mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-04 09:55:08 +01:00
+added proper license/copyright stuff
~modified file headers ~separated GUI engine from menus
This commit is contained in:
parent
dbb3645557
commit
b08e66855a
440
LICENSE.txt
Normal file
440
LICENSE.txt
Normal file
@ -0,0 +1,440 @@
|
||||
MAME License:
|
||||
-------------
|
||||
|
||||
Redistribution and use of this code or any derivative works are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions may not be sold, nor may they be used in a commercial
|
||||
product or activity.
|
||||
|
||||
* Redistributions that are modified from the original source must include the
|
||||
complete source code, including the source code for all components used by a
|
||||
binary built from the modified sources. However, as a special exception, the
|
||||
source code distributed need not include anything that is normally distributed
|
||||
(in either source or binary form) with the major components (compiler, kernel,
|
||||
and so on) of the operating system on which the executable runs, unless that
|
||||
component itself accompanies the executable.
|
||||
|
||||
* Redistributions must reproduce the above copyright notice, this list of
|
||||
conditions and the following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
LIBTREMOR license:
|
||||
------------------
|
||||
|
||||
Copyright (c) 2002, Xiph.org Foundation
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
- Neither the name of the Xiph.org Foundation nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
ASNDLIB License:
|
||||
----------------
|
||||
|
||||
Copyright (c) 2008 Francisco Muñoz 'Hermes' <www.elotrolado.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are
|
||||
permitted provided that the following conditions are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright notice, this list of
|
||||
conditions and the following disclaimer.
|
||||
- Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
of conditions and the following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
- The names of the contributors may not be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
|
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
|
||||
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
GNU License:
|
||||
------------
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
@ -1,9 +1,9 @@
|
||||
|
||||
/****************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Cartridge Hardware support
|
||||
*
|
||||
* Copyright (C) Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* Most cartridge protections documented by Haze
|
||||
* (http://haze.mameworld.info/)
|
||||
|
@ -1,8 +1,8 @@
|
||||
/****************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Cartridge Hardware support
|
||||
*
|
||||
* Copyright (C) Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* Lots of protection mechanism have been discovered by Haze
|
||||
* (http://haze.mameworld.info/)
|
||||
|
@ -1,8 +1,8 @@
|
||||
/****************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Serial EEPROM support
|
||||
*
|
||||
* Copyright (C) Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,8 +1,8 @@
|
||||
/****************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Serial EEPROM support
|
||||
*
|
||||
* Copyright (C) Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,8 +1,8 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* SRAM Hardware
|
||||
* Genesis Plus
|
||||
* Backup SRAM support
|
||||
*
|
||||
* code by Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,8 +1,8 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* SRAM Hardware
|
||||
* Genesis Plus
|
||||
* Backup SRAM support
|
||||
*
|
||||
* code by Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,13 +1,14 @@
|
||||
// basic, incomplete SSP160x (SSP1601?) interpreter
|
||||
// with SVP memory controller emu
|
||||
/*
|
||||
basic, incomplete SSP160x (SSP1601?) interpreter
|
||||
with SVP memory controller emu
|
||||
|
||||
// (c) Copyright 2008, Grazvydas "notaz" Ignotas
|
||||
// Free for non-commercial use.
|
||||
(c) Copyright 2008, Grazvydas "notaz" Ignotas
|
||||
Free for non-commercial use.
|
||||
|
||||
// For commercial use, separate licencing terms must be obtained.
|
||||
For commercial use, separate licencing terms must be obtained.
|
||||
|
||||
|
||||
/* modified for Genesis Plus GCN port (EkeEke) - inverted mode&addr in ssp_PMC register (more logical ?)*/
|
||||
Modified for Genesis Plus GX (Eke-Eke), added big endian support, fixed mode & addr
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
|
@ -1,14 +1,15 @@
|
||||
/* The SVP chip emulator
|
||||
/*
|
||||
basic, incomplete SSP160x (SSP1601?) interpreter
|
||||
with SVP memory controller emu
|
||||
|
||||
(c) Copyright 2008, Grazvydas "notaz" Ignotas
|
||||
Free for non-commercial use.
|
||||
|
||||
For commercial use, separate licencing terms must be obtained.
|
||||
|
||||
Modified for Genesis Plus GX (Eke-Eke): added BIG ENDIAN support, fixed addr/code inversion
|
||||
*/
|
||||
|
||||
/* modified for Genesis Plus GCN port, added BIG ENDIAN support (EkeEke)*/
|
||||
|
||||
#ifndef _SSP16_H_
|
||||
#define _SSP16_H_
|
||||
|
||||
|
@ -1,12 +1,14 @@
|
||||
// The SVP chip emulator
|
||||
/*
|
||||
basic, incomplete SSP160x (SSP1601?) interpreter
|
||||
with SVP memory controller emu
|
||||
|
||||
// (c) Copyright 2008, Grazvydas "notaz" Ignotas
|
||||
// Free for non-commercial use.
|
||||
(c) Copyright 2008, Grazvydas "notaz" Ignotas
|
||||
Free for non-commercial use.
|
||||
|
||||
// For commercial use, separate licencing terms must be obtained.
|
||||
For commercial use, separate licencing terms must be obtained.
|
||||
|
||||
/* SVP Controller */
|
||||
/* modified for Genesis Plus GCN port (eke-eke) */
|
||||
Modified for Genesis Plus GX (Eke-Eke): added BIG ENDIAN support, fixed addr/code inversion
|
||||
*/
|
||||
|
||||
#include "shared.h"
|
||||
|
||||
|
@ -1,13 +1,14 @@
|
||||
/* The SVP chip emulator
|
||||
/*
|
||||
basic, incomplete SSP160x (SSP1601?) interpreter
|
||||
with SVP memory controller emu
|
||||
|
||||
(c) Copyright 2008, Grazvydas "notaz" Ignotas
|
||||
Free for non-commercial use.
|
||||
|
||||
For commercial use, separate licencing terms must be obtained.
|
||||
|
||||
Modified for Genesis Plus GX (Eke-Eke): added BIG ENDIAN support, fixed addr/code inversion
|
||||
*/
|
||||
/* SVP Controller */
|
||||
/* modified for Genesis Plus GCN port (eke-eke) */
|
||||
|
||||
#ifndef _SVP_H_
|
||||
#define _SVP_H_
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Peripheral Input Support
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Peripheral Input Support
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* I/O Chip
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* I/O Chip
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Genesis internals & Bus controller
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Genesis internals & Bus controller
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* ARAM wrapper for libogc
|
||||
*
|
||||
* code by Softdev (2006)
|
||||
* Softdev (2006)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* ARAM wrapper for libogc
|
||||
*
|
||||
* code by Softdev (2006)
|
||||
* Softdev (2006)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Genesis Plus GX configuration file support
|
||||
*
|
||||
* code by Eke-Eke (2008)
|
||||
* Eke-Eke (2008)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Genesis Plus GX configuration file support
|
||||
*
|
||||
* code by Eke-Eke (2008)
|
||||
* Eke-Eke (2008)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Low-level DVD access
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Low-level DVD access
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,10 @@
|
||||
/*
|
||||
* file_dvd.c
|
||||
*
|
||||
* generic ISO9660/Joliet DVD loading support
|
||||
* ISO9660/Joliet DVD loading support
|
||||
*
|
||||
* code by Eke-Eke (2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,10 @@
|
||||
/*
|
||||
* file_dvd.c
|
||||
*
|
||||
* generic ISO9660/Joliet DVD loading support
|
||||
* ISO9660/Joliet DVD loading support
|
||||
*
|
||||
* code by Eke-Eke (2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/*
|
||||
* file_fat.c
|
||||
*
|
||||
* generic FAT loading support
|
||||
* FAT loading support
|
||||
*
|
||||
* code by Eke-Eke (2008)
|
||||
* Eke-Eke (2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/*
|
||||
* file_fat.c
|
||||
*
|
||||
* generic FAT loading support
|
||||
* FAT loading support
|
||||
*
|
||||
* code by Eke-Eke (2008)
|
||||
* Eke-Eke (2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* FAT and Memory Card SRAM/Savestate files managment
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -22,12 +23,16 @@
|
||||
***************************************************************************/
|
||||
|
||||
#include "shared.h"
|
||||
#include "file_mem.h"
|
||||
#include "font.h"
|
||||
#include "menu.h"
|
||||
#include "filesel.h"
|
||||
#include "saveicon.h"
|
||||
#include "dvd.h"
|
||||
|
||||
/* Global ROM filename */
|
||||
char rom_filename[MAXJOLIET];
|
||||
|
||||
|
||||
/* Support for MemCards */
|
||||
/**
|
||||
* libOGC System Work Area
|
||||
@ -43,49 +48,6 @@ static card_stat CardStatus;
|
||||
* 64k SRAM + 2k Icon
|
||||
*/
|
||||
static u8 savebuffer[STATE_SIZE] ATTRIBUTE_ALIGN (32);
|
||||
char rom_filename[MAXJOLIET];
|
||||
|
||||
int ManageSRAM(u8 direction, u8 device);
|
||||
int ManageState(u8 direction, u8 device);
|
||||
|
||||
/****************************************************************************
|
||||
* FILE autoload (SRAM/FreezeState or Config File)
|
||||
*
|
||||
*
|
||||
*****************************************************************************/
|
||||
void memfile_autoload(s8 autosram, s8 autostate)
|
||||
{
|
||||
/* this should be transparent to the user */
|
||||
SILENT = 1;
|
||||
|
||||
/* SRAM */
|
||||
if (autosram != -1)
|
||||
ManageSRAM(1,autosram);
|
||||
|
||||
/* STATE */
|
||||
if (autostate != -1)
|
||||
ManageState(1,autostate);
|
||||
|
||||
SILENT = 0;
|
||||
}
|
||||
|
||||
void memfile_autosave(s8 autosram, s8 autostate)
|
||||
{
|
||||
int crccheck = crc32 (0, sram.sram, 0x10000);
|
||||
|
||||
/* this should be transparent to the user */
|
||||
SILENT = 1;
|
||||
|
||||
/* SRAM */
|
||||
if ((autosram != -1) && (crccheck != sram.crc))
|
||||
ManageSRAM(0, autosram);
|
||||
|
||||
/* STATE */
|
||||
if (autostate != -1)
|
||||
ManageState(0,autostate);
|
||||
|
||||
SILENT = 0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
@ -180,7 +142,7 @@ static int FAT_ManageFile(char *filename, int direction, int filetype)
|
||||
*
|
||||
* Function returns TRUE on success.
|
||||
*****************************************************************************/
|
||||
int MountTheCard (u8 slot)
|
||||
static int MountTheCard (u8 slot)
|
||||
{
|
||||
int tries = 0;
|
||||
int CardError;
|
||||
@ -205,7 +167,7 @@ int MountTheCard (u8 slot)
|
||||
* Wrapper to search through the files on the card.
|
||||
* Returns TRUE if found.
