Commit Graph

14 Commits

Author SHA1 Message Date
ekeeke31
7bddb27c2b ~code cleanup
~increased held key delay
2009-06-04 07:47:17 +00:00
ekeeke31
a0fe59e1fc ~fixed VDP bug from last revision
~updated DOS & WIN32 ports to reflect recent changes
2009-06-02 18:12:31 +00:00
ekeeke31
d1c6a04dc7 +added optionbox (variable option values) support
~fixed memory leak with messageboxes
2009-05-25 07:46:19 +00:00
ekeeke31
b08e66855a +added proper license/copyright stuff
~modified file headers
~separated GUI engine from menus
2009-05-13 14:26:55 +00:00
ekeeke31
d1b4f1b109 + fixed lightgun autodetection for Lethal Enforcers II
+ improved Mouse emulation
+ cleaned inputs functions a little bit
+ added preliminar Menu options (bg color, sfx/music volume)
2009-04-23 01:01:07 +00:00
ekeeke31
4dbedcdc04 fixed original interlaced mode desync (hack) 2009-01-08 19:01:16 +00:00
ekeeke31
cb7149fb6b added support for one EEPROM game, code cleanup 2009-01-07 17:12:03 +00:00
ekeeke31
00a61b4762 code cleanup 2008-12-11 17:38:29 +00:00
ekeeke31
c4c78f58be fixed cart mapper, code cleanup 2008-12-05 16:26:57 +00:00
ekeeke31
0165ac387f huge update 2008-12-04 19:32:22 +00:00
ekeeke31
f2fdbc4e4d fixed input system rested when loading a new rom, fixed sega mouse buttons being inverted, SRAM are not compressed anymore, fixed B button on wiimote when emulating lightguns 2008-08-26 16:00:43 +00:00
ekeeke31
f674126a66 fixed inputs initialization & controller options, additional SSG-EG fixes (experimental) 2008-08-13 12:47:56 +00:00
ekeeke31
09657296d4 added sega mouse support, fixed banked EEPROM access 2008-08-10 20:40:04 +00:00
ekeeke31
fb15609c9e restored from bountysource 2008-08-07 12:26:07 +00:00