mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-25 02:31:49 +01:00
updated SDL and DOS versions
This commit is contained in:
parent
54fd830729
commit
6749058dad
@ -1,22 +0,0 @@
|
||||
|
||||
[04/20/03]
|
||||
- Modified 68000 emulator to prevent 'tas.b $mem' from writing data back
|
||||
after a read (fixes Gargoyles).
|
||||
- Fixed bug in 68000 emulator to swap order of words written for address
|
||||
register indirect pre-decremented writes (fixes Jim Power graphics).
|
||||
- Added support for 240-line displays (for Super Skidmarks).
|
||||
- Rewrote part of the interrupt handling (fixes some raster effects).
|
||||
- Removed sprite collision detection code (never really worked).
|
||||
- Optimized sprite rendering inner loop.
|
||||
|
||||
[04/13/03]
|
||||
- Finished up memory map for VDP DMA V-bus reads.
|
||||
- Fixed handling of 68000 writes to I/O chip at even addresses.
|
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- Fixed bit 7 handling of control register in I/O chip.
|
||||
- Finished up Z80 memory map.
|
||||
- Added code to handle Genesis hardware lock-ups.
|
||||
- Removed some faulty code from the 68000 memory map handlers.
|
||||
|
||||
[03/22/03]
|
||||
- Completed implementation of Z80 banked memory handlers.
|
||||
|
@ -1,340 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
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|
||||
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Preamble
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The licenses for most software are designed to take away your
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|
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<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
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||||
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|
@ -1,89 +0,0 @@
|
||||
|
||||
Introduction
|
||||
|
||||
Genesis Plus has reasonable speed, and very fast rendering. Here are some
|
||||
details about porting it to another platform
|
||||
|
||||
Porting rules
|
||||
|
||||
- This program is released under the GPL, so please release the source
|
||||
code for your derivative ports. Let me know if you need an alternative
|
||||
to this.
|
||||
|
||||
- Do not change the name of the emulator. Something like 'Genesis Plus / MacOS'
|
||||
is fine as it keeps the original name.
|
||||
|
||||
- Configure the CPU emulators for little or big-endian CPUs, and use the
|
||||
ALIGN_LONG option to handle unaligned memory accesses if needed. E.g. if
|
||||
the emulator crashes when a game scrolls horizontally, you need to enable
|
||||
it.
|
||||
|
||||
Requirements
|
||||
|
||||
- At this time the 16-bit rendering code has been well tested and should
|
||||
be used. There is code to support 8 through 32-bit displays, but I
|
||||
haven't checked if it still works.
|
||||
|
||||
- Audio output, if enabled, uses stereo 16-bit samples.
|
||||
|
||||
Functions to use:
|
||||
|
||||
int load_rom(char *filename);
|
||||
|
||||
Loads a game which can be in BIN, SMD or ZIP formats. It returns zero if
|
||||
an error has occured.
|
||||
|
||||
void system_init(void);
|
||||
|
||||
Initializes the virtual Genesis console. Call this once during startup.
|
||||
|
||||
void audio_init(int rate);
|
||||
|
||||
Initialize the sound emulation part of the emulator. Pass zero or don't
|
||||
call the function to disable sound. Call this after running system_init().
|
||||
|
||||
void system_reset(void);
|
||||
|
||||
Resets the virtual Genesis console. Call this once during setup, and later
|
||||
as needed.
|
||||
|
||||
int system_frame(int skip);
|
||||
|
||||
Updates the emulation for a frame. Pass 1 to prevent rendering (which can
|
||||
be used for frame skipping) and 0 to render the current display.
|
||||
|
||||
This function returns 0 if the virtual Genesis console has locked up.
|
||||
You can do what you'd like with this information, such as notify the user,
|
||||
reset the machine, etc.
|
||||
|
||||
If audio is enabled, the snd.buffer[] array will hold the current audio
|
||||
data for this frame.
|
||||
|
||||
void system_shutdown(void);
|
||||
|
||||
Shuts down the emulator.
|
||||
|
||||
Variables:
|
||||
|
||||
The 'bitmap' structure needs to be filled out prior to calling system_init().
|
||||
This provides the rendering code with information about the type of bitmap
|
||||
it is rendering to. I would advise sticking with a 1024x512 16-bit bitmap:
|
||||
|
||||
memset(&bitmap, 0, sizeof(t_bitmap));
|
||||
bitmap.width = 1024;
|
||||
bitmap.height = 512;
|
||||
bitmap.depth = 16;
|
||||
bitmap.granularity = 2; /* Bytes per pixel */
|
||||
bitmap.pitch = (bitmap.width * bitmap.granularity);
|
||||
bitmap.data = (unsigned char *)bmp->pixels; /* Pointer to your bitmap */
|
||||
bitmap.viewport.w = 256; /* Initial size of display on power-up (do not change) */
|
||||
bitmap.viewport.h = 224;
|
||||
bitmap.viewport.x = 0x20; /* Offset used for rendering (do not change) */
|
||||
bitmap.viewport.y = 0x00;
|
||||
bitmap.remap = 1;
|
||||
|
||||
The variable 'input.pad[0]' holds the button states for the first player
|
||||
gamepad. Update this prior to calling system_frame(), and use the bitmasks
|
||||
defined in system.h such as 'INPUT_UP', etc.
|
||||
|
||||
See the Windows/SDL and DOS drivers for examples.
|
@ -1,122 +0,0 @@
|
||||
----------------------------------------------------------------------------
|
||||
Genesis Plus
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
Version 1.2a
|
||||
by Charles Mac Donald
|
||||
WWW: http://cgfm2.emuviews.com
|
||||
|
||||
What's New
|
||||
----------
|
||||
|
||||
[06/22/03]
|
||||
- Modified rendering code for portability
|
||||
- Modified memory handling to fix banked PSG access
|
||||
[05/13/03]
|
||||
- Initial release
|
||||
|
||||
Usage
|
||||
-----
|
||||
|
||||
The Windows version runs windowed in a 16-bit desktop with NO sound or
|
||||
joystick support.
|
||||
|
||||
The DOS version has most of the functionality from SMS Plus, such
|
||||
as audio, joysticks, etc.
|
||||
|
||||
Windows/DOS controls:
|
||||
|
||||
Arrow Keys - Directional pad
|
||||
A,S,D,F - 1P gamepad, buttons A, B, C, Start
|
||||
Tab - Reset
|
||||
Esc - Exit program
|
||||
|
||||
DOS only:
|
||||
|
||||
End - Exit program
|
||||
F1-F4 - Set frameskip level (F1 = no skip ... F4 = skip 3 frames)
|
||||
F8 - Make PCX screen snapshot
|
||||
F9 - Toggle VSync
|
||||
F10 - Toggle speed throttling
|
||||
F11 - Toggle FPS meter
|
||||
|
||||
DOS details:
|
||||
|
||||
You can only support a second player if you are using a joystick driver
|
||||
that supports more than one joystick. (e.g. Sidewinder, dual pads, etc.)
|
||||
|
||||
Type 'gen -help' on the command line for a list of useful options.
|
||||
|
||||
-res <x> <y> set the display resolution.
|
||||
-vdriver <n> specify video driver.
|
||||
-depth <n> specify color depth. (8, 16)
|
||||
-scanlines use scanlines effect.
|
||||
-scale scale display to full resolution. (slow)
|
||||
-vsync wait for vertical sync before blitting.
|
||||
-sound enable sound. (force speed throttling)
|
||||
-sndrate <n> specify sound rate. (8000, 11025, 22050, 44100)
|
||||
-sndcard <n> specify sound card. (0-7)
|
||||
-swap swap left and right stereo output.
|
||||
-joy <s> specify joystick type.
|
||||
|
||||
Here is a list of all the video drivers you can pass as a parameter
|
||||
to the '-vdriver' option:
|
||||
|
||||
auto, safe, vga, modex, vesa2l, vesa3, vbeaf
|
||||
|
||||
Here is a list of all the joystick drivers you can pass as a parameter
|
||||
to the '-joy' option:
|
||||
|
||||
auto, none, standard, 2pads, 4button, 6button, 8button, fspro, wingex,
|
||||
sidewinder, gamepadpro, grip, grip4, sneslpt1, sneslpt2, sneslpt3,
|
||||
psxlpt1, psxlpt2, psxlpt3, n64lpt1, n64lpt2, n64lpt3, db9lpt1, db9lpt2,
|
||||
db9lpt3, tglpt1, tglpt2, tglpt3, wingwar, segaisa, segapci, segapci2
|
||||
|
||||
You can put any commandline option into a plain text file which should
|
||||
be called "gen.cfg". Put one option per line, please. Command line options
|
||||
will override anything in the configuration file.
|
||||
|
||||
Currently the zip loading code can manage a zipfile where the game
|
||||
image is the first thing in it. If you try to open a huge archive of
|
||||
games, only the first will be played.
|
||||
|
||||
Credits and Acknowlegements
|
||||
---------------------------
|
||||
|
||||
I would like to thank Omar Cornut, Christian Schiller, and Chris MacDonald
|
||||
for their invaluable help and support with this project.
|
||||
|
||||
Richard Bannister for the Macintosh port and all of the code fixes and
|
||||
suggestions that have made Genesis Plus a better program.
|
||||
(http://www.bannister.org)
|
||||
|
||||
The Genesis emulator authors: Bart Trzynadlowski, Quintesson, Steve Snake,
|
||||
James Ponder, Stef, Gerrie, Sardu.
|
||||
|
||||
The regular people and many lurkers at segadev.
|
||||
|
||||
The MAME team for the CPU and sound chip emulators.
|
||||
|
||||
Everyone who has contributed, donated, and submitted information to help
|
||||
out Genesis Plus and my efforts documenting the Genesis hardware.
|
||||
|
||||
Contact
|
||||
-------
|
||||
|
||||
Charles MacDonald
|
||||
E-mail: cgfm2@hotmail.com
|
||||
WWW: http://cgfm2.emuviews.com
|
||||
|
||||
Legal
|
||||
-----
|
||||
|
||||
Copyright (C) 1999, 2000, 2001, 2002, 2003 Charles MacDonald
|
||||
|
||||
The source code is distributed under the terms of the GNU General Public
|
||||
License.
|
||||
|
||||
The Z80 CPU emulator, 68K CPU emulator, and the PSG, YM2612 emulation code
|
||||
are taken from the MAME project, and terms of their use are covered under
|
||||
the MAME license.
|
||||
(http://www.mame.net)
|
||||
|
@ -1,79 +0,0 @@
|
||||
|
||||
Here are some technical details about things that need to be fixed or
|
||||
added to Genesis Plus.
|
||||
|
||||
Missing features:
|
||||
|
||||
- Support for 6-button controllers
|
||||
- SRAM management
|
||||
- Game Genie / PAR patch codes
|
||||
|
||||
The VDP code could use a lot of cleaning up.
|
||||
|
||||
The rendering code is missing a few bits:
|
||||
|
||||
- Sprite collision
|
||||
- Window bug
|
||||
|
||||
I think the "C" 68000 emulator either has some bugs or I'm not using it
|
||||
correctly. Older DOS-only versions used Turbo68K, which had ran games
|
||||
much better, especially with regards to interrupt handling.
|
||||
|
||||
Things that need to be fixed:
|
||||
|
||||
- Raster garbage on third road in Thunder Blade.
|
||||
|
||||
- Added country codes for Dragon Slayer, but game locks up after
|
||||
passing country check.
|
||||
|
||||
- No inputs in Samurai Shodown.
|
||||
(This game doesn't initialize the port direction registers, at least not
|
||||
directly. Emulation bug or problem with the game?)
|
||||
|
||||
- Palette and raster problems in Mortal Kombat.
|
||||
|
||||
- Bad raster effects and VRAM corruption in Super Skidmarks.
|
||||
(Needs PAL timing)
|
||||
|
||||
- Palette problems in Sonic 2 title screen.
|
||||
|
||||
- Masked half of Sonic sprite visible on Sonic title screen.
