mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-04 01:45:08 +01:00
Merge pull request #3 from libretro/master
Libretro port for merging in main project (Xbox 1/360/PS3/Wii/Raspberry Pi/PC Win32/Linux)
This commit is contained in:
commit
1baaad3bcc
196
Makefile.libretro
Normal file
196
Makefile.libretro
Normal file
@ -0,0 +1,196 @@
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NTSC = 0
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DEBUG = 0
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LOGSOUND = 0
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GENPLUS_SRC_DIR := source
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LIBRETRO_DIR := libretro
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ifeq ($(platform),)
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platform = unix
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ifeq ($(shell uname -a),)
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platform = win
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else ifneq ($(findstring MINGW,$(shell uname -a)),)
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platform = win
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else ifneq ($(findstring Darwin,$(shell uname -a)),)
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platform = osx
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else ifneq ($(findstring win,$(shell uname -a)),)
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platform = win
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endif
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endif
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# system platform
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system_platform = unix
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ifeq ($(shell uname -a),)
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EXE_EXT = .exe
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system_platform = win
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else ifneq ($(findstring Darwin,$(shell uname -a)),)
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system_platform = osx
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else ifneq ($(findstring MINGW,$(shell uname -a)),)
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system_platform = win
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endif
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ifeq ($(platform), unix)
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TARGET := libretro.so
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fpic := -fPIC
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SHARED := -shared -Wl,--version-script=libretro/link.T -Wl,--no-undefined -lz
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ENDIANNESS_DEFINES := -DLSB_FIRST
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PLATFORM_DEFINES := -DHAVE_ZLIB
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else ifeq ($(platform), osx)
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TARGET := libretro.dylib
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fpic := -fPIC
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SHARED := -dynamiclib -lz
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ENDIANNESS_DEFINES := -DLSB_FIRST
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PLATFORM_DEFINES := -DHAVE_ZLIB
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else ifeq ($(platform), sncps3)
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TARGET := libretro_ps3.a
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CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
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PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
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else ifeq ($(platform), ps3)
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TARGET := libretro_ps3.a
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CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
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PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
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else ifeq ($(platform), psl1ght)
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TARGET := libretro_psl1ght.a$(EXE_EXT)
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CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
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AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
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PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
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else ifeq ($(platform), xenon)
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TARGET := libretro_xenon360.a
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CC = xenon-gcc$(EXE_EXT)
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AR = xenon-ar$(EXE_EXT)
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PLATFORM_DEFINES := -D__LIBXENON__ -DALT_RENDER
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else ifeq ($(platform), wii)
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TARGET := libretro_wii.a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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PLATFORM_DEFINES := -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -DALT_RENDER
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else
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TARGET := retro.dll
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CC = gcc
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SHARED := -shared -static-libgcc -static-libstdc++ -Wl,--version-script=libretro/link.T -Wl,--no-undefined -lz
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ENDIANNESS_DEFINES := -DLSB_FIRST
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PLATFORM_DEFINES := -DHAVE_ZLIB
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endif
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ifeq ($(NTSC), 1)
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CFLAGS += -DUSE_NTSC
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endif
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ifeq ($(DEBUG), 1)
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CFLAGS += -O0 -g
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else
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CFLAGS += -O3 -DNDEBUG
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endif
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LIBRETRO_SRC := $(GENPLUS_SRC_DIR)/genesis.c \
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$(GENPLUS_SRC_DIR)/vdp_ctrl.c \
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$(GENPLUS_SRC_DIR)/vdp_render.c \
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$(GENPLUS_SRC_DIR)/system.c \
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$(GENPLUS_SRC_DIR)/io_ctrl.c \
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$(GENPLUS_SRC_DIR)/loadrom.c \
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$(GENPLUS_SRC_DIR)/mem68k.c \
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$(GENPLUS_SRC_DIR)/state.c \
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$(GENPLUS_SRC_DIR)/memz80.c \
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$(GENPLUS_SRC_DIR)/membnk.c \
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$(GENPLUS_SRC_DIR)/input_hw/activator.c \
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$(GENPLUS_SRC_DIR)/input_hw/gamepad.c \
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$(GENPLUS_SRC_DIR)/input_hw/input.c \
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$(GENPLUS_SRC_DIR)/input_hw/lightgun.c \
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$(GENPLUS_SRC_DIR)/input_hw/mouse.c \
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$(GENPLUS_SRC_DIR)/input_hw/paddle.c \
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$(GENPLUS_SRC_DIR)/input_hw/sportspad.c \
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$(GENPLUS_SRC_DIR)/input_hw/teamplayer.c \
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$(GENPLUS_SRC_DIR)/input_hw/xe_a1p.c \
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$(GENPLUS_SRC_DIR)/input_hw/terebi_oekaki.c \
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$(GENPLUS_SRC_DIR)/cd_hw/cd_cart.c \
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$(GENPLUS_SRC_DIR)/cd_hw/cdc.c \
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$(GENPLUS_SRC_DIR)/cd_hw/cdd.c \
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$(GENPLUS_SRC_DIR)/cd_hw/gfx.c \
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$(GENPLUS_SRC_DIR)/cd_hw/pcm.c \
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$(GENPLUS_SRC_DIR)/cd_hw/scd.c \
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$(GENPLUS_SRC_DIR)/cart_hw/areplay.c \
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$(GENPLUS_SRC_DIR)/cart_hw/md_cart.c \
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$(GENPLUS_SRC_DIR)/cart_hw/sms_cart.c \
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$(GENPLUS_SRC_DIR)/cart_hw/gg_eeprom.c \
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$(GENPLUS_SRC_DIR)/cart_hw/md_eeprom.c \
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$(GENPLUS_SRC_DIR)/cart_hw/ggenie.c \
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$(GENPLUS_SRC_DIR)/cart_hw/sram.c \
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$(GENPLUS_SRC_DIR)/cart_hw/svp/ssp16.c \
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$(GENPLUS_SRC_DIR)/cart_hw/svp/svp.c \
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$(GENPLUS_SRC_DIR)/ntsc/md_ntsc.c \
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$(GENPLUS_SRC_DIR)/ntsc/sms_ntsc.c \
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$(GENPLUS_SRC_DIR)/sound/Fir_Resampler.c \
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$(GENPLUS_SRC_DIR)/sound/eq.c \
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$(GENPLUS_SRC_DIR)/sound/sound.c \
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$(GENPLUS_SRC_DIR)/sound/ym2612.c \
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$(GENPLUS_SRC_DIR)/sound/ym2413.c \
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$(GENPLUS_SRC_DIR)/sound/sn76489.c \
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$(GENPLUS_SRC_DIR)/sound/blip.c \
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$(GENPLUS_SRC_DIR)/z80/z80.c \
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$(GENPLUS_SRC_DIR)/m68k/m68kcpu.c \
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$(GENPLUS_SRC_DIR)/m68k/s68kcpu.c \
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$(LIBRETRO_DIR)/libretro.c
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LIBRETRO_OBJ := $(LIBRETRO_SRC:.c=.o)
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ifeq ($(LOGSOUND), 1)
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LIBRETRO_CFLAGS := -DLOGSOUND
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endif
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ifeq ($(platform), sncps3)
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CODE_DEFINES =
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else
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CODE_DEFINES = -std=gnu99
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endif
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DEFINES :=
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CFLAGS += $(fpic) $(DEFINES) $(CODE_DEFINES)
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LIBRETRO_CFLAGS += -I$(GENPLUS_SRC_DIR) \
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-I$(GENPLUS_SRC_DIR)/sound \
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-I$(GENPLUS_SRC_DIR)/input_hw \
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-I$(GENPLUS_SRC_DIR)/cart_hw \
