Commit Graph

21 Commits

Author SHA1 Message Date
ekeeke31
36e91c70aa added lightgun crosshairs, improved menu<->game video transitions, changed background color, added preliminar sound effects 2009-04-05 18:20:43 +00:00
ekeeke31
70eedd9505 minor fixes to audio/video engines 2009-03-06 15:57:31 +00:00
ekeeke31
6f65ac3f15 fixed audio/video synchronization, preliminary GX gui implementation 2009-02-22 19:57:41 +00:00
ekeeke31
7bc7ae83dc code cleanup, moved some global/static variables to static/local 2009-01-14 16:32:35 +00:00
ekeeke31
3ee65ad74b changed VIDEO synchronization 2009-01-09 17:11:42 +00:00
ekeeke31
4dbedcdc04 fixed original interlaced mode desync (hack) 2009-01-08 19:01:16 +00:00
ekeeke31
cb7149fb6b added support for one EEPROM game, code cleanup 2009-01-07 17:12:03 +00:00
ekeeke31
414a53ca1f modified sn76489 cut-off frequency, modified Video synchronization 2009-01-06 17:15:28 +00:00
ekeeke31
0e86a15c09 fixed crash issue 2008-12-20 20:36:37 +00:00
ekeeke31
f6a242a031 added GX_Flush(), documented sound rendering core 2008-12-19 15:38:26 +00:00
ekeeke31
840a370418 new sync using audio DMA 2008-12-18 22:34:55 +00:00
ekeeke31
fefc260ec4 sound rendering test, updated DOS/Win32 ports 2008-12-18 17:13:47 +00:00
ekeeke31
831c9642d3 new sound engine 2008-12-17 17:18:07 +00:00
ekeeke31
d21047daed added DVD file autosorting, fixed automatic savestate/sram, fixed interlaced video mode switch, fixed audio buffers reset 2008-12-14 12:38:52 +00:00
ekeeke31
2472adacdd updated documentation 2008-12-12 15:38:04 +00:00
ekeeke31
7b8984f729 minor bug fixes, modified SRAM/SaveState filenames 2008-12-12 13:27:38 +00:00
ekeeke31
00a61b4762 code cleanup 2008-12-11 17:38:29 +00:00
ekeeke31
8ea80d38a5 rewrote file interface 2008-12-10 18:16:30 +00:00
ekeeke31
35530e0ee3 fixed SVP DMA, fixed bug with interlaced mode, added backdrop color for NTSC filters 2008-12-07 19:31:50 +00:00
ekeeke31
0165ac387f huge update 2008-12-04 19:32:22 +00:00
ekeeke31
fb15609c9e restored from bountysource 2008-08-07 12:26:07 +00:00