|
||||
|
||||
- Sprite masking doesn't work in Micro Machines subscreen.
|
||||
|
||||
- Music has slow tempo in Batman & Robin. (doesn't seem to be a problem
|
||||
with the YM2612 timers - Wonderboy 3 is normal)
|
||||
|
||||
- Music has jerky playback in Sonic 2, 3, 3D Blast. If you run the Z80
|
||||
emulation for one scanline after requesting an interrupt, it runs fine.
|
||||
|
||||
- DAC and PSG output are too loud, both are divided by two for now
|
||||
(though the PSG should be a bit quieter and the DAC a bit louder)
|
||||
|
||||
- Undead Line locks after selecting a stage, also the Z80 sound halts
|
||||
after the first note is played.
|
||||
|
||||
This game single steps the Z80 with the following code:
|
||||
|
||||
MOVEM.L D0,-(A7) ; 009C7C 48 E7 80 00
|
||||
ORI #$0200,SR ; 009C80 00 7C 02 00
|
||||
; Get control of the Z-bus
|
||||
MOVE.W #$0100,$00A11100 ; 009C84 33 FC 01 00 00 A1 11 00
|
||||
BTST #$00,$00A11100 ; 009C8C 08 39 00 00 00 A1 11 00
|
||||
BNE.S *-$08 [00009C8C] ; 009C94 66 F6
|
||||
; Check driver status byte. If zero, release bus and exit.
|
||||
TST.B $00A00008 ; 009C96 4A 39 00 A0 00 08
|
||||
BEQ *+$0016 [00009CB2] ; 009C9C 67 00 00 14
|
||||
; Release bus and wait for Z80 to resume control. Then restart the loop
|
||||
; and immediately get the bus back again, assuming the Z80 ran at least
|
||||
; one instruction in the meantime.
|
||||
CLR.W $00A11100 ; 009CA0 42 79 00 A1 11 00
|
||||
BTST #$00,$00A11100 ; 009CA6 08 39 00 00 00 A1 11 00
|
||||
BEQ.S *-$08 [00009CA6] ; 009CAE 67 F6
|
||||
BRA.S *-$2C [00009C84] ; 009CB0 60 D2
|
||||
; Release bus and exit.
|
||||
CLR.W $00A11100 ; 009CB2 42 79 00 A1 11 00
|
||||
ANDI #$FDFF,SR ; 009CB8 02 7C FD FF
|
||||
MOVEM.L (A7)+,D0 ; 009CBC 4C DF 00 01
|
||||
RTS ; 009CC0 4E 75
|
||||
|
@ -21,8 +21,8 @@
|
||||
*
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef _INPUT_HW_H_
|
||||
#define _INPUT_HW_H_
|
||||
#ifndef _GEN_INPUT_H_
|
||||
#define _GEN_INPUT_H_
|
||||
|
||||
/* Max. number of devices */
|
||||
#define MAX_DEVICES (8)
|
@ -21,8 +21,8 @@
|
||||
*
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef _IO_H_
|
||||
#define _IO_H_
|
||||
#ifndef _GEN_IO_H_
|
||||
#define _GEN_IO_H_
|
||||
|
||||
#define REGION_USA 0x80
|
||||
#define REGION_JAPAN_NTSC 0x00
|
@ -12,6 +12,7 @@ typedef struct
|
||||
double psg_preamp;
|
||||
double fm_preamp;
|
||||
uint8 boost;
|
||||
uint8 filter;
|
||||
uint8 hq_fm;
|
||||
uint8 fm_core;
|
||||
int8 sram_auto;
|
||||
|
@ -17,8 +17,8 @@
|
||||
#include "memz80.h"
|
||||
#include "membnk.h"
|
||||
#include "memvdp.h"
|
||||
#include "io.h"
|
||||
#include "input.h"
|
||||
#include "gen_io.h"
|
||||
#include "gen_input.h"
|
||||
#include "state.h"
|
||||
#include "sound.h"
|
||||
#include "sn76489.h"
|
||||
|
@ -49,7 +49,11 @@
|
||||
#undef HAVE_LIBM
|
||||
|
||||
/* Define if you have C99's lrint function. */
|
||||
#ifdef DOS
|
||||
#define HAVE_LRINT 0
|
||||
#else
|
||||
#define HAVE_LRINT 1
|
||||
#endif
|
||||
|
||||
/* Define if you have C99's lrintf function. */
|
||||
#define HAVE_LRINTF 1
|
||||
|
@ -787,11 +787,28 @@ INLINE void set_tl(FM_CH *CH,FM_SLOT *SLOT , int v)
|
||||
/* set attack rate & key scale */
|
||||
INLINE void set_ar_ksr(FM_CH *CH,FM_SLOT *SLOT,int v)
|
||||
{
|
||||
SLOT->ar = (v&0x1f) ? (32 + ((v&0x1f)<<1)) : 0;
|
||||
UINT8 old_KSR = SLOT->KSR;
|
||||
|
||||
SLOT->ar = (v&0x1f) ? 32 + ((v&0x1f)<<1) : 0;
|
||||
|
||||
SLOT->KSR = 3-(v>>6);
|
||||
CH->SLOT[SLOT1].Incr=-1;
|
||||
}
|
||||
if (SLOT->KSR != old_KSR)
|
||||
{
|
||||
CH->SLOT[SLOT1].Incr=-1;
|
||||
}
|
||||
|
||||
/* refresh Attack rate */
|
||||
if ((SLOT->ar + SLOT->ksr) < 94 /*32+62*/)
|
||||
{
|
||||
SLOT->eg_sh_ar = eg_rate_shift [SLOT->ar + SLOT->ksr ];
|
||||
SLOT->eg_sel_ar = eg_rate_select[SLOT->ar + SLOT->ksr ];
|
||||
}
|
||||
else
|
||||
{
|
||||
SLOT->eg_sh_ar = 0;
|
||||
SLOT->eg_sel_ar = 17*RATE_STEPS;
|
||||
}
|
||||
}
|
||||
|
||||
/* set decay rate */
|
||||
INLINE void set_dr(FM_SLOT *SLOT,int v)
|
||||
|
@ -2373,11 +2373,8 @@ void YM2612_Update(int **buf, int length)
|
||||
{
|
||||
for(i = 0; i < length; i++)
|
||||
{
|
||||
long dac = (YM2612.DACdata << 15) - dac_highpass;
|
||||
dac_highpass += dac >> 9;
|
||||
dac >>= 15;
|
||||
buf[0][i] += dac & YM2612.CHANNEL[5].LEFT;
|
||||
buf[1][i] += dac & YM2612.CHANNEL[5].RIGHT;
|
||||
buf[0][i] += YM2612.DACdata & YM2612.CHANNEL[5].LEFT;
|
||||
buf[1][i] += YM2612.DACdata & YM2612.CHANNEL[5].RIGHT;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -337,7 +337,8 @@ static void audio_update (void)
|
||||
int l, r;
|
||||
double psg_preamp = config.psg_preamp;
|
||||
double fm_preamp = config.fm_preamp;
|
||||
uint8 boost = config.boost;
|
||||
int boost = config.boost;
|
||||
int filter = config.filter;
|
||||
|
||||
#ifdef NGC
|
||||
int16 *sb = (int16 *) soundbuffer[mixbuffer];
|
||||
@ -357,8 +358,13 @@ static void audio_update (void)
|
||||
snd.psg.buffer[i] = 0;
|
||||
|
||||
/* single-pole low-pass filter (6 dB/octave) */
|
||||
ll = (ll + l) >> 1;
|
||||
rr = (rr + r) >> 1;
|
||||
if (filter)
|
||||
{
|
||||
l = (ll + l) >> 1;
|
||||
r = (rr + r) >> 1;
|
||||
ll = l;
|
||||
rr = r;
|
||||
}
|
||||
|
||||
/* boost volume if asked*/
|
||||
l = ll * boost;
|
||||
@ -374,7 +380,7 @@ static void audio_update (void)
|
||||
#ifdef NGC
|
||||
*sb++ = r; // RIGHT channel comes first
|
||||
*sb++ = l;
|
||||
#else
|
||||
#elif DOS
|
||||
snd.buffer[0][i] = l;
|
||||
snd.buffer[1][i] = r;