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-I$(GENPLUS_SRC_DIR)/cd_hw \
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-I$(GENPLUS_SRC_DIR)/cart_hw/svp \
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-I$(GENPLUS_SRC_DIR)/m68k \
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-I$(GENPLUS_SRC_DIR)/z80 \
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-I$(GENPLUS_SRC_DIR)/ntsc \
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-I$(LIBRETRO_DIR) \
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-DUSE_15BPP_RENDERING \
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$(ENDIANNESS_DEFINES) \
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$(PLATFORM_DEFINES) \
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-DINLINE="static inline" \
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-D__LIBRETRO__
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LIBRETRO_LIBS := -lm
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all: $(TARGET)
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%.o: %.c
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$(CC) -o $@ -c $< $(CFLAGS) $(LIBRETRO_CFLAGS)
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$(TARGET): $(LIBRETRO_OBJ)
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ifeq ($(platform), sncps3)
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$(AR) rcs $@ $(LIBRETRO_OBJ)
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else ifeq ($(platform), ps3)
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$(AR) rcs $@ $(LIBRETRO_OBJ)
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else ifeq ($(platform), psl1ght)
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$(AR) rcs $@ $(LIBRETRO_OBJ)
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else ifeq ($(platform), xenon)
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$(AR) rcs $@ $(LIBRETRO_OBJ)
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else ifeq ($(platform), wii)
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$(AR) rcs $@ $(LIBRETRO_OBJ)
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else
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$(CC) -o $(TARGET) $(fpic) $(LIBRETRO_OBJ) $(LIBRETRO_LIBS) $(SHARED)
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endif
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clean:
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rm -f $(LIBRETRO_OBJ)
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rm -f $(TARGET)
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.PHONY: clean
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62
libretro/jni/Android.mk
Normal file
62
libretro/jni/Android.mk
Normal file
@ -0,0 +1,62 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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GENPLUS_SRC_DIR := ../src
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LIBRETRO_DIR := ../libretro
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LOCAL_MODULE := libretro
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LOCAL_SRC_FILES := $(GENPLUS_SRC_DIR)/genesis.c \
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$(GENPLUS_SRC_DIR)/vdp_ctrl.c \
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$(GENPLUS_SRC_DIR)/vdp_render.c \
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$(GENPLUS_SRC_DIR)/system.c \
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$(GENPLUS_SRC_DIR)/io_ctrl.c \
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$(GENPLUS_SRC_DIR)/loadrom.c \
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$(GENPLUS_SRC_DIR)/mem68k.c \
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$(GENPLUS_SRC_DIR)/state.c \
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$(GENPLUS_SRC_DIR)/memz80.c \
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$(GENPLUS_SRC_DIR)/membnk.c \
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$(GENPLUS_SRC_DIR)/input_hw/activator.c \
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$(GENPLUS_SRC_DIR)/input_hw/gamepad.c \
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$(GENPLUS_SRC_DIR)/input_hw/input.c \
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$(GENPLUS_SRC_DIR)/input_hw/lightgun.c \
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$(GENPLUS_SRC_DIR)/input_hw/mouse.c \
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$(GENPLUS_SRC_DIR)/input_hw/paddle.c \
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$(GENPLUS_SRC_DIR)/input_hw/sportspad.c \
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$(GENPLUS_SRC_DIR)/input_hw/teamplayer.c \
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$(GENPLUS_SRC_DIR)/input_hw/xe_a1p.c \
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$(GENPLUS_SRC_DIR)/input_hw/terebi_oekaki.c \
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$(GENPLUS_SRC_DIR)/cart_hw/areplay.c \
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$(GENPLUS_SRC_DIR)/cart_hw/md_cart.c \
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$(GENPLUS_SRC_DIR)/cart_hw/sms_cart.c \
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$(GENPLUS_SRC_DIR)/cart_hw/gg_eeprom.c \
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$(GENPLUS_SRC_DIR)/cart_hw/md_eeprom.c \
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$(GENPLUS_SRC_DIR)/cart_hw/ggenie.c \
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$(GENPLUS_SRC_DIR)/cart_hw/sram.c \
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$(GENPLUS_SRC_DIR)/cart_hw/svp/ssp16.c \
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$(GENPLUS_SRC_DIR)/cart_hw/svp/svp.c \
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$(GENPLUS_SRC_DIR)/ntsc/md_ntsc.c \
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$(GENPLUS_SRC_DIR)/ntsc/sms_ntsc.c \
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$(GENPLUS_SRC_DIR)/sound/Fir_Resampler.c \
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$(GENPLUS_SRC_DIR)/sound/eq.c \
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$(GENPLUS_SRC_DIR)/sound/sound.c \
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$(GENPLUS_SRC_DIR)/sound/ym2612.c \
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$(GENPLUS_SRC_DIR)/sound/ym2413.c \
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$(GENPLUS_SRC_DIR)/sound/sn76489.c \
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$(GENPLUS_SRC_DIR)/sound/blip.c \
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$(GENPLUS_SRC_DIR)/z80/z80.c \
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$(GENPLUS_SRC_DIR)/m68k/m68kcpu.c \
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$(LIBRETRO_DIR)/libretro.c
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LOCAL_C_INCLUDES = $(LOCAL_PATH)/$(GENPLUS_SRC_DIR) \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/sound \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/input_hw \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/cart_hw \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/cart_hw/svp \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/m68k \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/z80 \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/ntsc \
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$(LOCAL_PATH)/$(LIBRETRO_DIR)
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LOCAL_CFLAGS = -DINLINE=inline -DUSE_15BPP_RENDERING -DLSB_FIRST -D__LIBRETRO__
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include $(BUILD_SHARED_LIBRARY)
|
1080
libretro/libretro.c
Normal file
1080
libretro/libretro.c
Normal file
File diff suppressed because it is too large
Load Diff
333
libretro/libretro.h
Executable file
333
libretro/libretro.h
Executable file
@ -0,0 +1,333 @@
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#ifndef LIBRETRO_H__
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#define LIBRETRO_H__
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#include <stdint.h>
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#else
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#if defined(_MSC_VER) && !defined(__cplusplus)
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#define bool unsigned char
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||||
#define true 1
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#define false 0
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#else
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#include <stdbool.h>
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||||
#endif
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||||
#endif
|
||||
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||||
#define RETRO_API_VERSION 1
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||||
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||||
#define RETRO_DEVICE_MASK 0xff
|
||||
#define RETRO_DEVICE_NONE 0
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||||
#define RETRO_DEVICE_JOYPAD 1
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||||
#define RETRO_DEVICE_MOUSE 2
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||||
#define RETRO_DEVICE_KEYBOARD 3
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||||
#define RETRO_DEVICE_LIGHTGUN 4
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||||
#define RETRO_DEVICE_ANALOG 5
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||||
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||||
#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
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||||
#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
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||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
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||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
|
||||
#define RETRO_DEVICE_ID_JOYPAD_B 0
|
||||
#define RETRO_DEVICE_ID_JOYPAD_Y 1
|
||||
#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
|
||||
#define RETRO_DEVICE_ID_JOYPAD_START 3
|
||||
#define RETRO_DEVICE_ID_JOYPAD_UP 4
|
||||
#define RETRO_DEVICE_ID_JOYPAD_DOWN 5
|
||||
#define RETRO_DEVICE_ID_JOYPAD_LEFT 6
|
||||
#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7
|
||||
#define RETRO_DEVICE_ID_JOYPAD_A 8
|
||||
#define RETRO_DEVICE_ID_JOYPAD_X 9
|
||||
#define RETRO_DEVICE_ID_JOYPAD_L 10
|
||||
#define RETRO_DEVICE_ID_JOYPAD_R 11
|
||||
#define RETRO_DEVICE_ID_JOYPAD_L2 12
|
||||
#define RETRO_DEVICE_ID_JOYPAD_R2 13
|
||||
#define RETRO_DEVICE_ID_JOYPAD_L3 14
|
||||
#define RETRO_DEVICE_ID_JOYPAD_R3 15
|
||||
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
|
||||
#define RETRO_DEVICE_ID_ANALOG_X 0
|
||||
#define RETRO_DEVICE_ID_ANALOG_Y 1
|
||||
|
||||
#define RETRO_DEVICE_ID_MOUSE_X 0
|
||||
#define RETRO_DEVICE_ID_MOUSE_Y 1
|
||||
#define RETRO_DEVICE_ID_MOUSE_LEFT 2
|
||||
#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
|
||||
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_X 0
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_START 6
|
||||
|
||||
#define RETRO_REGION_NTSC 0
|
||||
#define RETRO_REGION_PAL 1
|
||||
|
||||
#define RETRO_MEMORY_MASK 0xff
|
||||
#define RETRO_MEMORY_SAVE_RAM 0
|
||||
#define RETRO_MEMORY_RTC 1
|
||||
#define RETRO_MEMORY_SYSTEM_RAM 2
|
||||
#define RETRO_MEMORY_VIDEO_RAM 3
|
||||
|
||||
#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM ((4 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
|
||||
|
||||
#define RETRO_GAME_TYPE_BSX 0x101
|
||||
#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102
|
||||
#define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103
|
||||
#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104
|
||||
|
||||
|
||||
// Environment commands.
|
||||
#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
|
||||
// Sets screen rotation of graphics.
|
||||
// Is only implemented if rotation can be accelerated by hardware.