|
||||
****************************************************************************/
|
||||
int CardFileExists (char *filename, u8 slot)
|
||||
static int CardFileExists (char *filename, u8 slot)
|
||||
{
|
||||
int CardError = CARD_FindFirst (slot, &CardDir, TRUE);
|
||||
while (CardError != CARD_ERROR_NOFILE)
|
||||
@ -216,6 +178,46 @@ int CardFileExists (char *filename, u8 slot)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* FILE autoload (SRAM/FreezeState or Config File)
|
||||
*
|
||||
*
|
||||
*****************************************************************************/
|
||||
void memfile_autoload(s8 autosram, s8 autostate)
|
||||
{
|
||||
/* this should be transparent to the user */
|
||||
SILENT = 1;
|
||||
|
||||
/* SRAM */
|
||||
if (autosram != -1)
|
||||
ManageSRAM(1,autosram);
|
||||
|
||||
/* STATE */
|
||||
if (autostate != -1)
|
||||
ManageState(1,autostate);
|
||||
|
||||
SILENT = 0;
|
||||
}
|
||||
|
||||
void memfile_autosave(s8 autosram, s8 autostate)
|
||||
{
|
||||
int crccheck = crc32 (0, sram.sram, 0x10000);
|
||||
|
||||
/* this should be transparent to the user */
|
||||
SILENT = 1;
|
||||
|
||||
/* SRAM */
|
||||
if ((autosram != -1) && (crccheck != sram.crc))
|
||||
ManageSRAM(0, autosram);
|
||||
|
||||
/* STATE */
|
||||
if (autostate != -1)
|
||||
ManageState(0,autostate);
|
||||
|
||||
SILENT = 0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* ManageSRAM
|
||||
*
|
||||
|
35
source/gx/fileio/file_mem.h
Normal file
35
source/gx/fileio/file_mem.h
Normal file
@ -0,0 +1,35 @@
|
||||
/*
|
||||
* file_mem.c
|
||||
*
|
||||
* FAT and Memory Card SRAM/Savestate files managment
|
||||
*
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef _FILE_MEM_H
|
||||
#define _FILE_MEM_H
|
||||
|
||||
extern int ManageSRAM(u8 direction, u8 device);
|
||||
extern int ManageState(u8 direction, u8 device);
|
||||
extern void memfile_autosave(s8 autosram, s8 autostate);
|
||||
extern void memfile_autoload(s8 autosram, s8 autostate);
|
||||
|
||||
extern char rom_filename[256];
|
||||
|
||||
#endif
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Generic ROM history list managment
|
||||
*
|
||||
* code by Martin Disibio (6/17/08)
|
||||
* Martin Disibio (6/17/08)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Generic ROM history list managment
|
||||
*
|
||||
* code by Martin Disibio (6/17/08)
|
||||
* Martin Disibio (6/17/08)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -7,7 +7,8 @@
|
||||
* Only partial support is included, in that only the first file within the archive
|
||||
* is considered to be a ROM image.
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,10 +1,31 @@
|
||||
/******************************************************************************
|
||||
*
|
||||
* Nintendo Gamecube Zip Support
|
||||
* unzip.c
|
||||
*
|
||||
* Zip Support
|
||||
*
|
||||
* Only partial support is included, in that only the first file within the archive
|
||||
* is considered to be a ROM image.
|
||||
***************************************************************************/
|
||||
*
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
********************************************************************************/
|
||||
|
||||
#ifndef _UNZIP_H_
|
||||
#define _UNZIP_H_
|
||||
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* File Selection menu
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -22,8 +23,8 @@
|
||||
********************************************************************************/
|
||||
|
||||
#include "shared.h"
|
||||
#include "menu.h"
|
||||
#include "font.h"
|
||||
#include "gui.h"
|
||||
#include "file_dvd.h"
|
||||
#include "file_fat.h"
|
||||
#include "filesel.h"
|
||||
@ -32,11 +33,9 @@
|
||||
#include <wiiuse/wpad.h>
|
||||
#endif
|
||||
|
||||
/* this is emulator specific ! */
|
||||
#define PAGESIZE 11
|
||||
#define PAGEOFFSET 120
|
||||
|
||||
|
||||
/* Global Variables */
|
||||
int maxfiles = 0;
|
||||
int offset = 0;
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* File Selection menu
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,10 +1,10 @@
|
||||
/*****************************************************************************
|
||||
* font.c
|
||||
*
|
||||
* IPL FONT Engine, based on Qoob MP3 Player Font
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke(2007-2008)
|
||||
* IPL FONT Engine, using GX hardware
|
||||
*
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -24,10 +24,8 @@
|
||||
|
||||
#include "shared.h"
|
||||
#include "font.h"
|
||||
#include "menu.h"
|
||||
#include "gui.h"
|
||||
|
||||
/* Backdrop Frame Width (to avoid writing outside of the background frame) */
|
||||
u16 back_framewidth = 640;
|
||||
int font_size[256], fheight;
|
||||
|
||||
#ifndef HW_RVL
|
||||
@ -135,7 +133,7 @@ static void DrawChar(unsigned char c, int xpos, int ypos, int size, GXColor colo
|
||||
void write_font(int x, int y, char *string)
|
||||
{
|
||||
int ox = x;
|
||||
while (*string && (x < (ox + back_framewidth)))
|
||||
while (*string && (x < (ox + 640)))
|
||||
{
|
||||
DrawChar(*string, x -(vmode->fbWidth/2), y-(vmode->efbHeight/2),fontHeader->cell_height,(GXColor)WHITE);
|
||||
x += font_size[(u8)*string];
|
||||
@ -147,7 +145,7 @@ void WriteCentre( int y, char *string)
|
||||
{
|
||||
int x, t;
|
||||
for (x=t=0; t<strlen(string); t++) x += font_size[(u8)string[t]];
|
||||
if (x>back_framewidth) x=back_framewidth;
|
||||
if (x>640) x=640;
|
||||
x = (640 - x) >> 1;
|
||||
write_font(x, y, string);
|
||||
}
|
||||
|
@ -3,8 +3,8 @@
|
||||
*
|
||||
* IPL Font Engine, powered by GX hardware
|
||||
*
|
||||
* code Eke-Eke(2009)
|
||||
*
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -44,6 +44,6 @@ extern void WriteText(char *text, int size, int x, int y);
|
||||
extern void fntDrawBoxFilled (int x1, int y1, int x2, int y2, int color);
|
||||
extern int fheight;
|
||||
extern int font_size[256];
|
||||
extern u16 back_framewidth;
|
||||
extern u8 SILENT;
|
||||
|
||||
#endif
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Genesis Plus GX Game Genie
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -23,7 +24,7 @@
|
||||
|
||||
#include "shared.h"
|
||||
#include "font.h"
|
||||
#include "menu.h"
|
||||
#include "gui.h"
|
||||
|
||||
#define MAXCODES 8
|
||||
|
||||
|
974
source/gx/gui/gui.c
Normal file
974
source/gx/gui/gui.c
Normal file
@ -0,0 +1,974 @@
|
||||
/****************************************************************************
|
||||
* menu.c
|
||||
*
|
||||
* GUI Engine, using GX hardware
|
||||
*
|
||||
* Eke-Eke (2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#include "shared.h"
|
||||
#include "gui.h"
|
||||
#include "font.h"
|
||||
|
||||
#ifdef HW_RVL
|
||||
gx_texture *w_pointer;
|
||||
#endif
|
||||
|
||||
/* background color */
|
||||
static GXColor bg_color;
|
||||
|
||||
/* prompt window button data */
|
||||
static butn_data button_text_data =
|
||||
{
|
||||
{NULL,NULL},
|
||||
{Button_text_png,Button_text_over_png}
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Generic GUI routines */
|
||||
/*****************************************************************************/
|
||||
|
||||
/* Allocate texture images data */
|
||||
void GUI_InitMenu(gui_menu *menu)
|
||||
{
|
||||
int i;
|
||||
gui_item *item;
|
||||
gui_butn *button;
|
||||
gui_image *image;
|
||||
|
||||
/* background elements */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
image->texture = gxTextureOpenPNG(image->data,0);
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
/* key helpers */
|
||||
item = menu->helpers[i];
|
||||
if (item)
|
||||
item->texture = gxTextureOpenPNG(item->data,0);
|
||||
|
||||
/* arrows */
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (!button->data->texture[0])
|
||||
button->data->texture[0] = gxTextureOpenPNG(button->data->image[0],0);
|
||||
if (!button->data->texture[1])
|
||||
button->data->texture[1] = gxTextureOpenPNG(button->data->image[1],0);
|
||||
|
||||
/* initial state */
|
||||
button->state &= ~BUTTON_VISIBLE;
|
||||
if (((i==0) && (menu->offset != 0)) || ((i==1) && (menu->offset + menu->max_buttons) < menu->max_items))
|
||||
button->state |= BUTTON_VISIBLE;
|
||||
}
|
||||
}
|
||||
|
||||
/* menu buttons */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
if (button->data)
|
||||
{
|
||||
if (!button->data->texture[0])
|
||||
button->data->texture[0] = gxTextureOpenPNG(button->data->image[0],0);
|
||||
if (!button->data->texture[1])
|
||||
button->data->texture[1] = gxTextureOpenPNG(button->data->image[1],0);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu items */
|
||||
for (i=0; i<menu->max_items; i++)
|
||||
{
|
||||
item = &menu->items[i];
|
||||
if (item->data)
|
||||
item->texture = gxTextureOpenPNG(item->data,0);
|
||||
}
|
||||
}
|
||||
|
||||
/* release allocated memory */
|
||||
void GUI_DeleteMenu(gui_menu *menu)
|
||||
{
|
||||
int i;
|
||||
gui_butn *button;
|
||||
gui_item *item;
|
||||
gui_image *image;
|
||||
|
||||
/* background elements */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
gxTextureClose(&image->texture);
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
/* key helpers */
|
||||
item = menu->helpers[i];
|
||||
if (item)
|
||||
gxTextureClose(&item->texture);
|
||||
|
||||
/* arrows */
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
gxTextureClose(&button->data->texture[0]);
|
||||
gxTextureClose(&button->data->texture[1]);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu buttons */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
if (button->data)
|
||||
{
|
||||
gxTextureClose(&button->data->texture[0]);
|
||||
gxTextureClose(&button->data->texture[1]);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu items */
|
||||
for (i=0; i<menu->max_items; i++)
|
||||
{
|
||||
item = &menu->items[i];
|
||||
gxTextureClose(&item->texture);
|
||||
}
|
||||
}
|
||||
|
||||
/* set default background */
|
||||
void GUI_SetBgColor(GXColor color)
|
||||
{
|
||||
