mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-13 22:35:10 +01:00
d14026a6fe
-added libiso9660 support -improved ROM browser and history -fixed missing MODE button support on Game Cube controller
1962 lines
53 KiB
C
1962 lines
53 KiB
C
/****************************************************************************
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* gui.c
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*
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* generic GUI Engine (using GX rendering)
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*
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* Eke-Eke (2009,2010)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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***************************************************************************/
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#include "shared.h"
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#include "gui.h"
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#include "font.h"
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#ifdef HW_RVL
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gx_texture *w_pointer;
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#endif
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u8 SILENT = 0;
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/* message box */
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static gui_message message_box;
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static lwp_t msgboxthread;
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/* background color */
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static GXColor bg_color;
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/* various background colors */
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static GXColor bg_colors[BG_COLOR_MAX]=
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{
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{0x00,0x00,0x00,0xff}, /* black */
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{0xd4,0xd0,0xc8,0xff}, /* cream */
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{0xbb,0xb0,0x99,0xff}, /* gold */
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{0xd6,0xcb,0xba,0xff}, /* light gold */
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{0xcc,0xcc,0xcc,0xff}, /* light grey */
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{0x66,0x66,0x66,0xff}, /* faded grey */
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{0x50,0x51,0x5b,0xff}, /* grey blue */
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{0xb8,0xc7,0xda,0xff}, /* light blue */
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{0xc0,0xcf,0xe7,0xff}, /* sky blue */
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{0x98,0xb1,0xd8,0xff}, /* sea blue */
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{0x7b,0x8c,0xa6,0xff}, /* violet */
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{0xa9,0xc7,0xc6,0xff}, /* green blue */
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{0x7d,0xa4,0x9f,0xff}, /* darker green blue */
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{0x22,0x52,0x74,0xff}, /* dark blue */
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{0x33,0x33,0x33,0xff} /* dark grey */
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};
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/*****************************************************************************/
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/* Generic GUI routines */
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/*****************************************************************************/
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/* Allocate Menu texture images data */
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void GUI_InitMenu(gui_menu *menu)
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{
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int i;
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gui_item *item;
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gui_butn *button;
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gui_image *image;
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/* background elements */
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for (i=0; i<menu->max_images; i++)
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{
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image = &menu->bg_images[i];
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image->texture = gxTextureOpenPNG(image->data,0);
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}
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for (i=0; i<2; i++)
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{
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/* key helpers */
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item = menu->helpers[i];
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if (item)
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item->texture = gxTextureOpenPNG(item->data,0);
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/* arrows */
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button = menu->arrows[i];
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if (button)
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{
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if (!button->data->texture[0])
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button->data->texture[0] = gxTextureOpenPNG(button->data->image[0],0);
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if (!button->data->texture[1])
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button->data->texture[1] = gxTextureOpenPNG(button->data->image[1],0);
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/* initial state */
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button->state &= ~BUTTON_VISIBLE;
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if (((i==0) && (menu->offset != 0)) || ((i==1) && (menu->offset + menu->max_buttons) < menu->max_items))
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button->state |= BUTTON_VISIBLE;
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}
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}
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/* menu buttons */
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for (i=0; i<menu->max_buttons; i++)
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{
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button = &menu->buttons[i];
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if (button->data)
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{
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if (!button->data->texture[0])
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button->data->texture[0] = gxTextureOpenPNG(button->data->image[0],0);
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if (!button->data->texture[1])
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button->data->texture[1] = gxTextureOpenPNG(button->data->image[1],0);
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}
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}
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/* menu items */
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for (i=0; i<menu->max_items; i++)
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{
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item = &menu->items[i];
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if (item->data)
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item->texture = gxTextureOpenPNG(item->data,0);
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}
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/* update message box */
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message_box.parent = menu;
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}
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/* Release Menu allocated memory */
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void GUI_DeleteMenu(gui_menu *menu)
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{
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int i;
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gui_butn *button;
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gui_item *item;
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gui_image *image;
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/* background elements */
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for (i=0; i<menu->max_images; i++)
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{
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image = &menu->bg_images[i];