|
||||
// Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180, 270 degrees
|
||||
// counter-clockwise respectively.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 // bool * --
|
||||
// Boolean value whether or not the implementation should use overscan, or crop away overscan.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 // bool * --
|
||||
// Boolean value whether or not RetroArch supports frame duping,
|
||||
// passing NULL to video frame callback.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_GET_VARIABLE 4 // struct retro_variable * --
|
||||
// Interface to aquire user-defined information from environment
|
||||
// that cannot feasibly be supported in a multi-system way.
|
||||
// Mostly used for obscure,
|
||||
// specific features that the user can tap into when neseccary.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_SET_VARIABLES 5 // const struct retro_variable * --
|
||||
// Allows an implementation to signal the environment
|
||||
// which variables it might want to check for later using GET_VARIABLE.
|
||||
// 'data' points to an array of retro_variable structs terminated by a { NULL, NULL } element.
|
||||
// retro_variable::value should contain a human readable description of the key.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_SET_MESSAGE 6 // const struct retro_message * --
|
||||
// Sets a message to be displayed in implementation-specific manner for a certain amount of 'frames'.
|
||||
// Should not be used for trivial messages, which should simply be logged to stderr.
|
||||
#define RETRO_ENVIRONMENT_SHUTDOWN 7 // N/A (NULL) --
|
||||
// Requests the frontend to shutdown.
|
||||
// Should only be used if game has a specific
|
||||
// way to shutdown the game from a menu item or similar.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8
|
||||
// const unsigned * --
|
||||
// Gives a hint to the frontend how demanding this implementation
|
||||
// is on a system. E.g. reporting a level of 2 means
|
||||
// this implementation should run decently on all frontends
|
||||
// of level 2 and up.
|
||||
//
|
||||
// It can be used by the frontend to potentially warn
|
||||
// about too demanding implementations.
|
||||
//
|
||||
// The levels are "floating", but roughly defined as:
|
||||
// 1: Low-powered devices such as Raspberry Pi, smart phones, tablets, etc.
|
||||
// 2: Medium-spec consoles, such as PS3/360, with sub-par CPUs.
|
||||
// 3: Modern desktop/laptops with reasonably powerful CPUs.
|
||||
// 4: High-end desktops with very powerful CPUs.
|
||||
//
|
||||
// This function can be called on a per-game basis,
|
||||
// as certain games an implementation can play might be
|
||||
// particularily demanding.
|
||||
// If called, it should be called in retro_load_game().
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9
|
||||
// const char ** --
|
||||
// Returns the "system" directory of the frontend.
|
||||
// This directory can be used to store system specific ROMs such as BIOSes, configuration data, etc.
|
||||
// The returned value can be NULL.
|
||||
// If so, no such directory is defined,
|
||||
// and it's up to the implementation to find a suitable directory.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
|
||||
// const enum retro_pixel_format * --
|
||||
// Sets the internal pixel format used by the implementation.
|
||||
// The default pixel format is RETRO_PIXEL_FORMAT_XRGB1555.
|
||||
// If the call returns false, the frontend does not support this pixel format.
|
||||
// This function should be called inside retro_load_game() or retro_get_system_av_info().
|
||||
|
||||
enum retro_pixel_format
|
||||
{
|
||||
RETRO_PIXEL_FORMAT_0RGB1555 = 0, // 0RGB1555, native endian. 0 bit must be set to 0.
|
||||
RETRO_PIXEL_FORMAT_XRGB8888 // XRGB8888, native endian. X bits are ignored.
|
||||
};
|
||||
|
||||
struct retro_message
|
||||
{
|
||||
const char *msg; // Message to be displayed.
|
||||
unsigned frames; // Duration in frames of message.
|
||||
};
|
||||
|
||||
struct retro_system_info
|
||||
{
|
||||
const char *library_name; // Descriptive name of library. Should not contain any version numbers, etc.
|
||||
const char *library_version; // Descriptive version of core.
|
||||
|
||||
const char *valid_extensions; // A string listing probably rom extensions the core will be able to load, separated with pipe.
|
||||
// I.e. "bin|rom|iso".
|
||||
// Typically used for a GUI to filter out extensions.
|
||||
|
||||
bool need_fullpath; // If true, retro_load_game() is guaranteed to provide a valid pathname in retro_game_info::path.
|
||||
// ::data and ::size are both invalid.
|
||||
// If false, ::data and ::size are guaranteed to be valid, but ::path might not be valid.
|
||||
// This is typically set to true for libretro implementations that must load from file.
|
||||
// Implementations should strive for setting this to false, as it allows the frontend to perform patching, etc.
|
||||
|
||||
bool block_extract; // If true, the frontend is not allowed to extract any archives before loading the real ROM.
|
||||
// Necessary for certain libretro implementations that load games from zipped archives.
|
||||
};
|
||||
|
||||
struct retro_game_geometry
|
||||
{
|
||||
unsigned base_width; // Nominal video width of game.
|
||||
unsigned base_height; // Nominal video height of game.
|
||||
unsigned max_width; // Maximum possible width of game.
|
||||
unsigned max_height; // Maximum possible height of game.
|
||||
|
||||
float aspect_ratio; // Nominal aspect ratio of game. If aspect_ratio is <= 0.0,
|
||||
// an aspect ratio of base_width / base_height is assumed.
|
||||
// A frontend could override this setting if desired.
|
||||
};
|
||||
|
||||
struct retro_system_timing
|
||||
{
|
||||
double fps; // FPS of video content.
|
||||
double sample_rate; // Sampling rate of audio.
|
||||
};
|
||||
|
||||
struct retro_system_av_info
|
||||
{
|
||||
struct retro_game_geometry geometry;
|
||||
struct retro_system_timing timing;
|
||||
};
|
||||
|
||||
struct retro_variable
|
||||
{
|
||||
const char *key; // Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE.
|
||||
// If NULL, obtains the complete environment string if more complex parsing is necessary.
|
||||
// The environment string is formatted as key-value pairs delimited by semicolons as so:
|
||||
// "key1=value1;key2=value2;..."
|
||||
const char *value; // Value to be obtained. If key does not exist, it is set to NULL.
|
||||
};
|
||||
|
||||
struct retro_game_info
|
||||
{
|
||||
const char *path; // Path to game, UTF-8 encoded. Usually used as a reference.
|
||||
// May be NULL if rom was loaded from stdin or similar.
|
||||
// retro_system_info::need_fullpath guaranteed that this path is valid.
|
||||
const void *data; // Memory buffer of loaded game. Will be NULL if need_fullpath was set.
|
||||
size_t size; // Size of memory buffer.
|
||||
const char *meta; // String of implementation specific meta-data.
|
||||
};
|
||||
|
||||
// Callbacks
|
||||
//
|
||||
// Environment callback. Gives implementations a way of performing uncommon tasks. Extensible.
|
||||
typedef bool (*retro_environment_t)(unsigned cmd, void *data);
|
||||
|
||||
// Render a frame. Pixel format is 15-bit 0RGB1555 native endian unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
|
||||
// Width and height specify dimensions of buffer.
|
||||
// Pitch specifices length in bytes between two lines in buffer.
|
||||
typedef void (*retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch);
|
||||
|
||||
// Renders a single audio frame. Should only be used if implementation generates a single sample at a time.
|
||||
// Format is signed 16-bit native endian.
|
||||
typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
|
||||
// Renders multiple audio frames in one go. One frame is defined as a sample of left and right channels, interleaved.
|
||||
// I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames.
|
||||
// Only one of the audio callbacks must ever be used.
|
||||
typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data, size_t frames);
|
||||
|
||||
// Polls input.
|
||||
typedef void (*retro_input_poll_t)(void);
|
||||
// Queries for input for player 'port'. device will be masked with RETRO_DEVICE_MASK.
|
||||
// Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that have been set with retro_set_controller_port_device()
|
||||
// will still use the higher level RETRO_DEVICE_JOYPAD to request input.
|
||||
typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device, unsigned index, unsigned id);
|
||||
|
||||
// Sets callbacks. retro_set_environment() is guaranteed to be called before retro_init().
|
||||
// The rest of the set_* functions are guaranteed to have been called before the first call to retro_run() is made.
|
||||
void retro_set_environment(retro_environment_t);
|
||||
void retro_set_video_refresh(retro_video_refresh_t);
|
||||
void retro_set_audio_sample(retro_audio_sample_t);
|
||||
void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
|
||||
void retro_set_input_poll(retro_input_poll_t);
|
||||
void retro_set_input_state(retro_input_state_t);
|
||||
|
||||
// Library global initialization/deinitialization.
|
||||
void retro_init(void);
|
||||
void retro_deinit(void);
|
||||
|
||||
// Must return RETRO_API_VERSION. Used to validate ABI compatibility when the API is revised.
