Genesis-Plus-GX/source/render.h
ekeeke31 daf11963b1 .added pixel-accurate emulation of mid-line display on/off (Nigel Mansell World Championship PAL, Ren & Stimpy's Invention PAL,...)
.improved sprite processing accuracy (fixes Power Athlete / Deadly Moves)
.optimized sprite rendering
2010-06-28 22:49:17 +00:00

45 lines
1.6 KiB
C

/***************************************************************************************
* Genesis Plus
* Video Display Processor (Rendering)
*
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
****************************************************************************************/
#ifndef _RENDER_H_
#define _RENDER_H_
/* Global variables */
extern uint8 object_count[2];
extern uint8 object_which;
/* Function prototypes */
extern void render_init(void);
extern void render_reset(void);
extern void render_shutdown(void);
extern void render_line(int line);
extern void remap_buffer(int line);
extern void blank_line(int line, int offset, int width);
extern void window_clip(void);
extern void parse_satb(int line);
void (*color_update)(int index, uint16 data);
#endif /* _RENDER_H_ */