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gxTextureClose(&image->texture);
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}
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for (i=0; i<2; i++)
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{
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/* key helpers */
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item = menu->helpers[i];
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if (item)
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gxTextureClose(&item->texture);
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/* arrows */
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button = menu->arrows[i];
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if (button)
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{
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gxTextureClose(&button->data->texture[0]);
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gxTextureClose(&button->data->texture[1]);
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}
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}
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/* menu buttons */
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for (i=0; i<menu->max_buttons; i++)
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{
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button = &menu->buttons[i];
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if (button->data)
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{
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gxTextureClose(&button->data->texture[0]);
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gxTextureClose(&button->data->texture[1]);
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}
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}
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/* menu items */
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for (i=0; i<menu->max_items; i++)
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{
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item = &menu->items[i];
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gxTextureClose(&item->texture);
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}
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}
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extern void gxSnapshot(void);
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/* Draw Menu */
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void GUI_DrawMenu(gui_menu *menu)
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{
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int i;
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gui_item *item;
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gui_butn *button;
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gui_image *image;
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/* background color */
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if (menu->screenshot)
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{
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gxClearScreen((GXColor)BLACK);
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gxDrawScreenshot(menu->screenshot);
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}
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else
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{
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gxClearScreen(bg_color);
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}
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/* background elements */
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for (i=0; i<menu->max_images; i++)
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{
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image = &menu->bg_images[i];
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if (image->state & IMAGE_VISIBLE)
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{
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if (image->state & IMAGE_REPEAT)
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gxDrawTextureRepeat(image->texture,image->x,image->y,image->w,image->h,image->alpha);
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else
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gxDrawTexture(image->texture,image->x,image->y,image->w,image->h,image->alpha);
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}
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}
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/* menu title */
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FONT_write(menu->title, 22,10,56,640,(GXColor)WHITE);
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/* draw buttons + items */
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for (i=0; i<menu->max_buttons; i++)
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{
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button = &menu->buttons[i];
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if (button->state & BUTTON_VISIBLE)
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{
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/* item select (text or image) */
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item = (menu->items) ? (&menu->items[menu->offset + i]) : NULL;
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/* draw button + items */
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if ((i == menu->selected) || (button->state & BUTTON_SELECTED))
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{
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if (button->data)
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gxDrawTexture(button->data->texture[1],button->x-4,button->y-4,button->w+8,button->h+8,255);
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if (item)
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{
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if (item->texture)
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{
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gxDrawTexture(item->texture, item->x-4,item->y-4,item->w+8,item->h+8,255);
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FONT_writeCenter(item->text,18,button->x+4,item->x-4,button->y+(button->h - 36)/2+18,(GXColor)DARK_GREY);
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}
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else
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{
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FONT_writeCenter(item->text,18,item->x-4,item->x+item->w+4,button->y+(button->h-18)/2+18,(GXColor)DARK_GREY);
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}
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}
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}
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else
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{
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if (button->data)
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gxDrawTexture(button->data->texture[0],button->x,button->y,button->w, button->h,255);
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if (item)
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{
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if (item->texture)
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{
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gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
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FONT_writeCenter(item->text,16,button->x+8,item->x,button->y+(button->h - 32)/2+16,(GXColor)DARK_GREY);
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}
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else
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{
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FONT_writeCenter(item->text,16,item->x,item->x+item->w,button->y+(button->h - 16)/2+16,(GXColor)DARK_GREY);
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}
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}
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}
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}
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}
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/* draw arrow */
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for (i=0; i<2; i++)
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{
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button = menu->arrows[i];
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if (button)
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{
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if (button->state & BUTTON_VISIBLE)
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{