|
||||
unsigned retro_api_version(void);
|
||||
|
||||
// Gets statically known system info. Pointers provided in *info must be statically allocated.
|
||||
// Can be called at any time, even before retro_init().
|
||||
void retro_get_system_info(struct retro_system_info *info);
|
||||
|
||||
// Gets information about system audio/video timings and geometry.
|
||||
// Can be called only after retro_load_game() has successfully completed.
|
||||
void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
|
||||
// Sets device to be used for player 'port'.
|
||||
void retro_set_controller_port_device(unsigned port, unsigned device);
|
||||
|
||||
// Resets the current game.
|
||||
void retro_reset(void);
|
||||
|
||||
// Runs the game for one video frame.
|
||||
// During retro_run(), input_poll callback must be called at least once.
|
||||
//
|
||||
// If a frame is not rendered for reasons where a game "dropped" a frame,
|
||||
// this still counts as a frame, and retro_run() should explicitly dupe a frame if GET_CAN_DUPE returns true.
|
||||
// In this case, the video callback can take a NULL argument for data.
|
||||
void retro_run(void);
|
||||
|
||||
// Returns the amount of data the implementation requires to serialize internal state (save states).
|
||||
// Beetween calls to retro_load_game() and retro_unload_game(), the returned size is never allowed to be larger than a previous returned value, to
|
||||
// ensure that the frontend can allocate a save state buffer once.
|
||||
size_t retro_serialize_size(void);
|
||||
|
||||
// Serializes internal state. If failed, or size is lower than retro_serialize_size(), it should return false, true otherwise.
|
||||
bool retro_serialize(void *data, size_t size);
|
||||
bool retro_unserialize(const void *data, size_t size);
|
||||
|
||||
void retro_cheat_reset(void);
|
||||
void retro_cheat_set(unsigned index, bool enabled, const char *code);
|
||||
|
||||
// Loads a game.
|
||||
bool retro_load_game(const struct retro_game_info *game);
|
||||
|
||||
// Loads a "special" kind of game. Should not be used except in extreme cases.
|
||||
bool retro_load_game_special(
|
||||
unsigned game_type,
|
||||
const struct retro_game_info *info, size_t num_info
|
||||
);
|
||||
|
||||
// Unloads a currently loaded game.
|
||||
void retro_unload_game(void);
|
||||
|
||||
// Gets region of game.
|
||||
unsigned retro_get_region(void);
|
||||
|
||||
// Gets region of memory.
|
||||
void *retro_get_memory_data(unsigned id);
|
||||
size_t retro_get_memory_size(unsigned id);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
5
libretro/link.T
Normal file
5
libretro/link.T
Normal file
@ -0,0 +1,5 @@
|
||||
{
|
||||
global: retro_*;
|
||||
local: *;
|
||||
};
|
||||
|
30
libretro/msvc/msvc-2003-xbox1.sln
Normal file
30
libretro/msvc/msvc-2003-xbox1.sln
Normal file
@ -0,0 +1,30 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2003-xbox1", "msvc-2003-xbox1/msvc-2003-xbox1.vcproj", "{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Profile = Profile
|
||||
Profile_FastCap = Profile_FastCap
|
||||
Release = Release
|
||||
Release_LTCG = Release_LTCG
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Debug.ActiveCfg = Debug|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Debug.Build.0 = Debug|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Profile.ActiveCfg = Profile|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Profile.Build.0 = Profile|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Profile_FastCap.ActiveCfg = Profile_FastCap|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Profile_FastCap.Build.0 = Profile_FastCap|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Release.ActiveCfg = Release|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Release.Build.0 = Release|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
|
||||
{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}.Release_LTCG.Build.0 = Release_LTCG|Xbox
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
453
libretro/msvc/msvc-2003-xbox1/msvc-2003-xbox1.vcproj
Normal file
453
libretro/msvc/msvc-2003-xbox1/msvc-2003-xbox1.vcproj
Normal file
@ -0,0 +1,453 @@
|
||||
<?xml version="1.0" encoding="windows-1250"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="msvc-2003-xbox1"
|
||||
ProjectGUID="{C0C3EF9B-2D9B-44D1-A83F-3617D8BA3421}"
|
||||
RootNamespace="msvc-2003-xbox1"
|
||||
Keyword="XboxProj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Xbox"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Xbox"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Profile|Xbox"
|
||||
OutputDirectory="Profile"
|
||||
IntermediateDirectory="Profile"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Profile_FastCap|Xbox"
|
||||
OutputDirectory="Profile_FastCap"
|
||||
IntermediateDirectory="Profile_FastCap"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;FASTCAP;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"
|
||||
FastCAP="TRUE"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Xbox"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release_LTCG|Xbox"
|
||||
OutputDirectory="Release_LTCG"
|
||||
IntermediateDirectory="Release_LTCG"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;LTCG;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<Filter
|
||||
Name="libretro"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\libretro.c">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="source"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\genesis.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\io_ctrl.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\loadrom.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\mem68k.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\membnk.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\memz80.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\state.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\system.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\vdp_ctrl.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\vdp_render.c">
|
||||
</File>
|
||||
<Filter
|
||||
Name="cd_hw"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\cd_hw\cd_cart.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cd_hw\cdc.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cd_hw\cdd.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cd_hw\gfx.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cd_hw\pcm.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cd_hw\scd.c">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="cart_hw"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\areplay.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\gg_eeprom.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\ggenie.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\md_cart.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\md_eeprom.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\sms_cart.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\sram.c">
|
||||
</File>
|
||||
<Filter
|
||||
Name="svp"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\svp\ssp16.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\svp\svp.c">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="sound"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\sound\blip.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\sound\eq.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\sound\Fir_Resampler.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\sound\sn76489.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\sound\sound.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\sound\ym2413.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\sound\ym2612.c">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="z80"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\z80\z80.c">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="input_hw"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\activator.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\gamepad.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\input.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\lightgun.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\mouse.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\paddle.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\sportspad.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\teamplayer.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\terebi_oekaki.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\input_hw\xe_a1p.c">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="ntsc"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\ntsc\md_ntsc.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\ntsc\sms_ntsc.c">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="m68k"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\source\m68k\m68kcpu.c">
|
||||
<FileConfiguration
|
||||
Name="Debug|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile_FastCap|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release_LTCG|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\m68k\s68kcpu.c">
|
||||
<FileConfiguration
|
||||
Name="Debug|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile_FastCap|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release_LTCG|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\ReadMe.txt">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
249
libretro/msvc/msvc-2003-xbox1/stdint.h
Normal file
249
libretro/msvc/msvc-2003-xbox1/stdint.h
Normal file
@ -0,0 +1,249 @@
|
||||
// ISO C9x compliant stdint.h for Microsoft Visual Studio
|
||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
||||
//
|
||||
// Copyright (c) 2006-2008 Alexander Chemeris
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// 1. Redistributions of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// 3. The name of the author may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
#ifndef __RARCH_STDINT_H
|
||||
#define __RARCH_STDINT_H
|
||||
|
||||
#if _MSC_VER && (_MSC_VER < 1600)
|
||||
//pre-MSVC 2010 needs an implementation of stdint.h
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
|
||||
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
|
||||
// or compiler give many errors like this:
|
||||
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
# include <wchar.h>
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
// Define _W64 macros to mark types changing their size, like intptr_t.
|
||||
#ifndef _W64
|
||||
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
|
||||
# define _W64 __w64
|
||||
# else
|
||||
# define _W64
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
// 7.18.1 Integer types
|
||||
|
||||
// 7.18.1.1 Exact-width integer types
|
||||
|
||||
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
|
||||
// realize that, e.g. char has the same size as __int8
|
||||
// so we give up on __intX for them.
