..
cart_hw
[Game Gear] added support for CJ Elephant Fugitive mapper (recently released by SMS Power)
2012-08-08 10:40:59 +02:00
cd_hw
added some message logging
2012-07-22 19:53:21 +02:00
gx
[SCD]
2012-07-21 23:01:05 +02:00
input_hw
[Core/SCD]
2012-07-05 21:45:37 +02:00
m68k
added some message logging
2012-07-22 19:53:21 +02:00
ntsc
added CUSTOM_BLITTER define, no need for NGC specific rendering code inside core anymore
2012-02-05 19:37:20 +00:00
sound
(Xbox 1) Fixed Xbox 1 crash - the problem was that there are (non-static)
2012-08-16 23:57:31 +02:00
win
.fixed potential memory issue when loading CD game after a large ROM file
2012-07-15 17:39:47 +02:00
z80
[Core/SCD]
2012-07-05 21:45:37 +02:00
genesis.c
.MD cartridge hardware (SRAM, etc) should not be reseted when emulating MCD hardware (fixes random crash when loading Mode 1 cartridge)
2012-07-22 19:51:42 +02:00
genesis.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
hvc.h
----------------------
2011-08-07 17:49:46 +00:00
io_ctrl.c
[Core/SCD]
2012-07-05 21:45:37 +02:00
io_ctrl.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
loadrom.c
.MD cartridge hardware (SRAM, etc) should not be reseted when emulating MCD hardware (fixes random crash when loading Mode 1 cartridge)
2012-07-22 19:51:42 +02:00
loadrom.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
macros.h
[Wii/Gamecube]
2012-01-31 22:50:54 +00:00
mem68k.c
added some message logging
2012-07-22 19:53:21 +02:00
mem68k.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
membnk.c
[Core/SCD]
2012-07-05 21:45:37 +02:00
membnk.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
memz80.c
[Core/SCD]
2012-07-05 21:45:37 +02:00
memz80.h
----------------------
2011-08-07 17:49:46 +00:00
shared.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
state.c
.fixed potential memory issue when loading CD game after a large ROM file
2012-07-15 17:39:47 +02:00
state.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
system.c
.added configurable size alignment for sound samples buffer
2012-07-15 17:41:09 +02:00
system.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
types.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
vdp_ctrl.c
.fixed SUB-CPU access to unmapped areas using PC-relative instructions (Final Fight CD first boss crash)
2012-07-15 17:26:21 +02:00
vdp_ctrl.h
[Core/SCD]
2012-07-05 21:45:37 +02:00
vdp_render.c
[Core/SCD]
2012-07-05 21:45:37 +02:00
vdp_render.h
[Core/SCD]
2012-07-05 21:45:37 +02:00