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if (menu->selected == (menu->max_buttons + i))
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gxDrawTexture(button->data->texture[1],button->x-2,button->y-2,button->w+4,button->h+4,255);
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else
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gxDrawTexture(button->data->texture[0],button->x,button->y,button->w, button->h,255);
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}
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}
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}
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/* left comment */
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item = menu->helpers[0];
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if (item)
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{
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if (item->data && strlen(item->comment))
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{
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gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
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FONT_write(item->comment,16,item->x+item->w+6,item->y+(item->h-16)/2 + 16,640,(GXColor)WHITE);
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}
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}
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/* right comment */
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item = menu->helpers[1];
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if (item)
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{
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if (item->data && strlen(item->comment))
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{
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gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
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FONT_alignRight(item->comment,16,item->x-6,item->y+(item->h-16)/2+16,(GXColor)WHITE);
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}
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}
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if (menu->cb)
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menu->cb();
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}
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/* Draw Menu with transitions effects */
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void GUI_DrawMenuFX(gui_menu *menu, u8 speed, u8 out)
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{
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int i,temp,xoffset,yoffset;
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int max_offset = 0;
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u8 item_alpha = 255;
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GXColor text_color = DARK_GREY;
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gui_item *item;
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gui_butn *button;
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gui_image *image;
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/* find maximal offset */
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for (i=0; i<menu->max_images; i++)
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{
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image = &menu->bg_images[i];
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if (image->state & IMAGE_SLIDE_LEFT)
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{
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temp = image->x + image->w;
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if (max_offset < temp)
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max_offset = temp;
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}
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else if (image->state & IMAGE_SLIDE_RIGHT)
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{
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temp = 640 - image->x;
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if (max_offset < temp)
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max_offset = temp;
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}
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if (image->state & IMAGE_SLIDE_TOP)
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{
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temp = image->y + image->h;
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if (max_offset < temp)
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max_offset = temp;
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}
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else if (image->state & IMAGE_SLIDE_BOTTOM)
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{
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temp = 480 - image->y;
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if (max_offset < temp)
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max_offset = temp;
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}
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}
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temp = max_offset;
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/* Alpha steps */
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int alpha = 0;
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int alpha_step = (255 * speed) / max_offset;
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if (out)
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{
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alpha = 255;
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alpha_step = -alpha_step;
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}
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/* Let's loop until final position has been reached */
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while (temp > 0)
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{
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/* background color */
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if (menu->screenshot)
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{
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gxClearScreen((GXColor)BLACK);
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if (alpha >= menu->screenshot)
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gxDrawScreenshot(menu->screenshot);
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else
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gxDrawScreenshot(255 - alpha);
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}
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else
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{
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gxClearScreen(bg_color);
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}
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/* background images */
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for (i=0; i<menu->max_images; i++)
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{
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image = &menu->bg_images[i];
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/* X offset */
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if (image->state & IMAGE_SLIDE_LEFT)
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xoffset = out ? (temp - max_offset) : (-temp);
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else if (image->state & IMAGE_SLIDE_RIGHT)
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xoffset = out ? (max_offset - temp) : (temp);
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else
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xoffset = 0;
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/* Y offset */
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if (image->state & IMAGE_SLIDE_TOP)
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yoffset = out ? (temp - max_offset) : (-temp);
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else if (image->state & IMAGE_SLIDE_BOTTOM)
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yoffset = out ? (max_offset - temp) : (temp);
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else
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yoffset = 0;
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/* draw image */
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if ((image->state & IMAGE_FADE) && ((out && (image->alpha > alpha)) || (!out && (image->alpha < alpha))))
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{
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/* FADE In-Out */
