Clownacy
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4cea68fa10
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[SDL/SDL2] merged SDL1 and SDL2 files
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2016-11-03 15:21:25 +00:00 |
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Clownacy
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1cbf897ed1
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[SDL] use 'return' instead of 'exit' in main, removed useless buffer
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2016-10-20 23:26:58 +01:00 |
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Clownacy
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1cc83a28a2
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[SDL] minor tweak
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2016-10-20 23:06:10 +01:00 |
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Clownacy
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87cb6b8ec7
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[SDL] added support for 32MB ROMs
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2016-10-20 23:06:10 +01:00 |
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Clownacy
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edbef3fda6
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[SDL] removed extraneous bracket from window title
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2016-10-14 11:59:41 +01:00 |
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Clownacy
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a3c888249f
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[SDL] prevent a warning about unused variable
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2016-10-14 11:45:29 +01:00 |
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Clownacy
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e84d7cdce8
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[SDL] disabled Windows-only components of Makefile when not building on Windows
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2016-10-14 11:45:29 +01:00 |
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Clownacy
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9da307e1eb
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[SDL] fixed undefined parameter type
This might have worked with c89, but now it just causes an error
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2016-10-14 11:45:29 +01:00 |
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Clownacy
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17630b4cb3
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[SDL] changed to c99 standard
c89 does not support long long, flagging an error
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2016-10-14 11:45:20 +01:00 |
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EkeEke
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c0e7e595e4
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[SDL] fixed gzopen() file type
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2016-03-20 19:19:26 +01:00 |
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EkeEke
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d2c03aadd9
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[Core/GG] fixed mirrored access to I/O control register (G-LOC Air Battle)
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2015-03-24 23:59:31 +01:00 |
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EkeEke
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97595b4557
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[Core/GG] added LCD ghosting software filter
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2014-11-23 20:45:22 +01:00 |
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EkeEke
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37dd44df6c
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[Core/Input] added Sega Graphic Board support (thanks to SMS Power)
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2014-10-10 18:06:16 +02:00 |
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EkeEke
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32bc395dfd
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[Win32/SDL] renamed Makefile
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2014-08-15 15:09:06 +02:00 |
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EkeEke
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f3d4cf51d2
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[Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode
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2014-08-09 18:59:14 +02:00 |
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EkeEke
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54210e8222
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[Core/IO] added gamepad type auto-detection
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2014-04-01 20:36:16 +02:00 |
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EkeEke
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11d275e2f8
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[Gamecube/Wii] finalized 1.7.4
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2013-06-21 15:14:00 +02:00 |
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EkeEke
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b629a0969e
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rearranged core & back-end specific code
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2013-06-17 22:23:39 +02:00 |
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