|
||||
#endif
|
||||
|
@ -16,9 +16,6 @@
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _TYPES_H_
|
||||
#define _TYPES_H_
|
||||
|
||||
#undef uint8
|
||||
#undef uint16
|
||||
#undef uint32
|
||||
@ -30,4 +27,3 @@
|
||||
#define int16 signed short
|
||||
#define int32 signed long int
|
||||
|
||||
#endif /* _TYPES_H_ */
|
||||
|
@ -1,6 +1,9 @@
|
||||
# MekaDrive - Sega Mega Drive emulator
|
||||
# Makefile for genplus DOS
|
||||
#
|
||||
# (c) 1999, 2000, 2001, 2002, 2003 Charles MacDonald
|
||||
|
||||
# modified by Eke-Eke <eke_eke31@yahoo.fr>
|
||||
#
|
||||
# Defines :
|
||||
# -DLSB_FIRST - Leave undefined for big-endian processors.
|
||||
# -DDOS - Enable DOS/x86 specific code.
|
||||
# -DDEBUG - Enable debugging code
|
||||
@ -9,20 +12,25 @@
|
||||
CC = gcc
|
||||
AS = nasm -f coff
|
||||
LDFLAGS =
|
||||
FLAGS = -I. -Icpu -Im68k -Idos -Isound -Icart_hw -Icart_hw\svp \
|
||||
-Werror -Wall \
|
||||
-O6 -mcpu=pentium -fomit-frame-pointer \
|
||||
FLAGS = -I. -I.. -I../cpu -I../m68k -I../dos -I../sound -I../sound/SRC -I../cart_hw -I../cart_hw/svp \
|
||||
-Wall -g \
|
||||
-O6 -march=i686 -fomit-frame-pointer \
|
||||
-DLSB_FIRST -DX86_ASM -DDOS
|
||||
|
||||
LIBS = -lalleg -laudio -lz obj/m68k.oa
|
||||
LIBS = -lalleg -laudio -lz -lm
|
||||
|
||||
OBJ = obj/z80.oa \
|
||||
obj/genesis.o \
|
||||
OBJ = obj/z80.o
|
||||
|
||||
OBJ += obj/m68kcpu.o \
|
||||
obj/m68kops.o
|
||||
|
||||
|
||||
OBJ += obj/genesis.o \
|
||||
obj/vdp.o \
|
||||
obj/render.o \
|
||||
obj/system.o \
|
||||
obj/io.o \
|
||||
obj/input.o \
|
||||
obj/gen_io.o \
|
||||
obj/gen_input.o \
|
||||
obj/mem68k.o \
|
||||
obj/memz80.o \
|
||||
obj/membnk.o \
|
||||
@ -34,6 +42,12 @@ OBJ += obj/sound.o \
|
||||
obj/sn76489.o \
|
||||
obj/ym2612.o
|
||||
|
||||
|
||||
OBJ += obj/samplerate.o \
|
||||
obj/src_linear.o \
|
||||
obj/src_sinc.o \
|
||||
obj/src_zoh.o \
|
||||
|
||||
OBJ += obj/sram.o \
|
||||
obj/eeprom.o \
|
||||
obj/svp.o \
|
||||
@ -55,33 +69,38 @@ all : $(EXE)
|
||||
$(EXE) : $(OBJ)
|
||||
$(CC) -o $(EXE) $(OBJ) $(LIBS) $(LDFLAGS)
|
||||
|
||||
obj/%.oa : cpu/%.c cpu/%.h
|
||||
obj/%.o : ../%.c ../%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : %.c %.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : asm/%.s
|
||||
obj/%.o : ../asm/%.s
|
||||
$(AS) $< -o $@
|
||||
|
||||
obj/%.o : sound/%.c sound/%.h
|
||||
obj/%.o : ../sound/%.c ../sound/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
obj/%.o : sound/%.c
|
||||
obj/%.o : ../sound/%.c
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cart_hw/%.c cart_hw/%.h
|
||||
obj/%.o : ../sound/SRC/%.c ../sound/SRC/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
obj/%.o : ../sound/SRC/%.c
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cart_hw/svp/%.c
|
||||
obj/%.o : ../cart_hw/%.c ../cart_hw/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cart_hw/svp/%.c cart_hw/svp/%.h
|
||||
obj/%.o : ../cart_hw/svp/%.c
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cpu/%.c cpu/%.h
|
||||
obj/%.o : ../cart_hw/svp/%.c ../cart_hw/svp/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : dos/%.c dos/%.h
|
||||
obj/%.o : ../cpu/%.c ../cpu/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : ../m68k/%.c ../m68k/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : ./%.c ./%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
pack :
|
@ -1,6 +1,8 @@
|
||||
|
||||
#include "osd.h"
|
||||
|
||||
#define CONFIG_VERSION "GENPLUS 1.2.1 "
|
||||
|
||||
t_option option;
|
||||
t_config config;
|
||||
|
||||
@ -70,9 +72,9 @@ int check_bool(char *token)
|
||||
void set_option_defaults(void)
|
||||
{
|
||||
option.video_driver = GFX_AUTODETECT;
|
||||
option.video_width = 320;
|
||||
option.video_height = 240;
|
||||
option.video_depth = 8;
|
||||
option.video_width = 640;
|
||||
option.video_height = 480;
|
||||
option.video_depth = 16;
|
||||
|
||||
option.remap = 1;
|
||||
option.scanlines = 0;
|
||||
@ -90,13 +92,16 @@ void set_option_defaults(void)
|
||||
option.joy_driver = JOY_TYPE_NONE;
|
||||
}
|
||||
|
||||
/* additional options */
|
||||
void set_config_default()
|
||||
void set_config_defaults(void)
|
||||
{
|
||||
/* version TAG */
|
||||
strncpy(config.version,CONFIG_VERSION,15);
|
||||
|
||||
/* sound options */
|
||||
config.psg_preamp = 1.5;
|
||||
config.fm_preamp = 1.0;
|
||||
config.boost = 1;
|
||||
config.filter = 0;
|
||||
config.hq_fm = 1;
|
||||
config.fm_core = 0;
|
||||
|
||||
@ -110,16 +115,15 @@ void set_config_default()
|
||||
/* display options */
|
||||
config.xshift = 0;
|
||||
config.yshift = 0;
|
||||
config.xscale = 320;
|
||||
config.yscale = 240;
|
||||
config.xscale = 0;
|
||||
config.yscale = 0;
|
||||
config.aspect = 1;
|
||||
config.overscan = 1;
|
||||
config.render = 0;
|
||||
|
||||
/* controllers options */
|
||||
config.sys_type[0] = 0;
|
||||
config.sys_type[1] = 0;
|
||||
config.crosshair = 1;
|
||||
config.gun_cursor = 1;
|
||||
config.invert_mouse = 0;
|
||||
}
|
||||
|
||||
void print_options(void)
|
||||
@ -232,7 +236,7 @@ void parse_args(int argc, char **argv)
|
||||
}
|
||||
}
|
||||
|
||||
//if(option.remap) option.video_depth = 8;
|
||||
if(option.remap) option.video_depth = 8;
|
||||
}
|
||||
|
||||
|
||||
|
@ -48,12 +48,17 @@ typedef struct
|
||||
int softres; /* 1= Allow RUN+SELECT */
|
||||
} t_option;
|
||||
|
||||
/****************************************************************************
|
||||
* Config Option
|
||||
*
|
||||
****************************************************************************/
|
||||
typedef struct
|
||||
{
|
||||
char[10] version;
|
||||
char version[15];
|
||||
double psg_preamp;
|
||||
double fm_preamp;
|
||||
uint8 boost;
|
||||
uint8 filter;
|
||||
uint8 hq_fm;
|
||||
uint8 fm_core;
|
||||
int8 sram_auto;
|
||||
@ -69,8 +74,8 @@ typedef struct
|
||||
uint8 aspect;
|
||||
uint8 overscan;
|
||||
uint8 render;
|
||||
uint8 sys_type[2];
|
||||
uint8 crosshair;
|
||||
uint8 gun_cursor;
|
||||
uint8 invert_mouse;
|
||||
} t_config;
|
||||
|
||||
/* Global variables */
|
||||
@ -86,7 +91,7 @@ void parse_args(int argc, char **argv);
|
||||
void print_options(void);
|
||||
int check_bool(char *token);
|
||||
void set_option_defaults(void);
|
||||
void set_config_default(void);
|
||||
void set_config_defaults(void);
|
||||
|
||||
#endif /* _CONFIG_H_ */
|
||||
|
||||
|
@ -14,7 +14,7 @@ PALETTE gen_pal;
|
||||
BITMAP *gen_bmp;
|
||||
|
||||
volatile int frame_skip = 1;
|
||||
int frame_count = 0;
|
||||
volatile int frame_count = 0;
|
||||
volatile int frames_rendered = 0;
|
||||
volatile int frame_rate = 0;
|
||||
volatile int tick_count = 0;
|
||||
@ -22,7 +22,7 @@ volatile int old_tick_count = 0;
|
||||
volatile int skip = 0;
|
||||
|
||||
int quit = 0;
|
||||
unsigned char buf[0x26000];
|
||||
unsigned char buf[0x24000];
|
||||
|
||||
uint8 log_error = 1;
|
||||
uint8 debug_on = 0;
|
||||
@ -50,35 +50,42 @@ void msg_print(int x, int y, char *fmt, ...)
|
||||
|
||||
int main (int argc, char *argv[])
|
||||
{
|
||||
if(argc < 2) {
|
||||
printf("Genesis Plus - Sega Mega Drive emulator (v1.0)\n");
|
||||
printf("(C) 1999, 2000, 2001, 2002, 2003 Charles MacDonald\n");
|
||||
printf("Usage %s file.[bin|smd|zip] [-options]\n", argv[0]);
|
||||
printf("Type `%s -help' for a list of options.\n", argv[0]);
|
||||
exit(1);
|
||||
};
|
||||
if(argc < 2)
|
||||
{
|
||||
printf("Genesis Plus - Sega Mega Drive emulator (v1.0)\n");
|
||||
printf("(C) 1999, 2000, 2001, 2002, 2003 Charles MacDonald\n");
|
||||
printf("Usage %s file.[bin|smd|zip] [-options]\n", argv[0]);
|
||||
printf("Type `%s -help' for a list of options.\n", argv[0]);
|
||||
exit(1);
|
||||
};
|
||||
|
||||
if(stricmp(argv[1], "-help") == 0)
|
||||
{
|
||||
print_options();
|
||||
return (0);
|
||||
}
|
||||
error_init();
|
||||
if(stricmp(argv[1], "-help") == 0)
|
||||
{
|
||||
print_options();
|
||||
return (0);
|
||||
}
|
||||
error_init();
|
||||
|
||||
cart_rom = malloc(0xA00000);
|
||||
memset(cart_rom, 0, 0xA00000);
|
||||
cart_rom = malloc(0xA00000);
|
||||
memset(cart_rom, 0, 0xA00000);
|
||||
|
||||
set_config_default();
|
||||
if(!load_rom(argv[1]))
|
||||
{
|
||||
printf("File `%s' not found.\n", argv[1]);
|
||||
return (0);
|
||||
}
|
||||
|
||||
if(!load_rom(argv[1]))
|
||||
{
|
||||
printf("File `%s' not found.\n", argv[1]);
|
||||
return (0);
|
||||
}
|
||||
/* load SRAM */
|
||||
FILE *f = fopen("./game.srm", "rb");
|
||||
if (f!=NULL)
|
||||
{
|
||||
fread(&sram.sram,0x10000,1, f);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
|
||||
memset(bios_rom, 0, sizeof(bios_rom));
|
||||
FILE *f = fopen("./BIOS.bin", "rb");
|
||||
/* load BIOS */
|
||||
memset(bios_rom, 0, sizeof(bios_rom));
|
||||
f = fopen("./BIOS.bin", "rb");
|
||||
if (f!=NULL)
|
||||
{
|
||||
fread(&bios_rom, 0x800,1,f);
|
||||
@ -91,65 +98,58 @@ int main (int argc, char *argv[])
|
||||
bios_rom[i+1] = temp;
|
||||
}
|
||||
config.bios_enabled = 3;
|
||||
}
|
||||
}
|
||||
else config.bios_enabled = 0;
|
||||
|
||||
init_machine();
|
||||
set_config_default();
|
||||
input.system[0] = SYSTEM_GAMEPAD;
|
||||
input.system[1] = SYSTEM_GAMEPAD;
|
||||
/* initialize genesis VM */
|
||||
init_machine();
|
||||
|
||||
system_init();
|
||||
/* default config */
|
||||
set_config_defaults();
|
||||
input.system[0] = SYSTEM_GAMEPAD;
|
||||