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if (image->state & IMAGE_VISIBLE)
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{
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if (image->state & IMAGE_REPEAT)
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gxDrawTextureRepeat(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,alpha);
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else
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gxDrawTexture(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,alpha);
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}
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}
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else
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{
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if (image->state & IMAGE_VISIBLE)
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{
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if (image->state & IMAGE_REPEAT)
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gxDrawTextureRepeat(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,image->alpha);
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else
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gxDrawTexture(image->texture,image->x+xoffset,image->y+yoffset,image->w,image->h,image->alpha);
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}
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}
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}
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/* menu title */
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if ((menu->bg_images[2].state & IMAGE_SLIDE_TOP) || (menu->bg_images[3].state & IMAGE_SLIDE_TOP))
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FONT_write(menu->title, 22,10,out ? (56 + temp - max_offset) : (56 - temp),640,(GXColor)WHITE);
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else
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FONT_write(menu->title, 22,10,56,640,(GXColor)WHITE);
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/* draw buttons + items */
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for (i=0; i<menu->max_buttons; i++)
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{
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button = &menu->buttons[i];
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if (button->state & BUTTON_VISIBLE)
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{
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/* X offset */
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if (button->state & BUTTON_SLIDE_LEFT)
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xoffset = out ? (temp - max_offset) : (-temp);
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else if (button->state & BUTTON_SLIDE_RIGHT)
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xoffset = out ? (max_offset - temp) : (temp);
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else
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xoffset = 0;
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/* Y offset */
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if (button->state & BUTTON_SLIDE_TOP)
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yoffset = out ? (temp - max_offset) : (-temp);
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else if (button->state & BUTTON_SLIDE_BOTTOM)
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yoffset = out ? (max_offset - temp) : (temp);
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else
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yoffset = 0;
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/* Alpha transparency */
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if (button->state & BUTTON_FADE)
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{
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item_alpha = alpha;
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text_color.a = alpha;
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}
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else
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{
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item_alpha = 255;
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text_color.a = 255;
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}
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/* item select (text or image) */
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item = (menu->items) ? (&menu->items[menu->offset + i]) : NULL;
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/* draw button + items */
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if ((i == menu->selected) || (button->state & BUTTON_SELECTED))
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{
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if (button->data)
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gxDrawTexture(button->data->texture[1],button->x+xoffset-4,button->y+yoffset-4,button->w+8,button->h+8,item_alpha);
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if (item)
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{
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if (item->texture)
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{
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gxDrawTexture(item->texture, item->x+xoffset-4,item->y+yoffset-4,item->w+8,item->h+8,item_alpha);
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FONT_writeCenter(item->text,18,button->x+xoffset+4,item->x+xoffset-4,button->y+yoffset+(button->h - 36)/2+18,text_color);
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}
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else
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{
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FONT_writeCenter(item->text,18,item->x+xoffset+2,item->x+item->w+xoffset+2,button->y+yoffset+(button->h-18)/2+18,text_color);
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}
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}
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}
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else
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{
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if (button->data)
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gxDrawTexture(button->data->texture[0],button->x+xoffset,button->y+yoffset,button->w, button->h,item_alpha);
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if (item)
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{
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if (item->texture)
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{
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gxDrawTexture(item->texture,item->x+xoffset,item->y+yoffset,item->w,item->h,item_alpha);
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FONT_writeCenter(item->text,16,button->x+xoffset+8,item->x+xoffset,button->y+yoffset+(button->h - 32)/2+16,text_color);
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}
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else
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{
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FONT_writeCenter(item->text,16,item->x+xoffset,item->x+item->w+xoffset,button->y+yoffset+(button->h - 16)/2+16,text_color);
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}
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}
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}
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}
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}
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/* draw arrow */
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for (i=0; i<2; i++)
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{
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button = menu->arrows[i];
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if (button)
|
|
{
|
|
if (button->state & BUTTON_VISIBLE)
|
|
{
|
|
if (menu->selected == (menu->max_buttons + i))
|
|
gxDrawTexture(button->data->texture[1],button->x-2,button->y-2,button->w+4,button->h+4,255);
|
|
else
|
|
gxDrawTexture(button->data->texture[0],button->x,button->y,button->w, button->h,255);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!(menu->bg_images[3].state & IMAGE_SLIDE_BOTTOM) && !(menu->bg_images[4].state & IMAGE_SLIDE_BOTTOM))
|
|
{
|
|
/* left comment */
|
|
item = menu->helpers[0];
|
|
if (item)
|
|
{
|
|
if (item->data && strlen(item->comment))
|
|
{
|
|
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
|
FONT_write(item->comment,16,item->x+item->w+6,item->y+(item->h-16)/2 + 16,640,(GXColor)WHITE);
|
|
}
|
|
}
|
|
|
|
/* right comment */
|
|
item = menu->helpers[1];
|
|
if (item)
