Genesis-Plus-GX/source
ekeeke31 2c2f760f44 .optimized memory footprint
.improved hardware initialization (fixes Ultimate Mortal Kombat Trilogy)
.improved soft-reset emulation
.fixed some menu bugs on Gamecube
2010-05-28 12:08:00 +00:00
..
cart_hw .optimized memory footprint 2010-05-28 12:08:00 +00:00
gx .optimized memory footprint 2010-05-28 12:08:00 +00:00
m68k .optimized memory footprint 2010-05-28 12:08:00 +00:00
ntsc code cleanup 2008-12-11 17:38:29 +00:00
sound added USB2 support through Hermes IOS202 (mload) 2010-04-23 12:31:07 +00:00
unused .optimized memory footprint 2010-05-28 12:08:00 +00:00
z80 code/header cleanup 2010-02-19 12:37:39 +00:00
gen_input.c .optimized memory footprint 2010-05-28 12:08:00 +00:00
gen_input.h .optimized memory footprint 2010-05-28 12:08:00 +00:00
gen_io.c .optimized memory footprint 2010-05-28 12:08:00 +00:00
gen_io.h added proper IO initialization routines 2009-08-06 18:31:05 +00:00
genesis.c .optimized memory footprint 2010-05-28 12:08:00 +00:00
genesis.h [Core] 2010-01-24 11:41:53 +00:00
hvc.h defined HVC tables as 'const' for some optimization (?) 2010-01-27 07:14:45 +00:00
loadrom.c .optimized memory footprint 2010-05-28 12:08:00 +00:00
loadrom.h .optimized memory footprint 2010-05-28 12:08:00 +00:00
macros.h ~optimized 68k execution/interruptions 2009-06-05 17:31:46 +00:00
mem68k.c code/header cleanup 2010-02-19 12:37:39 +00:00
mem68k.h .optimized memory footprint 2010-05-28 12:08:00 +00:00
membnk.c code/header cleanup 2010-02-19 12:37:39 +00:00
membnk.h code/header cleanup 2010-02-19 12:37:39 +00:00
memz80.c code/header cleanup 2010-02-19 12:37:39 +00:00
memz80.h code/header cleanup 2010-02-19 12:37:39 +00:00
render.c .optimized memory footprint 2010-05-28 12:08:00 +00:00
render.h minor optimizations 2010-04-19 08:38:38 +00:00
shared.h fixed Action Replay hardware emulation (still need Pro Action Replay 1 & 2) 2009-08-02 20:41:46 +00:00
state.c .optimized memory footprint 2010-05-28 12:08:00 +00:00
state.h .optimized memory footprint 2010-05-28 12:08:00 +00:00
system.c .optimized memory footprint 2010-05-28 12:08:00 +00:00
system.h reverted back to signed long (32-bits) FM samples [fixed] 2010-04-21 12:50:29 +00:00
types.h ~fixed VDP bug from last revision 2009-06-02 18:12:31 +00:00
vdp.c added proper HV Counter latch support, as verified on real hardware (fixes Sunset Riders intro) 2010-05-17 10:59:47 +00:00
vdp.h added proper HV Counter latch support, as verified on real hardware (fixes Sunset Riders intro) 2010-05-17 10:59:47 +00:00