mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-04 18:05:06 +01:00
fixed SVP DMA, fixed bug with interlaced mode, added backdrop color for NTSC filters
This commit is contained in:
parent
c4c78f58be
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11
history.txt
11
history.txt
@ -5,7 +5,6 @@ CURRENT:
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---------
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[Genesis]
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- YM2612(MAME):
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.fixed EG Decay->Substain transition when SL & DR are minimals: fix tracks #3 and #9 in "Mega Turrican"
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.fixed a bug in SSG-EG emulation code: fix Level 1 music in "Alisia Dragoon"
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@ -13,33 +12,27 @@ CURRENT:
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.improved Detune overflow accuracy: fix very high frequency sounds in many games
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.fixed registers 0x20-0x26 Reset state: fix intro music in "B.O.B"
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.reverted incorrect fix with KEY ON: fix "Flamethrower" sound effect in "Alien 3" and many others
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- adjusted HCounter values: fixes line flickering in "Sonic 3D" bonus stage
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- adjusted VINT timing: fixes hang-up in "V.R Troopers"
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- improved HBLANK flag accuracy: fixes line flickering in "Gouketsuji Ichizoku"
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- fixed broken Z80 access to WRAM: fixes hang-up in "Mamono Hunter Youko"
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- modified JCART emulation: fixes corrupted tracks logo in "Micro Machines 2"
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- added Blargg's NTSC Filters support (NTSC video artifacts emulation)
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- improved emulation speed: highly optimized VDP rendering engine, 68k memory handlers, cpu execution & interrupts
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- optimized VDP rendering core, rewrote 68k interface (memory handlers, cycle execution, interrupts): greatly improved emulation speed
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[NGC/Wii]
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- remove slowest libsamplerate settings under "HQ YM2612" option, only keeps SRC_LINEAR (faster) and SRC_SINC_FAST (better)
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- implemented fast scrolling in menu using Wiimote D-PAD
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- added an option to enable/disable bilinear filtering
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- rewrote video engine: improved horizontal scaling (VI+GX), improved rendering speed (direct texture mapping)
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- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
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- fixed "Reset" button behavior, now acts more like Genesis Reset button ;-)
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- minor bugfixes and menu tweaks
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[NGC only]
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- added 480p support in menu
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[Wii only]
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- implemented fast scrolling in menu using Wiimote D-PAD
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- added "Power" button support
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- improved SDCARD access speed (svpe's "read-ahead" patch)
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- compiled with libogc CVS: SDHC support, Wiimote shutdown button support
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@ -4,9 +4,11 @@
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#include <fat.h>
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#include <sys/dir.h>
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#define CONFIG_VERSION "GENPLUS 1.2.2 "
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t_config config;
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#ifdef HW_RVL
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#define CONFIG_VERSION "GENPLUS 1.2.2W"
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#else
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#define CONFIG_VERSION "GENPLUS 1.2.2G"
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#endif
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void config_save()
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{
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@ -17,7 +19,7 @@ void config_save()
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if (dir == NULL) mkdir("/genplus",S_IRWXU);
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else dirclose(dir);
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/* open file for writing */
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/* open configuration file */
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FILE *fp = fopen("/genplus/genplus.ini", "wb");
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if (fp == NULL) return;
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@ -29,7 +31,7 @@ void config_save()
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void config_load()
