ekeeke
dac48212cc
Merge pull request #235 from lab313ru/patch-1
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Fixed compilation flags for MSVC 2017 build
2018-07-07 17:16:58 +02:00
Vladimir Kononovich
9b09fb100c
Fixed compilation flags for MSVC 2017 build
2018-07-07 18:05:28 +03:00
ekeeke
14cce99d5c
Merge pull request #233 from tokumeiwokiboushimasu/master
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SDL fixes
2018-07-07 15:23:29 +02:00
tokumeiwokiboushimasu
fb670d1bf4
Update osd.h
2018-07-07 13:49:47 +09:00
tokumeiwokiboushimasu
e658f3abe0
Update Makefile.sdl2
2018-07-07 13:49:04 +09:00
tokumeiwokiboushimasu
99d896598f
Update Makefile.sdl1
2018-07-07 13:47:54 +09:00
ekeeke
51a67194a2
Merge pull request #230 from lab313ru/libretro_msvc
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Libretro msvc
2018-07-06 18:12:38 +02:00
Vladimir Kononovich
d3eee3d586
removed sdl bins
2018-07-05 21:26:26 +03:00
Vladimir Kononovich
484e05f5b8
fixed libretro msvc.
2018-07-05 21:20:39 +03:00
EkeEke
7af5a0cdf4
[SDL] added LIBCHDR support
2018-07-03 00:12:36 +02:00
ekeeke
04d2b001fe
Merge pull request #229 from Clownacy/master
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Fixed a few bugs in the SDL build
2018-07-02 07:53:41 +02:00
Clownacy
b68d016aa5
[SDL] fixed fullscreen in SDL2 build
2018-07-01 23:53:54 +01:00
Clownacy
0569355cb5
[SDL] make SDL2 build support 8, 15, and 32BPP rendering
2018-07-01 22:40:30 +01:00
Clownacy
6e9cb90da4
[SDL] SDL_OpenAudio returns negative error codes in SDL2
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SDL1.2 just returns -1, which this code was still checking for
2018-07-01 21:33:30 +01:00
Clownacy
cb5b682872
[SDL] don't accept alternate audio formats
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On my PC, the SDL2 build doesn't 'obtain' the S16 format it
requests, but since the rest of the SDL2 frontend expects S16, this
causes the audio to fail. So, instead, I force SDL to accept S16, and
just convert to the native format implicitly.
I also applied this to every sound format setting, since I imagine the
frontend doesn't support obtaining only one channel, or a non 48kHz
frequency.
2018-07-01 21:27:58 +01:00
Clownacy
aeb3a98df2
[SDL] don't include libchdr
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The makefiles don't reference any of its sources, leading to build errors.
I'd fix this myself, but even when adding the relevant sources, I get
errors about multiply-defined types.
2018-07-01 21:27:42 +01:00
Vladimir Kononovich
198aa2e0c8
added deps
2018-07-01 13:21:31 +03:00
ekeeke
6d87a04192
Merge pull request #228 from lab313ru/vstudio
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Visual Studio 2017 sdl2 solution
2018-06-30 22:08:35 +02:00
Vladimir Kononovich
191665c8d1
Visual Studio 2017 sdl2 solution.