input.system[1] = SYSTEM_GAMEPAD;
|
||||
|
||||
/* initialize emulation */
|
||||
int buf_len = (option.sndrate * 4) / vdp_rate;
|
||||
snd.buffer[0] = malloc (buf_len/2);
|
||||
snd.buffer[1] = malloc (buf_len/2);
|
||||
memset (snd.buffer[0], 0, buf_len/2);
|
||||
memset (snd.buffer[1], 0, buf_len/2);
|
||||
system_init();
|
||||
audio_init(option.sndrate);
|
||||
|
||||
f = fopen("./game.srm", "rb");
|
||||
if (f!=NULL)
|
||||
{
|
||||
fread(&sram.sram,0x10000,1, f);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
|
||||
system_reset();
|
||||
|
||||
for(;;)
|
||||
/* emulation loop */
|
||||
for(;;)
|
||||
{
|
||||
frame_count += 1;
|
||||
if(quit) break;
|
||||
if(frame_count % frame_skip == 0)
|
||||
{
|
||||
frame_count += 1;
|
||||
if(quit) break;
|
||||
if(frame_count % frame_skip == 0)
|
||||
{
|
||||
system_frame(0);
|
||||
frames_rendered++;
|
||||
system_frame(0);
|
||||
frames_rendered++;
|
||||
dos_update_video();
|
||||
}
|
||||
else
|
||||
{
|
||||
system_frame(1);
|
||||
}
|
||||
if(option.sound) dos_update_audio();
|
||||
}
|
||||
else
|
||||
{
|
||||
system_frame(1);
|
||||
}
|
||||
if(option.sound) dos_update_audio();
|
||||
|
||||
//error("%d\n", frame_rate);
|
||||
}
|
||||
|
||||
f = fopen("./game.srm", "wb");
|
||||
if (f!=NULL)
|
||||
{
|
||||
fwrite(&sram.sram, 0x10000,1,f);
|
||||
fclose(f);
|
||||
|
||||
}
|
||||
|
||||
if (f!=NULL)
|
||||
{
|
||||
fwrite(&sram.sram, 0x10000,1,f);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
trash_machine();
|
||||
system_shutdown();
|
||||
error_shutdown();
|
||||
return (0);
|
||||
system_shutdown();
|
||||
error_shutdown();
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Timer handler */
|
||||
@ -185,127 +185,176 @@ int save_file(char *filename, char *buf, int size)
|
||||
|
||||
static int joynum = 0;
|
||||
uint8 delay = 36;
|
||||
int gun_offset = 0;
|
||||
|
||||
int old_mouse_x = 0;
|
||||
int old_mouse_y = 0;
|
||||
|
||||
void dos_update_input(void)
|
||||
{
|
||||
FILE *f;
|
||||
FILE *f;
|
||||
|
||||
if(key[KEY_ESC] || key[KEY_END])
|
||||
{
|
||||
quit = 1;
|
||||
}
|
||||
{
|
||||
quit = 1;
|
||||
}
|
||||
|
||||
while (input.dev[joynum] == NO_DEVICE)
|
||||
{
|
||||
joynum ++;
|
||||
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
||||
joynum ++;
|
||||
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
||||
}
|
||||
|
||||
if(check_key(KEY_F12))
|
||||
{
|
||||
input.x_offset ++;
|
||||
if (input.x_offset > 0xff) input.x_offset = 0;
|
||||
}
|
||||
if(check_key(KEY_F11))
|
||||
{
|
||||
|
||||
joynum ++;
|
||||
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
||||
|
||||
while (input.dev[joynum] == NO_DEVICE)
|
||||
{
|
||||
joynum ++;
|
||||
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
||||
}
|
||||
}
|
||||
|
||||
input.pad[joynum] = 0;
|
||||
|
||||
/* Is the joystick being used ? */
|
||||
if(option.joy_driver != JOY_TYPE_NONE)
|
||||
{
|
||||
poll_joystick();
|
||||
|
||||
/* Check player 1 joystick */
|
||||
if(joy[0].stick[0].axis[1].d1) input.pad[0] |= INPUT_UP;
|
||||
else
|
||||
if(joy[0].stick[0].axis[1].d2) input.pad[0] |= INPUT_DOWN;
|
||||
|
||||
if(joy[0].stick[0].axis[0].d1) input.pad[0] |= INPUT_LEFT;
|
||||
else
|
||||
if(joy[0].stick[0].axis[0].d2) input.pad[0] |= INPUT_RIGHT;
|
||||
|
||||
if(joy[0].button[0].b) input.pad[0] |= INPUT_A;
|
||||
if(joy[0].button[1].b) input.pad[0] |= INPUT_B;
|
||||
if(joy[0].button[2].b) input.pad[0] |= INPUT_C;
|
||||
if(joy[0].button[3].b) input.pad[0] |= INPUT_START;
|
||||
if(joy[0].button[4].b) input.pad[0] |= INPUT_X;
|
||||
if(joy[0].button[5].b) input.pad[0] |= INPUT_Y;
|
||||
if(joy[0].button[6].b) input.pad[0] |= INPUT_Z;
|
||||
if(joy[0].button[7].b) input.pad[0] |= INPUT_MODE;
|
||||
|
||||
/* More than one joystick supported ? */
|
||||
if(num_joysticks > 2)
|
||||
/* Is the joystick being used ? */
|
||||
if(option.joy_driver != JOY_TYPE_NONE)
|
||||
{
|
||||
/* Check player 2 joystick */
|
||||
if(joy[1].stick[0].axis[1].d1) input.pad[1] |= INPUT_UP;
|
||||
else
|
||||
if(joy[1].stick[0].axis[1].d2) input.pad[1] |= INPUT_DOWN;
|
||||
poll_joystick();
|
||||
|
||||
if(joy[1].stick[0].axis[0].d1) input.pad[1] |= INPUT_LEFT;
|
||||
else
|
||||
if(joy[1].stick[0].axis[0].d1) input.pad[1] |= INPUT_RIGHT;
|
||||
/* Check player 1 joystick */
|
||||
if(joy[0].stick[0].axis[1].d1) input.pad[0] |= INPUT_UP;
|
||||
else
|
||||
if(joy[0].stick[0].axis[1].d2) input.pad[0] |= INPUT_DOWN;
|
||||
|
||||
if(joy[1].button[0].b) input.pad[1] |= INPUT_A;
|
||||
if(joy[1].button[1].b) input.pad[1] |= INPUT_B;
|
||||
if(joy[1].button[2].b) input.pad[1] |= INPUT_C;
|
||||
if(joy[1].button[3].b) input.pad[1] |= INPUT_START;
|
||||
if(joy[1].button[4].b) input.pad[1] |= INPUT_X;
|
||||
if(joy[1].button[5].b) input.pad[1] |= INPUT_Y;
|
||||
if(joy[1].button[6].b) input.pad[1] |= INPUT_Z;
|
||||
if(joy[1].button[7].b) input.pad[1] |= INPUT_MODE;
|
||||
if(joy[0].stick[0].axis[0].d1) input.pad[0] |= INPUT_LEFT;
|
||||
else
|
||||
if(joy[0].stick[0].axis[0].d2) input.pad[0] |= INPUT_RIGHT;
|
||||
|
||||
if(joy[0].button[0].b) input.pad[0] |= INPUT_A;
|
||||
if(joy[0].button[1].b) input.pad[0] |= INPUT_B;
|
||||
if(joy[0].button[2].b) input.pad[0] |= INPUT_C;
|
||||
if(joy[0].button[3].b) input.pad[0] |= INPUT_START;
|
||||
if(joy[0].button[4].b) input.pad[0] |= INPUT_X;
|
||||
if(joy[0].button[5].b) input.pad[0] |= INPUT_Y;
|
||||
if(joy[0].button[6].b) input.pad[0] |= INPUT_Z;
|
||||
if(joy[0].button[7].b) input.pad[0] |= INPUT_MODE;
|
||||
|
||||
/* More than one joystick supported ? */
|
||||
if(num_joysticks > 2)
|
||||
{
|
||||
/* Check player 2 joystick */
|
||||
if(joy[1].stick[0].axis[1].d1) input.pad[1] |= INPUT_UP;
|
||||
else
|
||||
if(joy[1].stick[0].axis[1].d2) input.pad[1] |= INPUT_DOWN;
|
||||
|
||||
if(joy[1].stick[0].axis[0].d1) input.pad[1] |= INPUT_LEFT;
|
||||
else
|
||||
if(joy[1].stick[0].axis[0].d1) input.pad[1] |= INPUT_RIGHT;
|
||||
|
||||
if(joy[1].button[0].b) input.pad[1] |= INPUT_A;
|
||||
if(joy[1].button[1].b) input.pad[1] |= INPUT_B;
|
||||
if(joy[1].button[2].b) input.pad[1] |= INPUT_C;
|
||||
if(joy[1].button[3].b) input.pad[1] |= INPUT_START;
|
||||
if(joy[1].button[4].b) input.pad[1] |= INPUT_X;
|
||||
if(joy[1].button[5].b) input.pad[1] |= INPUT_Y;
|
||||
if(joy[1].button[6].b) input.pad[1] |= INPUT_Z;
|
||||
if(joy[1].button[7].b) input.pad[1] |= INPUT_MODE;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* keyboard */
|
||||
if(key[KEY_UP]) input.pad[joynum] |= INPUT_UP;
|
||||
else
|
||||
if(key[KEY_DOWN]) input.pad[joynum] |= INPUT_DOWN;
|
||||
|
||||
if(key[KEY_LEFT]) input.pad[joynum] |= INPUT_LEFT;
|
||||
else
|
||||
if(key[KEY_RIGHT]) input.pad[joynum] |= INPUT_RIGHT;
|
||||
|
||||
if(key[KEY_A]) input.pad[joynum] |= INPUT_A;
|
||||
if(key[KEY_S]) input.pad[joynum] |= INPUT_B;
|
||||
if(key[KEY_D]) input.pad[joynum] |= INPUT_C;
|
||||
if(key[KEY_Z]) input.pad[joynum] |= INPUT_X;
|
||||
|
||||
if(key[KEY_Z]) input.pad[joynum] |= INPUT_X;
|
||||
if(key[KEY_X]) input.pad[joynum] |= INPUT_Y;
|
||||
if(key[KEY_C]) input.pad[joynum] |= INPUT_Z;
|
||||
if(key[KEY_V]) input.pad[joynum] |= INPUT_MODE;
|
||||
if(key[KEY_UP]) input.pad[joynum] |= INPUT_UP;
|
||||
else
|
||||
if(key[KEY_DOWN]) input.pad[joynum] |= INPUT_DOWN;
|
||||
if(key[KEY_LEFT]) input.pad[joynum] |= INPUT_LEFT;
|
||||
else
|
||||
if(key[KEY_RIGHT]) input.pad[joynum] |= INPUT_RIGHT;
|
||||
if(check_key(KEY_A)) error("ButtonA pressed\n");
|
||||
if(key[KEY_A]) {
|
||||
input.pad[joynum] |= INPUT_A;
|
||||
}
|
||||
if(key[KEY_S]) input.pad[joynum] |= INPUT_B;
|
||||
if(key[KEY_D]) input.pad[joynum] |= INPUT_C;
|
||||
if(check_key(KEY_F)) error("start pressed\n");
|
||||
if(key[KEY_F]) {
|
||||
|
||||
if(key[KEY_F])
|
||||
{
|
||||
input.pad[joynum] |= INPUT_START;
|
||||
error("start pressed\n");
|
||||
}
|
||||
}
|
||||
|
||||
extern uint8 pico_current;
|
||||
if (input.dev[joynum] == DEVICE_LIGHTGUN)
|
||||
{
|
||||
/* Poll mouse if necessary */
|
||||
if(mouse_needs_poll() == TRUE)
|
||||
poll_mouse();
|
||||
|
||||
/* Calculate X Y axis values */
|
||||
input.analog[joynum - 4][0] = (mouse_x * bitmap.viewport.w) / SCREEN_W;
|
||||
input.analog[joynum - 4][1] = (mouse_y * bitmap.viewport.h) / SCREEN_H;
|
||||
/* Calculate X axis value */
|
||||
input.analog[joynum-4][0] = (mouse_x * bitmap.viewport.w)/SCREEN_W;;
|
||||
|
||||
/* Calculate Y axis value */
|
||||
input.analog[joynum-4][1] = (mouse_y * bitmap.viewport.h)/SCREEN_H;;
|
||||
|
||||
/* Map mouse buttons to player #1 inputs */
|
||||
if(mouse_b & 4) input.pad[joynum] |= INPUT_B;
|
||||
if(mouse_b & 2) input.pad[joynum] |= INPUT_C;
|
||||
if(mouse_b & 4) input.pad[joynum] |= INPUT_C;
|
||||
if(mouse_b & 2) input.pad[joynum] |= INPUT_B;
|
||||
if(mouse_b & 1) input.pad[joynum] |= INPUT_A;
|
||||
if(key[KEY_F]) input.pad[joynum] |= INPUT_START;
|
||||
}
|
||||
else if (input.dev[joynum] == DEVICE_MOUSE)
|
||||
{
|
||||
/* Poll mouse if necessary */
|
||||
if(mouse_needs_poll() == TRUE)
|
||||
poll_mouse();
|
||||
|
||||
get_mouse_mickeys(&input.analog[2][0], &input.analog[2][1]);
|
||||
input.analog[2][0] = (input.analog[2][0] * 256) / SCREEN_W;
|
||||
input.analog[2][1] = (input.analog[2][1] * 256) / SCREEN_H;
|
||||
if (config.invert_mouse) input.analog[2][1] = 0 - input.analog[2][1];
|
||||