|
||||
#if (_MSC_VER < 1300)
|
||||
typedef signed char int8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef unsigned int uint32_t;
|
||||
#else
|
||||
typedef signed __int8 int8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
#endif
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
|
||||
// 7.18.1.2 Minimum-width integer types
|
||||
typedef int8_t int_least8_t;
|
||||
typedef int16_t int_least16_t;
|
||||
typedef int32_t int_least32_t;
|
||||
typedef int64_t int_least64_t;
|
||||
typedef uint8_t uint_least8_t;
|
||||
typedef uint16_t uint_least16_t;
|
||||
typedef uint32_t uint_least32_t;
|
||||
typedef uint64_t uint_least64_t;
|
||||
|
||||
// 7.18.1.3 Fastest minimum-width integer types
|
||||
typedef int8_t int_fast8_t;
|
||||
typedef int16_t int_fast16_t;
|
||||
typedef int32_t int_fast32_t;
|
||||
typedef int64_t int_fast64_t;
|
||||
typedef uint8_t uint_fast8_t;
|
||||
typedef uint16_t uint_fast16_t;
|
||||
typedef uint32_t uint_fast32_t;
|
||||
typedef uint64_t uint_fast64_t;
|
||||
|
||||
// 7.18.1.4 Integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
typedef signed __int64 intptr_t;
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else // _WIN64 ][
|
||||
typedef _W64 signed int intptr_t;
|
||||
typedef _W64 unsigned int uintptr_t;
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.1.5 Greatest-width integer types
|
||||
typedef int64_t intmax_t;
|
||||
typedef uint64_t uintmax_t;
|
||||
|
||||
|
||||
// 7.18.2 Limits of specified-width integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
|
||||
|
||||
// 7.18.2.1 Limits of exact-width integer types
|
||||
#define INT8_MIN ((int8_t)_I8_MIN)
|
||||
#define INT8_MAX _I8_MAX
|
||||
#define INT16_MIN ((int16_t)_I16_MIN)
|
||||
#define INT16_MAX _I16_MAX
|
||||
#define INT32_MIN ((int32_t)_I32_MIN)
|
||||
#define INT32_MAX _I32_MAX
|
||||
#define INT64_MIN ((int64_t)_I64_MIN)
|
||||
#define INT64_MAX _I64_MAX
|
||||
#define UINT8_MAX _UI8_MAX
|
||||
#define UINT16_MAX _UI16_MAX
|
||||
#define UINT32_MAX _UI32_MAX
|
||||
#define UINT64_MAX _UI64_MAX
|
||||
|
||||
// 7.18.2.2 Limits of minimum-width integer types
|
||||
#define INT_LEAST8_MIN INT8_MIN
|
||||
#define INT_LEAST8_MAX INT8_MAX
|
||||
#define INT_LEAST16_MIN INT16_MIN
|
||||
#define INT_LEAST16_MAX INT16_MAX
|
||||
#define INT_LEAST32_MIN INT32_MIN
|
||||
#define INT_LEAST32_MAX INT32_MAX
|
||||
#define INT_LEAST64_MIN INT64_MIN
|
||||
#define INT_LEAST64_MAX INT64_MAX
|
||||
#define UINT_LEAST8_MAX UINT8_MAX
|
||||
#define UINT_LEAST16_MAX UINT16_MAX
|
||||
#define UINT_LEAST32_MAX UINT32_MAX
|
||||
#define UINT_LEAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.3 Limits of fastest minimum-width integer types
|
||||
#define INT_FAST8_MIN INT8_MIN
|
||||
#define INT_FAST8_MAX INT8_MAX
|
||||
#define INT_FAST16_MIN INT16_MIN
|
||||
#define INT_FAST16_MAX INT16_MAX
|
||||
#define INT_FAST32_MIN INT32_MIN
|
||||
#define INT_FAST32_MAX INT32_MAX
|
||||
#define INT_FAST64_MIN INT64_MIN
|
||||
#define INT_FAST64_MAX INT64_MAX
|
||||
#define UINT_FAST8_MAX UINT8_MAX
|
||||
#define UINT_FAST16_MAX UINT16_MAX
|
||||
#define UINT_FAST32_MAX UINT32_MAX
|
||||
#define UINT_FAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.4 Limits of integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
# define INTPTR_MIN INT64_MIN
|
||||
# define INTPTR_MAX INT64_MAX
|
||||
# define UINTPTR_MAX UINT64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define INTPTR_MIN INT32_MIN
|
||||
# define INTPTR_MAX INT32_MAX
|
||||
# define UINTPTR_MAX UINT32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.2.5 Limits of greatest-width integer types
|
||||
#define INTMAX_MIN INT64_MIN
|
||||
#define INTMAX_MAX INT64_MAX
|
||||
#define UINTMAX_MAX UINT64_MAX
|
||||
|
||||
// 7.18.3 Limits of other integer types
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define PTRDIFF_MIN _I64_MIN
|
||||
# define PTRDIFF_MAX _I64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define PTRDIFF_MIN _I32_MIN
|
||||
# define PTRDIFF_MAX _I32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#define SIG_ATOMIC_MIN INT_MIN
|
||||
#define SIG_ATOMIC_MAX INT_MAX
|
||||
|
||||
#ifndef SIZE_MAX // [
|
||||
# ifdef _WIN64 // [
|
||||
# define SIZE_MAX _UI64_MAX
|
||||
# else // _WIN64 ][
|
||||
# define SIZE_MAX _UI32_MAX
|
||||
# endif // _WIN64 ]
|
||||
#endif // SIZE_MAX ]
|
||||
|
||||
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
|
||||
#ifndef WCHAR_MIN // [
|
||||
# define WCHAR_MIN 0
|
||||
#endif // WCHAR_MIN ]
|
||||
#ifndef WCHAR_MAX // [
|
||||
# define WCHAR_MAX _UI16_MAX
|
||||
#endif // WCHAR_MAX ]
|
||||
|
||||
#define WINT_MIN 0
|
||||
#define WINT_MAX _UI16_MAX
|
||||
|
||||
#endif // __STDC_LIMIT_MACROS ]
|
||||
|
||||
|
||||
// 7.18.4 Limits of other integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
|
||||
|
||||
// 7.18.4.1 Macros for minimum-width integer constants
|
||||
|
||||
#define INT8_C(val) val##i8
|
||||
#define INT16_C(val) val##i16
|
||||
#define INT32_C(val) val##i32
|
||||
#define INT64_C(val) val##i64
|
||||
|
||||
#define UINT8_C(val) val##ui8
|
||||
#define UINT16_C(val) val##ui16
|
||||
#define UINT32_C(val) val##ui32
|
||||
#define UINT64_C(val) val##ui64
|
||||
|
||||
// 7.18.4.2 Macros for greatest-width integer constants
|
||||
#define INTMAX_C INT64_C
|
||||
#define UINTMAX_C UINT64_C
|
||||
|
||||
#endif // __STDC_CONSTANT_MACROS ]
|
||||
|
||||
#else
|
||||
//sanity for everything else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#endif
|
32
libretro/msvc/msvc-2010-360.sln
Normal file
32
libretro/msvc/msvc-2010-360.sln
Normal file
@ -0,0 +1,32 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genesis-next-msvc-2010-360", "msvc-2010-360/msvc-2010-360.vcxproj", "{00CE82EC-E948-4BB6-B726-23BF1571B05A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
CodeAnalysis|Xbox 360 = CodeAnalysis|Xbox 360
|
||||
Debug|Xbox 360 = Debug|Xbox 360
|
||||
Profile_FastCap|Xbox 360 = Profile_FastCap|Xbox 360
|
||||
Profile|Xbox 360 = Profile|Xbox 360
|
||||
Release_LTCG|Xbox 360 = Release_LTCG|Xbox 360
|
||||
Release|Xbox 360 = Release|Xbox 360
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.CodeAnalysis|Xbox 360.ActiveCfg = CodeAnalysis|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.CodeAnalysis|Xbox 360.Build.0 = CodeAnalysis|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile_FastCap|Xbox 360.ActiveCfg = Profile_FastCap|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile_FastCap|Xbox 360.Build.0 = Profile_FastCap|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile|Xbox 360.ActiveCfg = Profile|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile|Xbox 360.Build.0 = Profile|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release_LTCG|Xbox 360.ActiveCfg = Release_LTCG|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release_LTCG|Xbox 360.Build.0 = Release_LTCG|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
|
||||
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release|Xbox 360.Build.0 = Release|Xbox 360
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
310
libretro/msvc/msvc-2010-360/msvc-2010-360.vcxproj
Normal file
310
libretro/msvc/msvc-2010-360/msvc-2010-360.vcxproj
Normal file
@ -0,0 +1,310 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="CodeAnalysis|Xbox 360">
|
||||
<Configuration>CodeAnalysis</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Xbox 360">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Profile|Xbox 360">
|
||||
<Configuration>Profile</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Profile_FastCap|Xbox 360">
|
||||
<Configuration>Profile_FastCap</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Xbox 360">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release_LTCG|Xbox 360">
|
||||
<Configuration>Release_LTCG</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\areplay.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\ggenie.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\gg_eeprom.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_eeprom.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sms_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sram.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\ssp16.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\svp.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdc.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdd.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cd_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\gfx.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\pcm.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\scd.c" />
|
||||
