ekeeke31
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adcd65f2f4
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+ added 3-Band Audio Equalizer support
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2009-05-26 16:40:35 +00:00 |
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ekeeke31
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b08e66855a
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+added proper license/copyright stuff
~modified file headers
~separated GUI engine from menus
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2009-05-13 14:26:55 +00:00 |
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ekeeke31
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6f65ac3f15
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fixed audio/video synchronization, preliminary GX gui implementation
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2009-02-22 19:57:41 +00:00 |
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ekeeke31
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43fd560e55
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optimized some float/int conversions, added -fomit-frame-pointer flag
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2009-01-28 16:43:15 +00:00 |
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ekeeke31
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cb7149fb6b
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added support for one EEPROM game, code cleanup
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2009-01-07 17:12:03 +00:00 |
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ekeeke31
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8ea80d38a5
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rewrote file interface
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2008-12-10 18:16:30 +00:00 |
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ekeeke31
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0165ac387f
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huge update
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2008-12-04 19:32:22 +00:00 |
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ekeeke31
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41ffdefb1d
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various modifications
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2008-10-12 19:56:35 +00:00 |
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ekeeke31
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b87381a068
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fixed HBLANK/HINT timings
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2008-09-18 15:08:47 +00:00 |
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ekeeke31
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189157a408
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fixed audio buffer allocation, added icon for SDL/win32 version
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2008-08-25 19:38:03 +00:00 |
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ekeeke31
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fb15609c9e
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restored from bountysource
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2008-08-07 12:26:07 +00:00 |
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ekeeke31
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16cdbc33d2
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added cycle accurate sample generation
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2007-08-20 19:44:24 +00:00 |
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ekeeke31
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d2d8f1fe15
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2007-08-16 17:06:05 +00:00 |
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ekeeke31
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217ca8de3f
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2007-08-10 20:34:06 +00:00 |
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