|
||||
/* Map mouse buttons to player #1 inputs */
|
||||
if(mouse_b & 4) input.pad[joynum] |= INPUT_C;
|
||||
if(mouse_b & 1) input.pad[joynum] |= INPUT_B;
|
||||
if(mouse_b & 2) input.pad[joynum] |= INPUT_A;
|
||||
if(key[KEY_F]) input.pad[joynum] |= INPUT_START;
|
||||
}
|
||||
else if (system_hw == SYSTEM_PICO)
|
||||
{
|
||||
/* Poll mouse if necessary */
|
||||
if(mouse_needs_poll() == TRUE)
|
||||
poll_mouse();
|
||||
/* Poll mouse if necessary */
|
||||
if(mouse_needs_poll() == TRUE)
|
||||
poll_mouse();
|
||||
|
||||
/* Calculate X Y axis values */
|
||||
input.analog[0][0] = 0x3c + (mouse_x * (0x17c-0x03c+1)) / SCREEN_W;
|
||||
input.analog[0][1] = 0x1fc + (mouse_y * (0x2f7-0x1fc+1)) / SCREEN_H;
|
||||
/* Calculate X axis value */
|
||||
input.analog[0][0] = 0x3c + (mouse_x * (0x17c - 0x3c + 1) / SCREEN_W);
|
||||
|
||||
/* Map mouse buttons to player #1 inputs */
|
||||
if(mouse_b & 4) input.pad[joynum] |= INPUT_START;
|
||||
if(mouse_b & 2) input.pad[joynum] |= INPUT_A;
|
||||
if(mouse_b & 1) input.pad[joynum] |= INPUT_B;
|
||||
/* Calculate Y axis value */
|
||||
input.analog[0][1] = 0x1fc + (mouse_y* (0x3f3 - 0x1fc + 1) / SCREEN_H);
|
||||
|
||||
/* Map mouse buttons to player #1 inputs */
|
||||
if(mouse_b & 2) input.pad[0] |= INPUT_B;
|
||||
if(mouse_b & 1) input.pad[0] |= INPUT_A;
|
||||
if(mouse_b & 4) pico_current++;
|
||||
if (pico_current > 6) pico_current = 0;
|
||||
}
|
||||
|
||||
if(check_key(KEY_F1)) frame_skip = 1;
|
||||
if(check_key(KEY_F2)) frame_skip = 2;
|
||||
if(check_key(KEY_F3)) frame_skip = 3;
|
||||
if(check_key(KEY_F4)) frame_skip = 4;
|
||||
|
||||
if(check_key(KEY_F1)) frame_skip = 1;
|
||||
if(check_key(KEY_F2)) frame_skip = 2;
|
||||
if(check_key(KEY_F3)) frame_skip = 3;
|
||||
if(check_key(KEY_F4)) frame_skip = 4;
|
||||
|
||||
if(check_key(KEY_F5)) log_error ^= 1;
|
||||
if(check_key(KEY_F6)) debug_on ^= 1;
|
||||
@ -315,11 +364,7 @@ void dos_update_input(void)
|
||||
f = fopen("game.gpz","r+b");
|
||||
if (f)
|
||||
{
|
||||
int len = 0;
|
||||
fread(&len, 4, 1, f);
|
||||
fclose(f);
|
||||
fopen("game.gpz","r+b");
|
||||
fread(&buf, len+4, 1, f);
|
||||
fread(&buf, 0x23000, 1, f);
|
||||
state_load(buf);
|
||||
fclose(f);
|
||||
}
|
||||
@ -330,18 +375,22 @@ void dos_update_input(void)
|
||||
f = fopen("game.gpz","w+b");
|
||||
if (f)
|
||||
{
|
||||
int size = state_save(buf);
|
||||
fwrite(&buf, size, 1, f);
|
||||
state_save(buf);
|
||||
fwrite(&buf, 0x23000, 1, f);
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
if(check_key(KEY_F9))
|
||||
{
|
||||
vdp_pal ^= 1;
|
||||
system_init();
|
||||
audio_init(option.sndrate);
|
||||
fm_restore();
|
||||
{
|
||||
vdp_pal ^= 1;
|
||||
|
||||
/* reinitialize timings */
|
||||
system_init ();
|
||||
audio_init(48000);
|
||||
fm_restore();
|
||||
|
||||
/* reinitialize HVC tables */
|
||||
vctab = (vdp_pal) ? ((reg[1] & 8) ? vc_pal_240 : vc_pal_224) : vc_ntsc_224;
|
||||
hctab = (reg[12] & 1) ? cycle2hc40 : cycle2hc32;
|
||||
|
||||
@ -349,30 +398,13 @@ void dos_update_input(void)
|
||||
bitmap.viewport.x = config.overscan ? ((reg[12] & 1) ? 16 : 12) : 0;
|
||||
bitmap.viewport.y = config.overscan ? (((reg[1] & 8) ? 0 : 8) + (vdp_pal ? 24 : 0)) : 0;
|
||||
bitmap.viewport.changed = 1;
|
||||
}
|
||||
|
||||
if(check_key(KEY_F10))
|
||||
system_reset();
|
||||
|
||||
if(check_key(KEY_F11))
|
||||
{
|
||||
joynum ++;
|
||||
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
||||
while (input.dev[joynum] == NO_DEVICE)
|
||||
{
|
||||
joynum ++;
|
||||
if (joynum > MAX_DEVICES - 1) joynum = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if(check_key(KEY_F12))
|
||||
{
|
||||
input.x_offset ++;
|
||||
if (input.x_offset > 0xff) input.x_offset = 0;
|
||||
}
|
||||
if(check_key(KEY_F10))
|
||||
{
|
||||
system_reset();
|
||||
}
|
||||
|
||||
if(check_key(KEY_TAB))
|
||||
resetline = (int) ((double) (lines_per_frame - 1) * rand() / (RAND_MAX + 1.0));
|
||||
if(check_key(KEY_TAB)) set_softreset();
|
||||
}
|
||||
|
||||
void dos_update_audio(void)
|
||||
@ -470,7 +502,7 @@ void dos_update_video(void)
|
||||
}*/
|
||||
|
||||
|
||||
msg_print(2, 2, "%d fps", frame_rate);
|
||||
msg_print(2, 2, "offset = 0x%x", hc_latch/*frame_rate*/);
|
||||
|
||||
if(option.scanlines)
|
||||
{
|
||||
|
@ -17,8 +17,26 @@ void make_vdp_palette(void);
|
||||
void dos_change_mode(void);
|
||||
int check_key(int code);
|
||||
|
||||
#define update_input() dos_update_input()
|
||||
#define MAX_INPUTS 8
|
||||
|
||||
/* options */
|
||||
extern uint8 overscan;
|
||||
extern uint8 use_480i;
|
||||
extern uint8 FM_GENS;
|
||||
extern uint8 hq_fm;
|
||||
extern uint8 ssg_enabled;
|
||||
extern double psg_preamp;
|
||||
extern double fm_preamp;
|
||||
extern uint8 boost;
|
||||
extern uint8 region_detect;
|
||||
extern uint8 sys_type[2];
|
||||
extern uint8 force_dtack;
|
||||
extern uint8 dmatiming;
|
||||
extern uint8 vdptiming;
|
||||
|
||||
extern uint8 debug_on;
|
||||
extern uint8 log_error;
|
||||
extern int frame_count;
|
||||
|
||||
#endif /* _DOS_H_ */
|
||||
|
||||
|
@ -11,20 +11,20 @@ struct {
|
||||
|
||||
void error_init(void)
|
||||
{
|
||||
error_log = fopen("error.log","w");
|
||||
error_log = fopen("error.log","w");
|
||||
}
|
||||
|
||||
void error_shutdown(void)
|
||||
{
|
||||
if(error_log) fclose(error_log);
|
||||
if(error_log) fclose(error_log);
|
||||
}
|
||||
|
||||
void error(char *format, ...)
|
||||
{
|
||||
if (!log_error) return;
|
||||
va_list ap;
|
||||
va_start(ap, format);
|
||||
if(error_log) vfprintf(error_log, format, ap);
|
||||
va_end(ap);
|
||||
va_start(ap, format);
|
||||
if(error_log) vfprintf(error_log, format, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
|
@ -17,6 +17,5 @@
|
||||
#include "unzip.h"
|
||||
#include "fileio.h"
|
||||
|
||||
#define update_input() dos_update_input()
|
||||
|
||||
volatile int frame_count;
|
||||
#endif /* _OSD_H_ */
|
||||
|
3
source/unused/dos/readme-djgpp.txt
Normal file
3
source/unused/dos/readme-djgpp.txt
Normal file
@ -0,0 +1,3 @@
|
||||
To be compiled with DJGPP.
|
||||
You will also need to install Allegro and Seal libraries.
|
||||
Zlib is required for zipped rom support.
|
@ -1 +0,0 @@
|
||||
@make.exe -f makefile.mgw %1
|
@ -1,107 +0,0 @@
|
||||
# Genesis Plus - Sega Mega Drive emulator
|
||||
# (c) 1999, 2000, 2001, 2002, 2003 Charles MacDonald
|
||||
|
||||
# -DLSB_FIRST - Leave undefined for big-endian processors.
|
||||
# -DDEBUG - Enable debugging code
|
||||
# -DX86_ASM - Enable inline x86 assembly code in Z80 emulator
|
||||
|
||||
CC = gcc
|
||||
AS = nasm -f coff
|
||||
LDFLAGS =
|
||||
FLAGS = -I. -Icpu -Im68k -Iwin -Isound -Icart_hw -Icart_hw\svp \
|
||||
-Ic:/SDL/include/SDL \
|
||||
-Werror -Wall \
|
||||
-DLSB_FIRST -DX86_ASM \
|
||||
-O6 -march=pentium -fomit-frame-pointer
|
||||
|
||||
LIBS = -lz -lm -lmingw32 -Ld:/sdl/lib -lSDLmain -lSDL obj/m68k.oa
|
||||
|
||||
OBJ = obj/z80.oa \
|
||||
obj/genesis.o \
|
||||
obj/vdp.o \
|
||||
obj/render.o \
|
||||
obj/system.o \
|
||||
obj/io.o \
|
||||
obj/input.o \
|
||||
obj/mem68k.o \
|
||||
obj/memz80.o \
|
||||
obj/membnk.o \
|
||||
obj/memvdp.o \
|
||||
obj/state.o
|
||||
|
||||
OBJ += obj/sound.o \
|
||||
obj/fm.o \
|
||||
obj/sn76489.o \
|
||||
obj/ym2612.o
|
||||
|
||||
OBJ += obj/sram.o \
|
||||
obj/eeprom.o \
|
||||
obj/svp.o \
|
||||
obj/ssp16.o \
|
||||
obj/cart_hw.o
|
||||
|
||||
OBJ += obj/main.o \
|
||||
obj/error.o \
|
||||
obj/fileio.o \
|
||||
obj/unzip.o \
|
||||
obj/loadrom.o
|
||||
|
||||
EXE = gen.exe
|
||||
|
||||
all : $(EXE)
|
||||
|
||||
$(EXE) : $(OBJ) shared.h
|
||||
$(CC) -o $(EXE) $(OBJ) $(LIBS) $(LDFLAGS)
|
||||
|
||||
obj/%.oa : cpu/%.c cpu/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : %.c %.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : win/%.s
|
||||
$(AS) $< -o $@
|
||||
|
||||
obj/%.o : sound/%.c sound/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cpu/%.c cpu/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : win/%.c win/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cart_hw/%.c cart_hw/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cart_hw/svp/%.c
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
obj/%.o : cart_hw/svp/%.c cart_hw/svp/%.h
|
||||
$(CC) -c $< -o $@ $(FLAGS)
|
||||
|
||||
|
||||
pack :
|
||||
strip $(EXE)
|
||||
upx -1 $(EXE)
|
||||
|
||||
clean :
|
||||
rm -f obj/*.o
|
||||
rm -f *.bak
|
||||
rm -f *.exe
|
||||
rm -f *.log
|
||||
rm -f *.wav
|
||||
rm -f *.zip
|
||||
cleancpu :
|
||||
rm -f obj/z80.oa
|
||||
|
||||
makedir :
|
||||
mkdir obj
|
||||
|
||||
archive:
|
||||
pk -add -max -excl=bak -excl=out \
|
||||
-excl=test -excl=obj mdsrc.zip -dir=current
|
||||
|
||||
#
|
||||
# end of makefile
|
||||
#
|
File diff suppressed because it is too large
Load Diff
@ -1,274 +0,0 @@
|
||||
/* unzip.h -- IO for uncompress .zip files using zlib
|
||||
Version 0.15 beta, Mar 19th, 1998,
|
||||
|
||||
Copyright (C) 1998 Gilles Vollant
|
||||
|
||||
This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g
|
||||
WinZip, InfoZip tools and compatible.
|
||||
Encryption and multi volume ZipFile (span) are not supported.
|
||||
Old compressions used by old PKZip 1.x are not supported
|
||||
|
||||
THIS IS AN ALPHA VERSION. AT THIS STAGE OF DEVELOPPEMENT, SOMES API OR STRUCTURE
|
||||
CAN CHANGE IN FUTURE VERSION !!