bg_color.r = color.r;
|
||||
bg_color.g = color.g;
|
||||
bg_color.b = color.b;
|
||||
bg_color.a = color.a;
|
||||
}
|
||||
|
||||
/* Menu Rendering */
|
||||
void GUI_DrawMenu(gui_menu *menu)
|
||||
{
|
||||
int i;
|
||||
gui_item *item;
|
||||
gui_butn *button;
|
||||
gui_image *image;
|
||||
|
||||
/* background color */
|
||||
if (menu->screenshot)
|
||||
{
|
||||
gxClearScreen((GXColor)BLACK);
|
||||
gxDrawScreenshot(128);
|
||||
}
|
||||
else
|
||||
{
|
||||
gxClearScreen(bg_color);
|
||||
}
|
||||
|
||||
/* background elements */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
if (image->state & IMAGE_REPEAT)
|
||||
gxDrawTextureRepeat(image->texture,image->x,image->y,image->w,image->h,image->alpha);
|
||||
else if (image->state & IMAGE_VISIBLE)
|
||||
gxDrawTexture(image->texture,image->x,image->y,image->w,image->h,image->alpha);
|
||||
}
|
||||
|
||||
/* menu title */
|
||||
FONT_write(menu->title, 22,10,56,640,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + items */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
/* draw button + items */
|
||||
item = &menu->items[menu->offset +i];
|
||||
if ((i == menu->selected) && (button->state & BUTTON_ACTIVE))
|
||||
{
|
||||
if (button->data) gxDrawTexture(button->data->texture[1],button->x-4,button->y-4,button->w+8,button->h+8,255);
|
||||
|
||||
if (item->texture)
|
||||
{
|
||||
gxDrawTexture(item->texture, item->x-4,item->y-4,item->w+8,item->h+8,255);
|
||||
FONT_writeCenter(item->text,18,button->x+4,item->x-4,button->y+(button->h - 36)/2+18,(GXColor)DARK_GREY);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_writeCenter(item->text,18,item->x+2,item->x+item->w+2,button->y+(button->h-18)/2+18,(GXColor)DARK_GREY);
|
||||
}
|
||||
|
||||
/* update help comment */
|
||||
if (menu->helpers[1]) strcpy(menu->helpers[1]->comment,item->comment);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (button->data)
|
||||
gxDrawTexture(button->data->texture[0],button->x,button->y,button->w, button->h,255);
|
||||
|
||||
if (item->texture)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
||||
FONT_writeCenter(item->text,16,button->x+8,item->x,button->y+(button->h - 32)/2+16,(GXColor)DARK_GREY);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_writeCenter(item->text,16,item->x,item->x+item->w,button->y+(button->h - 16)/2+16,(GXColor)DARK_GREY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* draw arrow */
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
if (menu->selected == (menu->max_buttons + i))
|
||||
gxDrawTexture(button->data->texture[1],button->x-2,button->y-2,button->w+4,button->h+4,255);
|
||||
else
|
||||
gxDrawTexture(button->data->texture[0],button->x,button->y,button->w, button->h,255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* left comment */
|
||||
item = menu->helpers[0];
|
||||
if (item)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
||||
FONT_write(item->comment,16,item->x+item->w+6,item->y+(item->h-16)/2 + 16,640,(GXColor)WHITE);
|
||||
}
|
||||
|
||||
/* right comment */
|
||||
item = menu->helpers[1];
|
||||
if (item)
|
||||
{
|
||||
if (menu->selected < menu->max_buttons)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
||||
FONT_alignRight(item->comment,16,item->x-6,item->y+(item->h-16)/2+16,(GXColor)WHITE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Menu Transitions effect */
|
||||
void GUI_DrawMenuFX(gui_menu *menu, u8 speed, u8 out)
|
||||
{
|
||||
int i,temp,xoffset,yoffset;
|
||||
int max_offset = 0;
|
||||
u8 item_alpha = 255;
|
||||
GXColor text_color = DARK_GREY;
|
||||
gui_item *item;
|
||||
gui_butn *button;
|
||||
gui_image *image;
|
||||
|
||||
/* find maximal offset */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
|
||||
if (image->state & IMAGE_SLIDE_LEFT)
|
||||
{
|
||||
temp = image->x + image->w;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
else if (image->state & IMAGE_SLIDE_RIGHT)
|
||||
{
|
||||
temp = 640 - image->x;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
|
||||
|
||||
if (image->state & IMAGE_SLIDE_TOP)
|
||||
{
|
||||
temp = image->y + image->h;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
else if (image->state & IMAGE_SLIDE_BOTTOM)
|
||||
{
|
||||
temp = 480 - image->y;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
}
|
||||
|
||||
temp = max_offset;
|
||||
|
||||
/* Alpha steps */
|
||||
int alpha = out ? 255 : 0;
|
||||
int alpha_step = (255 * speed) / max_offset;
|
||||
if (out) alpha_step = -alpha_step;
|
||||
|
||||
/* Let's loop until final position has been reached */
|
||||
while (temp > 0)
|
||||
{
|
||||
/* background color */
|
||||
if (menu->screenshot)
|
||||
{
|
||||
gxClearScreen((GXColor)BLACK);
|
||||
if (alpha > 127) gxDrawScreenshot(128);
|
||||
else gxDrawScreenshot(255 - alpha);
|
||||
}
|
||||
else
|
||||
{
|
||||
gxClearScreen(bg_color);
|
||||
}
|
||||
|
||||
/* background images */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
|
||||
/* X offset */
|
||||
if (image->state & IMAGE_SLIDE_LEFT)
|
||||
xoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (image->state & IMAGE_SLIDE_RIGHT)
|
||||
xoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
xoffset = 0;
|
||||
|
||||
/* Y offset */
|
||||
if (image->state & IMAGE_SLIDE_TOP)
|
||||
yoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (image->state & IMAGE_SLIDE_BOTTOM)
|
||||
yoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
yoffset = 0;
|
||||
|
||||
/* draw image */
|
||||
if ((image->state & IMAGE_FADE) && ((out && (image->alpha > alpha)) || (!out && (image->alpha < alpha))))
|
||||
{
|
||||
/* FADE In-Out */
|
||||
if (image->state & IMAGE_REPEAT) gxDrawTextureRepeat(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,alpha);
|
||||
else if (image->state & IMAGE_VISIBLE)gxDrawTexture(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,alpha);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (image->state & IMAGE_REPEAT) gxDrawTextureRepeat(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,image->alpha);
|
||||
else if (image->state & IMAGE_VISIBLE)gxDrawTexture(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,image->alpha);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu title */
|
||||
if (menu->bg_images[2].state & IMAGE_SLIDE_TOP)
|
||||
{
|
||||
FONT_write(menu->title, 22,10,out ? (56 + temp - max_offset) : (56 -temp),640,(GXColor)WHITE);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_write(menu->title, 22,10,56,640,(GXColor)WHITE);
|
||||
}
|
||||
|
||||
/* draw buttons + items */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
/* X offset */
|
||||
if (button->state & BUTTON_SLIDE_LEFT)
|
||||
xoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (button->state & BUTTON_SLIDE_RIGHT)
|
||||
xoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
xoffset = 0;
|
||||
|
||||
/* Y offset */
|
||||
if (button->state & BUTTON_SLIDE_TOP)
|
||||
yoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (button->state & BUTTON_SLIDE_BOTTOM)
|
||||
yoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
yoffset = 0;
|
||||
|
||||
/* Alpha transparency */
|
||||
if (button->state & BUTTON_FADE)
|
||||
{
|
||||
item_alpha = alpha;
|
||||
text_color.a = alpha;
|
||||
}
|
||||
else
|
||||
{
|
||||
item_alpha = 255;
|
||||
text_color.a = 255;
|
||||
}
|
||||
|
||||
/* draw button + items */
|
||||
item = &menu->items[menu->offset + i];
|
||||
|
||||
if (button->data) gxDrawTexture(button->data->texture[0],button->x+xoffset,button->y+yoffset,button->w, button->h,item_alpha);
|
||||
if (item->texture)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x+xoffset,item->y+yoffset,item->w,item->h,item_alpha);
|
||||
FONT_writeCenter(item->text,16,button->x+xoffset+8,item->x+xoffset,button->y+yoffset+(button->h - 32)/2+16,text_color);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_writeCenter(item->text,16,item->x+xoffset,item->x+item->w+xoffset,button->y+yoffset+(button->h - 16)/2+16,text_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* update offset */
|
||||
temp -= speed;
|
||||
|
||||
/* update alpha */
|
||||
alpha += alpha_step;
|
||||
if (alpha > 255) alpha = 255;
|
||||
else if (alpha < 0) alpha = 0;
|
||||
|
||||
/* copy EFB to XFB */
|
||||
gxSetScreen ();
|
||||
}
|
||||
|
||||
/* final position */
|
||||
if (!out)
|
||||
{
|
||||
GUI_DrawMenu(menu);
|
||||
gxSetScreen ();
|
||||
}
|
||||
else if (menu->screenshot)
|
||||
{
|
||||
gxClearScreen((GXColor)BLACK);
|
||||
gxDrawScreenshot(255);
|
||||
gxSetScreen ();
|
||||
}
|
||||
}
|
||||
|
||||
/* Basic Fading */
|
||||
void GUI_FadeOut()
|
||||
{
|
||||
int alpha = 0;
|
||||
while (alpha < 256)
|
||||
{
|
||||
gxDrawRectangle(0, 0, 640, 480, alpha, (GXColor)BLACK);
|
||||
gxSetScreen();
|
||||
alpha +=3;
|
||||
}
|
||||
}
|
||||
|
||||
/* Window Prompt */
|
||||
/* prompt window slides in & out */
|
||||
int GUI_WindowPrompt(gui_menu *parent, char *title, char *items[], u8 nb_items)
|
||||
{
|
||||
int i, ret, quit = 0;
|
||||
s32 selected = 0;
|
||||
s32 old;
|
||||
butn_data *data = &button_text_data;
|
||||
s16 p;
|
||||
|
||||
#ifdef HW_RVL
|
||||
int x,y;
|
||||
struct orient_t orient;
|
||||
#endif
|
||||
|
||||
/* initialize buttons data */
|
||||
data->texture[0] = gxTextureOpenPNG(data->image[0],0);
|
||||
data->texture[1] = gxTextureOpenPNG(data->image[1],0);
|
||||
|
||||
/* initialize texture window */
|
||||
gx_texture *window = gxTextureOpenPNG(Frame_s1_png,0);
|
||||
gx_texture *top = gxTextureOpenPNG(Frame_s1_title_png,0);
|
||||
|
||||
/* get initial positions */
|
||||
int w = data->texture[0]->width;
|
||||
int h = data->texture[0]->height;
|
||||
int xwindow = (640 - window->width)/2;
|
||||
int ywindow = (480 - window->height)/2;
|
||||
int xpos = xwindow + (window->width - w)/2;
|
||||
int ypos = (window->height - top->height - (h*nb_items) - (nb_items-1)*20)/2;
|
||||
ypos = ypos + ywindow + top->height;
|
||||
|
||||
/* set initial vertical offset */
|
||||
int yoffset = ywindow + window->height;
|
||||
|
