Commit Graph

15 Commits

Author SHA1 Message Date
ekeeke
47761b9b8f [Core/MD] added basic emulation of 68k bus access refresh delays (fixes Super Airwolf graphical glitch during intro & some Krikzz's mcd-verificator timing tests) 2024-02-21 19:50:08 +01:00
ekeeke
6ec9ac2729 [Core/SG] added SG-1000 II hardware with 8KB RAM extension adapter in selectable hardware models (fixes #437) 2022-10-29 13:51:34 +02:00
ekeeke
dfe3672878 [Core/MD] added support for MegaSD CD hardware overlay (MD+ hacks) and extended SSF2 / ROM write mappers 2021-09-13 19:32:52 +02:00
EkeEke
d0aa36acc3 [Core/CPU] improved 68K/Z80 synchronization 2018-01-07 16:24:28 +01:00
EkeEke
f6f4556533 [Core/Sound] fixed 3-Band EQ implementation 2017-09-19 15:26:50 +02:00
EkeEke
41285e1131 [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
EkeEke
da1d08d7ef [Core/General] removed libretro specific comments 2016-09-21 20:26:13 +02:00
Arto Vainiolehto
cbd2bc3d47 Add new core option: Core-provided aspect ratio.
Available options for core-provided aspect ratio are "auto", "NTSC PAR" and "PAL PAR".
- NTSC PAR forces pixel aspect ratio of NTSC tvs always, regardless of game or core region
- PAL PAR forces pixel aspect ratio of PAL tvs always, regardless of game or core region
- auto works as following
-- NTSC PAR is used when core region is set to auto and game region is NTSC, or core region is set to ntsc-u or ntsc-j.
-- PAL PAR is used when core region is set to auto and game region is PAL, or core region is set to pal.
-- 6:5 PAR is used for Game Gear games, if core options Borders and Game Gear extended screen are both disabled
2016-09-19 13:17:00 +03:00
EkeEke
2749f1dec0 [Core/IO] added TH pin direction switching latency emulation (verified on real hardware), fixes control issues in Decap Attack 2016-01-17 17:17:28 +01:00
EkeEke
c18e5d9825 [Core/misc] code cleanup (continued) 2015-10-19 18:48:26 +02:00
EkeEke
bf184b9440 [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00
EkeEke
10e5a924df [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
cd17a4e854 [Core/VDP] improved H-Counter accuracy in H32 mode (modified in r457 for Sonic 3D Blast bonus stage, not needed anymore) 2013-10-20 20:38:31 +02:00
EkeEke
6635ab7ebf updated headers of modified files 2013-06-17 22:42:05 +02:00
EkeEke
aede1b9299 rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00