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{
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/* open file for writing */
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/* open configuration file */
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FILE *fp = fopen("/genplus/genplus.ini", "rb");
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if (fp == NULL) return;
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@ -43,20 +45,6 @@ void config_load()
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fp = fopen("/genplus/genplus.ini", "rb");
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fread(&config, sizeof(config), 1, fp);
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fclose(fp);
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#ifndef HW_RVL
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/* check some specific Wii-version options */
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int i;
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for (i=0; i<MAX_DEVICES; i++)
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{
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if (config.input[i].device > 0)
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{
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config.input[i].device = 0;
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config.input[i].port = i%4;
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}
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}
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#endif
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}
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void set_config_defaults(void)
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@ -37,7 +37,10 @@ typedef struct
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uint8 invert_mouse;
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} t_config;
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extern t_config config;
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/* Global data */
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t_config config;
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extern void config_save();
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extern void config_load();
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extern void set_config_defaults(void);
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@ -899,7 +899,7 @@ int loadmenu ()
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int count = 3 + dvd_on;
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char item[4][25] = {
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{"Load Recent"},
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{"Load from SDCARD"},
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{"Load from SDCARD"},
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{"Load from DVD"},
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{"Stop DVD Motor"}
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};
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@ -1100,7 +1100,7 @@ void MainMenu ()
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VIDEO_WaitVSync();
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VIDEO_WaitVSync();
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/* autosave SRAM (Freeze States should be saved on exit only) */
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/* autosave (SRAM only) */
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int temp = config.freeze_auto;
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config.freeze_auto = -1;
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memfile_autosave();
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@ -1108,6 +1108,20 @@ void MainMenu ()
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while (quit == 0)
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{
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#ifdef HW_RVL
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/* wii shutdown */
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if (Shutdown)
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{
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/* autosave SRAM/State */
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memfile_autosave();
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/* shutdown Wii */
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DI_Close();
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SYS_ResetSystem(SYS_POWEROFF, 0, 0);
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}
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#endif
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crccheck = crc32 (0, &sram.sram[0], 0x10000);
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if (genromsize && (crccheck != sram.crc)) strcpy (menutitle, "*** SRAM has been modified ***");
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else sprintf(menutitle, "%d FPS", FramesPerSecond);
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@ -1117,10 +1131,7 @@ void MainMenu ()
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{
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case -1: /*** Button B ***/
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case 0: /*** Play Game ***/
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if (genromsize)
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{
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quit = 1;
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}