||||
/* reset help comment */
|
||||
if (parent->helpers[1]) strcpy(parent->helpers[1]->comment,"");
|
||||
|
||||
/* slide in */
|
||||
while (yoffset > 0)
|
||||
{
|
||||
/* draw parent menu */
|
||||
GUI_DrawMenu(parent);
|
||||
|
||||
/* draw window */
|
||||
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
||||
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
||||
|
||||
/* draw title */
|
||||
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + text */
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
gxDrawTexture(data->texture[0],xpos,ypos+i*(20 + h)-yoffset,w,h,255);
|
||||
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20 + h)+(h + 18)/2- yoffset,(GXColor)DARK_GREY);
|
||||
}
|
||||
|
||||
/* update display */
|
||||
gxSetScreen ();
|
||||
|
||||
/* slide speed */
|
||||
yoffset -= 60;
|
||||
}
|
||||
|
||||
/* draw menu */
|
||||
while (quit == 0)
|
||||
{
|
||||
/* draw parent menu (should have been initialized first) */
|
||||
GUI_DrawMenu(parent);
|
||||
|
||||
/* draw window */
|
||||
gxDrawTexture(window,xwindow,ywindow,window->width,window->height,230);
|
||||
gxDrawTexture(top,xwindow,ywindow,top->width,top->height,255);
|
||||
|
||||
/* draw title */
|
||||
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + text */
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
if (i==selected)
|
||||
{
|
||||
gxDrawTexture(data->texture[1],xpos-4,ypos+i*(20+h)-4,w+8,h+8,255);
|
||||
FONT_writeCenter(items[i],22,xpos,xpos+w,ypos+i*(20+h)+(h+22)/2,(GXColor)DARK_GREY);
|
||||
}
|
||||
else
|
||||
{
|
||||
gxDrawTexture(data->texture[0],xpos,ypos+i*(20 + h),w,h,255);
|
||||
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20+h)+(h+18)/2,(GXColor)DARK_GREY);
|
||||
}
|
||||
}
|
||||
|
||||
old = selected;
|
||||
p = m_input.keys;
|
||||
|
||||
#ifdef HW_RVL
|
||||
if (Shutdown)
|
||||
{
|
||||
gxTextureClose(&w_pointer);
|
||||
GUI_DeleteMenu(parent);
|
||||
GUI_FadeOut();
|
||||
shutdown();
|
||||
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
||||
}
|
||||
else if (m_input.ir.valid)
|
||||
{
|
||||
/* get cursor position */
|
||||
x = m_input.ir.x;
|
||||
y = m_input.ir.y;
|
||||
|
||||
/* draw wiimote pointer */
|
||||
WPAD_Orientation(0,&orient);
|
||||
gxResetAngle(orient.roll);
|
||||
gxDrawTexture(w_pointer,x,y,w_pointer->width,w_pointer->height,255);
|
||||
gxResetAngle(0.0);
|
||||
|
||||
/* check for valid buttons */
|
||||
selected = -1;
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
if ((x>=xpos)&&(x<=(xpos+w))&&(y>=ypos+i*(20 + h))&&(y<=(ypos+i*(20+h)+h)))
|
||||
{
|
||||
selected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* reinitialize selection */
|
||||
if (selected == -1) selected = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* update screen */
|
||||
gxSetScreen ();
|
||||
|
||||
/* update selection */
|
||||
if (p&PAD_BUTTON_UP)
|
||||
{
|
||||
if (selected > 0) selected --;
|
||||
}
|
||||
else if (p&PAD_BUTTON_DOWN)
|
||||
{
|
||||
if (selected < (nb_items -1)) selected ++;
|
||||
}
|
||||
|
||||
/* sound fx */
|
||||
if (selected != old)
|
||||
{
|
||||
if (selected >= 0)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
|
||||
if (p & PAD_BUTTON_A)
|
||||
{
|
||||
if (selected >= 0)
|
||||
{
|
||||
quit = 1;
|
||||
ret = selected;
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_B)
|
||||
{
|
||||
quit = 1;
|
||||
ret = -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* reset initial vertical offset */
|
||||
yoffset = 0;
|
||||
|
||||
/* slide out */
|
||||
while (yoffset < (ywindow + window->height))
|
||||
{
|
||||
/* draw parent menu */
|
||||
GUI_DrawMenu(parent);
|
||||
|
||||
/* draw window + header */
|
||||
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
||||
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
||||
|
||||
/* draw title */
|
||||
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + text */
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
gxDrawTexture(data->texture[0],xpos,ypos+i*(20+h)-yoffset,w,h,255);
|
||||
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20+h)+(h+18)/2-yoffset,(GXColor)WHITE);
|
||||
}
|
||||
|
||||
yoffset += 60;
|
||||
gxSetScreen ();
|
||||
}
|
||||
|
||||
/* final position */
|
||||
GUI_DrawMenu(parent);
|
||||
gxSetScreen ();
|
||||
|
||||
/* close textures */
|
||||
gxTextureClose(&window);
|
||||
gxTextureClose(&data->texture[0]);
|
||||
gxTextureClose(&data->texture[1]);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int GUI_UpdateMenu(gui_menu *menu)
|
||||
{
|
||||
u16 p;
|
||||
int ret = 0;
|
||||
int selected = menu->selected;
|
||||
int max_items = menu->max_items;
|
||||
int max_buttons = menu->max_buttons;
|
||||
gui_butn *button;
|
||||
|
||||
#ifdef HW_RVL
|
||||
int i,x,y;
|
||||
struct orient_t orient;
|
||||
if (Shutdown)
|
||||
{
|
||||
GUI_DeleteMenu(menu);
|
||||
GUI_FadeOut();
|
||||
shutdown();
|
||||
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
||||
}
|
||||
else if (m_input.ir.valid)
|
||||
{
|
||||
/* get cursor position */
|
||||
x = m_input.ir.x;
|
||||
y = m_input.ir.y;
|
||||
|
||||
/* draw wiimote pointer */
|
||||
WPAD_Orientation(0,&orient);
|
||||
gxResetAngle(orient.roll);
|
||||
gxDrawTexture(w_pointer,x,y,w_pointer->width,w_pointer->height,255);
|
||||
gxResetAngle(0.0);
|
||||
|
||||
/* check for valid buttons */
|
||||
selected = max_buttons + 2;
|
||||
for (i=0; i<max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
if ((button->state & BUTTON_ACTIVE)&&(x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
selected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
if ((x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
selected = max_buttons + i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* reinitialize selection */
|
||||
if (selected >= menu->max_buttons) selected = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* update screen */
|
||||
gxSetScreen ();
|
||||
|
||||
/* update menu */
|
||||
p = m_input.keys;
|
||||
|
||||
if (selected < max_buttons)
|
||||
{
|
||||
button = &menu->buttons[selected];
|
||||
if (p & PAD_BUTTON_UP)
|
||||
{
|
||||
selected -= button->shift[0];
|
||||
if (selected < 0)
|
||||
{
|
||||
selected = 0;
|
||||
if (menu->offset)
|
||||
menu->offset --;
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_DOWN)
|
||||
{
|
||||
selected += button->shift[1];
|
||||
if (selected >= max_buttons)
|
||||
{
|
||||
selected = max_buttons - 1;
|
||||
if ((menu->offset + selected < (max_items - 1)))
|
||||
menu->offset ++;
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_LEFT)
|
||||
{
|
||||
if (button->state & BUTTON_SHIFT)
|
||||
{
|
||||
/* menu clicked */
|
||||
ret = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
selected -= button->shift[2];
|
||||
if (selected < 0)
|
||||
{
|
||||
selected = 0;
|
||||
if (menu->offset)
|
||||
menu->offset --;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_RIGHT)
|
||||
{
|
||||
if (button->state & BUTTON_SHIFT)
|
||||
{
|
||||
/* menu clicked */
|
||||
ret = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
selected += button->shift[3];
|
||||
if (selected >= max_buttons)
|
||||
{
|
||||
selected = max_buttons - 1;
|
||||
if ((menu->offset + selected < (max_items - 1)))
|
||||
menu->offset ++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (p & PAD_BUTTON_A)
|
||||
{
|
||||
if (selected < max_buttons) ret = 1; /* menu clicked */
|
||||
else if (selected == max_buttons) menu->offset --; /* up arrow */
|
||||
else if (selected == (max_buttons+1))menu->offset ++; /* down arrow */
|
||||
}
|
||||
else if ((p & PAD_BUTTON_B) || (p & PAD_TRIGGER_Z))
|
||||
{
|
||||
/* quit menu */
|
||||
ret = -1;
|
||||
}
|
||||
|
||||
/* selected item has changed ? */
|
||||
if (menu->selected != selected)
|
||||
{
|
||||
if (selected < max_buttons)
|
||||
{
|
||||
/* sound fx */
|
||||
button = &menu->buttons[selected];
|
||||
if (button->state & BUTTON_OVER_SFX)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
else if (selected < (max_buttons + 2))
|
||||
{
|
||||
/* sound fx */
|
||||
button = menu->arrows[selected-max_buttons];
|
||||
if (button->state & BUTTON_OVER_SFX)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
|
||||
/* update selection */
|
||||
menu->selected = selected;
|
||||
}
|
||||
|
||||
/* update arrows buttons status (items list) */
|
||||
button = menu->arrows[0];
|
||||
if (button)
|
||||
{
|
||||
if (menu->offset > 0) button->state |= BUTTON_VISIBLE;
|
||||
else button->state &= ~BUTTON_VISIBLE;
|
||||
}
|
||||
button = menu->arrows[1];
|
||||
if (button)
|
||||
{
|
||||
if ((menu->offset + max_buttons) < max_items) button->state |= BUTTON_VISIBLE;
|
||||
else button->state &= ~BUTTON_VISIBLE;
|
||||
}
|
||||
|
||||
if (ret > 0)
|
||||
{
|
||||
if (selected < max_buttons)
|
||||
{
|
||||
/* sound fx */
|
||||
button = &menu->buttons[selected];
|
||||
if (button->state & BUTTON_SELECT_SFX)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_select_pcm,button_select_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int GUI_RunMenu(gui_menu *menu)
|
||||
{
|
||||
int update = 0;
|
||||
|
||||
/* update menu */
|
||||
while (!update)
|
||||
{
|
||||
GUI_DrawMenu(menu);
|
||||
update = GUI_UpdateMenu(menu);
|
||||
}
|
||||
|
||||
if (update == 2) return (-2-menu->offset-menu->selected);
|
||||
else if (update == 1) return (menu->offset + menu->selected);
|
||||
else return -1;
|
||||
}
|
||||
|
||||
/* basic slide effect for option menus */
|
||||
void GUI_SlideMenuTitle(gui_menu *m, int title_offset)
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
gui_butn *button;
|
||||
int i,x,y;
|
||||
struct orient_t orient;
|
||||
#endif
|
||||
|
||||
char title[64];
|
||||
strcpy(title,m->title);
|
||||
|
||||
while (title_offset > 0)
|
||||
{
|
||||
strcpy(m->title,title+title_offset);
|
||||
m->title[strlen(title)-title_offset-1] = 0;
|
||||
GUI_DrawMenu(m);
|
||||
#ifdef HW_RVL
|
||||
if (m_input.ir.valid)
|
||||
{
|
||||
/* get cursor position */
|
||||
x = m_input.ir.x;