2018-06-30 20:51:37 +03:00
EkeEke
724015c5a5
[Core/CD] fixed CHD data initialization (fixes potential crashes when loading non-CHD CD image files after 10MB ROM file)
2018-06-27 01:42:03 +02:00
EkeEke
ae28f87402
[Core/MS] improved region detection (fixes BIOS support with Japanese games)
2018-06-21 00:28:57 +02:00
EkeEke
5903e8291c
[Wii] removed libwiiuse wrapper for 3rd-party Classic Controller & Wii U Pro Controller support (now included in libogc)
2018-06-20 23:29:36 +02:00
EkeEke
d17b0be5c9
Merge branch 'master' of https://github.com/ekeeke/Genesis-Plus-GX
2018-06-20 23:00:25 +02:00
EkeEke
326e30f3d8
[Wii] fixed build
2018-06-20 22:36:47 +02:00
ekeeke
726b7112d8
Merge pull request #211 from nukeykt/ym3438
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[Core/Sound] Nuked OPN2: removed discrete ym3438 core
2018-01-31 21:30:12 +01:00
nukeykt
3aae6e4f09
[Core/Sound] Nuked OPN2: removed discrete ym3438 core
2018-02-01 00:01:03 +09:00
ekeeke
f3549f21b5
Merge pull request #210 from nukeykt/ym3438
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[Core/Sound] accurate YM2612/3438 status read emulation on invalid port
2018-01-29 09:39:46 +01:00
nukeykt
06b3950d73
[Core/Sound] accurate YM2612/3438 status read emulation on invalid port
2018-01-29 13:24:13 +09:00
EkeEke
fee2bc8c28
[Core/Sound] added accurate YM2612 status & BUSY flag emulation for MAME core (verified on discrete and ASIC-integrated chips)
2018-01-07 16:44:14 +01:00
EkeEke
d0aa36acc3
[Core/CPU] improved 68K/Z80 synchronization
2018-01-07 16:24:28 +01:00
EkeEke
238e520a4a
[SDL] fixed MingW compilation
2018-01-07 16:22:51 +01:00
ekeeke
e51cbc5eb8
[Libretro] fixes typo
2017-12-31 12:28:31 +01:00
ekeeke
3463f2f724
[libretro] keep base height unchanged in double-field interlaced mode to bypass integer scaling limitations
2017-12-31 12:26:07 +01:00
EkeEke
902dc4c4c0
[Core/Sound] added (optional) YM2612 DAC distortion emulation in MAME core & removed configurable YM2612 DAC resolution (deprecated)
2017-12-22 20:43:28 +01:00
EkeEke
b62ce884b8
[Core/Sound] added nuked YM3438 core to SDL port and fixed some GCC warnings
2017-12-22 20:37:58 +01:00
EkeEke
2656abe7af
[Wii] fixed default input configuration
2017-12-22 20:05:31 +01:00
EkeEke
46f3e640e8
[Core/SG] improved SG-1000 cartridge memory mapping (fixes Safari Hunting crash when accessing unmapped ROM area)
2017-12-13 23:09:29 +01:00
EkeEke
515e2ff0d1
[Wii] added missing source files for WiiU GamePad Controller support on vWii
2017-12-13 23:07:42 +01:00
ekeeke
77ef8e8b70
Merge pull request #200 from libretro/master
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[libretro] sync with libretro repository (fixed CHD support on Android & added Travis-CI build script)
2017-12-06 09:55:03 +01:00
Twinaphex
4e1b797e86
Merge pull request #120 from hizzlekizzle/master
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hopefully add CHD support to JNI makefile
2017-11-28 03:59:21 +01:00
hunterk
2731a19a07
hopefully add CHD support to JNI makefile
2017-11-27 20:15:14 -06:00
twinaphex
71040583d6
Merge branch 'master' of https://github.com/libretro/Genesis-Plus-GX
2017-10-27 17:04:17 +02:00
twinaphex
81e028dccc
Merge https://github.com/ekeeke/Genesis-Plus-GX
2017-10-27 17:03:59 +02:00
Brad Parker
82958d0410
add 3ds to travis build
2017-10-23 21:24:11 -04:00
Brad Parker
986936b024
add travis build script
2017-10-23 18:33:14 -04:00
ekeeke
8f597825b7
Merge pull request #190 from meepingsnesroms/master
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[Libretro] enable overclock option for Android
2017-10-17 18:49:27 +02:00
meepingsnesroms
3a686d6b01
Libretro android overclock fix
2017-10-17 07:47:50 -07:00
Twinaphex
2c8af6348a
Merge pull request #114 from hizzlekizzle/master
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add HAVE_CHD to Android build
2017-10-16 01:41:15 +02:00
hunterk
9a792a1c00
add HAVE_CHD to Android build
2017-10-15 10:46:00 -05:00
ekeeke
c0de3722aa
Merge pull request #187 from libretro/master
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[Libretro] fixes compilation issue
2017-10-12 13:10:36 +02:00