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if (genromsize) quit = 1;
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break;
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case 1: /*** ROM Information ***/
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@ -1130,13 +1141,13 @@ void MainMenu ()
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case 2: /*** Emulator Reset ***/
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if (genromsize || (config.bios_enabled == 3))
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{
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system_reset ();
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system_reset ();
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quit = 1;
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}
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break;
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case 3: /*** Load ROM Menu ***/
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quit = loadmenu();
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quit = loadmenu();
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break;
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case 4: /*** Memory Manager ***/
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@ -28,9 +28,10 @@
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#include "di/di.h"
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#endif
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int Shutdown = 0;
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#ifdef HW_RVL
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/* Power Button callback */
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static int Shutdown;
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void Power_Off(void)
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{
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Shutdown = 1;
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@ -38,6 +39,7 @@ void Power_Off(void)
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}
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#endif
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/***************************************************************************
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* Genesis Virtual Machine
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*
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@ -66,7 +68,7 @@ static void load_bios()
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}
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}
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static void init_machine()
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static void init_machine (void)
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{
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/* Allocate cart_rom here */
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cart_rom = memalign(32, 10 * 1024 * 1024);
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@ -117,6 +119,7 @@ int main (int argc, char *argv[])
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{
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#ifdef HW_RVL
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/* initialize Wii DVD interface first */
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DI_Close();
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DI_Init();
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#endif
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@ -145,10 +148,10 @@ int main (int argc, char *argv[])
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if (fatInitDefault() == true)
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{
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use_FAT = 1;
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// fatEnableReadAhead (PI_DEFAULT, 6, 64);
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fatEnableReadAhead (PI_DEFAULT, 6, 64);
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}
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/* Restore User Configuration */
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/* Default Config */
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set_config_defaults();
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config_load();
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@ -240,20 +243,6 @@ int main (int argc, char *argv[])
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{
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/* reset AUDIO */
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ogc_audio__reset();
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#ifdef HW_RVL
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/* wii shutdown */
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if (Shutdown)
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{
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/* autosave SRAM/State */
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memfile_autosave();
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/* shutdown Wii */
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Shutdown = 0;
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DI_Close();
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SYS_ResetSystem(SYS_POWEROFF, 0, 0);
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}
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#endif
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/* go to menu */