|
|
{
|
|
if (item->data && strlen(item->comment))
|
|
{
|
|
gxDrawTexture(item->texture,item->x,item->y,item->w,item->h,255);
|
|
FONT_alignRight(item->comment,16,item->x-6,item->y+(item->h-16)/2+16,(GXColor)WHITE);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (menu->cb)
|
|
menu->cb();
|
|
|
|
/* update offset */
|
|
temp -= speed;
|
|
|
|
/* update alpha */
|
|
alpha += alpha_step;
|
|
if (alpha > 255)
|
|
alpha = 255;
|
|
else if (alpha < 0)
|
|
alpha = 0;
|
|
|
|
|
|
/* copy EFB to XFB */
|
|
gxSetScreen();
|
|
}
|
|
|
|
/* final position */
|
|
if (!out)
|
|
{
|
|
GUI_DrawMenu(menu);
|
|
gxSetScreen();
|
|
}
|
|
else if (menu->screenshot)
|
|
{
|
|
gxClearScreen((GXColor)BLACK);
|
|
gxDrawScreenshot(255);
|
|
gxSetScreen();
|
|
}
|
|
}
|
|
|
|
/* Basic menu title slide effect */
|
|
void GUI_SlideMenuTitle(gui_menu *m, int title_offset)
|
|
{
|
|
#ifdef HW_RVL
|
|
gui_butn *button;
|
|
int i,x,y;
|
|
#endif
|
|
|
|
char title[64];
|
|
strcpy(title,m->title);
|
|
|
|
while (title_offset > 0)
|
|
{
|
|
/* update title */
|
|
strcpy(m->title,title+title_offset);
|
|
m->title[strlen(title)-title_offset-1] = 0;
|
|
|
|
/* draw menu */
|
|
GUI_DrawMenu(m);
|
|
|
|
#ifdef HW_RVL
|
|
/* keep pointer active */
|
|
if (m_input.ir.valid)
|
|
{
|
|
/* get cursor position */
|
|
x = m_input.ir.x;
|
|
y = m_input.ir.y;
|
|
|
|
/* draw wiimote pointer */
|
|
gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
|
|
|
|
/* check for valid buttons */
|
|
m->selected = m->max_buttons + 2;
|
|
for (i=0; i<m->max_buttons; i++)
|
|
{
|
|
button = &m->buttons[i];
|
|
if ((button->state & BUTTON_ACTIVE)&&(x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
|
{
|
|
m->selected = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (i=0; i<2; i++)
|
|
{
|
|
button = m->arrows[i];
|
|
if (button)
|
|
{
|
|
if (button->state & BUTTON_VISIBLE)
|
|
{
|
|
if ((x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
|
{
|
|
m->selected = m->max_buttons + i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
gxSetScreen();
|
|
usleep(6000);
|
|
title_offset--;
|
|
}
|
|
strcpy(m->title,title);
|
|
}
|
|
|
|
/* Update current menu */
|
|
int GUI_UpdateMenu(gui_menu *menu)
|
|
{
|
|
u16 p;
|
|
int ret = 0;
|
|
int selected = menu->selected;
|
|
int max_items = menu->max_items;
|
|
int max_buttons = menu->max_buttons;
|
|
gui_butn *button;
|
|
|
|
#ifdef HW_RVL
|
|
if (Shutdown)
|
|
{
|
|
GUI_DeleteMenu(menu);
|
|
GUI_FadeOut();
|
|
shutdown();
|
|
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
|
}
|
|
else if (m_input.ir.valid)
|
|
{
|
|
/* get cursor position */
|
|
int x = m_input.ir.x;
|
|
int y = m_input.ir.y;
|
|
|
|
/* draw wiimote pointer */
|
|
gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
|
|
|
|
/* check for valid buttons */
|
|
selected = max_buttons + 2;
|
|
int i;
|
|
for (i=0; i<max_buttons; i++)
|
|
{
|
|
button = &menu->buttons[i];
|
|
if ((button->state & BUTTON_ACTIVE) && (button->state & BUTTON_VISIBLE))
|
|
{
|
|
if((x>=button->x)&&(x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
|
{
|
|
selected = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i=0; i<2; i++)
|
|
{
|
|
button = menu->arrows[i];
|
|
if (button)
|
|
{
|
|
if ((button->state & BUTTON_ACTIVE) && (button->state & BUTTON_VISIBLE))
|
|
{
|
|
if ((x<=(button->x+button->w))&&(y>=button->y)&&(y<=(button->y+button->h)))
|
|
{
|
|
selected = max_buttons + i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* reinitialize selection */
|
|
if (selected >= menu->max_buttons)
|
|
{
|
|
selected = 0;
|
|
while ((selected < (menu->max_buttons + 2)) &&
|
|
(!(menu->buttons[selected].state & BUTTON_ACTIVE) ||
|
|
!(menu->buttons[selected].state & BUTTON_VISIBLE)))
|
|
selected++;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* update screen */
|
|
gxSetScreen();
|
|
|
|
/* update menu */
|
|
p = m_input.keys;
|
|
|
|
if (selected < max_buttons)
|
|
{
|
|
button = &menu->buttons[selected];
|
|
if (p & PAD_BUTTON_UP)
|
|
{
|
|
selected -= button->shift[0];
|
|
if (selected < 0)
|
|
{
|
|
selected = 0;
|
|
if (menu->offset)
|
|
menu->offset --;
|
|
}
|
|
}
|
|
else if (p & PAD_BUTTON_DOWN)
|
|
{
|
|
selected += button->shift[1];
|
|
if (selected >= max_buttons)
|
|
{
|
|
selected = max_buttons - 1;
|
|
if ((menu->offset + selected < (max_items - 1)))
|
|
menu->offset ++;
|
|
}
|
|
}
|
|
else if (p & PAD_BUTTON_LEFT)
|
|
{
|
|
selected -= button->shift[2];
|
|
if (selected < 0)
|
|
{
|
|
selected = 0;
|
|
if (menu->offset)
|
|
menu->offset --;
|
|
}
|
|
}
|
|
else if (p & PAD_BUTTON_RIGHT)
|
|
{
|
|
selected += button->shift[3];
|
|
if (selected >= max_buttons)
|
|
{
|
|
selected = max_buttons - 1;
|
|
if ((menu->offset + selected < (max_items - 1)))
|
|
menu->offset ++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p & PAD_BUTTON_A)
|
|
{
|
|
if (selected < max_buttons)
|
|
ret = 1; /* menu clicked */
|
|
else if (selected == max_buttons)
|
|
menu->offset --; /* up arrow */
|
|
else if (selected == (max_buttons+1))
|
|
menu->offset ++; /* down arrow */
|
|
}
|
|
else if ((p & PAD_BUTTON_B) || (p & PAD_TRIGGER_Z))
|
|
{
|
|
/* quit menu */
|
|
ret = -1;
|
|
}
|
|
|
|
/* selected item has changed ? */
|
|
if (menu->selected != selected)
|
|
{
|
|
if (selected < max_buttons)
|
|
{
|
|
/* sound fx */
|
|
button = &menu->buttons[selected];
|
|
if (button->state & BUTTON_OVER_SFX)
|
|
{
|
|
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
|
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
|
}
|
|
}
|
|
else if (selected < (max_buttons + 2))
|
|
{
|
|
/* sound fx */
|
|
button = menu->arrows[selected-max_buttons];
|
|
if (button->state & BUTTON_OVER_SFX)
|
|
{
|
|
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
|
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
|
}
|
|
}
|
|
|
|
/* update selection */
|
|
menu->selected = selected;
|
|
}
|
|
|
|
/* update helper comment */
|
|
if (menu->helpers[1])
|
|
{
|
|
if ((menu->offset + selected) < max_items)
|
|
{
|
|
gui_item *item = &menu->items[menu->offset + selected];
|
|
strcpy(menu->helpers[1]->comment,item->comment);
|
|
}
|
|
else
|
|
{
|
|
strcpy(menu->helpers[1]->comment,"");
|
|
}
|
|
}
|
|
|
|
/* update arrows buttons status (items list) */
|
|
button = menu->arrows[0];
|
|
if (button)
|
|
{
|
|
if (menu->offset > 0)
|
|
button->state |= BUTTON_VISIBLE;
|
|
else
|
|
button->state &= ~BUTTON_VISIBLE;
|
|
}
|
|
button = menu->arrows[1];
|
|
if (button)
|
|
{
|
|
if ((menu->offset + max_buttons) < max_items)
|
|
button->state |= BUTTON_VISIBLE;
|
|
else
|
|
button->state &= ~BUTTON_VISIBLE;
|
|
}
|
|
|
|
if (ret > 0)
|
|
{
|
|
if (selected < max_buttons)
|
|
{
|
|
/* sound fx */
|
|
button = &menu->buttons[selected];
|
|
if (button->state & BUTTON_SELECT_SFX)
|
|
{
|
|
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_select_pcm,button_select_pcm_size,
|
|
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* Generic routine to render & update menus */
|
|
int GUI_RunMenu(gui_menu *menu)
|
|
{
|
|
int update = 0;
|
|
|
|
/* update menu */
|
|
while (!update)
|
|
{
|
|
GUI_DrawMenu(menu);
|
|
update = GUI_UpdateMenu(menu);
|
|
}
|
|
|
|
if (update == 2)
|
|
return (-2-menu->offset-menu->selected);
|
|
else if (update == 1)
|
|
return (menu->offset + menu->selected);
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
/* Text Window */
|
|
void GUI_TextWindow(gui_menu *parent, char *title, char items[][64], u8 nb_items, u8 fontsize)
|
|
{
|
|
int i, quit = 0;
|
|
|
|
#ifdef HW_RVL
|
|
int x,y;
|
|
#endif
|
|
|
|
/* initialize window */
|
|
gx_texture *window = gxTextureOpenPNG(Frame_s1_png,0);
|
|
gx_texture *top = gxTextureOpenPNG(Frame_s1_title_png,0);
|
|
|
|
/* window position */
|
|
int xwindow = (640 - window->width) /2;
|
|
int ywindow = (480 - window->height)/2;
|
|
|
|
/* text position */
|
|
int ypos = ywindow + top->height + (window->height - top->height - fontsize*nb_items) / 2 + fontsize/2;
|
|
|
|
/* disable helper comment */
|
|
const u8 *data = NULL;
|
|
if (parent->helpers[1])
|
|
{
|
|
data = parent->helpers[1]->data;
|
|
parent->helpers[1]->data = NULL;
|
|
}
|
|
|
|
/* slide in */
|
|
int yoffset = ywindow + window->height;
|
|
while (yoffset > 0)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
|
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
|
|
|
/* draw title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* draw text */
|
|
for (i=0; i<nb_items; i++)
|
|
FONT_writeCenter(items[i],fontsize,xwindow,xwindow+window->width,ypos+i*fontsize-yoffset,(GXColor)WHITE);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset -= 60;
|
|
}
|
|
|
|
/* draw menu + text window */
|
|
while (quit == 0)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow,window->width,window->height,230);
|
|
gxDrawTexture(top,xwindow,ywindow,top->width,top->height,255);
|
|
|
|