<ClCompile Include="..\..\..\source\genesis.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\activator.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\gamepad.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\input.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\lightgun.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\mouse.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\paddle.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\sportspad.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\teamplayer.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\terebi_oekaki.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\xe_a1p.c" />
|
||||
<ClCompile Include="..\..\..\source\io_ctrl.c" />
|
||||
<ClCompile Include="..\..\..\source\loadrom.c" />
|
||||
<ClCompile Include="..\..\..\source\m68k\m68kcpu.c">
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\m68k\s68kcpu.c">
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\mem68k.c" />
|
||||
<ClCompile Include="..\..\..\source\membnk.c" />
|
||||
<ClCompile Include="..\..\..\source\memz80.c" />
|
||||
<ClCompile Include="..\..\..\source\ntsc\md_ntsc.c" />
|
||||
<ClCompile Include="..\..\..\source\ntsc\sms_ntsc.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\blip.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\eq.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\Fir_Resampler.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\sn76489.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\sound.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\ym2413.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\ym2612.c" />
|
||||
<ClCompile Include="..\..\..\source\state.c" />
|
||||
<ClCompile Include="..\..\..\source\system.c" />
|
||||
<ClCompile Include="..\..\..\source\vdp_ctrl.c" />
|
||||
<ClCompile Include="..\..\..\source\vdp_render.c" />
|
||||
<ClCompile Include="..\..\..\source\z80\z80.c" />
|
||||
<ClCompile Include="..\..\libretro.c">
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{00CE82EC-E948-4BB6-B726-23BF1571B05A}</ProjectGuid>
|
||||
<Keyword>Xbox360Proj</Keyword>
|
||||
<ProjectName>genesis-next-msvc-2010-360</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
|
||||
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
|
||||
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
|
||||
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
|
||||
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
|
||||
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
|
||||
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_15BPP_RENDERING;__LIBRETRO__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<PREfast>AnalyzeOnly</PREfast>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;%(PreprocessorDefinitions);INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_15BPP_RENDERING;__LIBRETRO__</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;_LIB;__LIBRETRO__;USE_15BPP_RENDERING;INLINE=static _inline;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>false</EnableCOMDATFolding>
|
||||
<IgnoreSpecificDefaultLibraries>xapilib.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CallAttributedProfiling>Fastcap</CallAttributedProfiling>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;FASTCAP;_LIB;__LIBRETRO__;USE_15BPP_RENDERING;INLINE=static _inline;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>false</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_15BPP_RENDERING;__LIBRETRO__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;LTCG;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_15BPP_RENDERING;__LIBRETRO__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
186
libretro/msvc/msvc-2010-360/msvc-2010-360.vcxproj.filters
Normal file
186
libretro/msvc/msvc-2010-360/msvc-2010-360.vcxproj.filters
Normal file
@ -0,0 +1,186 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\m68k">
|
||||
<UniqueIdentifier>{c0268b8d-1c7d-44d5-ae67-e3e365c991b7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\sound">
|
||||
<UniqueIdentifier>{c3d17076-e795-431e-b50f-7606c81367b9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\cart_hw">
|
||||
<UniqueIdentifier>{5351583e-dbd9-4060-8497-6ddfd31e3666}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\input_hw">
|
||||
<UniqueIdentifier>{943f2af4-23b4-43eb-b9cd-91cc7af172c5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\z80">
|
||||
<UniqueIdentifier>{ff45bed3-12a9-437d-ac34-7e83518ba624}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\cart_hw\svp">
|
||||
<UniqueIdentifier>{f0c37c57-d905-4002-a129-5b9ffc907c05}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\libretro">
|
||||
<UniqueIdentifier>{2f0a4c83-ad74-4742-baef-35fafdca0e67}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\ntsc">
|
||||
<UniqueIdentifier>{c90aed8d-25e3-439e-acec-f66acc8b4c0d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\cd_hw">
|
||||
<UniqueIdentifier>{d8d4356b-c678-422e-aa12-9f52ba60fdbc}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\source\vdp_render.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\genesis.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\io_ctrl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\loadrom.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\mem68k.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\membnk.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\memz80.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\state.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\system.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\vdp_ctrl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\z80\z80.c">
|
||||
<Filter>Source Files\z80</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\ym2612.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\blip.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\eq.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\Fir_Resampler.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\sn76489.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\sound.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\ym2413.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\ntsc\sms_ntsc.c">
|
||||
<Filter>Source Files\ntsc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\ntsc\md_ntsc.c">
|
||||
<Filter>Source Files\ntsc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\m68k\s68kcpu.c">
|
||||
<Filter>Source Files\m68k</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\m68k\m68kcpu.c">
|
||||
<Filter>Source Files\m68k</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\libretro.c">
|
||||
<Filter>Source Files\libretro</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\xe_a1p.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\activator.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\gamepad.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\input.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\lightgun.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\mouse.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\paddle.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\sportspad.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\teamplayer.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\terebi_oekaki.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sram.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\areplay.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\gg_eeprom.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\ggenie.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_cart.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_eeprom.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sms_cart.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\svp.c">
|
||||
<Filter>Source Files\cart_hw\svp</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\ssp16.c">
|
||||
<Filter>Source Files\cart_hw\svp</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cd_cart.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdc.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdd.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\gfx.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\pcm.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\scd.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
20
libretro/msvc/msvc-2010.sln
Normal file
20
libretro/msvc/msvc-2010.sln
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2010", "msvc-2010/msvc-2010.vcxproj", "{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
27
libretro/msvc/msvc-2010/libretro.def
Normal file
27
libretro/msvc/msvc-2010/libretro.def
Normal file
@ -0,0 +1,27 @@
|
||||
LIBRARY "libretro-prboom msvc2010"
|
||||
EXPORTS
|
||||
retro_set_environment
|
||||
retro_set_video_refresh
|
||||
retro_set_audio_sample
|
||||
retro_set_audio_sample_batch
|
||||
retro_set_input_poll
|
||||
retro_set_input_state
|
||||