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MainMenu ();
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@ -21,7 +21,6 @@
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#include "shared.h"
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#include "ogc_input.h"
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//#include <asndlib.h>
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/* global datas */
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unsigned char soundbuffer[16][3840] ATTRIBUTE_ALIGN(32);
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@ -50,7 +49,6 @@ static void AudioSwitchBuffers()
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AUDIO_InitDMA((u32) soundbuffer[playbuffer], dma_len);
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DCFlushRange(soundbuffer[playbuffer], dma_len);
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AUDIO_StartDMA();
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//ASND_SetVoice(0, VOICE_STEREO_16BIT, 48000, 0, soundbuffer[playbuffer], dma_len, 255, 255, AudioSwitchBuffers);
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/* increment soundbuffers index */
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if (playbuffer == mixbuffer)
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@ -70,14 +68,12 @@ void ogc_audio__init(void)
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AUDIO_Init (NULL);
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AUDIO_SetDSPSampleRate (AI_SAMPLERATE_48KHZ);
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AUDIO_RegisterDMACallback (AudioSwitchBuffers);
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//ASND_Init();
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memset(soundbuffer, 0, 16 * 3840);
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}
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void ogc_audio__reset(void)
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{
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AUDIO_StopDMA ();
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//ASND_Pause(1);
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IsPlaying = 0;
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mixbuffer = 0;
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playbuffer = 0;
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@ -86,9 +82,5 @@ void ogc_audio__reset(void)
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void ogc_audio__update(void)
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{
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/* restart Audio DMA if needed */
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if (!IsPlaying)
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{
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//ASND_Pause(0);
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AudioSwitchBuffers();
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}
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if (!IsPlaying) AudioSwitchBuffers();
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}
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@ -113,7 +113,8 @@ static u32 wpad_keys[20] =
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*******************************/
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static void pad_config(int num, int padtype)
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{
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int i,j,max;
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int i,j;
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int max = (padtype == DEVICE_6BUTTON) ? MAX_KEYS : (MAX_KEYS - 3);
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u16 p;
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u8 quit;
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char msg[30];
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@ -127,7 +128,6 @@ static void pad_config(int num, int padtype)
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}
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/* configure keys */
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max = (padtype == DEVICE_6BUTTON) ? MAX_KEYS : (MAX_KEYS - 3);
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for (i=0; i<max; i++)
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{
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/* remove any pending keys */
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@ -333,7 +333,8 @@ static s8 WPAD_StickY(u8 chan, u8 right)
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static void wpad_config(u8 num, u8 exp, u8 padtype)
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{
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int i,j,max;
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int i,j;
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int max = (padtype == DEVICE_6BUTTON) ? MAX_KEYS : (MAX_KEYS - 3);
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u8 quit;
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char msg[30];
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u32 current = 255;
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@ -353,7 +354,6 @@ static void wpad_config(u8 num, u8 exp, u8 padtype)
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u8 index = exp + (num * 3);
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/* loop on each mapped keys */
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max = (padtype == DEVICE_6BUTTON) ? MAX_KEYS : (MAX_KEYS - 3);