/* draw title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20,(GXColor)WHITE);
|
|
|
|
/* draw text */
|
|
for (i=0; i<nb_items; i++)
|
|
{
|
|
FONT_writeCenter(items[i],fontsize,xwindow,xwindow+window->width,ypos+i*fontsize,(GXColor)WHITE);
|
|
}
|
|
|
|
#ifdef HW_RVL
|
|
if (Shutdown)
|
|
{
|
|
gxTextureClose(&window);
|
|
gxTextureClose(&top);
|
|
gxTextureClose(&w_pointer);
|
|
GUI_DeleteMenu(parent);
|
|
GUI_FadeOut();
|
|
shutdown();
|
|
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
|
}
|
|
else if (m_input.ir.valid)
|
|
{
|
|
/* get cursor position */
|
|
x = m_input.ir.x;
|
|
y = m_input.ir.y;
|
|
|
|
/* draw wiimote pointer */
|
|
gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
|
|
}
|
|
#endif
|
|
|
|
/* update screen */
|
|
gxSetScreen();
|
|
|
|
/* wait for exit buttons */
|
|
if (m_input.keys)
|
|
quit = 1;
|
|
}
|
|
|
|
/* reset initial vertical offset */
|
|
|
|
/* slide out */
|
|
yoffset = 0;
|
|
while (yoffset < (ywindow + window->height))
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
|
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
|
|
|
/* draw title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* draw text */
|
|
for (i=0; i<nb_items; i++)
|
|
FONT_writeCenter(items[i],fontsize,xwindow,xwindow+window->width,ypos+i*fontsize-yoffset,(GXColor)WHITE);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset += 60;
|
|
}
|
|
|
|
/* restore helper comment */
|
|
if (parent->helpers[1])
|
|
parent->helpers[1]->data = data;
|
|
|
|
/* final position */
|
|
GUI_DrawMenu(parent);
|
|
gxSetScreen();
|
|
|
|
/* close textures */
|
|
gxTextureClose(&window);
|
|
gxTextureClose(&top);
|
|
}
|
|
|
|
/* Option Window (returns selected item) */
|
|
int GUI_OptionWindow(gui_menu *parent, char *title, char *items[], u8 nb_items)
|
|
{
|
|
int i, ret, quit = 0;
|
|
int old, selected = 0;
|
|
s16 p;
|
|
butn_data button;
|
|
|
|
#ifdef HW_RVL
|
|
int x,y;
|
|
#endif
|
|
|
|
/* initialize buttons data */
|
|
button.texture[0] = gxTextureOpenPNG(Button_text_png,0);
|
|
button.texture[1] = gxTextureOpenPNG(Button_text_over_png,0);
|
|
|
|
/* initialize texture window */
|
|
gx_texture *window = gxTextureOpenPNG(Frame_s1_png,0);
|
|
gx_texture *top = gxTextureOpenPNG(Frame_s1_title_png,0);
|
|
|
|
/* get initial positions */
|
|
int w = button.texture[0]->width;
|
|
int h = button.texture[0]->height;
|
|
int xwindow = (640 - window->width)/2;
|
|
int ywindow = (480 - window->height)/2;
|
|
int xpos = xwindow + (window->width - w)/2;
|
|
int ypos = (window->height - top->height - (h*nb_items) - (nb_items-1)*20)/2;
|
|
ypos = ypos + ywindow + top->height;
|
|
|
|
/* disable helper comment */
|
|
const u8 *data = NULL;
|
|
if (parent->helpers[1])
|
|
{
|
|
data = parent->helpers[1]->data;
|
|
parent->helpers[1]->data = 0;
|
|
}
|
|
|
|
/* slide in */
|
|
int yoffset = ywindow + window->height;
|
|
while (yoffset > 0)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
|
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
|
|
|
/* draw title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* draw buttons + text */
|
|
for (i=0; i<nb_items; i++)
|
|
{
|
|
gxDrawTexture(button.texture[0],xpos,ypos+i*(20 + h)-yoffset,w,h,255);
|
|
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20 + h)+(h + 18)/2- yoffset,(GXColor)DARK_GREY);
|
|
}
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset -= 60;
|
|
}
|
|
|
|
/* draw menu */
|
|
while (quit == 0)
|
|
{
|
|
/* draw parent menu (should have been initialized first) */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow,window->width,window->height,230);
|
|
gxDrawTexture(top,xwindow,ywindow,top->width,top->height,255);
|
|
|
|
/* draw title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20,(GXColor)WHITE);
|
|
|
|
/* draw buttons + text */
|
|
for (i=0; i<nb_items; i++)
|
|
{
|
|
if (i==selected)
|
|
{
|
|
gxDrawTexture(button.texture[1],xpos-4,ypos+i*(20+h)-4,w+8,h+8,255);
|
|
FONT_writeCenter(items[i],22,xpos,xpos+w,ypos+i*(20+h)+(h+22)/2,(GXColor)DARK_GREY);
|
|
}
|
|
else
|
|
{
|
|
gxDrawTexture(button.texture[0],xpos,ypos+i*(20 + h),w,h,255);
|
|
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20+h)+(h+18)/2,(GXColor)DARK_GREY);
|
|
}
|
|
}
|
|
|
|
old = selected;
|
|
p = m_input.keys;
|
|
|
|
#ifdef HW_RVL
|
|
if (Shutdown)
|
|
{
|
|
gxTextureClose(&window);
|
|
gxTextureClose(&top);
|
|
gxTextureClose(&button.texture[0]);
|
|
gxTextureClose(&button.texture[1]);
|
|
gxTextureClose(&w_pointer);
|
|
GUI_DeleteMenu(parent);
|
|
GUI_FadeOut();
|
|
shutdown();
|
|
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
|
}
|
|
else if (m_input.ir.valid)
|
|
{
|
|
/* get cursor position */
|
|
x = m_input.ir.x;
|
|
y = m_input.ir.y;
|
|
|
|
/* draw wiimote pointer */
|
|
gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
|
|
|
|
/* check for valid buttons */
|
|
selected = -1;
|
|
for (i=0; i<nb_items; i++)
|
|
{
|
|
if ((x>=xpos)&&(x<=(xpos+w))&&(y>=ypos+i*(20 + h))&&(y<=(ypos+i*(20+h)+h)))
|
|
{
|
|
selected = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* reinitialize selection */
|
|
if (selected == -1)
|
|
selected = 0;
|
|
}
|
|
#endif
|
|
|
|
/* update screen */
|
|
gxSetScreen();
|
|
|
|
/* update selection */
|
|
if (p & PAD_BUTTON_UP)
|
|
{
|
|
if (selected > 0)
|
|
selected --;
|
|
}
|
|
else if (p & PAD_BUTTON_DOWN)
|
|
{
|
|
if (selected < (nb_items -1))
|
|
selected ++;
|
|
}
|
|
|
|
/* sound fx */
|
|
if (selected != old)
|
|
{
|
|
if (selected >= 0)
|
|
{
|
|
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
|
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
|
}
|
|
}
|
|
|
|
if (p & PAD_BUTTON_A)
|
|
{
|
|
if (selected >= 0)
|
|
{
|
|
quit = 1;
|
|
ret = selected;
|
|
}
|
|
}
|
|
else if (p & PAD_BUTTON_B)
|
|
{
|
|
quit = 1;
|
|
ret = -1;
|
|
}
|
|
}
|
|
|
|
/* slide out */
|
|
yoffset = 0;
|
|
while (yoffset < (ywindow + window->height))
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window + header */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,230);
|
|
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
|
|
|
/* draw title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* draw buttons + text */
|
|
for (i=0; i<nb_items; i++)
|
|
{
|
|
gxDrawTexture(button.texture[0],xpos,ypos+i*(20+h)-yoffset,w,h,255);
|
|
FONT_writeCenter(items[i],18,xpos,xpos+w,ypos+i*(20+h)+(h+18)/2-yoffset,(GXColor)WHITE);
|
|
}
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset += 60;
|
|
}
|
|
|
|
/* restore helper comment */
|
|
if (parent->helpers[1])
|
|
parent->helpers[1]->data = data;
|
|
|
|
/* final position */
|
|
GUI_DrawMenu(parent);
|
|
gxSetScreen();
|
|
|
|
/* close textures */
|
|
gxTextureClose(&window);
|
|
gxTextureClose(&top);
|
|
gxTextureClose(&button.texture[0]);
|
|
gxTextureClose(&button.texture[1]);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* Option Box */
|
|
void GUI_OptionBox(gui_menu *parent, optioncallback cb, char *title, void *option, float step, float min, float max, u8 type)
|
|
{
|
|
gx_texture *arrow[2];
|
|
arrow[0] = gxTextureOpenPNG(Button_arrow_png,0);
|
|
arrow[1] = gxTextureOpenPNG(Button_arrow_over_png,0);
|
|
gx_texture *window = gxTextureOpenPNG(Frame_s2_png,0);
|
|
gx_texture *top = gxTextureOpenPNG(Frame_s2_title_png,0);
|
|
|
|
/* window position */
|
|
int xwindow = 166;
|
|
int ywindow = 160;
|
|
|
|
/* arrows position */
|
|
int xleft = 206;
|
|
int xright = 392;
|
|
int yleft = 238;
|
|
int yright = 238;
|
|
|
|
/* disable action button helper */
|
|
if (parent->helpers[1])
|
|
parent->helpers[1]->data = 0;
|
|
|
|
/* slide in */
|
|
char msg[16];
|
|
int yoffset = ywindow + window->height;
|
|
while (yoffset > 0)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,225);
|
|
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
|
|
|
/* display title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset -= 60;
|
|
}
|
|
|
|
/* display option box */
|
|
int quit = 0;
|
|
int modified = 0;
|
|
int selected = -1;
|
|
s16 p;
|
|
#ifdef HW_RVL
|
|
int x,y;
|
|
#endif
|
|
|
|
while (!quit)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow,window->width,window->height,225);
|
|
gxDrawTexture(top,xwindow,ywindow,top->width,top->height,255);
|
|
|
|
/* display title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20,(GXColor)WHITE);
|
|
|
|
/* option type */
|
|
if (type)
|
|
{
|
|
/* integer type */
|
|
if (*(s16 *)option < 0)
|
|
sprintf(msg,"-%d",abs(*(s16 *)option));
|
|
else
|
|
sprintf(msg,"%d",abs(*(s16 *)option));
|
|
}
|
|
else
|
|
{
|
|
/* float type */
|
|
if (*(float *)option < 0.0)
|
|
sprintf(msg,"-%1.2f",fabs(*(float *)option));
|
|
else
|
|
sprintf(msg,"%1.2f",fabs(*(float *)option));
|
|
}
|
|
|
|
/* draw option text */
|
|
FONT_writeCenter(msg,24,xwindow,xwindow+window->width,272,(GXColor)WHITE);
|
|
|
|
/* update inputs */
|
|
p = m_input.keys;
|
|
|
|
/* draw buttons */
