mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2025-01-14 12:19:06 +01:00
added Action Replay hardware emulation (incomplete, need more infos !)
added proper region detection for Korean games fixed Game Genie patches remaining active when disactivated
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178
source/cart_hw/datel.c
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178
source/cart_hw/datel.c
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/****************************************************************************
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* Genesis Plus
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* Action Replay / Pro Action Replay emulation
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*
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* Copyright (C) 2009 Eke-Eke (GCN/Wii port)
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*
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* Based on reverse-engineering done on DATEL softwares
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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***************************************************************************/
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#include "shared.h"
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#ifdef TEST_AR
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static struct
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{
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uint8 enabled;
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uint8 rom[0x10000];
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uint16 regs[13];
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uint16 old[4];
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uint16 data[4];
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uint32 addr[4];
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} action_replay;
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static void ar_write_byte(uint32 address, uint32 data);
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static void ar_write_regs(uint32 address, uint32 data);
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static void ar_write_word(uint32 address, uint32 data);
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void ar_init(void)
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{
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memset(&action_replay,0,sizeof(action_replay));
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/* load Game Genie ROM program */
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FILE *f = fopen("./areplay.bin","rb");
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if (!f) return;
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fread(action_replay.rom,1,0x8000,f);
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fclose(f);
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/* $0000-$7fff mirrored into $8000-$ffff */
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memcpy(action_replay.rom+0x8000,action_replay.rom,0x8000);
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#ifdef LSB_FIRST
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/* Byteswap ROM */
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int i;
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uint8 temp;
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for(i = 0; i < 0x10000; i += 2)
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{
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temp = action_replay.rom[i];
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action_replay.rom[i] = action_replay.rom[i+1];
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action_replay.rom[i+1] = temp;
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}
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#endif
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/* enable registers write */
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m68k_memory_map[1].write16 = ar_write_regs;
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/* set flag */
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action_replay.enabled = 1;
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}
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void ar_reset(void)
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{
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if (!action_replay.enabled) return;
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/* restore patched ROM */
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int i;
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for (i=0; i<4; i++)
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{
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if (action_replay.addr[i] < 0x400000)
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*(uint16 *)(cart_rom + action_replay.addr[i]) = action_replay.old[i];
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}
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/* reset internal state */
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memset(action_replay.regs,0,sizeof(action_replay.regs));
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memset(action_replay.old,0,sizeof(action_replay.old));
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memset(action_replay.data,0,sizeof(action_replay.data));
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memset(action_replay.addr,0,sizeof(action_replay.addr));
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/* slot 0 is mapped to Action replay ROM */
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m68k_memory_map[0].base = action_replay.rom;
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/* reset RAM handlers */
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for (i=0xe0; i<0x100; i++)
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{
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m68k_memory_map[i].write8 = NULL;
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m68k_memory_map[i].write16 = NULL;
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}
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}
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static void ar_write_byte(uint32 address, uint32 data)
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{
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}
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static void ar_write_word(uint32 address, uint32 data)
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{
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}
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static void ar_write_regs(uint32 address, uint32 data)
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{
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if ((address > 0x10018) || (action_replay.regs[3] == 0xffff))
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{
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m68k_unused_16_w(address,data);
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return;
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}
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/* register offset */
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int offset = (address >> 1) & 0x0F;
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/* update internal register */
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action_replay.regs[offset] = data;
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/* decode patch value & address on exit */
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if ((offset == 3) && (data == 0xffff))
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{
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/* patch data */
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action_replay.data[0] = action_replay.regs[0];
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action_replay.data[1] = action_replay.regs[4];
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action_replay.data[2] = action_replay.regs[7];
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action_replay.data[3] = action_replay.regs[10];
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/* patch address */
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action_replay.addr[0] = (action_replay.regs[1] | ((action_replay.regs[2] & 0x7f00) << 8)) << 1;
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action_replay.addr[1] = (action_replay.regs[5] | ((action_replay.regs[6] & 0x7f00) << 8)) << 1;
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action_replay.addr[2] = (action_replay.regs[8] | ((action_replay.regs[9] & 0x7f00) << 8)) << 1;
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action_replay.addr[3] = (action_replay.regs[11] | ((action_replay.regs[12] & 0x7f00) << 8)) << 1;
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int i;
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for (i=0; i<4; i++)
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{
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offset = action_replay.addr[i] >> 16;
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/* ROM area */
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if (offset < 0x40)
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{
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/* store old ROM value */
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action_replay.old[i] = *(uint16 *)(cart_rom + action_replay.addr[i]);
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}
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/* Work RAM area */
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else if (offset >= 0xe0)
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{
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/* patch RAM */
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*(uint16 *)(work_ram + (action_replay.addr[i] & 0xffff)) = action_replay.data[i];
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/* setup handlers */
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m68k_memory_map[offset].write8 = ar_write_byte;
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m68k_memory_map[offset].write16 = ar_write_word;
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}
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}
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for (i=0; i<4; i++)
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{
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offset = action_replay.addr[i] >> 16;
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/* ROM area */
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if (offset < 0x40)
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{
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/* patch ROM */
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*(uint16 *)(cart_rom + action_replay.addr[i]) = action_replay.data[i];;
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}
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}
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/* reads are mapped to Cartridge ROM */
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m68k_memory_map[0].base = cart_rom;
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}
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}
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#endif
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@ -64,6 +64,10 @@ void ggenie_init(void)
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}
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#endif
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/* enable registers write */
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m68k_memory_map[0].write8 = ggenie_write_byte;
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m68k_memory_map[0].write16 = ggenie_write_word;
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/* set flag */
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ggenie.enabled = 1;
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}
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@ -86,12 +90,8 @@ void ggenie_reset(void)
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memset(ggenie.data,0,sizeof(ggenie.data));
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memset(ggenie.addr,0,sizeof(ggenie.addr));
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/* default slot mapping */
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/* reads are mapped to Game Genie ROM */
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/* writes are mapped to Game Genie internal registers */
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/* slot 0 is mapped to Game Genie ROM */
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m68k_memory_map[0].base = ggenie.rom;
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m68k_memory_map[0].write8 = ggenie_write_byte;
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m68k_memory_map[0].write16 = ggenie_write_word;
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m68k_memory_map[0].read16 = NULL;
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}
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else sprintf (items[4].text, "Lock-On: OFF");
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if (genromsize || (config.bios_enabled == 3))
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{
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system_reset (); /* clear any GG patches */
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system_init ();
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audio_init(48000);
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system_reset ();
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if (c == 'U') country |= 4;
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else if (c == 'J') country |= 1;
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else if (c == 'E') country |= 8;
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else if (c == 'K') country |= 1;
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else if (c < 16) country |= c;
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else if ((c >= '0') && (c <= '9')) country |= c - '0';
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else if ((c >= 'A') && (c <= 'F')) country |= c - 'A' + 10;
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