|
||||
I WAIT FEEDBACK at mail info@winimage.com
|
||||
Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution
|
||||
|
||||
Condition of use and distribution are the same than zlib :
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* for more info about .ZIP format, see
|
||||
ftp://ftp.cdrom.com/pub/infozip/doc/appnote-970311-iz.zip
|
||||
PkWare has also a specification at :
|
||||
ftp://ftp.pkware.com/probdesc.zip */
|
||||
|
||||
#ifndef _unz_H
|
||||
#define _unz_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIB_H
|
||||
#include "zlib.h"
|
||||
#endif
|
||||
|
||||
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
|
||||
/* like the STRICT of WIN32, we define a pointer that cannot be converted
|
||||
from (void*) without cast */
|
||||
typedef struct TagunzFile__ { int unused; } unzFile__;
|
||||
typedef unzFile__ *unzFile;
|
||||
#else
|
||||
typedef voidp unzFile;
|
||||
#endif
|
||||
|
||||
|
||||
#define UNZ_OK (0)
|
||||
#define UNZ_END_OF_LIST_OF_FILE (-100)
|
||||
#define UNZ_ERRNO (Z_ERRNO)
|
||||
#define UNZ_EOF (0)
|
||||
#define UNZ_PARAMERROR (-102)
|
||||
#define UNZ_BADZIPFILE (-103)
|
||||
#define UNZ_INTERNALERROR (-104)
|
||||
#define UNZ_CRCERROR (-105)
|
||||
|
||||
/* tm_unz contain date/time info */
|
||||
typedef struct tm_unz_s
|
||||
{
|
||||
uInt tm_sec; /* seconds after the minute - [0,59] */
|
||||
uInt tm_min; /* minutes after the hour - [0,59] */
|
||||
uInt tm_hour; /* hours since midnight - [0,23] */
|
||||
uInt tm_mday; /* day of the month - [1,31] */
|
||||
uInt tm_mon; /* months since January - [0,11] */
|
||||
uInt tm_year; /* years - [1980..2044] */
|
||||
} tm_unz;
|
||||
|
||||
/* unz_global_info structure contain global data about the ZIPfile
|
||||
These data comes from the end of central dir */
|
||||
typedef struct unz_global_info_s
|
||||
{
|
||||
uLong number_entry; /* total number of entries in
|
||||
the central dir on this disk */
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info;
|
||||
|
||||
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_info_s
|
||||
{
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
uLong compressed_size; /* compressed size 4 bytes */
|
||||
uLong uncompressed_size; /* uncompressed size 4 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
tm_unz tmu_date;
|
||||
} unz_file_info;
|
||||
|
||||
extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1,
|
||||
const char* fileName2,
|
||||
int iCaseSensitivity));
|
||||
/*
|
||||
Compare two filename (fileName1,fileName2).
|
||||
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
|
||||
or strcasecmp)
|
||||
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
|
||||
(like 1 on Unix, 2 on Windows)
|
||||
*/
|
||||
|
||||
|
||||
extern unzFile ZEXPORT unzOpen OF((const char *path));
|
||||
/*
|
||||
Open a Zip file. path contain the full pathname (by example,
|
||||
on a Windows NT computer "c:\\zlib\\zlib111.zip" or on an Unix computer
|
||||
"zlib/zlib111.zip".
|
||||
If the zipfile cannot be opened (file don't exist or in not valid), the
|
||||
return value is NULL.
|
||||
Else, the return value is a unzFile Handle, usable with other function
|
||||
of this unzip package.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzClose OF((unzFile file));
|
||||
/*
|
||||
Close a ZipFile opened with unzipOpen.
|
||||
If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
|
||||
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalInfo OF((unzFile file,
|
||||
unz_global_info *pglobal_info));
|
||||
/*
|
||||
Write info about the ZipFile in the *pglobal_info structure.
|
||||
No preparation of the structure is needed
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
|
||||
extern int ZEXPORT unzGetGlobalComment OF((unzFile file,
|
||||
char *szComment,
|
||||
uLong uSizeBuf));
|
||||
/*
|
||||
Get the global comment string of the ZipFile, in the szComment buffer.
|
||||
uSizeBuf is the size of the szComment buffer.
|
||||
return the number of byte copied or an error code <0
|
||||
*/
|
||||
|
||||
|
||||
/***************************************************************************/
|
||||
/* Unzip package allow you browse the directory of the zipfile */
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
|
||||
/*
|
||||
Set the current file of the zipfile to the first file.
|
||||
return UNZ_OK if there is no problem
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile OF((unzFile file));
|
||||
/*
|
||||
Set the current file of the zipfile to the next file.
|
||||
return UNZ_OK if there is no problem
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzLocateFile OF((unzFile file,
|
||||
const char *szFileName,
|
||||
int iCaseSensitivity));
|
||||
/*
|
||||
Try locate the file szFileName in the zipfile.
|
||||
For the iCaseSensitivity signification, see unzStringFileNameCompare
|
||||
|
||||
return value :
|
||||
UNZ_OK if the file is found. It becomes the current file.
|
||||
UNZ_END_OF_LIST_OF_FILE if the file is not found
|
||||
*/
|
||||
|
||||
|
||||
extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file,
|
||||
unz_file_info *pfile_info,
|
||||
char *szFileName,
|
||||
uLong fileNameBufferSize,
|
||||
void *extraField,
|
||||
uLong extraFieldBufferSize,
|
||||
char *szComment,
|
||||
uLong commentBufferSize));
|
||||
/*
|
||||
Get Info about the current file
|
||||
if pfile_info!=NULL, the *pfile_info structure will contain somes info about
|
||||
the current file
|
||||
if szFileName!=NULL, the filemane string will be copied in szFileName
|
||||
(fileNameBufferSize is the size of the buffer)
|
||||
if extraField!=NULL, the extra field information will be copied in extraField
|
||||
(extraFieldBufferSize is the size of the buffer).
|
||||
This is the Central-header version of the extra field
|
||||
if szComment!=NULL, the comment string of the file will be copied in szComment
|
||||
(commentBufferSize is the size of the buffer)
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
/* for reading the content of the current zipfile, you can open it, read data
|
||||
from it, and close it (you can close it before reading all the file)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
|
||||
/*
|
||||
Close the file in zip opened with unzOpenCurrentFile
|
||||
Return UNZ_CRCERROR if all the file was read but the CRC is not good
|
||||
*/
|
||||
|
||||
|
||||
extern int ZEXPORT unzReadCurrentFile OF((unzFile file,
|
||||
voidp buf,
|
||||
unsigned len));
|
||||
/*
|
||||
Read bytes from the current file (opened by unzOpenCurrentFile)
|
||||
buf contain buffer where data must be copied
|
||||
len the size of buf.
|
||||
|
||||
return the number of byte copied if somes bytes are copied
|
||||
return 0 if the end of file was reached
|
||||
return <0 with error code if there is an error
|
||||
(UNZ_ERRNO for IO error, or zLib error for uncompress error)
|
||||
*/
|
||||
|
||||
extern z_off_t ZEXPORT unztell OF((unzFile file));
|
||||
/*
|
||||
Give the current position in uncompressed data
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzeof OF((unzFile file));
|
||||
/*
|
||||
return 1 if the end of file was reached, 0 elsewhere
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file,
|
||||
voidp buf,
|
||||
unsigned len));
|
||||
/*
|
||||
Read extra field from the current file (opened by unzOpenCurrentFile)
|
||||
This is the local-header version of the extra field (sometimes, there is
|
||||
more info in the local-header version than in the central-header)
|
||||
|
||||
if buf==NULL, it return the size of the local extra field
|
||||
|
||||
if buf!=NULL, len is the size of the buffer, the extra header is copied in
|
||||
buf.
|
||||
the return value is the number of bytes copied in buf, or (if <0)
|
||||
the error code
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _unz_H */
|
105
source/unused/win/Makefile
Normal file
105
source/unused/win/Makefile
Normal file
@ -0,0 +1,105 @@
|
||||
|
||||
# Makefile for genplus SDL
|
||||
#
|
||||
# (c) 1999, 2000, 2001, 2002, 2003 Charles MacDonald
|
||||
# modified by Eke-Eke <eke_eke31@yahoo.fr>
|
||||
#
|
||||
# Defines :
|
||||
# LSB_FIRST : for little endian systems.
|
||||
# X86_ASM : enable x86 assembly optimizations
|
||||
|
||||
NAME = gp_sdl
|
||||
|
||||
CC = gcc
|
||||
CFLAGS = `sdl-config --cflags` -O6 -march=i686 -fomit-frame-pointer
|
||||
DEFINES = -DLSB_FIRST -DX86_ASM
|
||||
INCLUDES = -I. -I.. -I../cpu -I../m68k -I../dos -I../sound -I../sound/SRC -I../cart_hw -I../cart_hw/svp
|
||||
LIBS = `sdl-config --libs` -lz -lm
|
||||
|
||||
OBJECTS = obj/z80.o
|
||||
|
||||
OBJECTS += obj/m68kcpu.o \
|
||||
obj/m68kops.o
|
||||
|
||||
|
||||
OBJECTS += obj/genesis.o \
|
||||
obj/vdp.o \
|
||||
obj/render.o \
|
||||
obj/system.o \
|
||||
obj/gen_io.o \
|
||||
obj/gen_input.o \
|
||||
obj/mem68k.o \
|
||||
obj/memz80.o \
|
||||
obj/membnk.o \
|
||||
obj/memvdp.o \
|
||||
obj/state.o
|
||||
|
||||
OBJECTS += obj/sound.o \
|
||||
obj/fm.o \
|
||||
obj/sn76489.o \
|
||||
obj/ym2612.o
|
||||
|
||||
OBJECTS += obj/samplerate.o \
|
||||
obj/src_linear.o \
|
||||
obj/src_sinc.o \
|
||||
obj/src_zoh.o \
|
||||
|
||||
|
||||
OBJECTS += obj/sram.o \
|
||||
obj/eeprom.o \
|
||||
obj/svp.o \
|
||||
obj/ssp16.o \
|
||||
obj/cart_hw.o
|
||||
|
||||
OBJECTS += obj/main.o \
|
||||
obj/config.o \
|
||||
obj/error.o \
|
||||
obj/unzip.o \
|
||||
obj/fileio.o \
|
||||
obj/loadrom.o
|
||||
|
||||
|
||||
all: $(NAME)
|
||||
|
||||
$(NAME): $(OBJECTS)
|
||||
$(CC) $(LDFLAGS) $(OBJECTS) $(LIBS) -o $@
|
||||
|
||||
obj/%.o : ../%.c ../%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
obj/%.o : ../asm/%.s
|
||||
$(AS) $< -o $@
|
||||
|
||||
obj/%.o : ../sound/%.c ../sound/%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
obj/%.o : ../sound/%.c
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
obj/%.o : ../sound/SRC/%.c ../sound/SRC/%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
obj/%.o : ../sound/SRC/%.c
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
obj/%.o : ../cart_hw/%.c ../cart_hw/%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
obj/%.o : ../cart_hw/svp/%.c
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
obj/%.o : ../cart_hw/svp/%.c ../cart_hw/svp/%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
obj/%.o : ../cpu/%.c ../cpu/%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
obj/%.o : ../m68k/%.c ../m68k/%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
obj/%.o : ./%.c ./%.h
|
||||
$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
|
||||
|
||||
pack :
|
||||
strip $(EXE)
|
||||
upx -1 $(EXE)
|
||||
|
||||
clean:
|
||||
rm -f $(OBJECTS) $(NAME)
|
43
source/unused/win/config.c
Normal file
43
source/unused/win/config.c
Normal file
@ -0,0 +1,43 @@
|
||||
|
||||
#include "osd.h"
|
||||
|
||||
#define CONFIG_VERSION "GENPLUS 1.2.1 "
|
||||
|
||||
t_config config;
|
||||
|
||||
|
||||
void set_config_defaults(void)
|
||||
{
|
||||
/* version TAG */
|
||||
strncpy(config.version,CONFIG_VERSION,15);
|
||||
|
||||
/* sound options */
|
||||
config.psg_preamp = 1.5;
|
||||
config.fm_preamp = 1.0;
|
||||
config.boost = 1;
|
||||
config.filter = 0;
|
||||
|
||||
config.hq_fm = 1;
|
||||
config.fm_core = 0;
|
||||
|
||||
/* system options */
|
||||
config.freeze_auto = -1;
|
||||
config.sram_auto = -1;
|
||||
config.region_detect = 0;
|
||||
config.force_dtack = 0;
|
||||
config.bios_enabled = 0;
|
||||
|
||||
/* display options */
|
||||
config.xshift = 0;
|
||||
config.yshift = 0;
|
||||
config.xscale = 0;
|
||||
config.yscale = 0;
|
||||
config.aspect = 1;
|
||||
config.overscan = 1;
|
||||
config.render = 0;
|
||||
|
||||
/* controllers options */
|
||||
config.gun_cursor = 1;
|
||||
config.invert_mouse = 0;
|
||||
}
|
||||
|
39
source/unused/win/config.h
Normal file
39
source/unused/win/config.h
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
#ifndef _CONFIG_H_
|
||||
#define _CONFIG_H_
|
||||
|
||||
/****************************************************************************
|
||||
* Config Option
|
||||
*
|
||||
****************************************************************************/
|
||||
typedef struct
|
||||
{
|
||||
char version[15];
|
||||
double psg_preamp;
|
||||
double fm_preamp;
|
||||
uint8 boost;
|
||||
uint8 filter;
|
||||
uint8 hq_fm;
|
||||
uint8 fm_core;
|
||||
int8 sram_auto;
|
||||
int8 freeze_auto;
|
||||
uint8 region_detect;
|
||||
uint8 force_dtack;
|
||||
uint8 bios_enabled;
|
||||
int16 xshift;
|
||||
int16 yshift;
|
||||
int16 xscale;
|
||||
int16 yscale;
|
||||
uint8 tv_mode;
|
||||
uint8 aspect;
|
||||
uint8 overscan;
|
||||
uint8 render;
|
||||
uint8 gun_cursor;
|
||||
uint8 invert_mouse;
|
||||
} t_config;
|
||||
|
||||
/* Global variables */
|
||||
extern t_config config;
|
||||
|
||||
#endif /* _CONFIG_H_ */
|
||||
|
@ -1,9 +1,5 @@
|
||||
/*
|
||||
error.c --
|
||||
Error logging
|
||||
*/
|
||||
|
||||
#include "shared.h"
|
||||
#include "osd.h"
|
||||
|
||||
FILE *error_log;
|
||||
|
||||
@ -15,25 +11,20 @@ struct {
|
||||
|
||||
void error_init(void)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
error_log = fopen("error.log","w");
|
||||
#endif
|
||||
error_log = fopen("error.log","w");
|
||||
}
|
||||
|
||||
void error_shutdown(void)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
if(error_log) fclose(error_log);
|
||||
#endif
|
||||
if(error_log) fclose(error_log);
|
||||
}
|
||||
|
||||
void error(char *format, ...)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
va_list ap;
|
||||
va_start(ap, format);
|
||||
if(error_log) vfprintf(error_log, format, ap);
|
||||
va_end(ap);
|
||||
#endif
|
||||
if (!log_error) return;
|
||||
va_list ap;
|
||||
va_start(ap, format);
|
||||
if(error_log) vfprintf(error_log, format, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
|
151
source/unused/win/fileio.c
Normal file
151
source/unused/win/fileio.c
Normal file
@ -0,0 +1,151 @@
|
||||
#include "shared.h"
|
||||
|
||||
/*
|
||||
Load a normal file, or ZIP/GZ archive.