retro_init
|
||||
retro_deinit
|
||||
retro_api_version
|
||||
retro_get_system_info
|
||||
retro_get_system_av_info
|
||||
retro_set_controller_port_device
|
||||
retro_reset
|
||||
retro_run
|
||||
retro_serialize_size
|
||||
retro_serialize
|
||||
retro_unserialize
|
||||
retro_cheat_reset
|
||||
retro_cheat_set
|
||||
retro_load_game
|
||||
retro_load_game_special
|
||||
retro_unload_game
|
||||
retro_get_region
|
||||
retro_get_memory_data
|
||||
retro_get_memory_size
|
137
libretro/msvc/msvc-2010/msvc-2010.vcxproj
Normal file
137
libretro/msvc/msvc-2010/msvc-2010.vcxproj
Normal file
@ -0,0 +1,137 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\areplay.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\ggenie.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\gg_eeprom.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_eeprom.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sms_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sram.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\ssp16.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\svp.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdc.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdd.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cd_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\gfx.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\pcm.c" />
|
||||
<ClCompile Include="..\..\..\source\cd_hw\scd.c" />
|
||||
<ClCompile Include="..\..\..\source\genesis.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\activator.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\gamepad.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\input.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\lightgun.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\mouse.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\paddle.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\sportspad.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\teamplayer.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\terebi_oekaki.c" />
|
||||
<ClCompile Include="..\..\..\source\input_hw\xe_a1p.c" />
|
||||
<ClCompile Include="..\..\..\source\io_ctrl.c" />
|
||||
<ClCompile Include="..\..\..\source\loadrom.c" />
|
||||
<ClCompile Include="..\..\..\source\m68k\m68kcpu.c" />
|
||||
<ClCompile Include="..\..\..\source\m68k\s68kcpu.c" />
|
||||
<ClCompile Include="..\..\..\source\mem68k.c" />
|
||||
<ClCompile Include="..\..\..\source\membnk.c" />
|
||||
<ClCompile Include="..\..\..\source\memz80.c" />
|
||||
<ClCompile Include="..\..\..\source\ntsc\md_ntsc.c" />
|
||||
<ClCompile Include="..\..\..\source\ntsc\sms_ntsc.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\blip.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\eq.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\Fir_Resampler.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\sn76489.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\sound.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\ym2413.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\ym2612.c" />
|
||||
<ClCompile Include="..\..\..\source\state.c" />
|
||||
<ClCompile Include="..\..\..\source\system.c" />
|
||||
<ClCompile Include="..\..\..\source\vdp_ctrl.c" />
|
||||
<ClCompile Include="..\..\..\source\vdp_render.c" />
|
||||
<ClCompile Include="..\..\..\source\z80\z80.c" />
|
||||
<ClCompile Include="..\..\libretro.c" />
|
||||
<ClCompile Include="..\..\scrc32.c" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>msvc2010</RootNamespace>
|
||||
<ProjectName>genesis-next-msvc-2010</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<TargetName>libretro</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetName>libretro</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_15BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../../source;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../source/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../source/m68k;$(SolutionDir)/../../source/z80;$(SolutionDir)/../../source/input_hw;$(SolutionDir)/../../source/cart_hw;$(SolutionDir)/../../source/sound;$(SolutionDir)/../../source/ntsc;$(SolutionDir)/../../source/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_15BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../../source;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../source/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../source/m68k;$(SolutionDir)/../../source/z80;$(SolutionDir)/../../source/input_hw;$(SolutionDir)/../../source/cart_hw;$(SolutionDir)/../../source/sound;$(SolutionDir)/../../source/ntsc;$(SolutionDir)/../../source/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
193
libretro/msvc/msvc-2010/msvc-2010.vcxproj.filters
Normal file
193
libretro/msvc/msvc-2010/msvc-2010.vcxproj.filters
Normal file
@ -0,0 +1,193 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\z80">
|
||||
<UniqueIdentifier>{e0f9ca3b-df0f-4cf9-bde1-9fa3c945b0df}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\m68k">
|
||||
<UniqueIdentifier>{0605ef1a-d898-494c-a898-8f06000646ae}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\cart_hw">
|
||||
<UniqueIdentifier>{8b373848-96f7-4410-a466-5d7cb6866b0f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\cart_hw\svp">
|
||||
<UniqueIdentifier>{ea37a461-94f4-40e3-91a8-2b254b94f547}</UniqueIdentifier>
|
||||
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|
||||
<Filter Include="Source Files\input_hw">
|
||||
<UniqueIdentifier>{becebb08-7987-4fe3-8ee0-dd47889d4996}</UniqueIdentifier>
|
||||
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|
||||
<Filter Include="Source Files\ntsc">
|
||||
<UniqueIdentifier>{e66cf784-cb76-4a70-a2e0-327a3b4c96eb}</UniqueIdentifier>
|
||||
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|
||||
<Filter Include="Source Files\sound">
|
||||
<UniqueIdentifier>{39a1110f-2062-4e3c-9f43-aca63cc20cda}</UniqueIdentifier>
|
||||
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|
||||
<Filter Include="Source Files\libretro">
|
||||
<UniqueIdentifier>{95e90e29-1915-4f70-b6e0-50b9dace48cf}</UniqueIdentifier>
|
||||
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|
||||
<Filter Include="Source Files\cd_hw">
|
||||
<UniqueIdentifier>{eba4b43d-dbd8-4170-9853-e3234db6dfc0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\svp.c">
|
||||
<Filter>Source Files\cart_hw\svp</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\ssp16.c">
|
||||
<Filter>Source Files\cart_hw\svp</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sram.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\areplay.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\gg_eeprom.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\ggenie.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_cart.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_eeprom.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sms_cart.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\xe_a1p.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\activator.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\gamepad.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\input.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\lightgun.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\mouse.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\paddle.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\sportspad.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\teamplayer.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\input_hw\terebi_oekaki.c">
|
||||
<Filter>Source Files\input_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\libretro.c">
|
||||
<Filter>Source Files\libretro</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\m68k\s68kcpu.c">
|
||||
<Filter>Source Files\m68k</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\m68k\m68kcpu.c">
|
||||
<Filter>Source Files\m68k</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\ntsc\sms_ntsc.c">
|
||||
<Filter>Source Files\ntsc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\ntsc\md_ntsc.c">
|
||||
<Filter>Source Files\ntsc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\ym2612.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\blip.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\eq.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\Fir_Resampler.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\sn76489.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\sound.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\ym2413.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\z80\z80.c">
|
||||
