Commit Graph

8 Commits

Author SHA1 Message Date
EkeEke
caaf82f2da [Gamecube/Wii] optimized GX texture loading 2016-05-03 16:14:24 +02:00
EkeEke
abf2db8198 [Gamecube/Wii] minor optimizations (no need to invalidate D-cache) 2015-10-17 19:06:35 +02:00
EkeEke
97595b4557 [Core/GG] added LCD ghosting software filter 2014-11-23 20:45:22 +01:00
EkeEke
bf184b9440 [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00
EkeEke
e7754fd7cb [Gamecube/Wii]
- drastically reduced memory usage (free remaining memory can now be checked under "exit" options)
- improved GX video rendering (fixes screen tearing when VSYNC is disabled)
2014-03-02 17:03:26 +01:00
EkeEke
9d37d1ff87 [Gamecube/Wii]
.added configurable FPS display & toggleable fast-forward key combo (HOME +
MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
.minor code cleanup & optimizations
2013-12-08 17:23:45 +01:00
EkeEke
6635ab7ebf updated headers of modified files 2013-06-17 22:42:05 +02:00
EkeEke
b629a0969e rearranged core & back-end specific code 2013-06-17 22:23:39 +02:00