|
||||
Returns NULL if an error occured.
|
||||
*/
|
||||
uint8 *load_archive(char *filename, int *file_size)
|
||||
{
|
||||
int size = 0;
|
||||
uint8 *buf = NULL;
|
||||
|
||||
if(check_zip(filename))
|
||||
{
|
||||
unzFile *fd = NULL;
|
||||
unz_file_info info;
|
||||
int ret = 0;
|
||||
|
||||
/* Attempt to open the archive */
|
||||
fd = unzOpen(filename);
|
||||
if(!fd) return (NULL);
|
||||
|
||||
/* Go to first file in archive */
|
||||
ret = unzGoToFirstFile(fd);
|
||||
if(ret != UNZ_OK)
|
||||
{
|
||||
unzClose(fd);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
ret = unzGetCurrentFileInfo(fd, &info, NULL, 0, NULL, 0, NULL, 0);
|
||||
if(ret != UNZ_OK)
|
||||
{
|
||||
unzClose(fd);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Open the file for reading */
|
||||
ret = unzOpenCurrentFile(fd);
|
||||
if(ret != UNZ_OK)
|
||||
{
|
||||
unzClose(fd);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Allocate file data buffer */
|
||||
size = info.uncompressed_size;
|
||||
buf = malloc(size);
|
||||
if(!buf)
|
||||
{
|
||||
unzClose(fd);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Read (decompress) the file */
|
||||
ret = unzReadCurrentFile(fd, buf, info.uncompressed_size);
|
||||
if(ret != info.uncompressed_size)
|
||||
{
|
||||
free(buf);
|
||||
unzCloseCurrentFile(fd);
|
||||
unzClose(fd);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Close the current file */
|
||||
ret = unzCloseCurrentFile(fd);
|
||||
if(ret != UNZ_OK)
|
||||
{
|
||||
free(buf);
|
||||
unzClose(fd);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Close the archive */
|
||||
ret = unzClose(fd);
|
||||
if(ret != UNZ_OK)
|
||||
{
|
||||
free(buf);
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Update file size and return pointer to file data */
|
||||
*file_size = size;
|
||||
return (buf);
|
||||
}
|
||||
else
|
||||
{
|
||||
gzFile *gd = NULL;
|
||||
|
||||
/* Open file */
|
||||
gd = gzopen(filename, "rb");
|
||||
if(!gd) return (0);
|
||||
|
||||
/* Get file size */
|
||||
size = gzsize(gd);
|
||||
|
||||
/* Allocate file data buffer */
|
||||
buf = malloc(size);
|
||||
if(!buf)
|
||||
{
|
||||
gzclose(gd);
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Read file data */
|
||||
gzread(gd, buf, size);
|
||||
|
||||
/* Close file */
|
||||
gzclose(gd);
|
||||
|
||||
/* Update file size and return pointer to file data */
|
||||
*file_size = size;
|
||||
return (buf);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Verifies if a file is a ZIP archive or not.
|
||||
Returns: 1= ZIP archive, 0= not a ZIP archive
|
||||
*/
|
||||
int check_zip(char *filename)
|
||||
{
|
||||
uint8 buf[2];
|
||||
FILE *fd = NULL;
|
||||
fd = fopen(filename, "rb");
|
||||
if(!fd) return (0);
|
||||
fread(buf, 2, 1, fd);
|
||||
fclose(fd);
|
||||
if(memcmp(buf, "PK", 2) == 0) return (1);
|
||||
return (0);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Returns the size of a GZ compressed file.
|
||||
*/
|
||||
int gzsize(gzFile *gd)
|
||||
{
|
||||
#define CHUNKSIZE (0x10000)
|
||||
int size = 0, length = 0;
|
||||
unsigned char buffer[CHUNKSIZE];
|
||||
gzrewind(gd);
|
||||
do {
|
||||
size = gzread(gd, buffer, CHUNKSIZE);
|
||||
if(size <= 0) break;
|
||||
length += size;
|
||||
} while (!gzeof(gd));
|
||||
gzrewind(gd);
|
||||
return (length);
|
||||
#undef CHUNKSIZE
|
||||
}
|
14
source/unused/win/fileio.h
Normal file
14
source/unused/win/fileio.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef _FILEIO_H_
|
||||
#define _FILEIO_H_
|
||||
|
||||
/* Global variables */
|
||||
extern int cart_size;
|
||||
extern char cart_name[0x100];
|
||||
|
||||
/* Function prototypes */
|
||||
uint8 *load_archive(char *filename, int *file_size);
|
||||
int load_cart(char *filename);
|
||||
int check_zip(char *filename);
|
||||
int gzsize(gzFile *gd);
|
||||
|
||||
#endif /* _FILEIO_H_ */
|
@ -11,18 +11,6 @@ int frame_count = 0;
|
||||
int update_input(void);
|
||||
unsigned char *keystate;
|
||||
|
||||
/* Options default */
|
||||
uint8 overscan = 1;
|
||||
uint8 use_480i = 1;
|
||||
uint8 FM_GENS = 1;
|
||||
uint8 hq_fm = 1;
|
||||
double psg_preamp = 0.5;
|
||||
double fm_preamp = 1.0;
|
||||
uint8 boost = 1;
|
||||
uint8 region_detect = 0;
|
||||
uint8 sys_type[2] = {0,0};
|
||||
uint8 force_dtack = 0;
|
||||
|
||||
uint8 log_error = 1;
|
||||
uint8 debug_on = 0;
|
||||
|
||||
@ -35,7 +23,7 @@ Uint32 fps_callback(Uint32 interval)
|
||||
{
|
||||
int fps = frame_count;
|
||||
char caption[32];
|
||||
sprintf(caption, "Genesis Plus/SDL FPS=%d", fps);
|
||||
sprintf(caption, "Genesis Plus/SDL FPS=%d", fps);
|
||||
SDL_WM_SetCaption(caption, NULL);
|
||||
frame_count = 0;
|
||||
}
|
||||
@ -47,23 +35,25 @@ int main (int argc, char **argv)
|
||||
{
|
||||
int running = 1;
|
||||
|
||||
SDL_Rect viewport, src;
|
||||
SDL_Surface *bmp, *screen;
|
||||
SDL_Event event;
|
||||
SDL_Rect viewport, src;
|
||||
SDL_Surface *bmp, *screen;
|
||||
SDL_Event event;
|
||||
|
||||
error_init();
|
||||
error_init();
|
||||
|
||||
/* Print help if no game specified */
|
||||
/* Print help if no game specified */
|
||||
if(argc < 2)
|
||||
{
|
||||
char caption[256];
|
||||
sprintf(caption, "Genesis Plus\nby Charles MacDonald\nWWW: http://cgfm2.emuviews.com\nusage: %s gamename\n", argv[0]);
|
||||
MessageBox(NULL, caption, "Information", 0);
|
||||
sprintf(caption, "Genesis Plus\nby Charles MacDonald\nWWW: http://cgfm2.emuviews.com\nusage: %s gamename\n", argv[0]);
|
||||
MessageBox(NULL, caption, "Information", 0);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Load game */
|
||||
if(!load_rom(argv[1]))
|
||||
cart_rom = malloc(0xA00000);
|
||||
memset(cart_rom, 0, 0xA00000);
|
||||
if(!load_rom(argv[1]))
|
||||
{
|
||||
char caption[256];
|
||||
sprintf(caption, "Error loading file `%s'.", argv[1]);
|
||||
@ -71,52 +61,77 @@ int main (int argc, char **argv)
|
||||
exit(1);
|
||||
}
|
||||
|
||||
viewport.x = 0;
|
||||
viewport.y = 0;
|
||||
viewport.w = 256;
|
||||
viewport.h = 224;
|
||||
/* load SRAM */
|
||||
FILE *f = fopen("./game.srm", "rb");
|
||||
if (f!=NULL)
|
||||
{
|
||||
fread(&sram.sram,0x10000,1, f);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
src.x = 32;
|
||||
src.y = 0;
|
||||
src.w = viewport.w;
|
||||
src.h = viewport.h;
|
||||
/* load BIOS */
|
||||
memset(bios_rom, 0, sizeof(bios_rom));
|
||||
f = fopen("./BIOS.bin", "rb");
|
||||
if (f!=NULL)
|
||||
{
|
||||
fread(&bios_rom, 0x800,1,f);
|
||||
fclose(f);
|
||||
int i;
|
||||
for(i = 0; i < 0x800; i += 2)
|
||||
{
|
||||
uint8 temp = bios_rom[i];
|
||||
bios_rom[i] = bios_rom[i+1];
|
||||
bios_rom[i+1] = temp;
|
||||
}
|
||||
config.bios_enabled = 3;
|
||||
}
|
||||
else config.bios_enabled = 0;
|
||||
|
||||
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0)
|
||||
{
|
||||
exit(1);
|
||||
}
|
||||
SDL_WM_SetCaption("Genesis Plus/SDL", NULL);
|
||||
/* initialize SDL */
|
||||
viewport.w = 640;
|
||||
viewport.h = 480;
|
||||
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0)
|
||||
{
|
||||
exit(1);
|
||||
}
|
||||
SDL_WM_SetCaption("Genesis Plus/SDL", NULL);
|
||||
screen = SDL_SetVideoMode(viewport.w, viewport.h, 16, SDL_HWSURFACE);
|
||||
bmp = SDL_CreateRGBSurface(SDL_SWSURFACE, 1024, 512, 16, 0xF800, 0x07E0, 0x001F, 0x0000);
|
||||
|
||||
screen = SDL_SetVideoMode(viewport.w, viewport.h, 16, SDL_SWSURFACE);
|
||||
viewport.x = 0;
|
||||
viewport.y = 0;
|
||||
/* initialize Genesis screen */
