Genesis-Plus-GX/gx
2018-08-11 01:28:12 +02:00
..
fileio [Gamecube/Wii] reduced SRAM file size 2014-12-14 18:55:02 +01:00
gui [Wii] fixed Wii U Pro Controller detection using libogc 2018-08-11 01:28:12 +02:00
images [Wii] added WiiU GamePad Controller support on vWii (thanks to Fix94) 2017-10-07 00:50:51 +02:00
sounds rearranged core & back-end specific code 2013-06-17 22:23:39 +02:00
utils [Wii] removed libwiiuse wrapper for 3rd-party Classic Controller & Wii U Pro Controller support (now included in libogc) 2018-06-20 23:29:36 +02:00
config.c [Core/Sound] added (optional) YM2612 DAC distortion emulation in MAME core & removed configurable YM2612 DAC resolution (deprecated) 2017-12-22 20:43:28 +01:00
config.h [Core/Sound] added (optional) YM2612 DAC distortion emulation in MAME core & removed configurable YM2612 DAC resolution (deprecated) 2017-12-22 20:43:28 +01:00
gx_audio.c [Gamecube/Wii] minor optimizations (no need to invalidate D-cache) 2015-10-17 19:06:35 +02:00
gx_audio.h [Gamecube/Wii] minor optimizations (no need to invalidate D-cache) 2015-10-17 19:06:35 +02:00
gx_input.c [Wii] fixed Wii U Pro Controller detection using libogc 2018-08-11 01:28:12 +02:00
gx_input.h [Wii] fixed Wii U Pro Controller detection using libogc 2018-08-11 01:28:12 +02:00
gx_video.c [Gamecube/Wii] added EFB automatic clearing on XFB copy (fixes light gun crosshair rendering when border are disabled) 2016-06-14 23:40:39 +02:00
gx_video.h [Gamecube/Wii] optimized GX texture loading 2016-05-03 16:14:24 +02:00
main.c [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00
osd.h [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00