<Filter>Source Files\z80</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\vdp_render.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\genesis.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\io_ctrl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\loadrom.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\mem68k.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\membnk.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\memz80.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\state.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\system.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\vdp_ctrl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\scd.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cd_cart.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdc.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\cdd.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\gfx.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cd_hw\pcm.c">
|
||||
<Filter>Source Files\cd_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\scrc32.c">
|
||||
<Filter>Source Files\libretro</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
114
libretro/osd.h
Normal file
114
libretro/osd.h
Normal file
@ -0,0 +1,114 @@
|
||||
#ifndef _OSD_H
|
||||
#define _OSD_H
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <stdio.h>
|
||||
typedef unsigned char bool;
|
||||
#define strncasecmp _strnicmp
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define MAX_INPUTS 8
|
||||
#define MAX_KEYS 8
|
||||
#define MAXPATHLEN 1024
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535897932385
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int8 device;
|
||||
uint8 port;
|
||||
uint8 padtype;
|
||||
} t_input_config;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char version[16];
|
||||
uint8 hq_fm;
|
||||
uint8 filter;
|
||||
uint8 psgBoostNoise;
|
||||
uint8 dac_bits;
|
||||
uint8 ym2413;
|
||||
int16 psg_preamp;
|
||||
int16 fm_preamp;
|
||||
int16 lp_range;
|
||||
int16 low_freq;
|
||||
int16 high_freq;
|
||||
int16 lg;
|
||||
int16 mg;
|
||||
int16 hg;
|
||||
float rolloff;
|
||||
uint8 system;
|
||||
uint8 region_detect;
|
||||
uint8 master_clock;
|
||||
uint8 vdp_mode;
|
||||
uint8 force_dtack;
|
||||
uint8 addr_error;
|
||||
uint8 tmss;
|
||||
uint8 bios;
|
||||
uint8 lock_on;
|
||||
uint8 hot_swap;
|
||||
uint8 invert_mouse;
|
||||
uint8 gun_cursor[2];
|
||||
uint8 overscan;
|
||||
uint8 ntsc;
|
||||
uint8 vsync;
|
||||
uint8 render;
|
||||
uint8 tv_mode;
|
||||
uint8 bilinear;
|
||||
uint8 aspect;
|
||||
int16 xshift;
|
||||
int16 yshift;
|
||||
int16 xscale;
|
||||
int16 yscale;
|
||||
t_input_config input[MAX_INPUTS];
|
||||
uint16 pad_keymap[4][MAX_KEYS];
|
||||
uint8 autoload;
|
||||
uint8 autocheat;
|
||||
uint8 s_auto;
|
||||
uint8 s_default;
|
||||
uint8 s_device;
|
||||
uint8 l_device;
|
||||
uint8 bg_overlay;
|
||||
int16 screen_w;
|
||||
float bgm_volume;
|
||||
float sfx_volume;
|
||||
char lastdir[4][2][MAXPATHLEN];
|
||||
} t_config;
|
||||
|
||||
/* Global data */
|
||||
t_config config;
|
||||
|
||||
extern char GG_ROM[256];
|
||||
extern char AR_ROM[256];
|
||||
extern char SK_ROM[256];
|
||||
extern char SK_UPMEM[256];
|
||||
extern char GG_BIOS[256];
|
||||
extern char CD_BIOS_EU[256];
|
||||
extern char CD_BIOS_US[256];
|
||||
extern char CD_BIOS_JP[256];
|
||||
extern char MS_BIOS_US[256];
|
||||
extern char MS_BIOS_EU[256];
|
||||
extern char MS_BIOS_JP[256];
|
||||
|
||||
extern int16 soundbuffer[3068];
|
||||
|
||||
#define VERSION "Genesis Plus GX 1.7.0 (libretro)"
|
||||
|
||||
void osd_input_update(void);
|
||||
int load_archive(char *filename, unsigned char *buffer, int maxsize, char *extension);
|
||||
|
||||
#endif /* _OSD_H */
|
79
libretro/scrc32.c
Normal file
79
libretro/scrc32.c
Normal file
@ -0,0 +1,79 @@
|
||||
#ifndef _S_CRC32_H
|
||||
#define _S_CRC32_H
|
||||
|
||||
static const unsigned long crc_table[256] = {
|
||||
0x00000000L, 0x77073096L, 0xee0e612cL, 0x990951baL, 0x076dc419L,
|
||||
0x706af48fL, 0xe963a535L, 0x9e6495a3L, 0x0edb8832L, 0x79dcb8a4L,
|
||||
0xe0d5e91eL, 0x97d2d988L, 0x09b64c2bL, 0x7eb17cbdL, 0xe7b82d07L,
|
||||
0x90bf1d91L, 0x1db71064L, 0x6ab020f2L, 0xf3b97148L, 0x84be41deL,
|
||||
0x1adad47dL, 0x6ddde4ebL, 0xf4d4b551L, 0x83d385c7L, 0x136c9856L,
|
||||
0x646ba8c0L, 0xfd62f97aL, 0x8a65c9ecL, 0x14015c4fL, 0x63066cd9L,
|
||||
0xfa0f3d63L, 0x8d080df5L, 0x3b6e20c8L, 0x4c69105eL, 0xd56041e4L,
|
||||
0xa2677172L, 0x3c03e4d1L, 0x4b04d447L, 0xd20d85fdL, 0xa50ab56bL,
|
||||
0x35b5a8faL, 0x42b2986cL, 0xdbbbc9d6L, 0xacbcf940L, 0x32d86ce3L,
|
||||
0x45df5c75L, 0xdcd60dcfL, 0xabd13d59L, 0x26d930acL, 0x51de003aL,
|
||||
0xc8d75180L, 0xbfd06116L, 0x21b4f4b5L, 0x56b3c423L, 0xcfba9599L,
|
||||
0xb8bda50fL, 0x2802b89eL, 0x5f058808L, 0xc60cd9b2L, 0xb10be924L,
|
||||
0x2f6f7c87L, 0x58684c11L, 0xc1611dabL, 0xb6662d3dL, 0x76dc4190L,
|
||||
0x01db7106L, 0x98d220bcL, 0xefd5102aL, 0x71b18589L, 0x06b6b51fL,
|
||||
0x9fbfe4a5L, 0xe8b8d433L, 0x7807c9a2L, 0x0f00f934L, 0x9609a88eL,
|
||||
0xe10e9818L, 0x7f6a0dbbL, 0x086d3d2dL, 0x91646c97L, 0xe6635c01L,
|
||||
0x6b6b51f4L, 0x1c6c6162L, 0x856530d8L, 0xf262004eL, 0x6c0695edL,
|
||||
0x1b01a57bL, 0x8208f4c1L, 0xf50fc457L, 0x65b0d9c6L, 0x12b7e950L,
|
||||
0x8bbeb8eaL, 0xfcb9887cL, 0x62dd1ddfL, 0x15da2d49L, 0x8cd37cf3L,
|
||||
0xfbd44c65L, 0x4db26158L, 0x3ab551ceL, 0xa3bc0074L, 0xd4bb30e2L,
|
||||
0x4adfa541L, 0x3dd895d7L, 0xa4d1c46dL, 0xd3d6f4fbL, 0x4369e96aL,
|
||||
0x346ed9fcL, 0xad678846L, 0xda60b8d0L, 0x44042d73L, 0x33031de5L,
|
||||
0xaa0a4c5fL, 0xdd0d7cc9L, 0x5005713cL, 0x270241aaL, 0xbe0b1010L,
|
||||
0xc90c2086L, 0x5768b525L, 0x206f85b3L, 0xb966d409L, 0xce61e49fL,
|
||||
0x5edef90eL, 0x29d9c998L, 0xb0d09822L, 0xc7d7a8b4L, 0x59b33d17L,
|
||||
0x2eb40d81L, 0xb7bd5c3bL, 0xc0ba6cadL, 0xedb88320L, 0x9abfb3b6L,
|
||||
0x03b6e20cL, 0x74b1d29aL, 0xead54739L, 0x9dd277afL, 0x04db2615L,
|
||||
0x73dc1683L, 0xe3630b12L, 0x94643b84L, 0x0d6d6a3eL, 0x7a6a5aa8L,
|
||||
0xe40ecf0bL, 0x9309ff9dL, 0x0a00ae27L, 0x7d079eb1L, 0xf00f9344L,
|
||||
0x8708a3d2L, 0x1e01f268L, 0x6906c2feL, 0xf762575dL, 0x806567cbL,
|
||||
0x196c3671L, 0x6e6b06e7L, 0xfed41b76L, 0x89d32be0L, 0x10da7a5aL,
|
||||
0x67dd4accL, 0xf9b9df6fL, 0x8ebeeff9L, 0x17b7be43L, 0x60b08ed5L,
|
||||
0xd6d6a3e8L, 0xa1d1937eL, 0x38d8c2c4L, 0x4fdff252L, 0xd1bb67f1L,
|
||||
0xa6bc5767L, 0x3fb506ddL, 0x48b2364bL, 0xd80d2bdaL, 0xaf0a1b4cL,
|
||||
0x36034af6L, 0x41047a60L, 0xdf60efc3L, 0xa867df55L, 0x316e8eefL,
|
||||
0x4669be79L, 0xcb61b38cL, 0xbc66831aL, 0x256fd2a0L, 0x5268e236L,
|
||||
0xcc0c7795L, 0xbb0b4703L, 0x220216b9L, 0x5505262fL, 0xc5ba3bbeL,
|
||||
0xb2bd0b28L, 0x2bb45a92L, 0x5cb36a04L, 0xc2d7ffa7L, 0xb5d0cf31L,
|
||||
0x2cd99e8bL, 0x5bdeae1dL, 0x9b64c2b0L, 0xec63f226L, 0x756aa39cL,
|
||||
0x026d930aL, 0x9c0906a9L, 0xeb0e363fL, 0x72076785L, 0x05005713L,
|
||||
0x95bf4a82L, 0xe2b87a14L, 0x7bb12baeL, 0x0cb61b38L, 0x92d28e9bL,
|
||||
0xe5d5be0dL, 0x7cdcefb7L, 0x0bdbdf21L, 0x86d3d2d4L, 0xf1d4e242L,
|
||||
0x68ddb3f8L, 0x1fda836eL, 0x81be16cdL, 0xf6b9265bL, 0x6fb077e1L,
|
||||
0x18b74777L, 0x88085ae6L, 0xff0f6a70L, 0x66063bcaL, 0x11010b5cL,
|
||||
0x8f659effL, 0xf862ae69L, 0x616bffd3L, 0x166ccf45L, 0xa00ae278L,
|
||||
0xd70dd2eeL, 0x4e048354L, 0x3903b3c2L, 0xa7672661L, 0xd06016f7L,
|
||||
0x4969474dL, 0x3e6e77dbL, 0xaed16a4aL, 0xd9d65adcL, 0x40df0b66L,
|
||||
0x37d83bf0L, 0xa9bcae53L, 0xdebb9ec5L, 0x47b2cf7fL, 0x30b5ffe9L,
|
||||
0xbdbdf21cL, 0xcabac28aL, 0x53b39330L, 0x24b4a3a6L, 0xbad03605L,
|
||||
0xcdd70693L, 0x54de5729L, 0x23d967bfL, 0xb3667a2eL, 0xc4614ab8L,
|
||||
0x5d681b02L, 0x2a6f2b94L, 0xb40bbe37L, 0xc30c8ea1L, 0x5a05df1bL,
|
||||
0x2d02ef8dL
|
||||
};
|
||||
|
||||
#define DO1_CRC32(buf) crc = crc_table[((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8);
|
||||
#define DO2_CRC32(buf) DO1_CRC32(buf); DO1_CRC32(buf);
|
||||
#define DO4_CRC32(buf) DO2_CRC32(buf); DO2_CRC32(buf);
|
||||
#define DO8_CRC32(buf) DO4_CRC32(buf); DO4_CRC32(buf);
|
||||
|
||||
unsigned long crc32(unsigned long crc, const unsigned char *buf, unsigned int len)
|
||||
{
|
||||
if (buf == 0) return 0L;
|
||||
crc = crc ^ 0xffffffffL;
|
||||
while (len >= 8)
|
||||
{
|
||||
DO8_CRC32(buf);
|
||||
len -= 8;
|
||||
}
|
||||
if (len) do {
|
||||
DO1_CRC32(buf);
|
||||
} while (--len);
|
||||
return crc ^ 0xffffffffL;
|
||||
}
|
||||
|
||||
#endif
|
6
libretro/scrc32.h
Normal file
6
libretro/scrc32.h
Normal file
@ -0,0 +1,6 @@
|
||||
#ifndef _S_CRC32_H
|
||||
#define _S_CRC32_H
|
||||
|
||||
unsigned long crc32(unsigned long crc, const unsigned char *buf, unsigned int len);
|
||||
|
||||
#endif
|
@ -84,6 +84,7 @@ void blip_add( blip_buffer_t* s, int clocks, int delta )
|
||||
|
||||
int blip_clocks_needed( const blip_buffer_t* s, int samples )
|
||||
{
|
||||
|
||||
/* Fixed-point number of samples needed in addition to those in buffer */
|
||||
int fixed_needed = samples * time_unit - s->offset;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user