mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-04 18:05:06 +01:00
3031072ee0
added proper region detection for Korean games fixed Game Genie patches remaining active when disactivated
222 lines
5.4 KiB
C
222 lines
5.4 KiB
C
/***************************************************************************************
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* Genesis Plus
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* Z80 memory handler
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*
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
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* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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****************************************************************************************/
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#include "shared.h"
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#define LOG_PORT 0 /* 1= Log Z80 I/O port accesses */
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/*
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Handlers for access to unused addresses and those which make the
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machine lock up.
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*/
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static inline void z80_unused_w(unsigned int address, unsigned int data)
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{
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#ifdef LOGERROR
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error("Z80 unused write %04X = %02X\n", address, data);
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#endif
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}
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static inline unsigned int z80_unused_r(unsigned int address)
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{
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#ifdef LOGERROR
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error("Z80 unused read %04X\n", address);
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#endif
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return 0xff;
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}
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static inline void z80_lockup_w(unsigned int address, unsigned int data)
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{
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#ifdef LOGERROR
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error("Z80 lockup write %04X = %02X\n", address, data);
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#endif
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gen_running = config.force_dtack;
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}
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static inline unsigned int z80_lockup_r(unsigned int address)
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{
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#ifdef LOGERROR
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error("Z80 lockup read %04X\n", address);
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#endif
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gen_running = config.force_dtack;
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return 0xff;
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}
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/*
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VDP access
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*/
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static inline unsigned int z80_vdp_r(unsigned int address)
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{
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switch (address & 0xfd)
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{
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case 0x00: /* DATA */
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return (vdp_data_r() >> 8);
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case 0x01: /* DATA */
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return (vdp_data_r() & 0xff);
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case 0x04: /* CTRL */
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return (0xfc | ((vdp_ctrl_r() >> 8) & 3));
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case 0x05: /* CTRL */
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return (vdp_ctrl_r() & 0xff);
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case 0x08: /* HVC */
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case 0x0c:
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return (vdp_hvc_r() >> 8);
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case 0x09: /* HVC */
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case 0x0d:
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return (vdp_hvc_r() & 0xff);
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case 0x18: /* Unused */
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case 0x19:
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case 0x1c:
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case 0x1d:
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return z80_unused_r(address);
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default: /* Invalid address */
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return z80_lockup_r(address);
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}
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}
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static inline void z80_vdp_w(unsigned int address, unsigned int data)
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{
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switch (address & 0xfc)
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{
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case 0x00: /* Data port */
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vdp_data_w(data << 8 | data);
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return;
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case 0x04: /* Control port */
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vdp_ctrl_w(data << 8 | data);
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return;
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case 0x10: /* PSG */
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case 0x14:
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if (address & 1) psg_write(0, data);
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else z80_unused_w(address, data);
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return;
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case 0x18: /* Unused */
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z80_unused_w(address, data);
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return;
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case 0x1c: /* Test register */
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vdp_test_w(data << 8 | data);
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return;
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default: /* Invalid address */
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z80_lockup_w(address, data);
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return;
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}
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}
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/*
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Z80 memory handlers
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*/
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unsigned int cpu_readmem16(unsigned int address)
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{
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switch((address >> 13) & 7)
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{
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case 0: /* Work RAM */
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case 1:
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return zram[address & 0x1fff];
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case 2: /* YM2612 */
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return fm_read(1, address & 3);
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case 3: /* VDP */
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if ((address >> 8) == 0x7f) return z80_vdp_r (address);
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return z80_unused_r(address);
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default: /* V-bus bank */
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{
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address = zbank | (address & 0x7fff);
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int slot = address >> 16;
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if (zbank_memory_map[slot].read) return (*zbank_memory_map[slot].read)(address);
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else return READ_BYTE(m68k_memory_map[slot].base, address&0xffff);
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}
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}
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}
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void cpu_writemem16(unsigned int address, unsigned int data)
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{
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switch((address >> 13) & 7)
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{
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case 0: /* Work RAM */
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case 1:
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zram[address & 0x1fff] = data;
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return;
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case 2: /* YM2612 */
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fm_write(1, address & 3, data);
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return;
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case 3: /* Bank register and VDP */
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switch(address >> 8)
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{
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case 0x60:
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gen_bank_w(data & 1);
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return;
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case 0x7f:
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z80_vdp_w(address, data);
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return;
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default:
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z80_unused_w(address, data);
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return;
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}
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return;
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default: /* V-bus bank */
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{
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address = zbank | (address & 0x7fff);
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int slot = address >> 16;
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if (zbank_memory_map[slot].write) (*zbank_memory_map[slot].write)(address, data);
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else WRITE_BYTE(m68k_memory_map[slot].base, address&0xffff, data);
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return;
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}
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}
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}
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/*
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Port handlers. Ports are unused when not in Mark III compatability mode.
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Games that access ports anyway:
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Thunder Force IV reads port $BF in it's interrupt handler.
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*/
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unsigned int cpu_readport16(unsigned int port)
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{
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#if LOG_PORT
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error("Z80 read port %04X\n", port);
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#endif
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return 0xFF;
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}
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void cpu_writeport16(unsigned int port, unsigned int data)
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{
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#if LOG_PORT
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error("Z80 write %02X to port %04X\n", data, port);
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#endif
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}
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