|
||||
y = m_input.ir.y;
|
||||
|
||||
/* draw wiimote pointer */
|
||||
WPAD_Orientation(0,&orient);
|
||||
gxResetAngle(orient.roll);
|
||||
gxDrawTexture(w_pointer,x,y,w_pointer->width,w_pointer->height,255);
|
||||
gxResetAngle(0.0);
|
||||
|
||||
/* check for valid buttons */
|
||||
m->selected = m->max_buttons + 2;
|
||||
for (i=0; i<m->max_buttons; i++)
|
||||
{
|
||||
button = &m->buttons[i];
|
||||
if ((button->state & BUTTON_ACTIVE)&&(x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
m->selected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
button = m->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
if ((x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
m->selected = m->max_buttons + i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* reinitialize selection */
|
||||
if (m->selected >= m->max_buttons) m->selected = 0;
|
||||
}
|
||||
#endif
|
||||
gxSetScreen ();
|
||||
usleep(6000);
|
||||
title_offset--;
|
||||
}
|
||||
strcpy(m->title,title);
|
||||
}
|
@ -1,9 +1,9 @@
|
||||
/****************************************************************************
|
||||
* menu.c
|
||||
* gui.c
|
||||
*
|
||||
* Genesis Plus GX menu
|
||||
* GUI engine, using GX hardware
|
||||
*
|
||||
* code by Eke-Eke (march 2009)
|
||||
* Eke-Eke (2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -21,14 +21,13 @@
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef _MENU_H
|
||||
#define _MENU_H
|
||||
#ifndef _GUI_H
|
||||
#define _GUI_H
|
||||
|
||||
#ifdef HW_RVL
|
||||
#include <wiiuse/wpad.h>
|
||||
#endif
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* GUI Buttons state */
|
||||
/*****************************************************************************/
|
||||
@ -55,9 +54,90 @@
|
||||
#define IMAGE_SLIDE_BOTTOM 0x40
|
||||
|
||||
/*****************************************************************************/
|
||||
/* GUI png data */
|
||||
/* Generic GUI structures */
|
||||
/*****************************************************************************/
|
||||
|
||||
/* Item descriptor*/
|
||||
typedef struct
|
||||
{
|
||||
gx_texture *texture; /* temporary texture data */
|
||||
const u8 *data; /* pointer to png image data (items icon only) */
|
||||
char text[64]; /* item string (items list only) */
|
||||
char comment[64]; /* item comment */
|
||||
u16 x; /* item image or text X position (upper left corner) */
|
||||
u16 y; /* item image or text Y position (upper left corner) */
|
||||
u16 w; /* item image or text width */
|
||||
u16 h; /* item image or text height */
|
||||
} gui_item;
|
||||
|
||||
/* Button Data descriptor */
|
||||
typedef struct
|
||||
{
|
||||
gx_texture *texture[2]; /* temporary texture datas */
|
||||
const u8 *image[2]; /* pointer to png image datas (default) */
|
||||
} butn_data;
|
||||
|
||||
/* Button descriptor */
|
||||
typedef struct
|
||||
{
|
||||
butn_data *data; /* pointer to button image/texture data */
|
||||
u16 state; /* button state (ACTIVE,VISIBLE,SELECTED...) */
|
||||
u8 shift[4]; /* direction offsets */
|
||||
u16 x; /* button image X position (upper left corner) */
|
||||
u16 y; /* button image Y position (upper left corner) */
|
||||
u16 w; /* button image pixels width */
|
||||
u16 h; /* button image pixels height */
|
||||
} gui_butn;
|
||||
|
||||
/* Image descriptor */
|
||||
typedef struct
|
||||
{
|
||||
gx_texture *texture; /* temporary texture data */
|
||||
const u8 *data; /* pointer to png image data */
|
||||
u8 state; /* image state (VISIBLE) */
|
||||
u16 x; /* image X position (upper left corner) */
|
||||
u16 y; /* image Y position (upper left corner) */
|
||||
u16 w; /* image width */
|
||||
u16 h; /* image height */
|
||||
u8 alpha; /* alpha transparency */
|
||||
} gui_image;
|
||||
|
||||
/* Menu descriptor */
|
||||
typedef struct
|
||||
{
|
||||
char title[64]; /* menu title */
|
||||
s8 selected; /* index of selected item */
|
||||
s8 offset; /* items list offset */
|
||||
u8 max_items; /* total number of items */
|
||||
u8 max_buttons; /* total number of buttons */
|
||||
u8 max_images; /* total number of background images */
|
||||
gui_item *items; /* menu items */
|
||||
gui_butn *buttons; /* menu buttons */
|
||||
gui_image *bg_images; /* background images */
|
||||
gui_item *helpers[2]; /* left & right key comments */
|
||||
gui_butn *arrows[2]; /* arrows buttons */
|
||||
bool screenshot; /* use gamescreen as background */
|
||||
} gui_menu;
|
||||
|
||||
/* Menu Inputs */
|
||||
struct t_input_menu
|
||||
{
|
||||
u32 connected;
|
||||
u16 keys;
|
||||
#ifdef HW_RVL
|
||||
struct ir_t ir;
|
||||
#endif
|
||||
} m_input;
|
||||
|
||||
/* PNG images */
|
||||
|
||||
/* Intro */
|
||||
extern const u8 Bg_intro_c1_png[];
|
||||
extern const u8 Bg_intro_c2_png[];
|
||||
extern const u8 Bg_intro_c3_png[];
|
||||
extern const u8 Bg_intro_c4_png[];
|
||||
extern const u8 Bg_intro_c5_png[];
|
||||
|
||||
/* Generic backgrounds */
|
||||
extern const u8 Bg_main_png[];
|
||||
extern const u8 Bg_overlay_png[];
|
||||
@ -156,105 +236,28 @@ extern const u8 Key_A_gcn_png[];
|
||||
extern const u8 Key_B_gcn_png[];
|
||||
#endif
|
||||
|
||||
/* Generic sounds */
|
||||
extern const u8 button_select_pcm[];
|
||||
extern const u32 button_select_pcm_size;
|
||||
/* Generic Sounds */
|
||||
extern const u8 button_over_pcm[];
|
||||
extern const u8 button_select_pcm[];
|
||||
extern const u8 intro_pcm[];
|
||||
extern const u32 button_select_pcm_size;
|
||||
extern const u32 button_over_pcm_size;
|
||||
extern const u32 intro_pcm_size;
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Generic GUI structures */
|
||||
/*****************************************************************************/
|
||||
|
||||
/* Item descriptor*/
|
||||
typedef struct
|
||||
{
|
||||
gx_texture *texture; /* temporary texture data */
|
||||
const u8 *data; /* pointer to png image data (items icon only) */
|
||||
char text[64]; /* item string (items list only) */
|
||||
char comment[64]; /* item comment */
|
||||
u16 x; /* item image or text X position (upper left corner) */
|
||||
u16 y; /* item image or text Y position (upper left corner) */
|
||||
u16 w; /* item image or text width */
|
||||
u16 h; /* item image or text height */
|
||||
} gui_item;
|
||||
|
||||
/* Button Data descriptor */
|
||||
typedef struct
|
||||
{
|
||||
gx_texture *texture[2]; /* temporary texture datas */
|
||||
const u8 *image[2]; /* pointer to png image datas (default) */
|
||||
} butn_data;
|
||||
|
||||
/* Button descriptor */
|
||||
typedef struct
|
||||
{
|
||||
butn_data *data; /* pointer to button image/texture data */
|
||||
u16 state; /* button state (ACTIVE,VISIBLE,SELECTED...) */
|
||||
u8 shift[4]; /* direction offsets */
|
||||
u16 x; /* button image X position (upper left corner) */
|
||||
u16 y; /* button image Y position (upper left corner) */
|
||||
u16 w; /* button image pixels width */
|
||||
u16 h; /* button image pixels height */
|
||||
} gui_butn;
|
||||
|
||||
/* Image descriptor */
|
||||
typedef struct
|
||||
{
|
||||
gx_texture *texture; /* temporary texture data */
|
||||
const u8 *data; /* pointer to png image data */
|
||||
u8 state; /* image state (VISIBLE) */
|
||||
u16 x; /* image X position (upper left corner) */
|
||||
u16 y; /* image Y position (upper left corner) */
|
||||
u16 w; /* image width */
|
||||
u16 h; /* image height */
|
||||
u8 alpha; /* alpha transparency */
|
||||
} gui_image;
|
||||
|
||||
/* Menu descriptor */
|
||||
typedef struct
|
||||
{
|
||||
char title[64]; /* menu title */
|
||||
s8 selected; /* index of selected item */
|
||||
s8 offset; /* items list offset */
|
||||
u8 max_items; /* total number of items */
|
||||
u8 max_buttons; /* total number of buttons */
|
||||
u8 max_images; /* total number of background images */
|
||||
gui_item *items; /* menu items */
|
||||
gui_butn *buttons; /* menu buttons */
|
||||
gui_image *bg_images; /* background images */
|
||||
gui_item *helpers[2]; /* left & right key comments */
|
||||
gui_butn *arrows[2]; /* arrows buttons */
|
||||
bool screenshot; /* use gamescreen as background */
|
||||
} gui_menu;
|
||||
|
||||
/* Menu Inputs */
|
||||
struct t_input_menu
|
||||
{
|
||||
u32 connected;
|
||||
u16 keys;
|
||||
#ifdef HW_RVL
|
||||
struct ir_t ir;
|
||||
#endif
|
||||
} m_input;
|
||||
|
||||
|
||||
/* Global data */
|
||||
extern u8 SILENT;
|
||||
|
||||
/* Generic textures*/
|
||||
#ifdef HW_RVL
|
||||
extern gx_texture *w_pointer;
|
||||
#endif
|
||||
|
||||
|
||||
extern void MainMenu(void);
|
||||
extern void GUI_FadeOut();
|
||||
extern void GUI_InitMenu(gui_menu *menu);
|
||||
extern void GUI_DeleteMenu(gui_menu *menu);
|
||||
extern void GUI_FadeOut();
|
||||
extern void GUI_SetBgColor(GXColor color);
|
||||
extern void GUI_DrawMenu(gui_menu *menu);
|
||||
extern void GUI_DrawMenuFX(gui_menu *menu, u8 speed, u8 out);
|
||||
extern void GUI_SlideMenuTitle(gui_menu *m, int title_offset);
|
||||
extern int GUI_UpdateMenu(gui_menu *menu);
|
||||
extern int GUI_RunMenu(gui_menu *menu);
|
||||
extern int GUI_WindowPrompt(gui_menu *parent, char *title, char *items[], u8 nb_items);
|
||||
|
||||
#endif
|
@ -1,9 +1,10 @@
|
||||
/****************************************************************************
|
||||
* legal.c
|
||||
*
|
||||
* legal informations screen
|
||||
* Genesis Plus GX Disclaimer
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -21,19 +22,10 @@
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
#include "shared.h"
|
||||
#include "font.h"
|
||||
#include "menu.h"
|
||||
#include "gui.h"
|
||||
|
||||
#include "intro_pcm.h"
|
||||
#include <asndlib.h>
|
||||
|
||||
extern const u8 Bg_intro_c1_png[];
|
||||
extern const u8 Bg_intro_c2_png[];
|
||||
extern const u8 Bg_intro_c3_png[];
|
||||
extern const u8 Bg_intro_c4_png[];
|
||||
extern const u8 Bg_intro_c5_png[];
|
||||
/*
|
||||
* This is the legal stuff - which must be shown at program startup
|
||||
* Any derivative work MUST include the same textual output.
