mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-27 19:51:48 +01:00
a4cfc2a77a
--------------- * improved VBLANK flag accuracy, as observed on real hardware. * improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen). * improved DMA Fill timing accuracy. * fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset). * fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage). * fixed Vertical Counter in interlace mode 1, as observed on real hardware. * fixed horizontal border width, as observed on real hardware. * various code improvments & optimizations. [Core/Extra] --------------- * improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations * improved unlicensed ROM mappers emulation * added Chinese Fighters III mapper support * added Top Fighter mapper support * fixed Barver Battle Saga mapper support * fixed cartridge hardware soft-reset (Game Genie, SVP, ...) * fixed Game Genie registers byte reads |
||
---|---|---|
.. | ||
cart_hw | ||
gx | ||
m68k | ||
ntsc | ||
sound | ||
unused | ||
z80 | ||
gen_input.c | ||
gen_input.h | ||
gen_io.c | ||
gen_io.h | ||
genesis.c | ||
genesis.h | ||
hvc.h | ||
loadrom.c | ||
loadrom.h | ||
macros.h | ||
mem68k.c | ||
mem68k.h | ||
membnk.c | ||
membnk.h | ||
memz80.c | ||
memz80.h | ||
render.c | ||
render.h | ||
shared.h | ||
state.c | ||
state.h | ||
system.c | ||
system.h | ||
types.h | ||
vdp.c | ||
vdp.h |