Fix SDL2 build on MacOS (#544)

* Fix SDL2 build on MacOS

* Fixing compilation error
This commit is contained in:
Eugene Kulabuhov 2024-03-24 07:11:17 +00:00 committed by GitHub
parent 6972a5b0d6
commit 25a90c634d
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3 changed files with 10 additions and 2 deletions

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@ -480,4 +480,4 @@ void input_end_frame(unsigned int cycles)
}
}
}
}
}

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@ -41,6 +41,14 @@ ifneq ($(OS),Windows_NT)
DEFINES += -DHAVE_ALLOCA_H
endif
ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
endif
ifeq ($(platform), osx)
CFLAGS += -Winvalid-utf8 -Wstrict-prototypes
endif
SRCDIR = ../core
INCLUDES = -I$(SRCDIR) -I$(SRCDIR)/z80 -I$(SRCDIR)/m68k -I$(SRCDIR)/sound -I$(SRCDIR)/input_hw -I$(SRCDIR)/cart_hw -I$(SRCDIR)/cart_hw/svp -I$(SRCDIR)/cd_hw -I$(SRCDIR)/ntsc -I$(SRCDIR)/tremor -I$(SRCDIR)/../sdl -I$(SRCDIR)/../sdl/sdl2
LIBS = `sdl2-config --libs` -lz -lm

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@ -2,7 +2,7 @@
#ifndef _CONFIG_H_
#define _CONFIG_H_
#include "shared.h"
#include "types.h"
/****************************************************************************
* Config Option