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Genesis Plus GX menus
|
||||
*
|
||||
* code by Eke-Eke (march 2009)
|
||||
* Eke-Eke (2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -22,20 +22,13 @@
|
||||
***************************************************************************/
|
||||
|
||||
#include "shared.h"
|
||||
#include "dvd.h"
|
||||
#include "font.h"
|
||||
#include "menu.h"
|
||||
#include "gui.h"
|
||||
#include "dvd.h"
|
||||
#include "file_dvd.h"
|
||||
#include "file_fat.h"
|
||||
#include "filesel.h"
|
||||
|
||||
#include <asndlib.h>
|
||||
#include <oggplayer.h>
|
||||
|
||||
#ifdef HW_RVL
|
||||
gx_texture *w_pointer;
|
||||
#endif
|
||||
|
||||
#define BG_COLOR_MAX 15
|
||||
|
||||
/* various background colors */
|
||||
@ -470,936 +463,6 @@ static gui_menu menu_prefs =
|
||||
FALSE
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Generic GUI routines */
|
||||
/*****************************************************************************/
|
||||
/* Allocate texture images data */
|
||||
void GUI_InitMenu(gui_menu *menu)
|
||||
{
|
||||
int i;
|
||||
gui_item *item;
|
||||
gui_butn *button;
|
||||
gui_image *image;
|
||||
|
||||
/* background elements */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
image->texture = gxTextureOpenPNG(image->data,0);
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
/* key helpers */
|
||||
item = menu->helpers[i];
|
||||
if (item)
|
||||
item->texture = gxTextureOpenPNG(item->data,0);
|
||||
|
||||
/* arrows */
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (!button->data->texture[0])
|
||||
button->data->texture[0] = gxTextureOpenPNG(button->data->image[0],0);
|
||||
if (!button->data->texture[1])
|
||||
button->data->texture[1] = gxTextureOpenPNG(button->data->image[1],0);
|
||||
|
||||
/* initial state */
|
||||
button->state &= ~BUTTON_VISIBLE;
|
||||
if (((i==0) && (menu->offset != 0)) || ((i==1) && (menu->offset + menu->max_buttons) < menu->max_items))
|
||||
button->state |= BUTTON_VISIBLE;
|
||||
}
|
||||
}
|
||||
|
||||
/* menu buttons */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
if (button->data)
|
||||
{
|
||||
if (!button->data->texture[0])
|
||||
button->data->texture[0] = gxTextureOpenPNG(button->data->image[0],0);
|
||||
if (!button->data->texture[1])
|
||||
button->data->texture[1] = gxTextureOpenPNG(button->data->image[1],0);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu items */
|
||||
for (i=0; i<menu->max_items; i++)
|
||||
{
|
||||
item = &menu->items[i];
|
||||
if (item->data)
|
||||
item->texture = gxTextureOpenPNG(item->data,0);
|
||||
}
|
||||
}
|
||||
|
||||
/* release allocated memory */
|
||||
void GUI_DeleteMenu(gui_menu *menu)
|
||||
{
|
||||
int i;
|
||||
gui_butn *button;
|
||||
gui_item *item;
|
||||
gui_image *image;
|
||||
|
||||
/* background elements */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
gxTextureClose(&image->texture);
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
/* key helpers */
|
||||
item = menu->helpers[i];
|
||||
if (item)
|
||||
gxTextureClose(&item->texture);
|
||||
|
||||
/* arrows */
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
gxTextureClose(&button->data->texture[0]);
|
||||
gxTextureClose(&button->data->texture[1]);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu buttons */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
if (button->data)
|
||||
{
|
||||
gxTextureClose(&button->data->texture[0]);
|
||||
gxTextureClose(&button->data->texture[1]);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu items */
|
||||
for (i=0; i<menu->max_items; i++)
|
||||
{
|
||||
item = &menu->items[i];
|
||||
gxTextureClose(&item->texture);
|
||||
}
|
||||
}
|
||||
|
||||
void GUI_DrawMenu(gui_menu *menu)
|
||||
{
|
||||
int i;
|
||||
gui_item *item;
|
||||
gui_butn *button;
|
||||
gui_image *image;
|
||||
|
||||
/* background color */
|
||||
if (menu->screenshot)
|
||||
{
|
||||
gxClearScreen((GXColor)BLACK);
|
||||
gxDrawScreenshot(128);
|
||||
}
|
||||
else
|
||||
{
|
||||
gxClearScreen(bg_colors[config.bg_color]);
|
||||
}
|
||||
|
||||
/* background elements */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
if (image->state & IMAGE_REPEAT)
|
||||
gxDrawTextureRepeat(image->texture,image->x,image->y,image->w,image->h,image->alpha);
|
||||
else if (image->state & IMAGE_VISIBLE)
|
||||
gxDrawTexture(image->texture,image->x,image->y,image->w,image->h,image->alpha);
|
||||
}
|
||||
|
||||
/* menu title */
|
||||
FONT_write(menu->title, 22,10,56,640,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + items */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
/* draw button + items */
|
||||
item = &menu->items[menu->offset +i];
|
||||
if ((i == menu->selected) && (button->state & BUTTON_ACTIVE))
|
||||
{
|
||||
if (button->data) gxDrawTexture(button->data->texture[1],button->x-4,button->y-4,button->w+8,button->h+8,255);
|
||||
|
||||
if (item->texture)
|
||||
{
|
||||
gxDrawTexture(item->texture, item->x-4,item->y-4,item->w+8,item->h+8,255);
|
||||
FONT_writeCenter(item->text,18,button->x+4,item->x-4,button->y+(button->h - 36)/2+18,(GXColor)DARK_GREY);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_writeCenter(item->text,18,item->x+2,item->x+item->w+2,button->y+(button->h-18)/2+18,(GXColor)DARK_GREY);
|
||||
}
|
||||
|
||||
/* update help comment */
|
||||
if (menu->helpers[1]) strcpy(menu->helpers[1]->comment,item->comment);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (button->data)
|
||||
gxDrawTexture(button->data->texture[0],button->x,button->y,button->w, button->h,255);
|
||||
|
||||
if (item->texture)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
||||
FONT_writeCenter(item->text,16,button->x+8,item->x,button->y+(button->h - 32)/2+16,(GXColor)DARK_GREY);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_writeCenter(item->text,16,item->x,item->x+item->w,button->y+(button->h - 16)/2+16,(GXColor)DARK_GREY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* draw arrow */
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
if (menu->selected == (menu->max_buttons + i))
|
||||
gxDrawTexture(button->data->texture[1],button->x-2,button->y-2,button->w+4,button->h+4,255);
|
||||
else
|
||||
gxDrawTexture(button->data->texture[0],button->x,button->y,button->w, button->h,255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* left comment */
|
||||
item = menu->helpers[0];
|
||||
if (item)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
||||
FONT_write(item->comment,16,item->x+item->w+6,item->y+(item->h-16)/2 + 16,640,(GXColor)WHITE);
|
||||
}
|
||||
|
||||
/* right comment */
|
||||
item = menu->helpers[1];
|
||||
if (item)
|
||||
{
|
||||
if (menu->selected < menu->max_buttons)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
||||
FONT_alignRight(item->comment,16,item->x-6,item->y+(item->h-16)/2+16,(GXColor)WHITE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Menu Transitions effect */
|
||||
void GUI_DrawMenuFX(gui_menu *menu, u8 speed, u8 out)
|
||||
{
|
||||
int i,temp,xoffset,yoffset;
|
||||
int max_offset = 0;
|
||||
u8 item_alpha = 255;
|
||||
GXColor text_color = DARK_GREY;
|
||||
gui_item *item;
|
||||
gui_butn *button;
|
||||
gui_image *image;
|
||||
|
||||
/* find maximal offset */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
|
||||
if (image->state & IMAGE_SLIDE_LEFT)
|
||||
{
|
||||
temp = image->x + image->w;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
else if (image->state & IMAGE_SLIDE_RIGHT)
|
||||
{
|
||||
temp = 640 - image->x;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
|
||||
|
||||
if (image->state & IMAGE_SLIDE_TOP)
|
||||
{
|
||||
temp = image->y + image->h;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
else if (image->state & IMAGE_SLIDE_BOTTOM)
|
||||
{
|
||||
temp = 480 - image->y;
|
||||
if (max_offset < temp) max_offset = temp;
|
||||
}
|
||||
}
|
||||
|
||||
temp = max_offset;
|
||||
|
||||
/* Alpha steps */
|
||||
int alpha = out ? 255 : 0;
|
||||
int alpha_step = (255 * speed) / max_offset;
|
||||
if (out) alpha_step = -alpha_step;
|
||||
|
||||
/* Let's loop until final position has been reached */
|
||||
while (temp > 0)
|
||||
{
|
||||
/* background color */
|
||||
if (menu->screenshot)
|
||||
{
|
||||
gxClearScreen((GXColor)BLACK);
|
||||
if (alpha > 127) gxDrawScreenshot(128);
|
||||
else gxDrawScreenshot(255 - alpha);
|
||||
}
|
||||
else
|
||||
{
|
||||
gxClearScreen(bg_colors[config.bg_color]);
|
||||
}
|
||||
|
||||
/* background images */
|
||||
for (i=0; i<menu->max_images; i++)
|
||||
{
|
||||
image = &menu->bg_images[i];
|
||||
|
||||
/* X offset */
|
||||
if (image->state & IMAGE_SLIDE_LEFT)
|
||||
xoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (image->state & IMAGE_SLIDE_RIGHT)
|
||||
xoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
xoffset = 0;
|
||||
|
||||
/* Y offset */
|
||||
if (image->state & IMAGE_SLIDE_TOP)
|
||||
yoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (image->state & IMAGE_SLIDE_BOTTOM)
|
||||
yoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
yoffset = 0;
|
||||
|
||||
/* draw image */
|
||||
if ((image->state & IMAGE_FADE) && ((out && (image->alpha > alpha)) || (!out && (image->alpha < alpha))))
|
||||
{
|
||||
/* FADE In-Out */
|
||||
if (image->state & IMAGE_REPEAT) gxDrawTextureRepeat(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,alpha);
|
||||
else if (image->state & IMAGE_VISIBLE)gxDrawTexture(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,alpha);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (image->state & IMAGE_REPEAT) gxDrawTextureRepeat(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,image->alpha);
|
||||
else if (image->state & IMAGE_VISIBLE)gxDrawTexture(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,image->alpha);
|
||||
}
|
||||
}
|
||||
|
||||
/* menu title */
|
||||
if (menu->bg_images[2].state & IMAGE_SLIDE_TOP)
|
||||
{
|
||||
FONT_write(menu->title, 22,10,out ? (56 + temp - max_offset) : (56 -temp),640,(GXColor)WHITE);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_write(menu->title, 22,10,56,640,(GXColor)WHITE);
|
||||
}
|
||||
|
||||
/* draw buttons + items */
|
||||
for (i=0; i<menu->max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
/* X offset */
|
||||
if (button->state & BUTTON_SLIDE_LEFT)
|
||||
xoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (button->state & BUTTON_SLIDE_RIGHT)
|
||||
xoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