|
||||
memset(&bitmap, 0, sizeof(t_bitmap));
|
||||
bitmap.width = 1024;
|
||||
bitmap.height = 512;
|
||||
bitmap.depth = 16;
|
||||
bitmap.granularity = 2;
|
||||
bitmap.pitch = (bitmap.width * bitmap.granularity);
|
||||
bitmap.data = (unsigned char *)bmp->pixels;
|
||||
bitmap.viewport.w = 256;
|
||||
bitmap.viewport.h = 224;
|
||||
bitmap.viewport.x = 0;
|
||||
bitmap.viewport.y = 0;
|
||||
bitmap.remap = 1;
|
||||
|
||||
bmp = SDL_CreateRGBSurface(SDL_SWSURFACE, 1024, 512, 16, 0xF800, 0x07E0, 0x001F, 0x0000);
|
||||
/* default config */
|
||||
set_config_defaults();
|
||||
input.system[0] = SYSTEM_GAMEPAD;
|
||||
input.system[1] = SYSTEM_GAMEPAD;
|
||||
|
||||
/* initialize emulation */
|
||||
int buf_len = (44100 * 4) / vdp_rate;
|
||||
snd.buffer[0] = malloc (buf_len/2);
|
||||
snd.buffer[1] = malloc (buf_len/2);
|
||||
memset (snd.buffer[0], 0, buf_len/2);
|
||||
memset (snd.buffer[1], 0, buf_len/2);
|
||||
system_init();
|
||||
audio_init(44100);
|
||||
system_reset();
|
||||
|
||||
|
||||
|
||||
memset(&bitmap, 0, sizeof(t_bitmap));
|
||||
bitmap.width = 1024;
|
||||
bitmap.height = 512;
|
||||
bitmap.depth = 16;
|
||||
bitmap.granularity = 2;
|
||||
bitmap.pitch = (bitmap.width * bitmap.granularity);
|
||||
bitmap.data = (unsigned char *)bmp->pixels;
|
||||
bitmap.viewport.w = 256;
|
||||
bitmap.viewport.h = 224;
|
||||
bitmap.viewport.x = 0x20;
|
||||
bitmap.viewport.y = 0x00;
|
||||
bitmap.remap = 1;
|
||||
|
||||
system_init();
|
||||
system_reset();
|
||||
|
||||
SDL_SetTimer(1000/60, fps_callback);
|
||||
|
||||
/* emulation loop */
|
||||
SDL_SetTimer(1000/60, fps_callback);
|
||||
while(running)
|
||||
{
|
||||
running = update_input();
|
||||
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch(event.type)
|
||||
@ -141,78 +156,75 @@ int main (int argc, char **argv)
|
||||
{
|
||||
frame_count++;
|
||||
|
||||
update_input();
|
||||
if(!system_frame(0))
|
||||
system_reset();
|
||||
|
||||
if(!system_frame(0))
|
||||
system_reset();
|
||||
|
||||
if(bitmap.viewport.changed)
|
||||
{
|
||||
bitmap.viewport.changed = 0;
|
||||
src.w = bitmap.viewport.w;
|
||||
src.h = bitmap.viewport.h;
|
||||
viewport.w = bitmap.viewport.w;
|
||||
viewport.h = bitmap.viewport.h;
|
||||
screen = SDL_SetVideoMode(bitmap.viewport.w, bitmap.viewport.h, 16, SDL_SWSURFACE);
|
||||
}
|
||||
|
||||
SDL_BlitSurface(bmp, &src, screen, &viewport);
|
||||
SDL_UpdateRect(screen, viewport.x, viewport.y, viewport.w, viewport.h);
|
||||
}
|
||||
if(bitmap.viewport.changed)
|
||||
{
|
||||
bitmap.viewport.changed = 0;
|
||||
src.w = (bitmap.viewport.w + 2 * bitmap.viewport.x);
|
||||
src.h = (bitmap.viewport.h + 2 * bitmap.viewport.y) << (interlaced ? 1:0);
|
||||
viewport.w = src.w;
|
||||
viewport.h = src.h;
|
||||
viewport.x = (640 - viewport.w) / 2;
|
||||
viewport.y = (480 - viewport.h) / 2;
|
||||
//screen = SDL_SetVideoMode(bitmap.viewport.w, bitmap.viewport.h, 16, SDL_SWSURFACE);
|
||||
SDL_BlitSurface(bmp, &src, screen, &viewport);
|
||||
SDL_UpdateRect(screen, viewport.x, viewport.y, viewport.w, viewport.h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
system_shutdown();
|
||||
SDL_Quit();
|
||||
error_shutdown();
|
||||
system_shutdown();
|
||||
SDL_Quit();
|
||||
error_shutdown();
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Check if a key is pressed */
|
||||
int check_key(int code)
|
||||
{
|
||||
static char lastbuf[0x100] = {0};
|
||||
static char lastbuf[0x100] = {0};
|
||||
|
||||
if((!keystate[code]) && (lastbuf[code] == 1))
|
||||
lastbuf[code] = 0;
|
||||
if((!keystate[code]) && (lastbuf[code] == 1))
|
||||
lastbuf[code] = 0;
|
||||
|
||||
if((keystate[code]) && (lastbuf[code] == 0))
|
||||
{
|
||||
lastbuf[code] = 1;
|
||||
return (1);
|
||||
}
|
||||
if((keystate[code]) && (lastbuf[code] == 0))
|
||||
{
|
||||
lastbuf[code] = 1;
|
||||
return (1);
|
||||
}
|
||||
|
||||
return (0);
|
||||
return (0);
|
||||
}
|
||||
|
||||
int update_input(void)
|
||||
{
|
||||
int running = 1;
|
||||
int running = 1;
|
||||
|
||||
keystate = SDL_GetKeyState(NULL);
|
||||
keystate = SDL_GetKeyState(NULL);
|
||||
|
||||
memset(&input, 0, sizeof(t_input));
|
||||
if(keystate[SDLK_UP]) input.pad[0] |= INPUT_UP;
|
||||
else
|
||||
if(keystate[SDLK_DOWN]) input.pad[0] |= INPUT_DOWN;
|
||||
if(keystate[SDLK_LEFT]) input.pad[0] |= INPUT_LEFT;
|
||||
else
|
||||
if(keystate[SDLK_RIGHT]) input.pad[0] |= INPUT_RIGHT;
|
||||
memset(&input, 0, sizeof(t_input));
|
||||
if(keystate[SDLK_UP]) input.pad[0] |= INPUT_UP;
|
||||
else
|
||||
if(keystate[SDLK_DOWN]) input.pad[0] |= INPUT_DOWN;
|
||||
if(keystate[SDLK_LEFT]) input.pad[0] |= INPUT_LEFT;
|
||||
else
|
||||
if(keystate[SDLK_RIGHT]) input.pad[0] |= INPUT_RIGHT;
|
||||
|
||||
if(keystate[SDLK_a]) input.pad[0] |= INPUT_A;
|
||||
if(keystate[SDLK_s]) input.pad[0] |= INPUT_B;
|
||||
if(keystate[SDLK_d]) input.pad[0] |= INPUT_C;
|
||||
if(keystate[SDLK_f]) input.pad[0] |= INPUT_START;
|
||||
if(keystate[SDLK_z]) input.pad[0] |= INPUT_X;
|
||||
if(keystate[SDLK_x]) input.pad[0] |= INPUT_Y;
|
||||
if(keystate[SDLK_c]) input.pad[0] |= INPUT_Z;
|
||||
if(keystate[SDLK_v]) input.pad[0] |= INPUT_MODE;
|
||||
if(keystate[SDLK_a]) input.pad[0] |= INPUT_A;
|
||||
if(keystate[SDLK_s]) input.pad[0] |= INPUT_B;
|
||||
if(keystate[SDLK_d]) input.pad[0] |= INPUT_C;
|
||||
if(keystate[SDLK_f]) input.pad[0] |= INPUT_START;
|
||||
if(keystate[SDLK_z]) input.pad[0] |= INPUT_X;
|
||||
if(keystate[SDLK_x]) input.pad[0] |= INPUT_Y;
|
||||
if(keystate[SDLK_c]) input.pad[0] |= INPUT_Z;
|
||||
if(keystate[SDLK_v]) input.pad[0] |= INPUT_MODE;
|
||||
|
||||
if(keystate[SDLK_TAB]) system_reset();
|
||||
if(keystate[SDLK_TAB]) system_reset();
|
||||
|
||||
if(keystate[SDLK_ESCAPE]) running = 0;
|
||||
return (running);
|
||||
if(keystate[SDLK_ESCAPE]) running = 0;
|
||||
return (running);
|
||||
}
|
||||
|
||||
|
||||
|
@ -2,17 +2,8 @@
|
||||
#ifndef _MAIN_H_
|
||||
#define _MAIN_H_
|
||||
|
||||
/* options */
|
||||
extern uint8 overscan;
|
||||
extern uint8 use_480i;
|
||||
extern uint8 FM_GENS;
|
||||
extern uint8 hq_fm;
|
||||
extern double psg_preamp;
|
||||
extern double fm_preamp;
|
||||
extern uint8 boost;
|
||||
extern uint8 region_detect;
|
||||
extern uint8 sys_type[2];
|
||||
extern uint8 force_dtack;
|
||||
#define MAX_INPUTS 8
|
||||
|
||||
|
||||
extern uint8 debug_on;
|
||||
extern uint8 log_error;
|
||||
|
@ -8,12 +8,13 @@
|
||||
#include <time.h>
|
||||
#include <conio.h>
|
||||
|
||||
#include "SDL.h"
|
||||
#include <SDL.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "error.h"
|
||||
#include "shared.h"
|
||||
#include "main.h"
|
||||
#include "config.h"
|
||||
#include "error.h"
|
||||
#include "unzip.h"
|
||||
#include "fileio.h"
|
||||
|
||||
|
3
source/unused/win/readme-sdl.txt
Normal file
3
source/unused/win/readme-sdl.txt
Normal file
@ -0,0 +1,3 @@
|
||||
To be compiled with MinGW.
|
||||
You will also need to install SDL library
|
||||
Zlib is required for zipped rom support.
|
@ -161,7 +161,7 @@ local int unzlocal_getShort (fin,pX)
|
||||
uLong *pX;
|
||||
{
|
||||
uLong x ;
|
||||
int i;
|
||||
int i = 0;
|
||||
int err;
|
||||
|
||||
err = unzlocal_getByte(fin,&i);
|
||||
@ -183,7 +183,7 @@ local int unzlocal_getLong (fin,pX)
|
||||
uLong *pX;
|
||||
{
|
||||
uLong x ;
|
||||
int i;
|
||||
int i = 0;
|
||||
int err;
|
||||
|
||||
err = unzlocal_getByte(fin,&i);
|
||||
|
Loading…
Reference in New Issue
Block a user