Genesis-Plus-GX/source/sound
2010-09-16 11:36:09 +00:00
..
blip.c Added missing files 2010-08-24 12:52:46 +00:00
blip.h Added missing files 2010-08-24 12:52:46 +00:00
eq.c Fixed Game Genie option menu 2009-07-30 07:15:54 +00:00
eq.h + added 3-Band Audio Equalizer support 2009-05-26 16:40:35 +00:00
Fir_Resampler.c reverted FM buffer to use "short int" instead "long int" since it broke sound when High-Quality FM was disabled 2010-04-19 12:21:40 +00:00
Fir_Resampler.h reverted back to signed long (32-bits) FM samples [fixed] 2010-04-21 12:50:29 +00:00
sn76489.c Added missing files 2010-08-24 12:52:46 +00:00
sn76489.h .implemented new SN76489 core, using Blargg's blip linear implementation 2010-08-24 12:48:40 +00:00
sound.c .implemented new SN76489 core, using Blargg's blip linear implementation 2010-08-24 12:48:40 +00:00
sound.h fixed YM2612 reset on "soft reset" 2010-01-27 07:20:44 +00:00
ym2612.c disabled interrupt during YM2612 table initialization to prevent pow() function returning wrong values: fixes random sound issues on game startup 2010-09-16 11:36:09 +00:00
ym2612.h .implemented new SN76489 core, using Blargg's blip linear implementation 2010-08-24 12:48:40 +00:00