xoffset = 0;
|
||||
|
||||
/* Y offset */
|
||||
if (button->state & BUTTON_SLIDE_TOP)
|
||||
yoffset = out ? (temp - max_offset) : (-temp);
|
||||
else if (button->state & BUTTON_SLIDE_BOTTOM)
|
||||
yoffset = out ? (max_offset - temp) : (temp);
|
||||
else
|
||||
yoffset = 0;
|
||||
|
||||
/* Alpha transparency */
|
||||
if (button->state & BUTTON_FADE)
|
||||
{
|
||||
item_alpha = alpha;
|
||||
text_color.a = alpha;
|
||||
}
|
||||
else
|
||||
{
|
||||
item_alpha = 255;
|
||||
text_color.a = 255;
|
||||
}
|
||||
|
||||
/* draw button + items */
|
||||
item = &menu->items[menu->offset + i];
|
||||
|
||||
if (button->data) gxDrawTexture(button->data->texture[0],button->x+xoffset,button->y+yoffset,button->w, button->h,item_alpha);
|
||||
if (item->texture)
|
||||
{
|
||||
gxDrawTexture(item->texture,item->x+xoffset,item->y+yoffset,item->w,item->h,item_alpha);
|
||||
FONT_writeCenter(item->text,16,button->x+xoffset+8,item->x+xoffset,button->y+yoffset+(button->h - 32)/2+16,text_color);
|
||||
}
|
||||
else
|
||||
{
|
||||
FONT_writeCenter(item->text,16,item->x+xoffset,item->x+item->w+xoffset,button->y+yoffset+(button->h - 16)/2+16,text_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* update offset */
|
||||
temp -= speed;
|
||||
|
||||
/* update alpha */
|
||||
alpha += alpha_step;
|
||||
if (alpha > 255) alpha = 255;
|
||||
else if (alpha < 0) alpha = 0;
|
||||
|
||||
/* copy EFB to XFB */
|
||||
gxSetScreen ();
|
||||
}
|
||||
|
||||
/* final position */
|
||||
if (!out)
|
||||
{
|
||||
GUI_DrawMenu(menu);
|
||||
gxSetScreen ();
|
||||
}
|
||||
else if (menu->screenshot)
|
||||
{
|
||||
gxClearScreen((GXColor)BLACK);
|
||||
gxDrawScreenshot(255);
|
||||
gxSetScreen ();
|
||||
}
|
||||
}
|
||||
|
||||
/* Basic Fading */
|
||||
void GUI_FadeOut()
|
||||
{
|
||||
int alpha = 0;
|
||||
while (alpha < 256)
|
||||
{
|
||||
gxDrawRectangle(0, 0, 640, 480, alpha, (GXColor)BLACK);
|
||||
gxSetScreen();
|
||||
alpha +=3;
|
||||
}
|
||||
}
|
||||
|
||||
/* Window Prompt */
|
||||
/* prompt window slides in & out */
|
||||
int GUI_WindowPrompt(gui_menu *parent, char *title, char *items[], u8 nb_items)
|
||||
{
|
||||
int i, ret, quit = 0;
|
||||
s32 selected = 0;
|
||||
s32 old;
|
||||
butn_data *data = &button_text_data;
|
||||
u8 delete_me[2];
|
||||
s16 p;
|
||||
|
||||
#ifdef HW_RVL
|
||||
int x,y;
|
||||
struct orient_t orient;
|
||||
#endif
|
||||
|
||||
/* initialize data */
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
delete_me[i] = 0;
|
||||
if (!data->texture[i])
|
||||
{
|
||||
data->texture[i] = gxTextureOpenPNG(data->image[i],0);
|
||||
delete_me[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* initialize texture window */
|
||||
gx_texture *window = gxTextureOpenPNG(Frame_s1_png,0);
|
||||
gx_texture *top = gxTextureOpenPNG(Frame_s1_title_png,0);
|
||||
|
||||
/* get initial positions */
|
||||
int w = data->texture[0]->width;
|
||||
int h = data->texture[0]->height;
|
||||
int xwindow = (640 - window->width)/2;
|
||||
int ywindow = (480 - window->height)/2;
|
||||
int xpos = xwindow + (window->width - w)/2;
|
||||
int ypos = (window->height - top->height - (h*nb_items) - (nb_items-1)*20)/2;
|
||||
ypos = ypos + ywindow + top->height;
|
||||
|
||||
/* set initial vertical offset */
|
||||
int yoffset = ywindow + window->height;
|
||||
|
||||
/* reset help comment */
|
||||
if (parent->helpers[1]) strcpy(parent->helpers[1]->comment,"");
|
||||
|
||||
/* slide in */
|
||||
while (yoffset > 0)
|
||||
{
|
||||
/* draw parent menu */
|
||||
GUI_DrawMenu(parent);
|
||||
|
||||
/* draw window */
|
||||
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
||||
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
||||
|
||||
/* draw title */
|
||||
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + text */
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
gxDrawTexture(data->texture[0],xpos,ypos+i*(20 + h)-yoffset,w,h,255);
|
||||
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20 + h)+(h + 18)/2- yoffset,(GXColor)DARK_GREY);
|
||||
}
|
||||
|
||||
/* update display */
|
||||
gxSetScreen ();
|
||||
|
||||
/* slide speed */
|
||||
yoffset -= 60;
|
||||
}
|
||||
|
||||
/* draw menu */
|
||||
while (quit == 0)
|
||||
{
|
||||
/* draw parent menu (should have been initialized first) */
|
||||
GUI_DrawMenu(parent);
|
||||
|
||||
/* draw window */
|
||||
gxDrawTexture(window,xwindow,ywindow,window->width,window->height,230);
|
||||
gxDrawTexture(top,xwindow,ywindow,top->width,top->height,255);
|
||||
|
||||
/* draw title */
|
||||
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + text */
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
if (i==selected)
|
||||
{
|
||||
gxDrawTexture(data->texture[1],xpos-4,ypos+i*(20+h)-4,w+8,h+8,255);
|
||||
FONT_writeCenter(items[i],22,xpos,xpos+w,ypos+i*(20+h)+(h+22)/2,(GXColor)DARK_GREY);
|
||||
}
|
||||
else
|
||||
{
|
||||
gxDrawTexture(data->texture[0],xpos,ypos+i*(20 + h),w,h,255);
|
||||
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20+h)+(h+18)/2,(GXColor)DARK_GREY);
|
||||
}
|
||||
}
|
||||
|
||||
old = selected;
|
||||
p = m_input.keys;
|
||||
|
||||
#ifdef HW_RVL
|
||||
if (Shutdown)
|
||||
{
|
||||
gxTextureClose(&w_pointer);
|
||||
GUI_DeleteMenu(parent);
|
||||
GUI_FadeOut();
|
||||
shutdown();
|
||||
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
||||
}
|
||||
else if (m_input.ir.valid)
|
||||
{
|
||||
/* get cursor position */
|
||||
x = m_input.ir.x;
|
||||
y = m_input.ir.y;
|
||||
|
||||
/* draw wiimote pointer */
|
||||
WPAD_Orientation(0,&orient);
|
||||
gxResetAngle(orient.roll);
|
||||
gxDrawTexture(w_pointer,x,y,w_pointer->width,w_pointer->height,255);
|
||||
gxResetAngle(0.0);
|
||||
|
||||
/* check for valid buttons */
|
||||
selected = -1;
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
if ((x>=xpos)&&(x<=(xpos+w))&&(y>=ypos+i*(20 + h))&&(y<=(ypos+i*(20+h)+h)))
|
||||
{
|
||||
selected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* reinitialize selection */
|
||||
if (selected == -1) selected = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* update screen */
|
||||
gxSetScreen ();
|
||||
|
||||
/* update selection */
|
||||
if (p&PAD_BUTTON_UP)
|
||||
{
|
||||
if (selected > 0) selected --;
|
||||
}
|
||||
else if (p&PAD_BUTTON_DOWN)
|
||||
{
|
||||
if (selected < (nb_items -1)) selected ++;
|
||||
}
|
||||
|
||||
/* sound fx */
|
||||
if (selected != old)
|
||||
{
|
||||
if (selected >= 0)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
|
||||
if (p & PAD_BUTTON_A)
|
||||
{
|
||||
if (selected >= 0)
|
||||
{
|
||||
quit = 1;
|
||||
ret = selected;
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_B)
|
||||
{
|
||||
quit = 1;
|
||||
ret = -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* reset initial vertical offset */
|
||||
yoffset = 0;
|
||||
|
||||
/* slide out */
|
||||
while (yoffset < (ywindow + window->height))
|
||||
{
|
||||
/* draw parent menu */
|
||||
GUI_DrawMenu(parent);
|
||||
|
||||
/* draw window + header */
|
||||
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
||||
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
||||
|
||||
/* draw title */
|
||||
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
||||
|
||||
/* draw buttons + text */
|
||||
for (i=0; i<nb_items; i++)
|
||||
{
|
||||
gxDrawTexture(data->texture[0],xpos,ypos+i*(20+h)-yoffset,w,h,255);
|
||||
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20+h)+(h+18)/2-yoffset,(GXColor)WHITE);
|
||||
}
|
||||
|
||||
yoffset += 60;
|
||||
gxSetScreen ();
|
||||
}
|
||||
|
||||
/* final position */
|
||||
GUI_DrawMenu(parent);
|
||||
gxSetScreen ();
|
||||
|
||||
/* close textures */
|
||||
gxTextureClose(&window);
|
||||
if (delete_me[0]) gxTextureClose(&data->texture[0]);
|
||||
if (delete_me[1]) gxTextureClose(&data->texture[1]);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int GUI_UpdateMenu(gui_menu *menu)
|
||||
{
|
||||
u16 p;
|
||||
int ret = 0;
|
||||
int selected = menu->selected;
|
||||
int max_items = menu->max_items;
|
||||
int max_buttons = menu->max_buttons;
|
||||
gui_butn *button;
|
||||
|
||||
#ifdef HW_RVL
|
||||
int i,x,y;
|
||||
struct orient_t orient;
|
||||
if (Shutdown)
|
||||
{
|
||||
GUI_DeleteMenu(menu);
|
||||
GUI_FadeOut();
|
||||
shutdown();
|
||||
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
||||
}
|
||||
else if (m_input.ir.valid)
|
||||
{
|
||||
/* get cursor position */
|
||||
x = m_input.ir.x;
|
||||
y = m_input.ir.y;
|
||||
|
||||
/* draw wiimote pointer */
|
||||
WPAD_Orientation(0,&orient);
|
||||
gxResetAngle(orient.roll);
|
||||
gxDrawTexture(w_pointer,x,y,w_pointer->width,w_pointer->height,255);
|
||||
gxResetAngle(0.0);
|
||||
|
||||
/* check for valid buttons */
|
||||
selected = max_buttons + 2;
|
||||
for (i=0; i<max_buttons; i++)
|
||||
{
|
||||
button = &menu->buttons[i];
|
||||
if ((button->state & BUTTON_ACTIVE)&&(x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
selected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
button = menu->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
if ((x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
selected = max_buttons + i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* reinitialize selection */
|
||||
if (selected >= menu->max_buttons) selected = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* update screen */
|
||||
gxSetScreen ();
|
||||
|
||||
/* update menu */
|
||||
p = m_input.keys;
|
||||
|
||||
if (selected < max_buttons)
|
||||
{
|
||||
button = &menu->buttons[selected];
|
||||
if (p & PAD_BUTTON_UP)
|
||||
{
|
||||
selected -= button->shift[0];
|
||||
if (selected < 0)
|
||||
{
|
||||
selected = 0;
|
||||
if (menu->offset)
|
||||
menu->offset --;
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_DOWN)
|
||||
{
|
||||
selected += button->shift[1];
|
||||
if (selected >= max_buttons)
|
||||
{
|
||||
selected = max_buttons - 1;
|
||||
if ((menu->offset + selected < (max_items - 1)))
|
||||
menu->offset ++;
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_LEFT)
|
||||
{
|
||||
if (button->state & BUTTON_SHIFT)
|
||||
{
|
||||
/* menu clicked */
|
||||
ret = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
selected -= button->shift[2];
|
||||
if (selected < 0)
|
||||
{
|
||||
selected = 0;
|
||||
if (menu->offset)
|
||||
menu->offset --;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (p & PAD_BUTTON_RIGHT)
|
||||
{
|
||||
if (button->state & BUTTON_SHIFT)
|
||||
{
|
||||
