ssp1601.gr[SSP_PM0].h |= 2;
|
|
|
|
svp->ssp1601.emu_status &= ~SSP_WAIT_PM0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_16_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x10: /* MEMORY MODE */
|
|
|
|
case 0x20: /* MEGA-CD */
|
|
|
|
case 0x41: /* OS ROM */
|
|
|
|
case 0x44: /* RADICA */
|
|
|
|
{
|
|
|
|
m68k_unused_16_w (address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
m68k_lockup_w_16 (address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
/* VDP */
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
unsigned int vdp_read_byte(unsigned int address)
|
|
|
|
{
|
|
|
|
switch (address & 0xFD)
|
|
|
|
{
|
|
|
|
case 0x00: /* DATA */
|
|
|
|
{
|
|
|
|
return (vdp_68k_data_r() >> 8);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x01: /* DATA */
|
|
|
|
{
|
|
|
|
return (vdp_68k_data_r() & 0xFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x04: /* CTRL */
|
|
|
|
{
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
/* Unused bits return prefetched bus data */
|
|
|
|
return (((vdp_68k_ctrl_r(mcycles_68k) >> 8) & 3) | (m68k_read_pcrelative_8(REG_PC) & 0xFC));
|
2011-07-14 00:49:52 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
case 0x05: /* CTRL */
|
|
|
|
{
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
return (vdp_68k_ctrl_r(mcycles_68k) & 0xFF);
|
2011-07-14 00:49:52 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
case 0x08: /* HVC */
|
|
|
|
case 0x0C:
|
|
|
|
{
|
|
|
|
return (vdp_hvc_r(mcycles_68k) >> 8);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x09: /* HVC */
|
|
|
|
case 0x0D:
|
|
|
|
{
|
|
|
|
return (vdp_hvc_r(mcycles_68k) & 0xFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x18: /* Unused */
|
|
|
|
case 0x19:
|
|
|
|
case 0x1C:
|
|
|
|
case 0x1D:
|
|
|
|
{
|
|
|
|
return m68k_read_bus_8(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
return m68k_lockup_r_8(address);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int vdp_read_word(unsigned int address)
|
|
|
|
{
|
|
|
|
switch (address & 0xFC)
|
|
|
|
{
|
|
|
|
case 0x00: /* DATA */
|
|
|
|
{
|
|
|
|
return vdp_68k_data_r();
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x04: /* CTRL */
|
|
|
|
{
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
/* Unused bits return prefetched bus data */
|
|
|
|
return ((vdp_68k_ctrl_r(mcycles_68k) & 0x3FF) | (m68k_read_pcrelative_16(REG_PC) & 0xFC00));
|
2011-07-14 00:49:52 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
case 0x08: /* HVC */
|
|
|
|
case 0x0C:
|
|
|
|
{
|
|
|
|
return vdp_hvc_r(mcycles_68k);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x18: /* Unused */
|
|
|
|
case 0x1C:
|
|
|
|
{
|
|
|
|
return m68k_read_bus_16(address);
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
return m68k_lockup_r_16(address);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void vdp_write_byte(unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
switch (address & 0xFC)
|
|
|
|
{
|
|
|
|
case 0x00: /* Data port */
|
|
|
|
{
|
|
|
|
vdp_68k_data_w(data << 8 | data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x04: /* Control port */
|
|
|
|
{
|
|
|
|
vdp_68k_ctrl_w(data << 8 | data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x10: /* PSG */
|
|
|
|
case 0x14:
|
|
|
|
{
|
|
|
|
if (address & 1)
|
|
|
|
{
|
|
|
|
psg_write(mcycles_68k, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x18: /* Unused */
|
|
|
|
{
|
|
|
|
m68k_unused_8_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x1C: /* TEST register */
|
|
|
|
{
|
|
|
|
vdp_test_w(data << 8 | data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
m68k_lockup_w_8(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void vdp_write_word(unsigned int address, unsigned int data)
|
|
|
|
{
|
|
|
|
switch (address & 0xFC)
|
|
|
|
{
|
|
|
|
case 0x00: /* DATA */
|
|
|
|
{
|
|
|
|
vdp_68k_data_w(data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x04: /* CTRL */
|
|
|
|
{
|
|
|
|
vdp_68k_ctrl_w(data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x10: /* PSG */
|
|
|
|
case 0x14:
|
|
|
|
{
|
|
|
|
psg_write(mcycles_68k, data & 0xFF);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x18: /* Unused */
|
|
|
|
{
|
|
|
|
m68k_unused_16_w(address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x1C: /* Test register */
|
|
|
|
{
|
|
|
|
vdp_test_w(data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
default: /* Invalid address */
|
|
|
|
{
|
|
|
|
m68k_lockup_w_16 (address, data);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/******* PICO ************************************************/
|
|
|
|
|
|
|
|
unsigned int pico_read_byte(unsigned int address)
|
|
|
|
{
|
|
|
|
/* PICO */
|
|
|
|
switch (address & 0xFF)
|
|
|
|
{
|
|
|
|
case 0x01: /* VERSION register */
|
|
|
|
{
|
|
|
|
return 0x40;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x03: /* IO register */
|
|
|
|
{
|
|
|
|
unsigned int retval = 0xFF;
|
|
|
|
if (input.pad[0] & INPUT_B) retval &= ~0x10;
|
|
|
|
if (input.pad[0] & INPUT_A) retval &= ~0x80;
|
|
|
|
if (input.pad[0] & INPUT_UP) retval &= ~0x01;
|
|
|
|
if (input.pad[0] & INPUT_DOWN) retval &= ~0x02;
|
|
|
|
if (input.pad[0] & INPUT_LEFT) retval &= ~0x04;
|
|
|
|
if (input.pad[0] & INPUT_RIGHT) retval &= ~0x08;
|
|
|
|
retval &= ~0x20;
|
|
|
|
retval &= ~0x40;
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x05: /* MSB PEN X coordinate */
|
|
|
|
{
|
|
|
|
return (input.analog[0][0] >> 8);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x07: /* LSB PEN X coordinate */
|
|
|
|
{
|
|
|
|
return (input.analog[0][0] & 0xFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x09: /* MSB PEN Y coordinate */
|
|
|
|
{
|
|
|
|
return (input.analog[0][1] >> 8);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x0B: /* LSB PEN Y coordinate */
|
|
|
|
{
|
|
|
|
return (input.analog[0][1] & 0xFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x0D: /* PAGE register (TODO) */
|
|
|
|
{
|
|
|
|
return pico_page[pico_current];
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0x10: /* PCM registers (TODO) */
|
|
|
|
{
|
|
|
|
return 0x80;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
{
|
|
|
|
return m68k_read_bus_8(address);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int pico_read_word(unsigned int address)
|
|
|
|
{
|
|
|
|
return (pico_read_byte(address | 1) | (m68k_read_bus_8(address) << 8));
|
|
|
|
}
|