|
|
if (selected < 0)
|
|
{
|
|
/* nothing selected */
|
|
gxDrawTexture(arrow[0],xleft,yleft,arrow[0]->width,arrow[0]->height,255);
|
|
gxDrawTextureRotate(arrow[0],xright,yright,arrow[0]->width,arrow[0]->height,180.0,255);
|
|
}
|
|
|
|
#ifdef HW_RVL
|
|
else if (selected)
|
|
{
|
|
/* right button selected */
|
|
gxDrawTexture(arrow[0],xleft,yleft,arrow[0]->width,arrow[0]->height,255);
|
|
gxDrawTextureRotate(arrow[1],xright-4,yright-4,arrow[1]->width+8,arrow[1]->height+8,180.0,255);
|
|
}
|
|
else
|
|
{
|
|
/* left button selected */
|
|
gxDrawTexture(arrow[1],xleft-4,yleft-4,arrow[1]->width+8,arrow[1]->height+8,255);
|
|
gxDrawTextureRotate(arrow[0],xright,yright,arrow[0]->width,arrow[0]->height,180.0,255);
|
|
}
|
|
|
|
selected = -1;
|
|
if (Shutdown)
|
|
{
|
|
gxTextureClose(&arrow[0]);
|
|
gxTextureClose(&arrow[1]);
|
|
gxTextureClose(&window);
|
|
gxTextureClose(&top);
|
|
gxTextureClose(&w_pointer);
|
|
GUI_DeleteMenu(parent);
|
|
GUI_FadeOut();
|
|
shutdown();
|
|
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
|
}
|
|
else if (m_input.ir.valid)
|
|
{
|
|
/* get cursor position */
|
|
x = m_input.ir.x;
|
|
y = m_input.ir.y;
|
|
|
|
/* draw wiimote pointer */
|
|
gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
|
|
|
|
/* check for valid buttons */
|
|
if ((x>=xleft)&&(x<=(xleft+arrow[0]->width))&&(y>=yleft)&&(y<=(yleft+arrow[0]->height)))
|
|
{
|
|
selected = 0;
|
|
if (p & PAD_BUTTON_A)
|
|
p |= PAD_BUTTON_LEFT;
|
|
}
|
|
else if ((x>=xright)&&(x<=(xright+arrow[0]->width))&&(y>=yright)&&(y<=(yright+arrow[0]->height)))
|
|
{
|
|
selected = 1;
|
|
if (p & PAD_BUTTON_A)
|
|
p |= PAD_BUTTON_RIGHT;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* update screen */
|
|
gxSetScreen();
|
|
|
|
/* check input */
|
|
if (p&PAD_BUTTON_LEFT)
|
|
{
|
|
/* decrement option value */
|
|
if (type)
|
|
{
|
|
/* integer type */
|
|
*(s16 *)option -= (s16)step;
|
|
if (*(s16 *)option < (s16)min)
|
|
*(s16 *)option = (s16)max;
|
|
}
|
|
else
|
|
{
|
|
/* float type */
|
|
*(float *)option -= step;
|
|
if (*(float *)option < min)
|
|
*(float *)option = max;
|
|
}
|
|
|
|
modified = 1;
|
|
}
|
|
else if (p&PAD_BUTTON_RIGHT)
|
|
{
|
|
/* increment option value */
|
|
if (type)
|
|
{
|
|
/* integer type */
|
|
*(s16 *)option += (s16)step;
|
|
if (*(s16 *)option > (s16)max)
|
|
*(s16 *)option = (s16)min;
|
|
}
|
|
else
|
|
{
|
|
/* float type */
|
|
*(float *)option += step;
|
|
if (*(float *)option > max)
|
|
*(float *)option = min;
|
|
}
|
|
|
|
modified = 1;
|
|
}
|
|
else if (p & PAD_BUTTON_B)
|
|
{
|
|
quit = 1;
|
|
}
|
|
|
|
if (modified)
|
|
{
|
|
modified = 0;
|
|
|
|
/* play sound effect */
|
|
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
|
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
|
|
|
/* option callback */
|
|
if (cb)
|
|
cb();
|
|
}
|
|
}
|
|
|
|
/* slide out */
|
|
yoffset = 0; ;
|
|
while (yoffset < (ywindow + window->height))
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,225);
|
|
gxDrawTexture(top,xwindow,ywindow-yoffset,top->width,top->height,255);
|
|
|
|
/* display title */
|
|
FONT_writeCenter(title,20,xwindow,xwindow+window->width,ywindow+(top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset += 60;
|
|
}
|
|
|
|
/* restore action button helper */
|
|
if (parent->helpers[1])
|
|
parent->helpers[1]->data = Key_A_png;
|
|
|
|
/* final position */
|
|
GUI_DrawMenu(parent);
|
|
gxSetScreen();
|
|
|
|
/* close textures */
|
|
gxTextureClose(&arrow[0]);
|
|
gxTextureClose(&arrow[1]);
|
|
gxTextureClose(&window);
|
|
gxTextureClose(&top);
|
|
}
|
|
|
|
/* Option Box with two parameters */
|
|
void GUI_OptionBox2(gui_menu *parent, char *text_1, char *text_2, s16 *option_1, s16 *option_2, s16 step, s16 min, s16 max)
|
|
{
|
|
gx_texture *arrow[2];
|
|
arrow[0] = gxTextureOpenPNG(Button_arrow_png,0);
|
|
arrow[1] = gxTextureOpenPNG(Button_arrow_over_png,0);
|
|
gx_texture *window = gxTextureOpenPNG(Frame_s2_png,0);
|
|
|
|
/* window position */
|
|
int xwindow = 166;
|
|
int ywindow = 160;
|
|
|
|
/* arrows position */
|
|
int arrow_pos[4][2] =
|
|
{
|
|
{144,218},
|
|
{452,218},
|
|
{298,138},
|
|
{298,298}
|
|
};
|
|
|
|
/* disable action button helper */
|
|
if (parent->helpers[1])
|
|
parent->helpers[1]->data = 0;
|
|
|
|
/* slide in */
|
|
char msg[16];
|
|
int yoffset = ywindow + window->height;
|
|
while (yoffset > 0)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,225);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset -= 60;
|
|
}
|
|
|
|
/* display option box */
|
|
int quit = 0;
|
|
int modified = 0;
|
|
s16 p;
|
|
#ifdef HW_RVL
|
|
int selected = -1;
|
|
int i,x,y;
|
|
#endif
|
|
|
|
while (!quit)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow,window->width,window->height,225);
|
|
|
|
/* draw options text */
|
|
if (*option_1 < 0)
|
|
sprintf(msg,"%s: -%02d",text_1,abs(*option_1));
|
|
else
|
|
sprintf(msg,"%s: +%02d",text_1,abs(*option_1));
|
|
FONT_writeCenter(msg,24,xwindow,xwindow+window->width,240,(GXColor)WHITE);
|
|
if (*option_2 < 0)
|
|
sprintf(msg,"%s: -%02d",text_2,abs(*option_2));
|
|
else
|
|
sprintf(msg,"%s: +%02d",text_2,abs(*option_2));
|
|
FONT_writeCenter(msg,24,xwindow,xwindow+window->width,264,(GXColor)WHITE);
|
|
|
|
/* update inputs */
|
|
p = m_input.keys;
|
|
|
|
/* draw buttons */
|
|
#ifdef HW_RVL
|
|
switch (selected)
|
|
{
|
|
case 0: /* left button */
|
|
gxDrawTexture(arrow[1],arrow_pos[0][0]-4,arrow_pos[0][1]-4,arrow[0]->width+8,arrow[0]->height+8,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[1][0],arrow_pos[1][1],arrow[0]->width,arrow[0]->height,180.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[2][0],arrow_pos[2][1],arrow[0]->width,arrow[0]->height,90.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[3][0],arrow_pos[3][1],arrow[0]->width,arrow[0]->height,270.0,255);
|
|
if (p & PAD_BUTTON_A) p |= PAD_BUTTON_LEFT;
|
|
break;
|
|
|
|
case 1: /* right button */
|
|
gxDrawTexture(arrow[0],arrow_pos[0][0],arrow_pos[0][1],arrow[0]->width,arrow[0]->height,255);
|
|
gxDrawTextureRotate(arrow[1],arrow_pos[1][0]-4,arrow_pos[1][1]-4,arrow[0]->width+8,arrow[0]->height+8,180.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[2][0],arrow_pos[2][1],arrow[0]->width,arrow[0]->height,90.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[3][0],arrow_pos[3][1],arrow[0]->width,arrow[0]->height,270.0,255);
|
|
if (p & PAD_BUTTON_A) p |= PAD_BUTTON_RIGHT;
|
|
break;
|
|
|
|
case 2: /* up button */
|
|
gxDrawTexture(arrow[0],arrow_pos[0][0],arrow_pos[0][1],arrow[0]->width,arrow[0]->height,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[1][0],arrow_pos[1][1],arrow[0]->width,arrow[0]->height,180.0,255);
|
|
gxDrawTextureRotate(arrow[1],arrow_pos[2][0]-4,arrow_pos[2][1]-4,arrow[0]->width+8,arrow[0]->height+8,90.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[3][0],arrow_pos[3][1],arrow[0]->width,arrow[0]->height,270.0,255);
|
|
if (p & PAD_BUTTON_A) p |= PAD_BUTTON_UP;
|
|
break;
|
|
|
|
case 3: /* down button */
|
|
gxDrawTexture(arrow[0],arrow_pos[0][0],arrow_pos[0][1],arrow[0]->width,arrow[0]->height,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[1][0],arrow_pos[1][1],arrow[0]->width,arrow[0]->height,180.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[2][0],arrow_pos[2][1],arrow[0]->width,arrow[0]->height,90.0,255);
|
|
gxDrawTextureRotate(arrow[1],arrow_pos[3][0]-4,arrow_pos[3][1]-4,arrow[0]->width+8,arrow[0]->height+8,270.0,255);
|
|
if (p & PAD_BUTTON_A) p |= PAD_BUTTON_DOWN;
|
|
break;
|
|
|
|
default: /* nothing selected */
|
|
gxDrawTexture(arrow[0],arrow_pos[0][0],arrow_pos[0][1],arrow[0]->width,arrow[0]->height,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[1][0],arrow_pos[1][1],arrow[0]->width,arrow[0]->height,180.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[2][0],arrow_pos[2][1],arrow[0]->width,arrow[0]->height,90.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[3][0],arrow_pos[3][1],arrow[0]->width,arrow[0]->height,270.0,255);
|
|
break;
|
|
}
|
|
|
|
if (Shutdown)
|
|
{
|
|
gxTextureClose(&arrow[0]);
|
|
gxTextureClose(&arrow[1]);
|
|
gxTextureClose(&window);
|
|
gxTextureClose(&w_pointer);
|
|
GUI_DeleteMenu(parent);
|
|
GUI_FadeOut();
|
|
shutdown();
|
|
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
|
|
}
|
|
|
|
/* update selection */
|
|
selected = -1;
|
|
if (m_input.ir.valid)
|
|
{
|
|
/* get cursor position */
|
|
x = m_input.ir.x;
|
|
y = m_input.ir.y;
|
|
|
|
/* draw wiimote pointer */
|
|
gxDrawTextureRotate(w_pointer, x-w_pointer->width/2, y-w_pointer->height/2, w_pointer->width, w_pointer->height,m_input.ir.angle,255);
|
|
|
|
/* check for valid buttons */
|
|
for (i=0; i<4; i++)
|
|
{
|
|
if ((x>=arrow_pos[i][0])&&(x<=(arrow_pos[i][0]+arrow[0]->width))&&(y>=arrow_pos[i][1])&&(y<=(arrow_pos[i][1]+arrow[0]->height)))
|
|
selected = i;
|
|
}
|
|
}
|
|
#else
|
|