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for (i=0; i<max; i++)
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{
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/* remove any pending buttons */
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@ -52,7 +52,6 @@ static u8 gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
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static GXTexObj texobj;
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static Mtx view;
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static u32 vwidth, vheight;
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static u32 stride;
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/*** custom Video modes (used to emulate original console video modes) ***/
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/* 288 lines progressive (PAL 50Hz) */
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@ -72,10 +71,10 @@ GXRModeObj TV50hz_288p =
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// sample points arranged in increasing Y order
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{
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{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{3,2},{9,6},{3,10}, // pix 1
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{9,2},{3,6},{9,10}, // pix 2
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{9,2},{3,6},{9,10} // pix 3
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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@ -107,10 +106,10 @@ GXRModeObj TV50hz_288i =
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// sample points arranged in increasing Y order
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{
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{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{3,2},{9,6},{3,10}, // pix 1
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{9,2},{3,6},{9,10}, // pix 2
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{9,2},{3,6},{9,10} // pix 3
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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@ -142,21 +141,21 @@ GXRModeObj TV50hz_576i =
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// sample points arranged in increasing Y order
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{
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{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{3,2},{9,6},{3,10}, // pix 1
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{9,2},{3,6},{9,10}, // pix 2
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{9,2},{3,6},{9,10} // pix 3
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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4, // line n-1
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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16, // line n
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12, // line n
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10, // line n
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8, // line n+1
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4 // line n+1
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8 // line n+1
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}
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};
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@ -177,10 +176,10 @@ GXRModeObj TV60hz_240p =
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// sample points arranged in increasing Y order
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{
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{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{3,2},{9,6},{3,10}, // pix 1
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{9,2},{3,6},{9,10}, // pix 2
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{9,2},{3,6},{9,10} // pix 3
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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@ -247,21 +246,21 @@ GXRModeObj TV60hz_480i =
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// sample points arranged in increasing Y order
|
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{
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{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
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{3,2},{9,6},{3,10}, // pix 1
|
||||
{9,2},{3,6},{9,10}, // pix 2
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{9,2},{3,6},{9,10} // pix 3
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
|
||||
|
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// vertical filter[7], 1/64 units, 6 bits each
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{
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4, // line n-1
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||||
8, // line n-1
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||||
8, // line n-1
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||||
10, // line n
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12, // line n
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16, // line n
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12, // line n
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10, // line n
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8, // line n+1
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4 // line n+1
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8 // line n+1
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}
|
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};
|
