Genesis-Plus-GX/source/gx/main.c
ekeeke31 f404e9eaa9 Fixed Game Genie option menu
Added more EQ options in audio menu
2009-07-30 07:15:54 +00:00

286 lines
6.6 KiB
C

/****************************************************************************
* main.c
*
* Genesis Plus GX
*
* Softdev (2006)
* Eke-Eke (2007,2008,2009)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
***************************************************************************/
#include "shared.h"
#include "font.h"
#include "gui.h"
#include "history.h"
#include "aram.h"
#include "dvd.h"
#include <fat.h>
#ifdef HW_RVL
#include <wiiuse/wpad.h>
#endif
u8 Shutdown = 0;
#ifdef HW_RVL
/* Power Button callback */
static void Power_Off(void)
{
Shutdown = 1;
ConfigRequested = 1;
}
#endif
/***************************************************************************
* Genesis Plus Virtual Machine
*
***************************************************************************/
static void load_bios(void)
{
/* reset BIOS found flag */
config.bios_enabled &= ~2;
/* open BIOS file */
FILE *fp = fopen(OS_ROM, "rb");
if (fp == NULL) return;
/* read file */
fread(bios_rom, 1, 0x800, fp);
fclose(fp);
/* update BIOS flags */
config.bios_enabled |= 2;
if (config.bios_enabled == 3)
{
/* initialize system */
system_init ();
audio_init(48000);
}
}
static void init_machine(void)
{
/* Allocate cart_rom here ( 10 MBytes ) */
cart_rom = memalign(32, MAXROMSIZE);
if (!cart_rom)
{
FONT_writeCenter("Failed to allocate ROM buffer... Rebooting",18,0,640,200,(GXColor)WHITE);
gxSetScreen();
sleep(2);
gx_audio_Shutdown();
gx_video_Shutdown();
#ifdef HW_RVL
DI_Close();
SYS_ResetSystem(SYS_RESTART,0,0);
#else
SYS_ResetSystem(SYS_HOTRESET,0,0);
#endif
}
/* BIOS support */
load_bios();
/* allocate global work bitmap */
memset (&bitmap, 0, sizeof (bitmap));
bitmap.width = 720;
bitmap.height = 576;
bitmap.depth = 16;
bitmap.granularity = 2;
bitmap.pitch = bitmap.width * bitmap.granularity;
bitmap.viewport.w = 256;
bitmap.viewport.h = 224;
bitmap.viewport.x = 0;
bitmap.viewport.y = 0;
bitmap.data = texturemem;
/* default system */
input.system[0] = SYSTEM_GAMEPAD;
input.system[1] = SYSTEM_GAMEPAD;
}
/**************************************************
Load a new rom and performs some initialization
***************************************************/
void reloadrom (int size, char *name)
{
genromsize = size;
load_rom(name); /* Load ROM */
system_init (); /* Initialize System */
audio_init(48000); /* Audio System initialization */
ClearGGCodes (); /* Clear Game Genie patches */
system_reset (); /* System Power ON */
}
/**************************************************
Shutdown everything properly
***************************************************/
void shutdown(void)
{
/* system shutdown */
memfile_autosave(-1,config.state_auto);
system_shutdown();
audio_shutdown();
free(cart_rom);
gx_audio_Shutdown();
gx_video_Shutdown();
#ifdef HW_RVL
DI_Close();
#endif
}
/***************************************************************************
* M A I N
*
***************************************************************************/
u8 fat_enabled = 0;
u32 frameticker = 0;
int main (int argc, char *argv[])
{
#ifdef HW_RVL
/* initialize DVDX */
DI_Close();
DI_Init();
#endif
/* initialize hardware */
gx_video_Init();
gx_input_Init();
#ifdef HW_DOL
DVD_Init ();
dvd_drive_detect();
#endif
/* initialize FAT devices */
if (fatInitDefault())
{
/* check for default directories */
DIR_ITER *dir = NULL;
/* base directory */
char pathname[MAXPATHLEN];
sprintf (pathname, DEFAULT_PATH);
dir = diropen(pathname);
if (dir == NULL) mkdir(pathname,S_IRWXU);
else dirclose(dir);
/* SRAM & Savestate files directory */
sprintf (pathname, "%s/saves",DEFAULT_PATH);
dir = diropen(pathname);
if (dir == NULL) mkdir(pathname,S_IRWXU);
else dirclose(dir);
/* Snapshot files directory */
sprintf (pathname, "%s/snaps",DEFAULT_PATH);
dir = diropen(pathname);
if (dir == NULL) mkdir(pathname,S_IRWXU);
else dirclose(dir);
/* Cheat files directory */
sprintf (pathname, "%s/cheats",DEFAULT_PATH);
dir = diropen(pathname);
if (dir == NULL) mkdir(pathname,S_IRWXU);
else dirclose(dir);
}
/* initialize sound engine */
gx_audio_Init();
/* initialize core engine */
legal();
config_default();
history_default();
init_machine();
/* run any injected rom */
if (genromsize)
{
ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize);
reloadrom (genromsize,"INJECT.bin");
gx_video_Start();
gx_audio_Start();
frameticker = 1;
}
else
{
/* Main Menu */
ConfigRequested = 1;
}
/* initialize GUI engine */
GUI_Initialize();
#ifdef HW_RVL
/* Power button callback */
SYS_SetPowerCallback(Power_Off);
#endif
/* main emulation loop */
while (1)
{
/* Main Menu request */
if (ConfigRequested)
{
/* stop video & audio */
gx_video_Stop();
gx_audio_Stop();
/* show menu */
MainMenu ();
ConfigRequested = 0;
/* start video & audio */
/* always restart video first because it setup gc_pal */
gx_video_Start();
gx_audio_Start();
/* reset framesync */
frameticker = 1;
}
if (frameticker > 1)
{
/* skip frame */
frameticker-=2;
system_frame (1);
/* update audio only */
gx_audio_Update();
}
else
{
/* framesync */
while (frameticker < 1) usleep(1);
frameticker--;
/* render frame */
system_frame (0);
/* update video & audio */
gx_video_Update();
gx_audio_Update();
}
}
return 0;
}