gxDrawTexture(arrow[0],arrow_pos[0][0],arrow_pos[0][1],arrow[0]->width,arrow[0]->height,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[1][0],arrow_pos[1][1],arrow[0]->width,arrow[0]->height,180.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[2][0],arrow_pos[2][1],arrow[0]->width,arrow[0]->height,90.0,255);
|
|
gxDrawTextureRotate(arrow[0],arrow_pos[3][0],arrow_pos[3][1],arrow[0]->width,arrow[0]->height,270.0,255);
|
|
#endif
|
|
|
|
/* update screen */
|
|
gxSetScreen();
|
|
|
|
if (p&PAD_BUTTON_LEFT)
|
|
{
|
|
/* decrement option 1 value */
|
|
*option_1 -= step;
|
|
if (*option_1 < min)
|
|
*option_1 = max;
|
|
modified = 1;
|
|
}
|
|
else if (p&PAD_BUTTON_RIGHT)
|
|
{
|
|
/* decrement option 1 value */
|
|
*option_1 += step;
|
|
if (*option_1 > max)
|
|
*option_1 = min;
|
|
modified = 1;
|
|
}
|
|
else if (p&PAD_BUTTON_UP)
|
|
{
|
|
/* decrement option 2 value */
|
|
*option_2 -= step;
|
|
if (*option_2 < min)
|
|
*option_2 = max;
|
|
modified = 1;
|
|
}
|
|
else if (p&PAD_BUTTON_DOWN)
|
|
{
|
|
/* increment option 2 value */
|
|
*option_2 += step;
|
|
if (*option_2 > max)
|
|
*option_2 = min;
|
|
modified = 1;
|
|
}
|
|
else if (p & PAD_BUTTON_B)
|
|
{
|
|
quit = 1;
|
|
}
|
|
|
|
if (modified)
|
|
{
|
|
modified = 0;
|
|
/* play sound effect */
|
|
ASND_SetVoice(ASND_GetFirstUnusedVoice(),VOICE_MONO_16BIT,22050,0,(u8 *)button_over_pcm,button_over_pcm_size,
|
|
((int)config.sfx_volume * 255) / 100,((int)config.sfx_volume * 255) / 100,NULL);
|
|
}
|
|
}
|
|
|
|
/* slide out */
|
|
yoffset = 0; ;
|
|
while (yoffset < (ywindow + window->height))
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(window,xwindow,ywindow-yoffset,window->width,window->height,225);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset += 60;
|
|
}
|
|
|
|
/* restore action button helper */
|
|
if (parent->helpers[1])
|
|
parent->helpers[1]->data = Key_A_png;
|
|
|
|
/* final position */
|
|
GUI_DrawMenu(parent);
|
|
gxSetScreen();
|
|
|
|
/* close textures */
|
|
gxTextureClose(&arrow[0]);
|
|
gxTextureClose(&arrow[1]);
|
|
gxTextureClose(&window);
|
|
}
|
|
|
|
/* Interactive Message Box */
|
|
/* Message Box displays a message until a specific action is completed */
|
|
|
|
/* Message Box LWP Thread */
|
|
static void *MsgBox_Thread(gui_message *message_box)
|
|
{
|
|
while (message_box->refresh)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(message_box->parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(message_box->window,166,160,message_box->window->width,message_box->window->height,230);
|
|
gxDrawTexture(message_box->top,166,160,message_box->top->width,message_box->top->height,255);
|
|
|
|
/* draw title */
|
|
if (message_box->title)
|
|
FONT_writeCenter(message_box->title,20,166,166+message_box->window->width,160+(message_box->top->height-20)/2+20,(GXColor)WHITE);
|
|
|
|
/* draw box message */
|
|
if (message_box->msg)
|
|
FONT_writeCenter(message_box->msg,18,166,166+message_box->window->width,248,(GXColor)WHITE);
|
|
|
|
/* draw throbber */
|
|
if (message_box->throbber)
|
|
gxDrawTextureRotate(message_box->throbber,166+(message_box->window->width-message_box->throbber->width)/2,160+message_box->window->height-message_box->throbber->height-20,message_box->throbber->width,message_box->throbber->height,(message_box->progress * 360.0) / 100.0, 255);
|
|
|
|
/* draw exit message */
|
|
if (message_box->buttonA)
|
|
{
|
|
FONT_writeCenter("Press to continue.",18,166,166+message_box->window->width,248+22,(GXColor)WHITE);
|
|
gxDrawTexture(message_box->buttonA, 166+116, 248+4+(18-message_box->buttonA->height)/2,message_box->buttonA->width, message_box->buttonA->height,255);
|
|
}
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* update progression */
|
|
message_box->progress++;
|
|
if (message_box->progress > 100)
|
|
message_box->progress = 0;
|
|
usleep(10);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* update current Message Box */
|
|
void GUI_MsgBoxUpdate(char *title, char *msg)
|
|
{
|
|
if (title)
|
|
strncpy(message_box.title,title,64);
|
|
if (msg)
|
|
strncpy(message_box.msg,msg,64);
|
|
}
|
|
|
|
/* setup current Message Box */
|
|
void GUI_MsgBoxOpen(char *title, char *msg, bool throbber)
|
|
{
|
|
if (SILENT)
|
|
return;
|
|
|
|
/* update text */
|
|
GUI_MsgBoxUpdate(title,msg);
|
|
|
|
/* ensure we are not already running */
|
|
if (!message_box.refresh)
|
|
{
|
|
/* initialize default textures */
|
|
message_box.window = gxTextureOpenPNG(Frame_s2_png,0);
|
|
message_box.top = gxTextureOpenPNG(Frame_s2_title_png,0);
|
|
if (throbber)
|
|
message_box.throbber = gxTextureOpenPNG(Frame_throbber_png,0);
|
|
|
|
/* window position */
|
|
int xwindow = 166;
|
|
int ywindow = 160;
|
|
int ypos = 248;
|
|
|
|
/* disable helper comments */
|
|
if (message_box.parent->helpers[0])
|
|
message_box.parent->helpers[0]->data = 0;
|
|
if (message_box.parent->helpers[1])
|
|
message_box.parent->helpers[1]->data = 0;
|
|
|
|
/* slide in */
|
|
int yoffset = ywindow + message_box.window->height;
|
|
while (yoffset > 0)
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(message_box.parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(message_box.window,xwindow,ywindow-yoffset,message_box.window->width,message_box.window->height,230);
|
|
gxDrawTexture(message_box.top,xwindow,ywindow-yoffset,message_box.top->width,message_box.top->height,255);
|
|
|
|
/* draw title */
|
|
if (title)
|
|
FONT_writeCenter(title,20,xwindow,xwindow+message_box.window->width,ywindow+(message_box.top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* draw box message */
|
|
if (msg)
|
|
FONT_writeCenter(msg,18,xwindow,xwindow+message_box.window->width,ypos-yoffset,(GXColor)WHITE);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset -= 60;
|
|
}
|
|
|
|
/* create LWP thread for MessageBox refresh */
|
|
message_box.refresh = TRUE;
|
|
LWP_CreateThread (&msgboxthread, (void *)MsgBox_Thread, &message_box, NULL, 0, 70);
|
|
}
|
|
}
|
|
|
|
/* Close current messagebox */
|
|
void GUI_MsgBoxClose(void)
|
|
{
|
|
if (message_box.refresh)
|
|
{
|
|
/* suspend MessageBox refresh */
|
|
message_box.refresh = FALSE;
|
|
LWP_JoinThread(msgboxthread, NULL);
|
|
|
|
/* window position */
|
|
int xwindow = 166;
|
|
int ywindow = 160;
|
|
int ypos = 248;
|
|
|
|
/* slide out */
|
|
int yoffset = 0;
|
|
while (yoffset < (ywindow + message_box.window->height))
|
|
{
|
|
/* draw parent menu */
|
|
GUI_DrawMenu(message_box.parent);
|
|
|
|
/* draw window */
|
|
gxDrawTexture(message_box.window,xwindow,ywindow-yoffset,message_box.window->width,message_box.window->height,230);
|
|
gxDrawTexture(message_box.top,xwindow,ywindow-yoffset,message_box.top->width,message_box.top->height,255);
|
|
|
|
/* draw title */
|
|
if (message_box.title)
|
|
FONT_writeCenter(message_box.title,20,xwindow,xwindow+message_box.window->width,ywindow+(message_box.top->height-20)/2+20-yoffset,(GXColor)WHITE);
|
|
|
|
/* draw text */
|
|
if (message_box.msg)
|
|
FONT_writeCenter(message_box.msg,18,xwindow,xwindow+message_box.window->width,ypos-yoffset,(GXColor)WHITE);
|
|
|
|
/* update display */
|
|
gxSetScreen();
|
|
|
|
/* slide speed */
|
|
yoffset += 60;
|
|
}
|
|
|
|
/* restore helper comment */
|
|
if (message_box.parent->helpers[0])
|
|
message_box.parent->helpers[0]->data = Key_B_png;
|
|
if (message_box.parent->helpers[1])
|
|
message_box.parent->helpers[1]->data = Key_A_png;
|
|
|
|
/* final position */
|
|
GUI_DrawMenu(message_box.parent);
|
|
gxSetScreen();
|
|
|
|
/* clear all textures */
|
|
gxTextureClose(&message_box.window);
|
|
gxTextureClose(&message_box.top);
|
|
gxTextureClose(&message_box.buttonA);
|
|
gxTextureClose(&message_box.throbber);
|
|
}
|
|
}
|
|
|
|
void GUI_WaitPrompt(char *title, char *msg)
|
|
{
|
|
if (SILENT)
|
|
return;
|
|
|
|
/* clear unused texture */
|
|
gxTextureClose(&message_box.throbber);
|
|
|
|
/* open or update message box */
|
|
GUI_MsgBoxOpen(title, msg, 0);
|
|
|
|
/* allocate texture */
|
|
message_box.buttonA = gxTextureOpenPNG(Key_A_png,0);
|
|
|
|
/* wait for button A */
|
|
while (m_input.keys & PAD_BUTTON_A)
|
|
VIDEO_WaitVSync();
|
|
while (!(m_input.keys & PAD_BUTTON_A))
|
|
VIDEO_WaitVSync();
|
|
|
|
/* always close message box */
|
|
GUI_MsgBoxClose();
|
|
}
|
|
|
|
/* Basic Fading */
|
|
void GUI_FadeOut()
|
|
{
|
|
int alpha = 0;
|
|
while (alpha < 256)
|
|
{
|
|
gxDrawRectangle(0, 0, 640, 480, alpha, (GXColor)BLACK);
|
|
gxSetScreen();
|
|
alpha +=3;
|
|
}
|
|
}
|
|
|
|
/* Return background color */
|
|
GXColor *GUI_GetBgColor(void)
|
|
{
|
|
return &bg_color;
|
|
}
|
|
|
|
/* Select background color */
|
|
void GUI_SetBgColor(u8 color)
|
|
{
|
|
if (color < BG_COLOR_MAX)
|
|
{
|
|
bg_color.r = bg_colors[color].r;
|
|
bg_color.g = bg_colors[color].g;
|
|
bg_color.b = bg_colors[color].b;
|
|
bg_color.a = bg_colors[color].a;
|
|
}
|
|
}
|
|
|