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@ -453,9 +452,9 @@ static void gxScale(GXRModeObj *rmode)
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/* GX Scaler (by default, use EFB maximal width) */
|
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rmode->fbWidth = 640;
|
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if (!config.bilinear)
|
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if (!config.bilinear && !config.ntsc)
|
||||
{
|
||||
/* try to prevent GX bilinear filtering */
|
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/* filtering (soft or hard) is disabled, let VI handles horizontal scaling */
|
||||
/* if possible, let GX simply doubles the width, otherwise disable GX stretching completely */
|
||||
int width = vwidth * 4;
|
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if ((width * 2) <= 640) rmode->fbWidth = width * 2;
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@ -590,17 +589,14 @@ void ogc_video__update()
|
||||
if (config.ntsc) vwidth = (reg[12]&1) ? MD_NTSC_OUT_WIDTH(vwidth) : SMS_NTSC_OUT_WIDTH(vwidth);
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||||
|
||||
/* texels size must be multiple of 4 */
|
||||
vwidth = vwidth >> 2;
|
||||
vheight = vheight >> 2;
|
||||
|
||||
/* final offset */
|
||||
stride = bitmap.width - vwidth;
|
||||
vwidth = vwidth / 4;
|
||||
vheight = vheight / 4;
|
||||
|
||||
/* image size has changed, reset GX */
|
||||
ogc_video__reset();
|
||||
|
||||
/* reinitialize texture */
|
||||
GX_InitTexObj (&texobj, texturemem, vwidth << 2, vheight << 2, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GX_InitTexObj (&texobj, texturemem, vwidth * 4, vheight * 4, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
|
||||
/* enable/disable bilinear filtering */
|
||||
if (!config.bilinear)
|
||||
@ -695,7 +691,6 @@ void ogc_video__init(void)
|
||||
TV60hz_240i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
||||
TV60hz_480i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
||||
config.tv_mode = 2;
|
||||
gc_pal = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -43,5 +43,6 @@ extern void memfile_autoload();
|
||||
extern int peripherals;
|
||||
extern int frameticker;
|
||||
extern int FramesPerSecond;
|
||||
extern int Shutdown;
|
||||
|
||||
#endif /* _OSD_H_ */
|
||||
|
@ -91,8 +91,9 @@ void md_ntsc_blit( md_ntsc_t const* ntsc, MD_NTSC_IN_T const* table, unsigned ch
|
||||
int in_width, int vline)
|
||||
{
|
||||
int const chunk_count = in_width / md_ntsc_in_chunk - 1;
|
||||
MD_NTSC_IN_T border = table[0];
|
||||
|
||||
MD_NTSC_BEGIN_ROW( ntsc, md_ntsc_black,
|
||||
MD_NTSC_BEGIN_ROW( ntsc, border,
|
||||
MD_NTSC_ADJ_IN( table[*input++] ),
|
||||
MD_NTSC_ADJ_IN( table[*input++] ),
|
||||
MD_NTSC_ADJ_IN( table[*input++] ) );
|
||||
@ -143,7 +144,7 @@ void md_ntsc_blit( md_ntsc_t const* ntsc, MD_NTSC_IN_T const* table, unsigned ch
|
||||
MD_NTSC_RGB_OUT( 0, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
MD_NTSC_RGB_OUT( 1, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
|
||||
MD_NTSC_COLOR_IN( 1, ntsc, md_ntsc_black );
|
||||
MD_NTSC_COLOR_IN( 1, ntsc, border );
|
||||
MD_NTSC_RGB_OUT( 2, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
MD_NTSC_RGB_OUT( 3, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
|
||||
@ -151,11 +152,11 @@ void md_ntsc_blit( md_ntsc_t const* ntsc, MD_NTSC_IN_T const* table, unsigned ch
|
||||
line_out += 12;
|
||||
#endif
|
||||
|
||||
MD_NTSC_COLOR_IN( 2, ntsc, md_ntsc_black );
|
||||
MD_NTSC_COLOR_IN( 2, ntsc, border );
|
||||
MD_NTSC_RGB_OUT( 4, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
MD_NTSC_RGB_OUT( 5, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
|
||||
MD_NTSC_COLOR_IN( 3, ntsc, md_ntsc_black );
|
||||
MD_NTSC_COLOR_IN( 3, ntsc, border );
|
||||
MD_NTSC_RGB_OUT( 6, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
MD_NTSC_RGB_OUT( 7, *line_out++, MD_NTSC_OUT_DEPTH );
|
||||
}
|
||||
|
@ -138,15 +138,8 @@ struct md_ntsc_t {
|
||||
|
||||
/* x is always zero except in snes_ntsc library */
|
||||
#define MD_NTSC_RGB_OUT_( rgb_out, bits, x ) {\
|
||||
if ( bits == 16 )\
|
||||
rgb_out = (raw_>>(13-x)& 0xF800)|(raw_>>(8-x)&0x07E0)|(raw_>>(4-x)&0x001F);\
|
||||
if ( bits == 24 || bits == 32 )\
|
||||
rgb_out = (raw_>>(5-x)&0xFF0000)|(raw_>>(3-x)&0xFF00)|(raw_>>(1-x)&0xFF);\
|
||||
if ( bits == 15 )\
|
||||
rgb_out = (raw_>>(14-x)& 0x7C00)|(raw_>>(9-x)&0x03E0)|(raw_>>(4-x)&0x001F);\
|
||||
if ( bits == 0 )\
|
||||
rgb_out = raw_ << x;\
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -94,8 +94,10 @@ void sms_ntsc_blit( sms_ntsc_t const* ntsc, SMS_NTSC_IN_T const* table, unsigned
|
||||
int const in_extra = in_width - chunk_count * sms_ntsc_in_chunk;
|
||||
unsigned const extra2 = (unsigned) -(in_extra >> 1 & 1); /* (unsigned) -1 = ~0 */
|
||||
unsigned const extra1 = (unsigned) -(in_extra & 1) | extra2;
|
||||
|
||||
SMS_NTSC_IN_T border = table[0];
|
||||
|
||||
SMS_NTSC_BEGIN_ROW( ntsc, sms_ntsc_black,
|
||||
SMS_NTSC_BEGIN_ROW( ntsc, border,
|
||||
(SMS_NTSC_ADJ_IN( table[input[0]] )) & extra2,
|
||||
(SMS_NTSC_ADJ_IN( table[input[extra2 & 1]] )) & extra1 );
|
||||
|
||||
@ -103,8 +105,8 @@ void sms_ntsc_blit( sms_ntsc_t const* ntsc, SMS_NTSC_IN_T const* table, unsigned
|
||||
/* directly fill the RGB565 texture */
|
||||
/* one tile is 32 byte = 4x4 pixels */
|
||||
/* tiles are stored continuously in texture memory */
|
||||
in_width = SMS_NTSC_OUT_WIDTH(in_width) >> 2;
|
||||
int offset = ((in_width << 5) * (vline >> 2)) + ((vline & 3) * 8);
|
||||
in_width = SMS_NTSC_OUT_WIDTH(in_width) / 4;
|
||||
int offset = ((in_width * 32) * (vline / 4)) + ((vline & 3) * 8);
