Genesis-Plus-GX/source
2012-11-22 21:59:00 +01:00
..
cart_hw fixed wrong loop iteration range 2012-11-21 01:32:08 +01:00
cd_hw [SCD] added default TOC for Shadow of the Beast II (prevent hangs when not using audio tracks) 2012-11-06 21:29:13 +01:00
gx [Wii] fixed inputs settings auto-detection on startup 2012-11-21 01:22:44 +01:00
input_hw fixed Menacer/Justifier emulation when shooting outside active screen area (fix gun reload issue with some games) 2012-11-22 21:59:00 +01:00
m68k added some message logging 2012-07-22 19:53:21 +02:00
ntsc added CUSTOM_BLITTER define, no need for NGC specific rendering code inside core anymore 2012-02-05 19:37:20 +00:00
sound fixed missing newline at the end of a few files 2012-10-22 15:59:40 +02:00
win [win32/sdl] improved SDL port (thanks to Enik) 2012-11-22 21:46:19 +01:00
z80 [Core/SCD] 2012-07-05 21:45:37 +02:00
genesis.c [Core/SCD] 2012-10-13 19:01:31 +02:00
genesis.h [Core/SCD] 2012-10-13 19:01:31 +02:00
hvc.h ---------------------- 2011-08-07 17:49:46 +00:00
io_ctrl.c .fixed broken PSG noise frequency 2012-10-15 10:40:39 +02:00
io_ctrl.h [Core/SCD] 2012-07-05 21:45:37 +02:00
loadrom.c * added automatic detection for CD games with Justifier/Menacer support 2012-11-16 01:46:38 +01:00
loadrom.h [Core/SCD] 2012-10-13 19:01:31 +02:00
macros.h [Wii/Gamecube] 2012-01-31 22:50:54 +00:00
mem68k.c improved MAIN-SUB memory map mirroring in SCD mode (verified on real hardware by Charles McDonald) 2012-10-22 16:01:03 +02:00
mem68k.h [Core/SCD] 2012-07-05 21:45:37 +02:00
membnk.c [Core/SCD] 2012-10-13 19:01:31 +02:00
membnk.h [Core/SCD] 2012-07-05 21:45:37 +02:00
memz80.c [Core/SCD] 2012-10-13 19:01:31 +02:00
memz80.h ---------------------- 2011-08-07 17:49:46 +00:00
shared.h [Core/SCD] 2012-07-05 21:45:37 +02:00
state.c .fixed broken PSG noise frequency 2012-10-15 10:40:39 +02:00
state.h [Core/SCD] 2012-10-13 19:01:31 +02:00
system.c [Core/SCD] 2012-10-13 19:01:31 +02:00
system.h [Core/SCD] 2012-10-13 19:01:31 +02:00
types.h [Core/SCD] 2012-07-05 21:45:37 +02:00
vdp_ctrl.c fixed VDP DMA from SVP ROM latency, broken in r683 (graphic errors in Virtua Racing) 2012-11-21 22:37:46 +01:00
vdp_ctrl.h [Core/SCD] 2012-10-13 19:01:31 +02:00
vdp_render.c [Core/SCD] 2012-10-13 19:01:31 +02:00
vdp_render.h [Core/SCD] 2012-07-05 21:45:37 +02:00