Commit Graph

9 Commits

Author SHA1 Message Date
EkeEke
e7754fd7cb [Gamecube/Wii]
- drastically reduced memory usage (free remaining memory can now be checked under "exit" options)
- improved GX video rendering (fixes screen tearing when VSYNC is disabled)
2014-03-02 17:03:26 +01:00
EkeEke
10e5a924df [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
9d37d1ff87 [Gamecube/Wii]
.added configurable FPS display & toggleable fast-forward key combo (HOME +
MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
.minor code cleanup & optimizations
2013-12-08 17:23:45 +01:00
EkeEke
5110b183fe [Gamecube/Wii] fixed low-pass filter menu setting 2013-08-02 22:34:34 +02:00
EkeEke
ca143abd26 [Gamecube/Wii] added 50hz progressive mode (576p) support for emulation 2013-07-11 23:34:51 +02:00
EkeEke
442a475e56 [Wii] added game auto-load support through DOL args (compatible with "Wiiflow"
plugin arguments)
NOTE: if "loader" argument is sent, return to loader stub will automatically be
allowed either from Exit menu or using Wiimote POWER button
2013-06-30 18:01:37 +02:00
EkeEke
c5cc7d93af [Core/Input] added support for XE-A1P analog controller on both ports 2013-06-27 01:49:10 +02:00
EkeEke
6635ab7ebf updated headers of modified files 2013-06-17 22:42:05 +02:00
EkeEke
b629a0969e rearranged core & back-end specific code 2013-06-17 22:23:39 +02:00