|
||||
sms_ntsc_out_t* restrict line_out = (sms_ntsc_out_t*)(texturemem + offset);
|
||||
offset = 0;
|
||||
#else
|
||||
@ -118,10 +120,10 @@ void sms_ntsc_blit( sms_ntsc_t const* ntsc, SMS_NTSC_IN_T const* table, unsigned
|
||||
/* order of input and output pixels must not be altered */
|
||||
SMS_NTSC_COLOR_IN( 0, ntsc, SMS_NTSC_ADJ_IN( table[*input++] ) );
|
||||
#ifdef NGC
|
||||
SMS_NTSC_RGB_OUT( 0, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 1, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 0, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 1, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
#else
|
||||
SMS_NTSC_RGB_OUT( 0, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
SMS_NTSC_RGB_OUT( 1, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
@ -129,10 +131,10 @@ void sms_ntsc_blit( sms_ntsc_t const* ntsc, SMS_NTSC_IN_T const* table, unsigned
|
||||
|
||||
SMS_NTSC_COLOR_IN( 1, ntsc, SMS_NTSC_ADJ_IN( table[*input++] ) );
|
||||
#ifdef NGC
|
||||
SMS_NTSC_RGB_OUT( 2, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 3, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 2, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 3, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
#else
|
||||
SMS_NTSC_RGB_OUT( 2, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
SMS_NTSC_RGB_OUT( 3, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
@ -140,12 +142,12 @@ void sms_ntsc_blit( sms_ntsc_t const* ntsc, SMS_NTSC_IN_T const* table, unsigned
|
||||
|
||||
SMS_NTSC_COLOR_IN( 2, ntsc, SMS_NTSC_ADJ_IN( table[*input++] ) );
|
||||
#ifdef NGC
|
||||
SMS_NTSC_RGB_OUT( 4, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 5, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 6, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 4, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 5, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 6, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
#else
|
||||
SMS_NTSC_RGB_OUT( 4, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
SMS_NTSC_RGB_OUT( 5, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
@ -154,35 +156,36 @@ void sms_ntsc_blit( sms_ntsc_t const* ntsc, SMS_NTSC_IN_T const* table, unsigned
|
||||
}
|
||||
|
||||
/* finish final pixels */
|
||||
SMS_NTSC_COLOR_IN( 0, ntsc, sms_ntsc_black );
|
||||
SMS_NTSC_COLOR_IN( 0, ntsc, border );
|
||||
#ifdef NGC
|
||||
SMS_NTSC_RGB_OUT( 0, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 1, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 0, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 1, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
#else
|
||||
SMS_NTSC_RGB_OUT( 0, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
SMS_NTSC_RGB_OUT( 1, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
#endif
|
||||
|
||||
SMS_NTSC_COLOR_IN( 1, ntsc, sms_ntsc_black );
|
||||
SMS_NTSC_COLOR_IN( 1, ntsc, border );
|
||||
#ifdef NGC
|
||||
SMS_NTSC_RGB_OUT( 2, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 3, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 2, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 3, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
#else
|
||||
SMS_NTSC_RGB_OUT( 2, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
SMS_NTSC_RGB_OUT( 3, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
#endif
|
||||
|
||||
SMS_NTSC_COLOR_IN( 2, ntsc, sms_ntsc_black );
|
||||
SMS_NTSC_COLOR_IN( 2, ntsc, border );
|
||||
#ifdef NGC
|
||||
SMS_NTSC_RGB_OUT( 4, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 5, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
offset ++;
|
||||
SMS_NTSC_RGB_OUT( 6, line_out[16*(offset/4) + (offset%4)], SMS_NTSC_OUT_DEPTH );
|
||||
SMS_NTSC_RGB_OUT( 4, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 5, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
SMS_NTSC_RGB_OUT( 6, line_out[offset++], SMS_NTSC_OUT_DEPTH );
|
||||
if ((offset % 4) == 0) offset += 12;
|
||||
#else
|
||||
SMS_NTSC_RGB_OUT( 4, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
SMS_NTSC_RGB_OUT( 5, *line_out++, SMS_NTSC_OUT_DEPTH );
|
||||
|
@ -147,15 +147,8 @@ struct sms_ntsc_t {
|
||||
|
||||
/* x is always zero except in snes_ntsc library */
|
||||
#define SMS_NTSC_RGB_OUT_( rgb_out, bits, x ) {\
|
||||
if ( bits == 16 )\
|
||||
rgb_out = (raw_>>(13-x)& 0xF800)|(raw_>>(8-x)&0x07E0)|(raw_>>(4-x)&0x001F);\
|
||||
if ( bits == 24 || bits == 32 )\
|
||||
rgb_out = (raw_>>(5-x)&0xFF0000)|(raw_>>(3-x)&0xFF00)|(raw_>>(1-x)&0xFF);\
|
||||
if ( bits == 15 )\
|
||||
rgb_out = (raw_>>(14-x)& 0x7C00)|(raw_>>(9-x)&0x03E0)|(raw_>>(4-x)&0x001F);\
|
||||
if ( bits == 0 )\
|
||||
rgb_out = raw_ << x;\
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -126,13 +126,14 @@ int system_frame (int do_skip)
|
||||
int end_line = vdp_height + bitmap.viewport.y;
|
||||
int start_line = lines_per_frame - bitmap.viewport.y;
|
||||
int old_interlaced = interlaced;
|
||||
interlaced = (reg[12] >> 1) & 3;
|
||||
interlaced = (reg[12] & 2) >> 1;
|
||||
if (old_interlaced != interlaced)
|
||||
{
|
||||
bitmap.viewport.changed = 2;
|
||||
im2_flag = (interlaced == 3);
|
||||
im2_flag = ((reg[12] & 6) == 6);
|
||||
odd_frame = 1;
|
||||
}
|
||||
|
||||
odd_frame ^= 1;
|
||||
|
||||
/* clear VBLANK and DMA flags */
|
||||
|
@ -396,6 +396,12 @@ static inline void dma_vbus (void)
|
||||
}
|
||||
else
|
||||
{
|
||||
/* SVP latency */
|
||||
if (svp && (source < 0x400000))
|
||||
{
|
||||
source = (source - 2);
|
||||
}
|
||||
|
||||
/* ROM & RAM */
|
||||
do
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user