/* menu clicked */
|
||||
ret = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
selected += button->shift[3];
|
||||
if (selected >= max_buttons)
|
||||
{
|
||||
selected = max_buttons - 1;
|
||||
if ((menu->offset + selected < (max_items - 1)))
|
||||
menu->offset ++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (p & PAD_BUTTON_A)
|
||||
{
|
||||
if (selected < max_buttons) ret = 1; /* menu clicked */
|
||||
else if (selected == max_buttons) menu->offset --; /* up arrow */
|
||||
else if (selected == (max_buttons+1))menu->offset ++; /* down arrow */
|
||||
}
|
||||
else if ((p & PAD_BUTTON_B) || (p & PAD_TRIGGER_Z))
|
||||
{
|
||||
/* quit menu */
|
||||
ret = -1;
|
||||
}
|
||||
|
||||
/* selected item has changed ? */
|
||||
if (menu->selected != selected)
|
||||
{
|
||||
if (selected < max_buttons)
|
||||
{
|
||||
/* sound fx */
|
||||
button = &menu->buttons[selected];
|
||||
if (button->state & BUTTON_OVER_SFX)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
else if (selected < (max_buttons + 2))
|
||||
{
|
||||
/* sound fx */
|
||||
button = menu->arrows[selected-max_buttons];
|
||||
if (button->state & BUTTON_OVER_SFX)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
|
||||
/* update selection */
|
||||
menu->selected = selected;
|
||||
}
|
||||
|
||||
/* update arrows buttons status (items list) */
|
||||
button = menu->arrows[0];
|
||||
if (button)
|
||||
{
|
||||
if (menu->offset > 0) button->state |= BUTTON_VISIBLE;
|
||||
else button->state &= ~BUTTON_VISIBLE;
|
||||
}
|
||||
button = menu->arrows[1];
|
||||
if (button)
|
||||
{
|
||||
if ((menu->offset + max_buttons) < max_items) button->state |= BUTTON_VISIBLE;
|
||||
else button->state &= ~BUTTON_VISIBLE;
|
||||
}
|
||||
|
||||
if (ret > 0)
|
||||
{
|
||||
if (selected < max_buttons)
|
||||
{
|
||||
/* sound fx */
|
||||
button = &menu->buttons[selected];
|
||||
if (button->state & BUTTON_SELECT_SFX)
|
||||
{
|
||||
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_select_pcm,button_select_pcm_size,
|
||||
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int GUI_RunMenu(gui_menu *menu)
|
||||
{
|
||||
int update = 0;
|
||||
|
||||
/* update menu */
|
||||
while (!update)
|
||||
{
|
||||
GUI_DrawMenu(menu);
|
||||
update = GUI_UpdateMenu(menu);
|
||||
}
|
||||
|
||||
if (update == 2) return (-2-menu->offset-menu->selected);
|
||||
else if (update == 1) return (menu->offset + menu->selected);
|
||||
else return -1;
|
||||
}
|
||||
|
||||
/* basic slide effect for option menus */
|
||||
static void GUI_SlideMenuTitle(gui_menu *m, int title_offset)
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
gui_butn *button;
|
||||
int i,x,y;
|
||||
struct orient_t orient;
|
||||
#endif
|
||||
|
||||
char title[64];
|
||||
strcpy(title,m->title);
|
||||
|
||||
while (title_offset > 0)
|
||||
{
|
||||
strcpy(m->title,title+title_offset);
|
||||
m->title[strlen(title)-title_offset-1] = 0;
|
||||
GUI_DrawMenu(m);
|
||||
#ifdef HW_RVL
|
||||
if (m_input.ir.valid)
|
||||
{
|
||||
/* get cursor position */
|
||||
x = m_input.ir.x;
|
||||
y = m_input.ir.y;
|
||||
|
||||
/* draw wiimote pointer */
|
||||
WPAD_Orientation(0,&orient);
|
||||
gxResetAngle(orient.roll);
|
||||
gxDrawTexture(w_pointer,x,y,w_pointer->width,w_pointer->height,255);
|
||||
gxResetAngle(0.0);
|
||||
|
||||
/* check for valid buttons */
|
||||
m->selected = m->max_buttons + 2;
|
||||
for (i=0; i<m->max_buttons; i++)
|
||||
{
|
||||
button = &m->buttons[i];
|
||||
if ((button->state & BUTTON_ACTIVE)&&(x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
m->selected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0; i<2; i++)
|
||||
{
|
||||
button = m->arrows[i];
|
||||
if (button)
|
||||
{
|
||||
if (button->state & BUTTON_VISIBLE)
|
||||
{
|
||||
if ((x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
||||
{
|
||||
m->selected = m->max_buttons + i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* reinitialize selection */
|
||||
if (m->selected >= m->max_buttons) m->selected = 0;
|
||||
}
|
||||
#endif
|
||||
gxSetScreen ();
|
||||
usleep(6000);
|
||||
title_offset--;
|
||||
}
|
||||
strcpy(m->title,title);
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* drawmenu (deprecated)
|
||||
@ -1600,6 +663,7 @@ static void prefmenu ()
|
||||
if (config.bg_color >= BG_COLOR_MAX) config.bg_color = 0;
|
||||
if (config.bg_color) sprintf (items[4].text, "BG Color: Type %d", config.bg_color);
|
||||
else sprintf (items[4].text, "BG Color: DEFAULT");
|
||||
GUI_SetBgColor(bg_colors[config.bg_color]);
|
||||
break;
|
||||
|
||||
case -1:
|
||||
@ -2900,6 +1964,7 @@ void MainMenu (void)
|
||||
}
|
||||
|
||||
GUI_InitMenu(m);
|
||||
GUI_SetBgColor(bg_colors[config.bg_color]);
|
||||
GUI_DrawMenuFX(m,10,0);
|
||||
|
||||
while (quit == 0)
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Genesis Plus GX audio support
|
||||
*
|
||||
* code by Eke-Eke (2007,2009)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -23,9 +24,6 @@
|
||||
|
||||
#include "shared.h"
|
||||
|
||||
#include <asndlib.h>
|
||||
#include <oggplayer.h>
|
||||
|
||||
/* DMA soundbuffers (required to be 32-bytes aligned)
|
||||
Length is dimensionned for one frame of emulation (see below)
|
||||
To prevent audio clashes, we use double buffering technique:
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Genesis Plus GX audio support
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Genesis Plus GX input support
|
||||
*
|
||||
* code by Eke-Eke (2008-2009)
|
||||
* Eke-Eke (2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -23,7 +23,7 @@
|
||||
|
||||
#include "shared.h"
|
||||
#include "font.h"
|
||||
#include "menu.h"
|
||||
#include "gui.h"
|
||||
|
||||
/* Analog sticks sensitivity */
|
||||
#define ANALOG_SENSITIVITY 30
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Genesis Plus GX input support
|
||||
*
|
||||
* code by Eke-Eke (2008)
|
||||
* Eke-Eke (2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Genesis Plus GX video & rendering support
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2009)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Genesis Plus GX video support
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2008)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -3,7 +3,8 @@
|
||||
*
|
||||
* Genesis Plus GX
|
||||
*
|
||||
* code by Softdev (2006), Eke-Eke (2007,2009)
|
||||
* Softdev (2006)
|
||||
* Eke-Eke (2007,2008,2009)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@ -23,7 +24,6 @@
|
||||
|
||||
#include "shared.h"
|
||||
#include "font.h"
|
||||
#include "menu.h"
|
||||
#include "history.h"
|
||||
#include "aram.h"
|
||||
#include "dvd.h"
|
||||
@ -32,7 +32,6 @@
|
||||
|
||||
#ifdef HW_RVL
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <di/di.h>
|
||||
#endif
|
||||
|
||||
#ifdef HW_RVL
|
||||
|
@ -12,6 +12,9 @@
|
||||
#include <malloc.h>
|
||||
#include <sys/dir.h>
|
||||
|
||||
#include <asndlib.h>
|
||||
#include <oggplayer.h>
|
||||
|
||||
#ifdef HW_RVL
|
||||
#include <di/di.h>
|
||||
#endif
|
||||
@ -20,6 +23,7 @@
|
||||
#include "gx_audio.h"
|
||||
#include "gx_video.h"
|
||||
#include "config.h"
|
||||
#include "file_mem.h"
|
||||
|
||||
#define DEFAULT_PATH "/genplus"
|
||||
#ifdef HW_RVL
|
||||
@ -32,19 +36,11 @@
|
||||
extern void error(char *format, ...);
|
||||
extern void ClearGGCodes();
|
||||
extern void GetGGEntries();
|
||||
extern void MainMenu(void);
|
||||
extern void legal();
|
||||
|
||||
extern void reloadrom (int size, char *name);
|
||||
extern void shutdown();
|
||||
|
||||
extern int ManageSRAM(u8 direction, u8 device);
|
||||
extern int ManageState(u8 direction, u8 device);
|
||||
extern void memfile_autosave(s8 autosram, s8 autostate);
|
||||
extern void memfile_autoload(s8 autosram, s8 autostate);
|
||||
|
||||
extern u32 frameticker;
|
||||
extern char rom_filename[256];
|
||||
|
||||
#ifdef HW_RVL
|
||||
extern u8 Shutdown;
|
||||
#endif
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* HV Counters
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* ROM Loading Support
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* ROM Loading Support
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* 68k memory handlers
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* 68k memory handlers
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* M68k Bank access from Z80
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* M68k Bank access from Z80
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Z80 memory handler
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Z80 memory handler
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Video Display Processor (Rendering)
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Video Display Processor (Rendering)
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,8 +1,8 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,8 +1,8 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -12,7 +12,7 @@
|
||||
/*
|
||||
** History:
|
||||
**
|
||||
** 2006~2008 Eke-Eke (Genesis Plus GX):
|
||||
** 2006~2009 Eke-Eke (Genesis Plus GX):
|
||||
** Credits to Nemesis (@spritesmind.net), most of those fixes came from his tests on a Model 1 Sega Mega Drive
|
||||
**
|
||||
** - removed unused multichip support
|
||||
|
@ -1,8 +1,8 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* FreezeState support
|
||||
* Genesis Plus
|
||||
* Savestate support
|
||||
*
|
||||
* Copyright (C) Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,8 +1,8 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* FreezeState support
|
||||
* Genesis Plus
|
||||
* Savestate support
|
||||
*
|
||||
* Copyright (C) Eke-Eke, GC/Wii port
|
||||
* Copyright (C) 2007, 2008, 2009 Eke-Eke (GCN/Wii port)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Main Emulation
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Main Emulation
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Video Display Processor (memory handlers)
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -1,9 +1,9 @@
|
||||
/***************************************************************************************
|
||||
* Genesis Plus 1.2a
|
||||
* Genesis Plus
|
||||
* Video Display Processor (memory handlers)
|
||||
*
|
||||
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
||||
* modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port
|
||||
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
Loading…
Reference in New Issue
Block a user